Snippets ( GUI )

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_AlwaysOnTop

Author: guinness








#include <ButtonConstants.au3>
#include <GUIConstantsEx.au3>
#include <WindowsConstants.au3>

Example()

Func Example()
    Local Const $hGUI = GUICreate("_AlwaysOnTop()", 200, 200, -1, -1)

    Local Const $iControlID = GUICtrlCreateCheckbox("Always On Top", 5, 10, 85, 25, BitOR($BS_CHECKBOX, $BS_AUTOCHECKBOX, $BS_PUSHLIKE, $WS_TABSTOP))

    GUISetState(@SW_SHOWNORMAL, $hGUI)

    While 1
        Switch GUIGetMsg()
            Case $GUI_EVENT_CLOSE
                Exit
            Case $iControlID
                _AlwaysOnTop($hGUI, $iControlID)
        EndSwitch
    WEnd
EndFunc   ;==>Example

Func _AlwaysOnTop(Const $hHandle, Const $iControlID)
    Local $iState = 0

    If GUICtrlRead($iControlID) = $GUI_CHECKED Then
        $iState = 1
    EndIf

    WinSetOnTop($hHandle, "", $iState)

    Return $iState
EndFunc   ;==>_AlwaysOnTop

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Animate Display

Author: Raindancer








; Animate Display
; Author Raindancer

Global Const $hwnd = GUICreate("Animate Window", 300, 300)

DllCall("user32.dll", "int", "AnimateWindow", "hwnd", $hwnd, "int", 1000, "long", 0x00080000) ; fade-in

GUISetState(@SW_SHOWNORMAL)

DllCall("user32.dll", "int", "AnimateWindow", "hwnd", $hwnd, "int", 1000, "long", 0x00090000) ; fade-out
DllCall("user32.dll", "int", "AnimateWindow", "hwnd", $hwnd, "int", 1000, "long", 0x00040001) ; slide in from left
DllCall("user32.dll", "int", "AnimateWindow", "hwnd", $hwnd, "int", 1000, "long", 0x00050002) ; slide out to left
DllCall("user32.dll", "int", "AnimateWindow", "hwnd", $hwnd, "int", 1000, "long", 0x00040002) ; slide in from right
DllCall("user32.dll", "int", "AnimateWindow", "hwnd", $hwnd, "int", 1000, "long", 0x00050001) ; slide out to right
DllCall("user32.dll", "int", "AnimateWindow", "hwnd", $hwnd, "int", 1000, "long", 0x00040004) ; slide-in from top
DllCall("user32.dll", "int", "AnimateWindow", "hwnd", $hwnd, "int", 1000, "long", 0x00050008) ; slide-out to top
DllCall("user32.dll", "int", "AnimateWindow", "hwnd", $hwnd, "int", 1000, "long", 0x00040008) ; slide-in from bottom
DllCall("user32.dll", "int", "AnimateWindow", "hwnd", $hwnd, "int", 1000, "long", 0x00050004) ; slide-out to bottom
DllCall("user32.dll", "int", "AnimateWindow", "hwnd", $hwnd, "int", 1000, "long", 0x00040005) ; diag slide-in from Top-left
DllCall("user32.dll", "int", "AnimateWindow", "hwnd", $hwnd, "int", 1000, "long", 0x0005000a) ; diag slide-out to Top-left
DllCall("user32.dll", "int", "AnimateWindow", "hwnd", $hwnd, "int", 1000, "long", 0x00040006) ; diag slide-in from Top-Right
DllCall("user32.dll", "int", "AnimateWindow", "hwnd", $hwnd, "int", 1000, "long", 0x00050009) ; diag slide-out to Top-Right
DllCall("user32.dll", "int", "AnimateWindow", "hwnd", $hwnd, "int", 1000, "long", 0x00040009) ; diag slide-in from Bottom-left
DllCall("user32.dll", "int", "AnimateWindow", "hwnd", $hwnd, "int", 1000, "long", 0x00050006) ; diag slide-out to Bottom-left
DllCall("user32.dll", "int", "AnimateWindow", "hwnd", $hwnd, "int", 1000, "long", 0x0004000a) ; diag slide-in from Bottom-right
DllCall("user32.dll", "int", "AnimateWindow", "hwnd", $hwnd, "int", 1000, "long", 0x00050005) ; diag slide-out to Bottom-right
DllCall("user32.dll", "int", "AnimateWindow", "hwnd", $hwnd, "int", 1000, "long", 0x00040010) ; explode
DllCall("user32.dll", "int", "AnimateWindow", "hwnd", $hwnd, "int", 1000, "long", 0x00050010) ; implode

#define AW_HOR_POSITIVE		0x00000001
#define AW_HOR_NEGATIVE		0x00000002
#define AW_VER_POSITIVE		0x00000004
#define AW_VER_NEGATIVE		0x00000008
#define AW_CENTER			0x00000010
#define AW_HIDE				0x00010000
#define AW_ACTIVATE         0x00020000
#define AW_SLIDE            0x00040000
#define AW_BLEND            0x00080000

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Center Window on Screen

Author: Valuater

Author: cdkid







; Center Window on Screen

#include <GUIConstantsEx.au3>

Global Const $GUI = GUICreate("Test Window",300 ,300 ,100 ,100)

GUISetState(@SW_SHOWNORMAL)

Sleep(2000)

_Middle($GUI, "Test Window")

While 1
	Switch GUIGetMsg()
		Case $GUI_EVENT_CLOSE
			ExitLoop
	EndSwitch
WEnd

Func _Middle(Const $win, Const $txt)
    Local Const $size = WinGetClientSize($win, $txt)

    Local Const $y = (@DesktopHeight / 2) - ($size[1] / 2)

    Local Const $x = (@DesktopWidth / 2) - ($size[0] / 2)

    Return WinMove($win, $txt, $x, $y)
EndFunc  ;==>_Middle

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_ChildActivate

Author: MKISH








#include <WinAPI.au3>

_ChildActivate("Main Window Title", "Child Window Title")

