AlmarM Posted December 22, 2008 Posted December 22, 2008 (edited) Hi, Whats _TimeToTicks exactly? I just cant figure out. AlmarM EDIT: Oh and _TicksToTime Edited December 22, 2008 by AlmarM Minesweeper A minesweeper game created in autoit, source available. _Mouse_UDF An UDF for registering functions to mouse events, made in pure autoit. 2D Hitbox Editor A 2D hitbox editor for quick creation of 2D sphere and rectangle hitboxes.
Pain Posted December 22, 2008 Posted December 22, 2008 (edited) Tick, the smallest increment of system time as measured by a computer system...http://en.wikipedia.org/wiki/System_time Edited December 22, 2008 by Pain
AlmarM Posted December 22, 2008 Author Posted December 22, 2008 Ehm, so what does it do >.<? AlmarM Minesweeper A minesweeper game created in autoit, source available. _Mouse_UDF An UDF for registering functions to mouse events, made in pure autoit. 2D Hitbox Editor A 2D hitbox editor for quick creation of 2D sphere and rectangle hitboxes.
TurionAltec Posted December 22, 2008 Posted December 22, 2008 As best as I can tell it converts between milliseconds, and hours: minutes: seconds. Which may be useful if you know how many hours and minutes you want to delay, but the sleep() command only takes milliseconds as a parameter
Pain Posted December 22, 2008 Posted December 22, 2008 Converts the specified hours, minutes, and seconds to ms. #include <Date.au3> $iHours = 00 $iMins = 00 $iSecs = 01 $StartTicks = _TimeToTicks($iHours,$iMins,$iSecs) ConsoleWrite($iHours&":"&$iMins&":"&$iSecs&@cr) ConsoleWrite($StartTicks &@cr)
AlmarM Posted December 22, 2008 Author Posted December 22, 2008 So _TimeToTicks converts for example @HOUR:$MIN:$SEC into MS And _TicksToTime converts MS into $HOUR:$MIN:$SEC ? AlmarM Minesweeper A minesweeper game created in autoit, source available. _Mouse_UDF An UDF for registering functions to mouse events, made in pure autoit. 2D Hitbox Editor A 2D hitbox editor for quick creation of 2D sphere and rectangle hitboxes.
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