doorito Posted April 29, 2009 Share Posted April 29, 2009 Hi: I have a program that activate ghostcast server and waits for clients to join the session. After a specific interval (30 minutes after the last client connects) the server starts the session and begin to cast the image to the clients. I'm having problems with clients which takes a very long time to join the session, by the time it tries to join the session the ghostcast server has already started. This makes the joining unsuccessful. I want to have my program determine the activity of the ghostcast server, is it possible to determine if a ghostcast server is waiting for clients or actually started casting? Link to comment Share on other sites More sharing options...
doorito Posted April 29, 2009 Author Share Posted April 29, 2009 Never mind, I found a way around the issue. I check the status bar of the GhostCAst Server and looked for messages "Waiting for clients to connect" or Ghostcast started . Though now I'm curious how does statusbargettext know which window to poll from if there are more then one window with the same name?Hi:I have a program that activate ghostcast server and waits for clients to join the session. After a specific interval (30 minutes after the last client connects) the server starts the session and begin to cast the image to the clients.I'm having problems with clients which takes a very long time to join the session, by the time it tries to join the session the ghostcast server has already started. This makes the joining unsuccessful.I want to have my program determine the activity of the ghostcast server, is it possible to determine if a ghostcast server is waiting for clients or actually started casting? Link to comment Share on other sites More sharing options...
weaponx Posted April 29, 2009 Share Posted April 29, 2009 Do you always know the number of clients that are going to connect? Last I knew Ghostcast Server could wait for X number of clients before starting. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now