; Set focus to Child-Window of a GUI
Func _ChildActivate(Const $appTitle, Const $formName)
    Local Const $hWnd = WinGetHandle($appTitle, $formName)

    Local $array = WinList($appTitle)

	#forceref $array

    WinActive($hWnd)

    Local Const $winarray = _WinAPI_EnumWindows(True, $hWnd)

    Local $title

	For $i = 1 to $winarray[0][0]
        $title = _WinAPI_GetWindowText($winarray[$i][0])

		If ($title == $formName) or ($title == $formName & " *") Then
            _WinAPI_ShowWindow($winarray[$i][0], @SW_MAXIMIZE)
            _WinAPI_ShowWindow($winarray[$i][0], @SW_SHOWNORMAL)
        EndIf
    Next
EndFunc ;>>> _ChildActivate

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_ControlMove

Author: Melba23








#include <GuiConstantsEx.au3>
#include <WindowsConstants.au3>

Global Const $SC_MOVE = 0xF010

Global Const $hGUI = GUICreate("Test", 300, 200)

Globa Const $cLabel = GUICtrlCreateLabel("Move me", 100, 50, 60, 20)

GUICtrlSetBkColor($cLabel, 0x00FF00)

GUISetState(@SW_SHOWNORMAL)

While 1
    Switch GUIGetMsg()
        Case $GUI_EVENT_CLOSE
            Exit
        Case $GUI_EVENT_PRIMARYDOWN
            _ControlMove($cLabel)
    EndSwitch
WEnd

Func _ControlMove(Const $cID)
    Local Const $aCurPos = GUIGetCursorInfo()

    If @error Then Return False

    If $aCurPos[4] = $cID Then
        GUICtrlSendMsg($cID, $WM_SYSCOMMAND, BitOR($SC_MOVE, $HTCAPTION), 0)
    EndIf
EndFunc   ;==>_ControlMove

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Custom Tabs

Author: MrCreatoR

Author: Kickassjoe







; Custom Tabs - controlled by a label, pic, etc

#include <GUIConstants.au3>

GUICreate("Test")

Global $TabSwitcher[2]

Global Const $TabSwitcher1 = GUICtrlCreateLabel("Tab One", 10, 10,60,20, $SS_SUNKEN +$SS_CENTER+ $SS_CENTERIMAGE)
GUICtrlSetBkColor(-1, 0xf0f0f0)
GUICtrlSetColor(-1, 0x000000)

Global Const $TabSwitcher2 = GUICtrlCreateLabel("Tab Two", 72, 10,60,20, $SS_SUNKEN +$SS_CENTER+ $SS_CENTERIMAGE)
GUICtrlSetBkColor(-1, 0xc0c0c0)
GUICtrlSetColor(-1, 0x000000)

Global Const $tab = GUICtrlCreateTab(10,40, 200, 200) ; can be placed anywhere, doesnt matter, not visible
GUICtrlSetState($tab, $GUI_HIDE)

Global Const $tab1 = GUICtrlCreateTabItem("tab1")

GUICtrlCreateButton("button on tab 1", 10, 70)

Global Const $tab2 = GUICtrlCreateTabItem("tab2")

GUICtrlCreateButton("button on tab 2", 10, 70)

GUISetState(@SW_SHOWNORMAL)

While 1
    Switch GUIGetMsg()
        Case $TabSwitcher1
            If GUICtrlRead($tab, 1) = $tab1 Then ContinueLoop ; To prevent the flickering and second state set.
            GUICtrlSetState($tab1, $GUI_SHOW)
            GUICtrlSetBkColor($TabSwitcher1, 0xf0f0f0)
            GUICtrlSetColor($TabSwitcher1, 0x000000)
            GUICtrlSetBkColor($TabSwitcher2, 0xc0c0c0)
            GUICtrlSetColor($TabSwitcher2, 0x000000)

        Case $TabSwitcher2
            If GUICtrlRead($tab, 1) = $tab2 Then ContinueLoop ; To prevent the flickering and second state set.
            GUICtrlSetState($tab2, $GUI_SHOW)
            GUICtrlSetBkColor($TabSwitcher1, 0xc0c0c0)
            GUICtrlSetColor($TabSwitcher1, 0x000000)
            GUICtrlSetBkColor($TabSwitcher2, 0xf0f0f0)
            GUICtrlSetColor($TabSwitcher2, 0x000000)

        Case $GUI_EVENT_CLOSE
            Exit
        Case Else
    EndSwitch
WEnd

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Disable All Column Headers

Author: Melba23








#include <GuiConstantsEx.au3>
#include <GuiListView.au3>

_Main()

Func _Main()
    Local $hGUI = GUICreate("ListView Set Column Width", 400, 300)
    Local $hListView = GUICtrlCreateListView("Column 1|Column 2|Column 3|Column 4", 2, 2, 394, 268)
    GUISetState()

    ; Prevent resizing of columns
    ControlDisable($hGUI, "", HWnd(_GUICtrlListView_GetHeader($hListView)))

    ; Loop until user exits
    Do
    Until GUIGetMsg() = $GUI_EVENT_CLOSE
EndFunc   ;==>_Main

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Disable Specific Column Headers

Author: Melba23








#include <GuiConstantsEx.au3>
#include <WindowsConstants.au3>
#include <GuiListView.au3>
#include <HeaderConstants.au3>

; The 0-based column to be disabled
Global $iFix_Col

_Main()

Func _Main()
    Local Const $hGUI = GUICreate("ListView Fix Column Width", 400, 300)

    Local Const $hListView = GUICtrlCreateListView("Column 0|Column 1|Column 2|Column 3", 2, 2, 394, 268)

    GUISetState(@SW_SHOWNORMAL)

    ; Prevent resizing of column 1
    $iFix_Col = 1

    GUIRegisterMsg($WM_NOTIFY, "_WM_NOTIFY")

    ; Loop until user exits
    Do
    Until GUIGetMsg() = $GUI_EVENT_CLOSE
EndFunc   ;==>_Main

Func _WM_NOTIFY($hWnd, $iMsg, $wParam, $lParam)
    #forceref $hWnd, $iMsg, $wParam

