Rorka Posted June 6, 2009 Posted June 6, 2009 I want my code to do send("{left down}{Left up}") untill the Current Rotation is close or exact to the user input... Here is my code expandcollapse popup#include <ButtonConstants.au3> #include <EditConstants.au3> #include <GUIConstantsEx.au3> #include <StaticConstants.au3> #include <WindowsConstants.au3> #include <NomadMemory.au3> $Playerbase = 0x010BD5F4 $Off1=0x34 $Off2=0x24 $Playerrotation = 0x7A8 SETPRIVILEGE("SeDebugPrivilege", 1) Dim $ProPID = WinGetProcess("World of Warcraft") $wowprocess = _MemoryOpen($ProPID) #Region ### START Koda GUI section ### Form= $MainGUI = GUICreate("Move rot", 235, 129) $plrrot = GUICtrlCreateLabel("Current rotation:", 8, 8, 200, 17) $Group1 = GUICtrlCreateGroup("Move rotation to:", 8, 32, 217, 49) $moveto = GUICtrlCreateInput("3", 16, 48, 201, 21) GUICtrlCreateGroup("", -99, -99, 1, 1) $pointerbut = GUICtrlCreateButton("Get Rotation", 8, 88, 75, 25, 0) $move = GUICtrlCreateButton("Move", 152, 88, 75, 25, 0) GUISetState(@SW_SHOW) #EndRegion ### END Koda GUI section ### While 1 $nMsg = GUIGetMsg() Switch $nMsg Case $GUI_EVENT_CLOSE Exit Case $move _move() EndSwitch _getpointers() WEnd Func _move() $readinput = GUICtrlRead($moveto) Do Send("{Left down}{Left up}") Until GUICtrlRead($plrrot) = < $readinput-1 > $readinput EndFunc Func _Getpointers() Global $LVL1POINTER = _MemoryRead($Playerbase, $wowprocess, "ptr") Global $LVL2POINTER = _MemoryRead(($LVL1POINTER + $Off1), $wowprocess, "ptr") Global $PlayerMEM = _MemoryRead(($LVL2POINTER+ $Off2), $wowprocess, "ptr") Global $Rotationread = $PlayerMEM + $Playerrotation If GUICtrlRead($plrrot) = "Current Rotation: " & _MEMORYREAD($Rotationread, $wowprocess, "float") Then Sleep(10) Else Update() EndIf EndFunc Func Update() GUICtrlSetData($plrrot, "Current Rotation: " & _MEMORYREAD($Rotationread, $wowprocess, "float")) EndFunc It errors, but im not sure why...
monoceres Posted June 6, 2009 Posted June 6, 2009 This line: Until GUICtrlRead($plrrot) = < $readinput-1 > $readinput Should be something like: Until GUICtrlRead($plrrot) = < $readinput-1 And GUICtrlRead($plrrot) > $readinput Broken link? PM me and I'll send you the file!
Rorka Posted June 6, 2009 Author Posted June 6, 2009 Thanks, but it still errors... C:\Users\Ashley\Desktop\move rot.au3(49,30) : ERROR: syntax error Until GUICtrlRead($plrrot) = < ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^
monoceres Posted June 6, 2009 Posted June 6, 2009 Thanks, but it still errors... C:\Users\Ashley\Desktop\move rot.au3(49,30) : ERROR: syntax error Until GUICtrlRead($plrrot) = < ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^ Oops, yeah '=<' should be '<=' Broken link? PM me and I'll send you the file!
Rorka Posted June 6, 2009 Author Posted June 6, 2009 (edited) Oops, yeah '=<' should be '<=' Okay, fixed that... but now it never stops... and the Hotkey doesnt work expandcollapse popup#include <ButtonConstants.au3> #include <EditConstants.au3> #include <GUIConstantsEx.au3> #include <StaticConstants.au3> #include <WindowsConstants.au3> #include <NomadMemory.au3> HotKeySet("{f5}", "_exit") ;settings ----------------- $Playerbase = 0x010BD5F4 $Off1=0x34 $Off2=0x24 $Playerrotation = 0x7A8 SETPRIVILEGE("SeDebugPrivilege", 1) Dim $ProPID = WinGetProcess("World of Warcraft") $wowprocess = _MemoryOpen($ProPID) #Region ### START Koda GUI section ### Form= $MainGUI = GUICreate("Move rot", 235, 129) WinSetTrans($MainGUI, 0, 170) $plrrot = GUICtrlCreateLabel("Current rotation:", 8, 8, 200, 17) $Group1 = GUICtrlCreateGroup("Move rotation to:", 8, 32, 217, 49) $moveto = GUICtrlCreateInput("3", 16, 48, 201, 21) GUICtrlCreateGroup("", -99, -99, 1, 1) $pointerbut = GUICtrlCreateButton("Get Rotation", 8, 88, 75, 25, 0) $move = GUICtrlCreateButton("Move", 152, 88, 75, 25, 0) GUISetState(@SW_SHOW) #EndRegion ### END Koda GUI section ### WinSetOnTop("Move rot", "", 1) While 1 $nMsg = GUIGetMsg() Switch $nMsg Case $GUI_EVENT_CLOSE Exit Case $move WinActivate("World of Warcraft") Sleep(2000) _move() EndSwitch _getpointers() WEnd Func _move() $readinput = GUICtrlRead($moveto) Do Send("{Left down}{Left up}") sleep(Random(3,20)) _getpointers() Until GUICtrlRead($plrrot) <= $readinput-0.4 And GUICtrlRead($plrrot) >= $readinput+0.4 ;Until GUICtrlRead($plrrot) = $readinput EndFunc Func _Getpointers() Global $LVL1POINTER = _MemoryRead($Playerbase, $wowprocess, "ptr") Global $LVL2POINTER = _MemoryRead(($LVL1POINTER + $Off1), $wowprocess, "ptr") Global $PlayerMEM = _MemoryRead(($LVL2POINTER+ $Off2), $wowprocess, "ptr") Global $Rotationread = $PlayerMEM + $Playerrotation If GUICtrlRead($plrrot) = "Current Rotation: " & _MEMORYREAD($Rotationread, $wowprocess, "float") Then Sleep(10) Else Update() EndIf EndFunc Func Update() GUICtrlSetData($plrrot, "Current Rotation: " & _MEMORYREAD($Rotationread, $wowprocess, "float")) EndFunc Func _exit() Exit EndFunc EDIT: Changed code Edited June 6, 2009 by Rorka
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