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How do I call a gui to open from another script?

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I created a gui. And then I created another GUI on another script. I want to call the other gui and open it when I click a button.

What would be the easiest way to do this?

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Create the first GUI and use GUISetState(@SW_HIDE) to hide it.

Then the second script needsd to use WinSetState("Title", Text", @SW_SHOW) to make it reappear. You may have to use WinSetOnTop to get it to come to the foreground if other windows have been created since.


Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind._______My UDFs:


ArrayMultiColSort ---- Sort arrays on multiple columns
ChooseFileFolder ---- Single and multiple selections from specified path treeview listing
Date_Time_Convert -- Easily convert date/time formats, including the language used
ExtMsgBox --------- A highly customisable replacement for MsgBox
GUIExtender -------- Extend and retract multiple sections within a GUI
GUIFrame ---------- Subdivide GUIs into many adjustable frames
GUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView items
GUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeView
Marquee ----------- Scrolling tickertape GUIs
NoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxes
Notify ------------- Small notifications on the edge of the display
Scrollbars ----------Automatically sized scrollbars with a single command
StringSize ---------- Automatically size controls to fit text
Toast -------------- Small GUIs which pop out of the notification area


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