    ; Get details of message
    Local Const $tNMHEADER = DllStructCreate($tagNMHEADER, $lParam)

    ; Look for header resize code
    Local Const $iCode = DllStructGetData($tNMHEADER, "Code")

    Switch $iCode
        Case $HDN_BEGINTRACKW
            ; Now get column being resized
            Local $iCol = DllStructGetData($tNMHEADER, "Item")

            If $iCol = $iFix_Col Then
                ; Prevent resizing
                Return True
            Else
                ; Allow resizing
                Return False
            EndIf
    EndSwitch
EndFunc   ;==>_WM_NOTIFY

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_Flash

Author: guinness








; Change the background color of the GUI to a specified color

#include <WinAPI.au3>
#include <WindowsConstants.au3>

Example()

Func Example()
    Local Const $bGreen = 0x00FF00

    Local Const $hGUI = GUICreate('')

    GUISetState(@SW_SHOWNORMAL, $hGUI)

    If MsgBox(4 + 4096, '', 'The following example contains flashing images.  If you are sensitive to such things then please select "No".' & @CRLF & @CRLF & _
            'Do you want to continue?') = 7 Then
        Return 0
    EndIf

    ; Change the background color of the GUI to a specified color and then back to the default grey.
    For $i = 1 To 2
        _Flash($hGUI, $bGreen)
        Sleep(100)
    Next

    ; Wait for 1 second to show the background color is changed to the default grey.
    Sleep(1000)

    GUIDelete($hGUI)
EndFunc   ;==>Example

Func _Flash(Const $hWnd, Const $bColor)
    For $A = 1 To 2
        If Mod($A, 2) Then ; Odd.
            GUISetBkColor($bColor, $hWnd)
        Else ; Even.
            GUISetBkColor(_WinAPI_GetSysColor($COLOR_MENU), $hWnd)
        EndIf

        Sleep(100)
    Next
EndFunc   ;==>_Flash

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GUI Background Changer

Author: ReaperX








#include <GUIConstants.au3>
#include <Misc.au3>

Global Const $gui_choose_color = GUICreate("Choose Color")

Global Const $button = GUICtrlCreateButton("Choose Color", 150, 150)

GUISetState(@SW_SHOWNORMAL, $gui_choose_color)

Global Const $iReturnType = 2

Global $color

While 1
	Switch GUIGetMsg()
		Case $button
			$color = _ChooseColor($iReturnType)
			GUISetBkColor($color)
		Case $GUI_EVENT_CLOSE
			Exit
	EndSwitch
WEnd

Example 2
#include <GUIConstants.au3

MainGUI()

Func MainGUI()
	GUICreate("ReaperX's Test GUI")

    Local Const $file = GUICtrlCreateMenu("File")

	Local Const $file_notepad = GUICtrlCreateMenuItem("Open Notepad", $file)

	Local Const $file_computer = GUICtrlCreateMenuItem("Open My Computer", $file)

	Local Const $file_exit = GUICtrlCreateMenuItem("Exit", $file)

	Local Const $actions = GUICtrlCreateMenu("Actions")

	Local Const $actions_txt_file = GUICtrlCreateMenuItem("Open Text File", $actions)

	Local Const $actions_calc = GUICtrlCreateMenuItem("Open Calculator", $actions)

	Local Const $help = GUICtrlCreateMenu("Help")

	Local Const $help_about = GUICtrlCreateMenuItem("About", $help)

	Local Const $tab_set = GUICtrlCreateTab(110, 100, 135, 150)

	Local Const $tab_1 = GUICtrlCreateTabItem("Change BG")

	Local Const $bg_red_radio = GUICtrlCreateRadio("Red", 115, 125)

	Local Const $bg_green_radio = GUICtrlCreateRadio("Green", 115, 145)

	Local Const $bg_yellow_radio = GUICtrlCreateRadio("Yellow", 115, 165)

	Local Const $tab_2 = GUICtrlCreateTabItem("AutoIt Info")

    GUISetState(@SW_SHOWNORMAL)

    While 1
		Switch GUIGetMsg()
			Case $GUI_EVENT_CLOSE
				ExitLoop
			Case $file_notepad
				Run("notepad.exe")
			Case $file_computer
				Run("explorer.exe")
			Case $file_exit
				Exit
			Case $actions_txt_file
				Local Const $txt_file_1 = FileOpenDialog("Choose a Text File to Open...", @DesktopDir, "Text Files(*.txt)")
				FileOpen($txt_file_1)
			Case $actions_calc
				Run("calc.exe")
			Case $help_about
				MsgBox(0, "About", "This Test GUI Was Created by ReaperX")
			Case $bg_red_radio
				GUISetBkColor(0xED1C24)
			Case $bg_green_radio
				GUISetBkColor(0x22B14C)
			Case $bg_yellow_radio
				GUISetBkColor(0xFFF200)
		EndSwitch
    WEnd
EndFunc

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GUICtrlGetID

Author: guinness








Example()

Func Example()
    Local Const $hGUI = GUICreate('')

    Local Const $iLabel = GUICtrlCreateLabel('', 0, 0, 500, 500)

    Local Const $iComboBox = GUICtrlCreateCombo('', 0, 0, 500, 500)

    GUISetState(@SW_SHOWNORMAL, $hGUI)

    MsgBox(4096, '', _
	        'AutoIt Label ID: '                & $iLabel & @CRLF & _
            'AutoIt Label ID From Handle: '    & GUICtrlGetID(GUICtrlGetHandle($iLabel)) & @CRLF & _
            'AutoIt ComboBox ID: '             & $iComboBox & @CRLF & _
            'AutoIt ComboBox ID From Handle: ' & GUICtrlGetID(GUICtrlGetHandle($iComboBox)) & @CRLF)

    Return GUIDelete($hGUI)
EndFunc   ;==>Example

; Retrieve the control id of an AutoIt native control using the handle returned by GUICtrlGetHandle.
Func GUICtrlGetID(Const $hWnd)
    Local Const $aResult = DllCall('user32.dll', 'int', 'GetDlgCtrlID', 'hwnd', $hWnd) ; _WinAPI_GetDlgItem in WinAPI.au3.

