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jfcby

[RESOLVED] Array Syntax Error

9 posts in this topic

#1 ·  Posted (edited)

Hi,

Below I've posted my script I need help with modifying. There are several problems with it that Im trying to resolve. I need to figure out a problem with another script Im working on. But, to demonstrate my problems easier Im creating this script with similar problems.

The way I need the script to work is:

1. When I click the Start button the count should start with array[0][1] value and end with array[1][1] value until I click the start button again then it should start with array[0][2] and end with array[1][2].

2. While the script is running I need to be able to stop and pause the script with a button. And I need to be able to exit the script when I click the red x or an exit button.

3. When I unpause the script with the HotSetKet _PUhsk I need it to start at the $ci value it was paused at.

This is what Ive tried to add in my other script but did not work:

1. AdlibEnable("Func Name", 100) and AdlibDisable() - This continues to run nonstop and could not get it to work with a button.

2. When I used HotKeySet("{PAUSE}", "_PUhks") it would always restart at the same location it paused at. I tried it several different ways and none of them worked.

Problem with my current script:

When the script first starts up it errors out on line 20 with syntax error.

#include <Array.au3>
#include <GUIConstantsEx.au3>
#include <StaticConstants.au3>
#include <WindowsConstants.au3>
#include <GuiButton.au3>

HotKeySet("{ESC}", "_EX");Exit Script
HotKeySet("{PAUSE}", "_PUhks");Pause Script
 
Local $a1[100][100]

Local $a1[0][1] = 1;Begin
Local $a1[0][2] = 20
Local $a1[0][3] = 40

Local $a1[1][1] = 15;End
Local $a1[1][2] = 35
Local $a1[1][3] = 55

Local $msg

    GUICreate("Array Test");Create a centered dialog box 
    
    GUICtrlCreateLabel('Keboard Keys: "Esc" = Exit Script' & @LF & @LF & ' and "Pause/Break" = Pause Script', 30, 5, 175, 50, $SS_CENTER)
    $LBC = GUICtrlCreateLabel("125", 10, 75, 25, 25);Label Display Count
    $SR = GUICtrlCreateButton("Start", 40, 75, 50, 20);Start Button
    $PU = GUICtrlCreateButton("Pause", 95, 75, 50, 20);Pause Button
    $SP = GUICtrlCreateButton("Stop", 150, 75, 50, 20);Stop Button
    $Ex = GUICtrlCreateButton("Exit", 205, 75, 50, 20);Exit Button
    
    GUISetState();Displays an empty dialog box

; Run the GUI until the dialog is closed
    While 1
        $msg = GUIGetMsg()
        Select
            Case $msg = $GUI_EVENT_CLOSE Or $msg = $Ex
                ExitLoop
            Case $msg = $SR
                _SR()
            Case $msg = $SP
                _SP()
        EndSelect       
    WEnd

Func _Count()
    For $ci = 1 to 4
        For $i = $a1[0][$ci] to $a1[1][$ci]                     
            GUICtrlSetData($LBC, $i)                        
        Next
    Next
EndFunc;==> Main Counter

Func _SR()
    
EndFunc;==> Start Counter

Func _SP()
    
EndFunc;==> Stop Counter

Func _PU()
    
EndFunc;==> Pause Counter With Button

Func _PUhks()
    
EndFunc;==> Pause Counter With HotKeySet

Func _EX()
    Exit 0
EndFunc;==> Exit Counter

Thank you for your help,

jfcby

Edited by jfcby

Determined -- Devoted -- Delivered Make your mind up -- to seriously apply yourself -- accomplishing the desired results. **** A soft answer turneth away wrath: but grievous words stir up anger. Proverbs 15:1 KJB ****

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Problem with my current script:

When the script first starts up it errors out on line 20 with syntax error.

