pokemaster Posted August 9, 2009 Posted August 9, 2009 (edited) I have a following script that can read the memory of an inputted address of a game. This works, although there is also a thing in game called "pointers", along with an "offset". I currently do not know how to read these two, so looking for some help.The current script I'm using is:-----------------------------------#include <winapi.au3>Global Const $PROCESS_VM_OPERATION = (0x0008)Global Const $PROCESS_VM_READ = (0x0010)Global $Process="somegame.exe"Global $Pointer = 0x00XXXXX; replace with the address$handle=_WinAPI_OpenProcess(BitOR($PROCESS_VM_OPERATION,$PROCESS_VM_READ),False,ProcessExists($Process))$s=DllStructCreate("int")Local $read_WinAPI_ReadProcessMemory($handle,$Pointer,DllStructGetPtr($s),DllStructGetSize($s),$read)MsGbox(0,"Read value",DllStructGetData($s,1))_WinAPI_CloseHandle($handle)--------------------------------In other words, I want to know what to assign $pointer if I have a POINTER of 00597EF0 and an OFFSET of 18.I am familiar with NomadMemory too, but haven't really gotten these two values to work with it. Edited August 9, 2009 by pokemaster
WolfWorld Posted August 10, 2009 Posted August 10, 2009 I think you mean you have a memory address that point to a Pointer. You can get the Pointer from reading the memory and then use the value of the Pointer again to read the real value. Now Offset is like an array[0] = offset 0, array[1] = offset 1 Now you will have to learn about the size of each variable and multiply it with the offset. Am not going to get into but search it! Main project - Eat Spaghetti - Obfuscate and Optimize your script. The most advance add-on.Website more of GadGets!
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