	If @error Then
        Return SetError(@error, @extended, 0)
    EndIf

    Return $aResult[0]
EndFunc   ;==>GUICtrlGetID

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_GUICtrlIpAddress_DisableField

Author: guinness








#include <GUIConstantsEx.au3>
#include <GUIIPAddress.au3>

Example()

Func Example()
    Local $hGUI, $hIPAddress
    $hGUI = GUICreate('IP Address Control Create Example', 400, 300)
    $hIPAddress = _GUICtrlIpAddress_Create($hGUI, 10, 10)
    GUISetState(@SW_SHOW, $hGUI)

    _GUICtrlIpAddress_Set($hIPAddress, '127.0.0.1')
    _GUICtrlIpAddress_DisableField($hIPAddress, 0)
    _GUICtrlIpAddress_DisableField($hIPAddress, 3)

    Do
    Until GUIGetMsg() = $GUI_EVENT_CLOSE
    _GUICtrlIpAddress_Destroy($hIPAddress)
EndFunc   ;==>Example

; Disable an octet field. First octet field starts from index 0.
Func _GUICtrlIpAddress_DisableField($hIPAddress, $iField) ; Idea by Rover.
    Local $aField[5] = [4, 3, 2, 1]
    Return ControlDisable($hIPAddress, '', '[CLASSNN:Edit' & $aField[$iField] & ']')
EndFunc   ;==>_GUICtrlIpAddress_DisableField

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GUI With Scrollable TabItem

Author: AutoBert








; GUI With Scrollable TabItem

#include <GUIConstantsEx.au3>
#include <ScrollBarConstants.au3>
#include <GuiScrollBars.au3>
#include <WindowsConstants.au3>
#Include <GuiTab.au3>
$hGui = GUICreate("Gui with scrollable TabItem ", 633, 350, 190, 220)
GUISetBkColor(0xFFFFFF)
$idTab = GUICtrlCreateTab(10, 10, 613, 300)
$idTab0 = GUICtrlCreateTabItem("tab0")
$hChild = GUICreate("Scrollbereich", 588, 255, 26, 45, $WS_POPUP, $WS_EX_MDICHILD, $hGui)
$x = 6 ; +22
$y = 8
Local $aInputs[15]
For $i = 0 To 14
$aInputs[$i]=GUICtrlCreateInput('', $x, $y, 21, 20)
$x += 22
$y += 21
Next
_GUIScrollBars_Init($hChild,-1)
_GUIScrollBars_ShowScrollBar($hChild, $SB_HORZ, False) ; horizontale Scrollbar verstecken
_GUIScrollBars_SetScrollRange($hChild, $SB_VERT, 3, 30)
GUISetState(@SW_HIDE,$hChild)
GUISwitch($hGui)
$idTab1 = GUICtrlCreateTabItem("tab----1")
GUICtrlCreateLabel("label1", 30, 80, 50, 20)
$idTab1combo = GUICtrlCreateCombo("", 20, 50, 60, 120)
GUICtrlSetData(-1, "Trids|CyberSlug|Larry|Jon|Tylo", "Jon"); default Jon
$idTab1OK = GUICtrlCreateButton("OK1", 80, 50, 50, 20)
$idTab2 = GUICtrlCreateTabItem("tab2")
GUICtrlSetState(-1, $Gui_SHOW); will be display first
GUICtrlCreateLabel("label2", 30, 80, 50, 20)
$idTab2OK = GUICtrlCreateButton("OK2", 140, 50, 50)
GUICtrlCreateTabItem(""); end tabitem definition
$idBtnBack = GUICtrlCreateButton("&Zurueck",72,320,100,25)
$idBtnCancel = GUICtrlCreateButton("&Beenden", 264, 320, 100, 25)
$idBtnContinue = GUICtrlCreateButton("&Weiter", 448, 320, 100, 25)
GUISetState()
GUIRegisterMsg($WM_VSCROLL, "WM_VSCROLL")

While 1
$nMsg = GuiGetMsg()
Switch $nMsg
        Case $GUI_EVENT_CLOSE
            Exit
  Case $idTab
   $iTab = _GUICtrlTab_GetCurSel($idTab)
   Switch $iTab
    case 0
     GUISetState(@SW_SHOW, $hChild)
    case 1
     GUISetState(@SW_HIDE, $hChild)
   EndSwitch
    EndSwitch
WEnd
Func WM_VSCROLL($hWnd, $Msg, $wParam, $lParam)
    #forceref $Msg, $wParam, $lParam
    Local $nScrollCode = BitAND($wParam, 0x0000FFFF)
    Local $index = -1, $yChar, $yPos
    Local $Min, $Max, $Page, $Pos, $TrackPos
    For $x = 0 To UBound($__g_aSB_WindowInfo) - 1 ; from GuiScrollBars.au3
        If $__g_aSB_WindowInfo[$x][0] = $hWnd Then
            $index = $x
            $yChar = $__g_aSB_WindowInfo[$index][3]
            ExitLoop
        EndIf
    Next
    If $index = -1 Then Return 0