Local $a1[100][100]

Local $a1[0][1] = 1;Begin
Local $a1[0][2] = 20
Local $a1[0][3] = 40

Local $a1[1][1] = 15;End
Local $a1[1][2] = 35
Local $a1[1][3] = 55

Thank you for your help,

jfcby

Take the "Local" keyword off the lines where you are only setting values:
Local $a1[100][100]

$a1[0][1] = 1;Begin
$a1[0][2] = 20
$a1[0][3] = 40

$a1[1][1] = 15;End
$a1[1][2] = 35
$a1[1][3] = 55

:P


Valuater's AutoIt 1-2-3, Class... Is now in Session!For those who want somebody to write the script for them: RentACoder"Any technology distinguishable from magic is insufficiently advanced." -- Geek's corollary to Clarke's law

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Hi,

In the following code:

1. How can I read a variable between functions?

2. Using the For Next statement is there a way to modify the code so that the Pause and Stop button will work?

#include <Array.au3>
#include <GUIConstantsEx.au3>
#include <StaticConstants.au3>
#include <WindowsConstants.au3>
#include <GuiButton.au3>

HotKeySet("{ESC}", "_EX");Exit Script
HotKeySet("{PAUSE}", "_PUhks");Pause Script

Global $Paused, $ci, $i
Local $a1[100]
Local $a2[100]

$a1[1] = "1";Begin
$a1[2] = "20"
$a1[3] = "40"

$a2[1] = "15";End
$a2[2] = "35"
$a2[3] = "55"

Local $msg

    GUICreate("Array Test", 300, 300);Create a centered dialog box 
    
    GUICtrlCreateLabel('Keboard Keys: "Esc" = Exit Script' & @LF & @LF & ' and "Pause/Break" = Pause Script', 30, 5, 175, 50, $SS_CENTER)
    $LBC = GUICtrlCreateLabel("", 10, 75, 25, 25);Label Display Count
    $SR = GUICtrlCreateButton("Start", 40, 75, 50, 20);Start Button
    $PU = GUICtrlCreateButton("Pause", 95, 75, 50, 20);Pause Button
    $SP = GUICtrlCreateButton("Stop", 150, 75, 50, 20);Stop Button
    $Ex = GUICtrlCreateButton("Exit", 205, 75, 50, 20);Exit Button
    
    GUISetState();Displays an empty dialog box

;Run the GUI until the dialog is closed
    While 1
        $msg = GUIGetMsg()
        Select
            Case $msg = $GUI_EVENT_CLOSE Or $msg = $Ex
                ExitLoop
            Case $msg = $SR;Start Counter
                _SR()
            Case $msg = $PU;Pause Counter
                _PU()
            Case $msg = $SP;Stop Counter
                _SP()
        EndSelect       
    WEnd

Func _Count_ci()
    For $ci = 1 to 4
        _Count_i()
    Next
    GUICtrlSetData($LBC, "")
EndFunc;==> Main Counter

Func _Count_i()
    For $i = $a1[$ci] to $a2[$ci]                       
        Sleep(200)
    ;MsgBox(0,"", $a1[$ci] & " - " & $a2[$ci])
        GUICtrlSetData($LBC, $i)            
    Next
EndFunc

Func _SR()
    _Count_ci()
EndFunc;==> Start Counter

Func _SP()
    
EndFunc;==> Stop Counter

Func _PU()
;Contimue count at same location that $a1[$ci] was  paused.
    $Paused = NOT $Paused
    While $Paused
        sleep(100)
        ToolTip('Script is "Paused"',0,0)
    WEnd
    ToolTip("")
EndFunc;==> Pause Counter With Button

Func _PUhks()
;Continue count from the $ci value
    
EndFunc;==> Pause Counter With HotKeySet

Func _EX()
    Exit 0
EndFunc;==> Exit Counter

Thank you for your help,

jfcby


Determined -- Devoted -- Delivered Make your mind up -- to seriously apply yourself -- accomplishing the desired results. **** A soft answer turneth away wrath: but grievous words stir up anger. Proverbs 15:1 KJB ****

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Hi,

In the following code:

1. How can I read a variable between functions?

2. Using the For Next statement is there a way to modify the code so that the Pause and Stop button will work?

Thank you for your help,

jfcby

You need to start working with GuiOnEventMode instead of the GuiGetMsg() loop. It looks a little bit more complicated at first, but when you want one thing to interrupt another, it's actually easier:
CODE
#include <Array.au3>

#include <GUIConstantsEx.au3>

#include <StaticConstants.au3>

#include <WindowsConstants.au3>

#include <GuiButton.au3>

Opt("GuiOnEventMode", 1)

HotKeySet("{ESC}", "_Exit") ; Exit Script

HotKeySet("{PAUSE}", "_Pause") ; Pause Script

Global $fRun = False, $fPause = False

Global $avArray1[5] = [4, 1, 20, 40, 60] ; Start values, [0] = number of values

Global $avArray2[5] = [4, 15, 35, 55, 75] ; Stop values, [0] = number of values

Global $hGui, $Label_Count, $Start_Button, $Pause_Button, $Stop_Button, $Exit_Button

