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Sarah123

Adding and use own flash.ocx in EXE

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Sarah123

Hi All,

I'm new in scripting Auto-IT Scripts and I really need your help ;-)

I created an AutoIT-Script which embeded a Flashmovie (using the ShockwaveFlash.ShockwaveFlash - Object) and it works great.

Now I want to compile the "flash.ocx" file into to my .exe (maybe as a resource?), so that the .exe will use this flashplugin as default (or if the user don't have

Flash installed).

Can anyone help me about this?

Thanks a lot!

Sarah

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Andreik

Hi All,

I'm new in scripting Auto-IT Scripts and I really need your help ;-)

I created an AutoIT-Script which embeded a Flashmovie (using the ShockwaveFlash.ShockwaveFlash - Object) and it works great.

Now I want to compile the "flash.ocx" file into to my .exe (maybe as a resource?), so that the .exe will use this flashplugin as default (or if the user don't have

Flash installed).

Can anyone help me about this?

Thanks a lot!

Sarah

You can use FileInstall. Read more about in help file.


When the words fail... music speaks

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Sarah123

Wow, what a fast reply! Thanks, I will work it out ;-)

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Sarah123

I tried this but it doesn't work as needed: If my script (re)installs the Flash ActiveX plugin my application always depends on the global plugin. For example, if a user installs another version (update via MSIE or another software) my application may be broken.

Do you know how to include the OCX in my application and use it without overwriting the ActiveX plugin of the local system?

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