    ; Get all the vertial scroll bar information
    Local $tSCROLLINFO = _GUIScrollBars_GetScrollInfoEx($hWnd, $SB_VERT)
    $Min = DllStructGetData($tSCROLLINFO, "nMin")
    $Max = DllStructGetData($tSCROLLINFO, "nMax")
    $Page = DllStructGetData($tSCROLLINFO, "nPage")
    ; Save the position for comparison later on
    $yPos = DllStructGetData($tSCROLLINFO, "nPos")
    $Pos = $yPos
    $TrackPos = DllStructGetData($tSCROLLINFO, "nTrackPos")
    Switch $nScrollCode
        Case $SB_TOP ; user clicked the HOME keyboard key
            DllStructSetData($tSCROLLINFO, "nPos", $Min)
        Case $SB_BOTTOM ; user clicked the END keyboard key
            DllStructSetData($tSCROLLINFO, "nPos", $Max)
        Case $SB_LINEUP ; user clicked the top arrow
            DllStructSetData($tSCROLLINFO, "nPos", $Pos - 1)
        Case $SB_LINEDOWN ; user clicked the bottom arrow
            DllStructSetData($tSCROLLINFO, "nPos", $Pos + 1)
        Case $SB_PAGEUP ; user clicked the scroll bar shaft above the scroll box
            DllStructSetData($tSCROLLINFO, "nPos", $Pos - $Page)
        Case $SB_PAGEDOWN ; user clicked the scroll bar shaft below the scroll box
            DllStructSetData($tSCROLLINFO, "nPos", $Pos + $Page)
        Case $SB_THUMBTRACK ; user dragged the scroll box
            DllStructSetData($tSCROLLINFO, "nPos", $TrackPos)
    EndSwitch
;~    // Set the position and then retrieve it.  Due to adjustments
;~    //   by Windows it may not be the same as the value set.
    DllStructSetData($tSCROLLINFO, "fMask", $SIF_POS)
    _GUIScrollBars_SetScrollInfo($hWnd, $SB_VERT, $tSCROLLINFO)
    _GUIScrollBars_GetScrollInfo($hWnd, $SB_VERT, $tSCROLLINFO)
    ;// If the position has changed, scroll the window and update it
    $Pos = DllStructGetData($tSCROLLINFO, "nPos")
    If ($Pos <> $yPos) Then
        _GUIScrollBars_ScrollWindow($hWnd, 0, $yChar * ($yPos - $Pos))
        $yPos = $Pos
    EndIf
    Return $GUI_RUNDEFMSG
EndFunc   ;==>WM_VSCROLL

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_IsAutoItGUI

Author: guinness








#include <WinAPI.au3>

Example()

Func Example()
    Local $hGUI = GUICreate('')

    GUISetState(@SW_SHOW, $hGUI)

    ; Check if the handle is an AutoIt GUI.
    MsgBox(4096, '', 'Is the handle of the GUI an AutoIt window: ' & _IsAutoItGUI($hGUI))

    GUIDelete($hGUI)
EndFunc   ;==>Example

; Check if a handle is an AutoIt GUI.
Func _IsAutoItGUI($hWnd)
    Return _WinAPI_GetClassName($hWnd) = 'AutoIt v3 GUI'
EndFunc   ;==>_IsAutoItGUI

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_IsEnabled

Author: guinness








#include <GUIConstantsEx.au3>

Example()

Func Example()
    Local $aState[2] = [$GUI_ENABLE, $GUI_DISABLE]
    GUICreate('')
    Local $iButton = GUICtrlCreateButton('Button Example', 10, 10, 120, 25)
    GUICtrlSetState($iButton, $aState[Random(0, 1, 1)]) ; Randomise whether or not the Button is enabled.
    GUISetState(@SW_SHOW)

    ; Check the state of the Button.
    MsgBox(4096, '', 'Is the Button enabled: ' & _IsEnabled($iButton))

    While 1
        Switch GUIGetMsg()
            Case $GUI_EVENT_CLOSE
                ExitLoop
        EndSwitch
    WEnd
EndFunc   ;==>Example

Func _IsEnabled($iControlID)
    Return BitAND(GUICtrlGetState($iControlID), $GUI_ENABLE) = $GUI_ENABLE
EndFunc   ;==>_IsEnabled

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_IsTransparent

Author: guinness








#include <WinAPI.au3>

Example()

Func Example()
    Local $hGUI = GUICreate('')
    GUISetState(@SW_SHOW, $hGUI)

    ; Set the transparency of a GUI between 0 and 255. 255 = Solid, 0 = Invisible.
    WinSetTrans($hGUI, '', Random(0, 255, 1))

    MsgBox(4096, '', 'Check if the GUI is transparent: ' & _IsTransparent($hGUI))
    GUIDelete($hGUI)
EndFunc   ;==>Example

; Check if the GUI is transparent.
Func _IsTransparent($sTitle, $sText = '')
    Local $iTransColor = 0, $iTransparency = 255
    _WinAPI_GetLayeredWindowAttributes(WinGetHandle($sTitle, $sText), $iTransColor, $iTransparency)
    Return $iTransparency = 0
EndFunc   ;==>_IsTransparent

ReturnToContents

Limit GUI Resize

Author: Melba23








; How to limit the minimum/maximum size of a resizable GUI
#include <GUIConstantsEx.au3>
#include <WindowsConstants.au3>
GUIRegisterMsg($WM_GETMINMAXINFO, "WM_GETMINMAXINFO")
Global $hGUI = GUICreate("Test", 500, 500, -1, -1, BitOR($GUI_SS_DEFAULT_GUI, $WS_MAXIMIZEBOX, $WS_SIZEBOX))
GUISetState()
Global $aPos = WinGetPos($hGUI)
While 1
    Switch GUIGetMsg()
        Case $GUI_EVENT_MAXIMIZE
            WinMove($hGUI, "", $aPos[0], $aPos[1], $aPos[2], $aPos[3]) ; resets intial size
        Case $GUI_EVENT_CLOSE
            Exit
    EndSwitch
WEnd

Func WM_GETMINMAXINFO($hwnd, $Msg, $wParam, $lParam)
    #forceref $hwnd, $Msg, $wParam, $lParam
    Local $GUIMINWID = 300, $GUIMINHT = 100 ; set your restrictions here
    Local $GUIMAXWID = 800, $GUIMAXHT = 500
    Local $tagMaxinfo = DllStructCreate("int;int;int;int;int;int;int;int;int;int", $lParam)
    DllStructSetData($tagMaxinfo, 7, $GUIMINWID) ; min X
    DllStructSetData($tagMaxinfo, 8, $GUIMINHT) ; min Y
    DllStructSetData($tagMaxinfo, 9, $GUIMAXWID); max X
    DllStructSetData($tagMaxinfo, 10, $GUIMAXHT) ; max Y
    Return 0
EndFunc   ;==>WM_GETMINMAXINFO