$hGui = GUICreate("Array Test", 300, 300)

GUISetOnEvent($GUI_EVENT_CLOSE, "_Exit")

GUICtrlCreateLabel('Keboard Keys: "Esc" = Exit Script' & @LF & @LF & _

' and "Pause/Break" = Pause Script', 30, 5, 175, 50, $SS_CENTER)

$Label_Count = GUICtrlCreateLabel("", 10, 75, 25, 25);Label Display Count

$Start_Button = GUICtrlCreateButton("Start", 40, 75, 50, 20);Start Button

GUICtrlSetOnEvent(-1, "_ButtonHit")

$Pause_Button = GUICtrlCreateButton("Pause", 95, 75, 50, 20);Pause Button

GUICtrlSetOnEvent(-1, "_ButtonHit")

$Stop_Button = GUICtrlCreateButton("Stop", 150, 75, 50, 20);Stop Button

GUICtrlSetOnEvent(-1, "_ButtonHit")

$Exit_Button = GUICtrlCreateButton("Exit", 205, 75, 50, 20);Exit Button

GUICtrlSetOnEvent(-1, "_ButtonHit")

GUISetState();Displays an empty dialog box

;Run the GUI until the dialog is closed

While 1

If $fRun Then

For $i = 1 To 4

If Not $fRun Then ExitLoop ; If stopped while running

_Count_i($i)

_CheckPause()

Next

EndIf

Sleep(20)

WEnd

Func _ButtonHit()

Switch @GUI_CtrlId

Case $Start_Button ; Start Counter

_Start()

Case $Pause_Button ; Pause/Unpause Counter

_Pause()

Case $Stop_Button ; Stop Counter

_Stop()

Case $Exit_Button

_Exit()

EndSwitch

EndFunc ;==>_ButtonHit

Func _Start()

$fRun = True

$fPause = False

EndFunc ;==>_Start

Func _Pause()

$fPause = Not $fPause

EndFunc ;==>_Pause

Func _Stop()

$fRun = False

$fPause = False

EndFunc ;==>_Stop

Func _Exit()

Exit 0

EndFunc ;==>_Exit

Func _CheckPause()

While $fPause

ToolTip('Script is "Paused"', 0, 0)

Local $iTimer = TimerInit()

Do

Sleep(20)

Until (TimerDiff($iTimer) >= 1000) Or ($fPause = False)

WEnd

ToolTip("")

EndFunc ;==>_CheckPause

Func _Count_i($iInput)

For $i = $avArray1[$iInput] To $avArray2[$iInput]

If Not $fRun Then Return ; Test for stop while running

_CheckPause() ; Test for pause while running

GUICtrlSetData($Label_Count, $i)

Sleep(200)

Next

EndFunc ;==>_Count_i

:P

Valuater's AutoIt 1-2-3, Class... Is now in Session!For those who want somebody to write the script for them: RentACoder"Any technology distinguishable from magic is insufficiently advanced." -- Geek's corollary to Clarke's law

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You need to start working with GuiOnEventMode instead of the GuiGetMsg() loop. It looks a little bit more complicated at first, but when you want one thing to interrupt another, it's actually easier:

CODE
#include <Array.au3>

#include <GUIConstantsEx.au3>

#include <StaticConstants.au3>

#include <WindowsConstants.au3>

#include <GuiButton.au3>

Opt("GuiOnEventMode", 1)

HotKeySet("{ESC}", "_Exit") ; Exit Script

HotKeySet("{PAUSE}", "_Pause") ; Pause Script

Global $fRun = False, $fPause = False

Global $avArray1[5] = [4, 1, 20, 40, 60] ; Start values, [0] = number of values

Global $avArray2[5] = [4, 15, 35, 55, 75] ; Stop values, [0] = number of values

Global $hGui, $Label_Count, $Start_Button, $Pause_Button, $Stop_Button, $Exit_Button

$hGui = GUICreate("Array Test", 300, 300)

GUISetOnEvent($GUI_EVENT_CLOSE, "_Exit")

GUICtrlCreateLabel('Keboard Keys: "Esc" = Exit Script' & @LF & @LF & _

' and "Pause/Break" = Pause Script', 30, 5, 175, 50, $SS_CENTER)