ReturnToContents

Mixed Colored List View

Author: Siao








#Include <GuiConstantsEx.au3>
#Include <GuiListView.au3>
#include <WindowsConstants.au3>

;fonts for custom draw example
;bold
Global $aFont1 = DLLCall("gdi32.dll","int","CreateFont", "int", 14, "int", 0, "int", 0, "int", 0, "int", 700, _
                        "dword", 0, "dword", 0, "dword", 0, "dword", 0, "dword", 0, "dword", 0, "dword", 0, _
                        "dword", 0, "str", "")
;italic
Global $aFont2 = DLLCall("gdi32.dll","int","CreateFont", "int", 14, "int", 0, "int", 0, "int", 0, "int", 400, _
                        "dword", 1, "dword", 0, "dword", 0, "dword", 0, "dword", 0, "dword", 0, "dword", 0, _
                        "dword", 0, "str", "")

$GUI = GUICreate("Listview Custom Draw", 400, 300)
$cListView = GUICtrlCreateListView("", 2, 2, 394, 268)
$hListView = GUICtrlGetHandle($cListView)
;or
;~ $hListView = _GUICtrlListView_Create($GUI, "", 2, 2, 394, 268)

_GUICtrlListView_SetExtendedListViewStyle($hListView, BitOR($LVS_EX_GRIDLINES, $LVS_EX_FULLROWSELECT))
_GUICtrlListView_InsertColumn($hListView, 0, "Column 1", 100)
_GUICtrlListView_InsertColumn($hListView, 1, "Column 2", 100)
_GUICtrlListView_InsertColumn($hListView, 2, "Column 3", 100)

; Add items
For $i = 1 To 30
    _GUICtrlListView_AddItem($hListView, "Row" & $i & ": Col 1", $i-1)
    For $j = 1 To 2
        _GUICtrlListView_AddSubItem ($hListView, $i-1, "Row" & $i & ": Col " & $j+1, $j)
    Next
Next
GUIRegisterMsg($WM_NOTIFY, "WM_NOTIFY")
GUISetState()

Do
Until GUIGetMsg() = $GUI_EVENT_CLOSE
DLLCall("gdi32.dll","int","DeleteObject", "hwnd", $aFont1[0])
DLLCall("gdi32.dll","int","DeleteObject", "hwnd", $aFont2[0])
Exit

Func WM_NOTIFY($hWnd, $Msg, $wParam, $lParam)
    Local $hWndFrom, $iIDFrom, $iCode, $tNMHDR

    $tNMHDR = DllStructCreate($tagNMHDR, $lParam)
    $hWndFrom = HWnd(DllStructGetData($tNMHDR, "hWndFrom"))
    $iIDFrom = DllStructGetData($tNMHDR, "IDFrom")
    $iCode = DllStructGetData($tNMHDR, "Code")
    Switch $hWndFrom
        Case $hListView
            Switch $iCode
                Case $NM_CUSTOMDRAW
                    If Not _GUICtrlListView_GetViewDetails($hWndFrom) Then Return $GUI_RUNDEFMSG
                     Local $tCustDraw = DllStructCreate('hwnd hwndFrom;int idFrom;int code;' & _
                                        'dword DrawStage;hwnd hdc;long rect[4];dword ItemSpec;int ItemState;dword Itemlparam;' & _
                                        'dword clrText;dword clrTextBk;int SubItem;' & _
                                        'dword ItemType;dword clrFace;int IconEffect;int IconPhase;int PartID;int StateID;long rectText[4];int Align', _ ;winxp or later
                                        $lParam), $iDrawStage, $iItem, $iSubitem, $hDC, $iColor1, $iColor2, $iColor3
                    $iDrawStage = DllStructGetData($tCustDraw, 'DrawStage')
                    If $iDrawStage = $CDDS_PREPAINT Then Return $CDRF_NOTIFYITEMDRAW ;request custom drawing of items
                    If $iDrawStage = $CDDS_ITEMPREPAINT Then Return $CDRF_NOTIFYSUBITEMDRAW ;request drawing each cell separately
                    If Not BitAND($iDrawStage, $CDDS_SUBITEM) Then Return $CDRF_DODEFAULT
                    $iItem = DllStructGetData($tCustDraw, 'ItemSpec')
                    $iSubitem = DllStructGetData($tCustDraw, 'SubItem')
                    Switch $iItem
                        Case 0 To 9 ;for rows 1-10 lets do this
                            $iColor1 = RGB2BGR(0xFBFFD8)
                            $iColor2 = RGB2BGR(-1)
                            $iColor3 = RGB2BGR(0xFF0000)
                            If Mod($iSubitem, 2) Then ;odd columns
                                DllStructSetData($tCustDraw, 'clrTextBk', $iColor1)
                                DllStructSetData($tCustDraw, 'clrText', 0)
                            Else ;even columns
                                DllStructSetData($tCustDraw, 'clrTextBk', $iColor2)
                                DllStructSetData($tCustDraw, 'clrText', $iColor3)
                            EndIf
                        Case 10 To 19 ;for rows 11-20 lets do this
                            $iColor1 = RGB2BGR(0xFBFFD8)
                            $iColor2 = RGB2BGR(0x3DF8FF)
                            $hDC = DllStructGetData($tCustDraw, 'hdc')
                            If Mod($iItem, 2) Then
                                If Mod($iSubitem, 2) Then
                                    DllStructSetData($tCustDraw, 'clrTextBk', $iColor1)
                                Else
                                    DllStructSetData($tCustDraw, 'clrTextBk', $iColor2)
                                EndIf
                                DLLCall("gdi32.dll","hwnd","SelectObject", "hwnd", $hDC, "hwnd", $aFont1[0]) ;select our chosen font into DC
                            Else
                                If Mod($iSubitem, 2) Then
                                    DllStructSetData($tCustDraw, 'clrTextBk', $iColor2)
                                Else
                                    DllStructSetData($tCustDraw, 'clrTextBk', $iColor1)
                                EndIf
                                DLLCall("gdi32.dll","hwnd","SelectObject", "hwnd", $hDC, "hwnd", $aFont2[0])
                            EndIf
                        Case 20 To 29 ;for rows 21-30 lets do this
                            $iColor1 = RGB2BGR(0xFBFFD8)
                            $iColor2 = RGB2BGR(-1)
                            If Mod($iItem, 2) Then ;odd rows
                                DllStructSetData($tCustDraw, 'clrTextBk', $iColor2)
                            Else
                                DllStructSetData($tCustDraw, 'clrTextBk', $iColor1)
                            EndIf
                    EndSwitch
                    Return $CDRF_NEWFONT
            EndSwitch
    EndSwitch
    Return $GUI_RUNDEFMSG
EndFunc   ;==>WM_NOTIFY

Func RGB2BGR($iColor)
    Return BitAND(BitShift(String(Binary($iColor)), 8), 0xFFFFFF)
EndFunc

ReturnToContents

Move Message Box

Author: herewasplato








; Move Message Box

_MoveMsgBox(0, "testTitle", "testText", 0, 10)

Func _MoveMsgBox($MBFlag, $MBTitle, $MBText, $x, $y)
    Local $file = FileOpen(EnvGet("temp") & "\MoveMB.au3", 2)
    If $file = -1 Then Return;if error, give up on the move

    Local $line1 = 'AutoItSetOption(' & '"WinWaitDelay", 0' & ')'
    Local $line2 = 'WinWait("' & $MBTitle & '", "' & $MBText & '")'
    Local $line3 = 'WinMove("' & $MBTitle & '", "' & $MBText & '"' & ', ' & $x & ', ' & $y & ')'
    FileWrite($file, $line1 & @CRLF & $line2 & @CRLF & $line3)
    FileClose($file)

    Run(@AutoItExe & " /AutoIt3ExecuteScript " & EnvGet("temp") & "\MoveMB.au3")

	Local $result = MsgBox($MBFlag, $MBTitle, $MBText)
;~     MsgBox($MBFlag, $MBTitle, $MBText)

    FileDelete(EnvGet("temp") & "\MoveMB.au3")
	Return ($result)
EndFunc;==>_MoveMsgBox

ReturnToContents

Search In A Listview

Author: Xenobiologist








; Search in a Listview and show the row with the match as the top row in the listiview.
#include <GuiListView.au3>

_main()

Func _main()
	Local $hGUI = GUICreate("Test", 500, 500)
	Local $hListView = GUICtrlCreateListView("Items", 10, 10, 480, 380)
	_GUICtrlListView_SetColumnWidth($hListView, 0, 450)
	For $i = 0 To 250
		Switch $i
			Case 50, 100, 150, 200
				GUICtrlCreateListViewItem("Item 999", $hListView)
			Case Else
				GUICtrlCreateListViewItem("Item " & StringFormat("%03i", $i), $hListView)
		EndSwitch
	Next
	Local $hButton = GUICtrlCreateButton("Search", 10, 460, 100, 30, 0x0001) ; DEFAULT_BUTTON
	Local $hInput = GUICtrlCreateInput("999", 200, 460, 100, 30)
	GUICtrlSetState($hInput, 256) ; FOCUS
	GUICtrlCreateLabel("Search for 999 - the listview will show the match as top row", 10, 410, 470, 30)
	GUISetState()
	While 1
		Switch GUIGetMsg()
			Case -3 ; EVENT_CLOSE
				Exit
			Case $hButton
				_search($hListView, GUICtrlRead($hInput))
		EndSwitch
	WEnd
EndFunc   ;==>_main
Func _search($hLV, $startPos = 0)
	_GUICtrlListView_ClickItem($hLV, _GUICtrlListView_GetTopIndex($hLV)) ;
	Local $selIndex_A = _GUICtrlListView_GetSelectedIndices($hLV, True)
	Local $iIndex = _GUICtrlListView_FindInText($hLV, $startPos, $selIndex_A[1])
	; Scroll to bottom
	_GUICtrlListView_EnsureVisible($hLV, _GUICtrlListView_GetItemCount($hLV) - 1)
	; Now click item and we get it at the top - or as close as it will go
	_GUICtrlListView_SetItemFocused($hLV, $iIndex)
	_GUICtrlListView_ClickItem($hLV, $iIndex)
EndFunc   ;==>_search

ReturnToContents

_SetWinTitle

Author: GEOSoft








Local $Frm_Main = GUICreate("")
_SetWinTitle($Frm_Main)
GUISetState()
While 1
	Local $Msg = GUIGetMsg()
	If @MIN = '00' Then _SetWinTitle($Frm_Main)
	If $Msg = -3 Then Exit
WEnd

Func _SetWinTitle($hwnd)
	Local $Greet, $Ttl
	If @HOUR >= 5 And @HOUR <= 11 Then $Greet = 'Morning  '
	If @HOUR >= 12 And @HOUR < 17 Then $Greet = 'Afternoon  '
	If @HOUR >= 17 Then $Greet = 'Evening  '
	If @HOUR < 5 Then
		$Ttl = "You're up a bit too late  " & @UserName
	Else
		$Ttl = 'Good ' & $Greet & @UserName
	EndIf
	WinSetTitle($hwnd, '', $Ttl)
EndFunc   ;==>_SetWinTitle

ReturnToContents

Small Cue Banner

Author: guinness







Idea by: Autolaser


#include <GUIConstantsEx.au3>
#include <GuiEdit.au3>
#include <MsgBoxConstants.au3>

Example()

Func Example()
	Local $hGUI = GUICreate('Example', 300, 150)
	GUISetFont(9, 400, 0, 'Segoe UI')

	Local $iUsername = GUICtrlCreateInput('', 10, 10, 125, 25)
	_GUICtrlEdit_SetCueBanner($iUsername, "Search folder")

	Local $iPassword = GUICtrlCreateInput('', 10, 40, 125, 25)
	_GUICtrlEdit_SetCueBanner($iPassword, "Search...")