$Label_Count = GUICtrlCreateLabel("", 10, 75, 25, 25);Label Display Count

$Start_Button = GUICtrlCreateButton("Start", 40, 75, 50, 20);Start Button

GUICtrlSetOnEvent(-1, "_ButtonHit")

$Pause_Button = GUICtrlCreateButton("Pause", 95, 75, 50, 20);Pause Button

GUICtrlSetOnEvent(-1, "_ButtonHit")

$Stop_Button = GUICtrlCreateButton("Stop", 150, 75, 50, 20);Stop Button

GUICtrlSetOnEvent(-1, "_ButtonHit")

$Exit_Button = GUICtrlCreateButton("Exit", 205, 75, 50, 20);Exit Button

GUICtrlSetOnEvent(-1, "_ButtonHit")

GUISetState();Displays an empty dialog box

;Run the GUI until the dialog is closed

While 1

If $fRun Then

For $i = 1 To 4

If Not $fRun Then ExitLoop ; If stopped while running

_Count_i($i)

_CheckPause()

Next

EndIf

Sleep(20)

WEnd

Func _ButtonHit()

Switch @GUI_CtrlId

Case $Start_Button ; Start Counter

_Start()

Case $Pause_Button ; Pause/Unpause Counter

_Pause()

Case $Stop_Button ; Stop Counter

_Stop()

Case $Exit_Button

_Exit()

EndSwitch

EndFunc ;==>_ButtonHit

Func _Start()

$fRun = True

$fPause = False

EndFunc ;==>_Start

Func _Pause()

$fPause = Not $fPause

EndFunc ;==>_Pause

Func _Stop()

$fRun = False

$fPause = False

EndFunc ;==>_Stop

Func _Exit()

Exit 0

EndFunc ;==>_Exit

Func _CheckPause()

While $fPause

ToolTip('Script is "Paused"', 0, 0)

Local $iTimer = TimerInit()

Do

Sleep(20)

Until (TimerDiff($iTimer) >= 1000) Or ($fPause = False)

WEnd

ToolTip("")

EndFunc ;==>_CheckPause

Func _Count_i($iInput)

For $i = $avArray1[$iInput] To $avArray2[$iInput]

If Not $fRun Then Return ; Test for stop while running

_CheckPause() ; Test for pause while running

GUICtrlSetData($Label_Count, $i)

Sleep(200)

Next

EndFunc ;==>_Count_i

:P

PsaltyDS,

Thank you for your help!

How can the code be modified when it counts from 1 to 15 it will stop until the Start button is clicked then it will count from 20 to 35 and will stop until the start button is clicked (etc. 40 to 55, 60 to 75)?

Thank you for your help,

jfcby


Determined -- Devoted -- Delivered Make your mind up -- to seriously apply yourself -- accomplishing the desired results. **** A soft answer turneth away wrath: but grievous words stir up anger. Proverbs 15:1 KJB ****

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You need to start working with GuiOnEventMode instead of the GuiGetMsg() loop. It looks a little bit more complicated at first, but when you want one thing to interrupt another, it's actually easier:

CODE
#include <Array.au3>

#include <GUIConstantsEx.au3>

#include <StaticConstants.au3>

#include <WindowsConstants.au3>

#include <GuiButton.au3>

Opt("GuiOnEventMode", 1)

HotKeySet("{ESC}", "_Exit") ; Exit Script

HotKeySet("{PAUSE}", "_Pause") ; Pause Script

Global $fRun = False, $fPause = False

Global $avArray1[5] = [4, 1, 20, 40, 60] ; Start values, [0] = number of values

Global $avArray2[5] = [4, 15, 35, 55, 75] ; Stop values, [0] = number of values

Global $hGui, $Label_Count, $Start_Button, $Pause_Button, $Stop_Button, $Exit_Button

$hGui = GUICreate("Array Test", 300, 300)

GUISetOnEvent($GUI_EVENT_CLOSE, "_Exit")

GUICtrlCreateLabel('Keboard Keys: "Esc" = Exit Script' & @LF & @LF & _

' and "Pause/Break" = Pause Script', 30, 5, 175, 50, $SS_CENTER)

$Label_Count = GUICtrlCreateLabel("", 10, 75, 25, 25);Label Display Count

$Start_Button = GUICtrlCreateButton("Start", 40, 75, 50, 20);Start Button

GUICtrlSetOnEvent(-1, "_ButtonHit")

$Pause_Button = GUICtrlCreateButton("Pause", 95, 75, 50, 20);Pause Button

GUICtrlSetOnEvent(-1, "_ButtonHit")

$Stop_Button = GUICtrlCreateButton("Stop", 150, 75, 50, 20);Stop Button

GUICtrlSetOnEvent(-1, "_ButtonHit")

$Exit_Button = GUICtrlCreateButton("Exit", 205, 75, 50, 20);Exit Button

GUICtrlSetOnEvent(-1, "_ButtonHit")

GUISetState();Displays an empty dialog box

;Run the GUI until the dialog is closed

While 1

If $fRun Then

For $i = 1 To 4

If Not $fRun Then ExitLoop ; If stopped while running

_Count_i($i)

_CheckPause()

Next

EndIf

Sleep(20)

WEnd

Func _ButtonHit()

Switch @GUI_CtrlId

Case $Start_Button ; Start Counter

_Start()

Case $Pause_Button ; Pause/Unpause Counter

_Pause()

Case $Stop_Button ; Stop Counter

_Stop()

Case $Exit_Button

_Exit()

EndSwitch

EndFunc ;==>_ButtonHit

Func _Start()

$fRun = True

$fPause = False

EndFunc ;==>_Start

Func _Pause()

$fPause = Not $fPause

EndFunc ;==>_Pause

Func _Stop()

$fRun = False

$fPause = False

EndFunc ;==>_Stop

Func _Exit()

Exit 0

EndFunc ;==>_Exit

Func _CheckPause()

While $fPause

ToolTip('Script is "Paused"', 0, 0)

Local $iTimer = TimerInit()

Do

Sleep(20)

Until (TimerDiff($iTimer) >= 1000) Or ($fPause = False)

WEnd

ToolTip("")

EndFunc ;==>_CheckPause

Func _Count_i($iInput)

For $i = $avArray1[$iInput] To $avArray2[$iInput]

If Not $fRun Then Return ; Test for stop while running

_CheckPause() ; Test for pause while running

GUICtrlSetData($Label_Count, $i)

Sleep(200)

Next

EndFunc ;==>_Count_i

:P
PsaltyDS,

I modified your script some and want to make sure that my modifications will not cause any unforseen problems in the future. I needed the script to count from 1 to 15 then stop until the a button is clicked then it will count from 20 to 35 and will stop until the a button is clicked (etc. 40 to 55, 60 to 75)?

The changes made are:

1. a previous button added

2. If statement added at lines 40-44

If Not $fRun Then

Do

Sleep(20)

Until $fRun

EndIf

3. Func _Previous Added at lines 81-85

4. At line 109 a _Stop Added

Are these changes correct and could they give problems in the future?

#include <GUIConstantsEx.au3>
#include <GuiButton.au3>
#include <StaticConstants.au3>

Opt("GuiOnEventMode", 1)

HotKeySet("{ESC}", "_Exit"); Exit Script
HotKeySet("{PAUSE}", "_Pause"); Pause Script

Global $fRun = False, $fPause = False
Global $avArray1[5] = [4, 1, 20, 40, 60]; Start values, [0] = number of values
Global $avArray2[5] = [4, 15, 35, 55, 75]; Stop values, [0] = number of values
Global $hGui, $Label_Count, $Start_Button, $Pause_Button, $Stop_Button, $Exit_Button, $Previous_Button

$hGui = GUICreate("Array Test", 300, 100)
GUISetOnEvent($GUI_EVENT_CLOSE, "_Exit")

GUICtrlCreateLabel('Keboard Keys: "Esc" = Exit Script' & @LF & @LF & _
' and "Pause/Break" = Pause Script', 30, 5, 175, 50, $SS_CENTER)
$Label_Count = GUICtrlCreateLabel("", 10, 75, 25, 25); Label Display Count
$Start_Button = GUICtrlCreateButton("Next", 40, 75, 50, 20); Start Button
GUICtrlSetOnEvent(-1, "_ButtonHit")
$Pause_Button = GUICtrlCreateButton("Pause", 95, 75, 50, 20); Pause Button
GUICtrlSetOnEvent(-1, "_ButtonHit")
$Stop_Button = GUICtrlCreateButton("Stop", 150, 75, 50, 20); Stop Button
GUICtrlSetOnEvent(-1, "_ButtonHit")
$Exit_Button = GUICtrlCreateButton("Exit", 205, 75, 50, 20); Exit Button
GUICtrlSetOnEvent(-1, "_ButtonHit")
$Previous_Button = GUICtrlCreateButton("Previous", 40, 55, 50, 20); Previous Button
GUICtrlSetOnEvent(-1, "_ButtonHit")

GUISetState(); Displays an empty dialog box

; Run the GUI until the dialog is closed
While 1
    
    If $fRun Then           
        For $i = 1 To 4
        ;If Not $fRun Then ExitLoop; If stopped while running           
            If Not $fRun Then 
                Do
                    Sleep(20)
                Until $fRun
            EndIf           
            _Count_i($i)
            _CheckPause()
        Next
    EndIf
    Sleep(20)
WEnd

Func _ButtonHit()
    Switch @GUI_CtrlId
        Case $Start_Button; Start Counter
            _Start()
        Case $Pause_Button; Pause/Unpause Counter
            _Pause()
        Case $Stop_Button; Stop Counter
            _Stop()
        Case $Exit_Button; Exit Counter Script
            _Exit() 
        Case $Previous_Button; Previous Count
            _Previous()
    EndSwitch
EndFunc;==>_ButtonHit

Func _Start()
    $fRun = True
    $fPause = False
EndFunc;==>_Start

Func _Pause()
    $fPause = Not $fPause
EndFunc;==>_Pause

Func _Stop()
    $fRun = False
    $fPause = False
EndFunc;==>_Stop

Func _Previous()    
    $fRun = True
    $fPause = False
    $i = $i-1
EndFunc;==>_Previous

Func _Exit()
    Exit 0
EndFunc;==>_Exit

Func _CheckPause()
    While $fPause
        ToolTip('Script is "Paused"', 0, 0)
        Local $iTimer = TimerInit()
        Do
            Sleep(20)
        Until (TimerDiff($iTimer) >= 1000) Or ($fPause = False)
    WEnd
    ToolTip("")
EndFunc;==>_CheckPause

Func _Count_i($iInput)
    For $i = $avArray1[$iInput] To $avArray2[$iInput]
        If Not $fRun Then Return; Test for stop while running
        _CheckPause(); Test for pause while running
        GUICtrlSetData($Label_Count, $i)
        Sleep(200)
    Next    
    _Stop()
EndFunc;==>_Count_i

Thank you for your help,

jfcby


Determined -- Devoted -- Delivered Make your mind up -- to seriously apply yourself -- accomplishing the desired results. **** A soft answer turneth away wrath: but grievous words stir up anger. Proverbs 15:1 KJB ****

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#7 ·  Posted (edited)

PsaltyDS,

I modified your script some and want to make sure that my modifications will not cause any unforseen problems in the future. I needed the script to count from 1 to 15 then stop until the a button is clicked then it will count from 20 to 35 and will stop until the a button is clicked (etc. 40 to 55, 60 to 75)?

The changes made are:

1. a previous button added

2. If statement added at lines 40-44

If Not $fRun Then

Do

Sleep(20)

Until $fRun

EndIf

3. Func _Previous Added at lines 81-85

4. At line 109 a _Stop Added

Are these changes correct and could they give problems in the future?

Thank you for your help,

jfcby

Glad I could help, but I don't have time to do in-depth analysis of other people's scripts. The only test that matters is "Does it work?" So, does it?

:P

Edited by PsaltyDS

Valuater's AutoIt 1-2-3, Class... Is now in Session!For those who want somebody to write the script for them: RentACoder"Any technology distinguishable from magic is insufficiently advanced." -- Geek's corollary to Clarke's law

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#8 ·  Posted (edited)

Glad I could help, but I don't have time to do in-depth analysis of other people's scripts. The only test that matters is "Does it work?" So, does it?

:P

PsaltyDS,

I understand. Yes, it works.

Thank you for your help it has added to my AutoIT scripting knowledge, but still learning.

jfcby

Edited by jfcby

Determined -- Devoted -- Delivered Make your mind up -- to seriously apply yourself -- accomplishing the desired results. **** A soft answer turneth away wrath: but grievous words stir up anger. Proverbs 15:1 KJB ****

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Hello,

It appears you have found your answer to your question.

Please take the time to edit your thread title with [RESOLVED] so others know that is it resolved.

You can do this by scrolling to the top of your thread, clicking EDIT and then Full Edit and adding: "[RESOLVED]"

to the front of your thread title.

Thanks for your cooperation.

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