	Local $iClose = GUICtrlCreateButton("Close", 210, 120, 85, 25)
	ControlFocus($hGUI, "", $iClose)

	GUISetState(@SW_SHOW, $hGUI)

	MsgBox($MB_SYSTEMMODAL, "", _GUICtrlEdit_GetCueBanner($iPassword))

	While 1
		Switch GUIGetMsg()
			Case $GUI_EVENT_CLOSE, $iClose
				ExitLoop

		EndSwitch
	WEnd

	GUIDelete($hGUI)
EndFunc   ;==>Example

Func _GUICtrlEdit_GetCueBanner($hWnd)
	If Not IsHWnd($hWnd) Then $hWnd = GUICtrlGetHandle($hWnd)

	Local $tText = DllStructCreate("wchar[4096]")
	If _SendMessage($hWnd, $EM_GETCUEBANNER, $tText, 4096, 0, "struct*") <> 1 Then Return SetError(-1, 0, "")
	Return _WinAPI_WideCharToMultiByte($tText)
EndFunc   ;==>_GUICtrlEdit_GetCueBanner

Func _GUICtrlEdit_SetCueBanner($hWnd, $sText)
	If Not IsHWnd($hWnd) Then $hWnd = GUICtrlGetHandle($hWnd)

	Local $tText = _WinAPI_MultiByteToWideChar($sText)

	Return _SendMessage($hWnd, $EM_SETCUEBANNER, False, $tText, 0, "wparam", "struct*") = 1
EndFunc   ;==>_GUICtrlEdit_SetCueBanner

ReturnToContents

Snapped Window

Author: Lazycat








#include <GUIConstants.au3>

Global Const $SPI_GETWORKAREA = 0x30
Global $nGap = 20, $nEdge = BitOR(1, 2, 4, 8); Left, Top, Right, Bottom

$hGUI = GUICreate("Snapped Window", 300, 200)
GUIRegisterMsg($WM_WINDOWPOSCHANGING, "MY_WM_WINDOWPOSCHANGING")
GUISetState()

While 1
    $GUIMsg = GUIGetMsg()

    Switch $GUIMsg
        Case $GUI_EVENT_CLOSE
            ExitLoop
    EndSwitch
WEnd

Func MY_WM_WINDOWPOSCHANGING($hWnd, $Msg, $wParam, $lParam)
#cs
    HWND hwnd;
    HWND hwndInsertAfter;
    int x;
    int y;
    int cx;
    int cy;
    UINT flags;
#ce
    Local $stRect = DllStructCreate("int;int;int;int")
    Local $stWinPos = DllStructCreate("uint;uint;int;int;int;int;uint", $lParam)
    DllCall("User32.dll", "int", "SystemParametersInfo", "int", $SPI_GETWORKAREA, "int", 0, "ptr", DllStructGetPtr($stRect), "int", 0)
    Local $nLeft   = DllStructGetData($stRect, 1)
    Local $nTop = DllStructGetData($stRect, 2)
    Local $nRight  = DllStructGetData($stRect, 3) - DllStructGetData($stWinPos, 5)
    Local $nBottom = DllStructGetData($stRect, 4) - DllStructGetData($stWinPos, 6)
    If BitAND($nEdge, 1) and Abs($nLeft   - DllStructGetData($stWinPos, 3)) <= $nGap Then DllStructSetData($stWinPos, 3, $nLeft)
    If BitAND($nEdge, 2) and Abs($nTop  - DllStructGetData($stWinPos, 4)) <= $nGap Then DllStructSetData($stWinPos, 4, $nTop)
    If BitAND($nEdge, 4) and Abs($nRight  - DllStructGetData($stWinPos, 3)) <= $nGap Then DllStructSetData($stWinPos, 3, $nRight)
    If BitAND($nEdge, 8) and Abs($nBottom - DllStructGetData($stWinPos, 4)) <= $nGap Then DllStructSetData($stWinPos, 4, $nBottom)
    Return 0
EndFunc

ReturnToContents

GUI Snap To Corners

Author: Lazycat








; GUI snap to corners

#include <GUIConstants.au3>

Global $nGap = 20
Global $ahGUI[3]
$ahGUI[0] = GUICreate("Snapped window 1", 300, 200, 100, 100)
GUISetState()
$ahGUI[1] = GUICreate("Snapped window 2", 300, 400, 300, 400)
GUISetState()
$ahGUI[2] = GUICreate("Snapped window 3", 150, 300, 500, 100)
GUISetState()


GUIRegisterMsg($WM_WINDOWPOSCHANGING, "MY_WM_WINDOWPOSCHANGING")
While 1
    $GUIMsg = GUIGetMsg()
    Switch $GUIMsg
        Case $GUI_EVENT_CLOSE
            ExitLoop
    EndSwitch
WEnd

Func MY_WM_WINDOWPOSCHANGING($hWnd, $Msg, $wParam, $lParam)
    Local $stWinPos = DllStructCreate("uint;uint;int;int;int;int;uint", $lParam)
    Local $nLeft   = DllStructGetData($stWinPos, 3)
    Local $nTop    = DllStructGetData($stWinPos, 4)
    $pos_cur = WinGetPos($hWnd)
    For $i = 0 To UBound($ahGUI) - 1
        If $hWnd = $ahGUI[$i] Then ContinueLoop
        $pos_win = WinGetPos($ahGUI[$i])

        If Abs(($pos_win[0] + $pos_win[2]) - $nLeft) <= $nGap Then DllStructSetData($stWinPos, 3, $pos_win[0] + $pos_win[2])
        If Abs($nLeft + $pos_cur[2] - $pos_win[0]) <= $nGap Then DllStructSetData($stWinPos, 3, $pos_win[0] - $pos_cur[2])

        If Abs(($pos_win[1] + $pos_win[3]) - $nTop) <= $nGap Then DllStructSetData($stWinPos, 4, $pos_win[1] + $pos_win[3])
        If Abs($nTop + $pos_cur[3] - $pos_win[1]) <= $nGap Then DllStructSetData($stWinPos, 4, $pos_win[1] - $pos_cur[3])
    Next
    Return 0
EndFunc

ReturnToContents

TAB On TAB Resize

Author: GEOSoft

Author: martin

Author: ReFran






; Example of TAB On TAB Resize

#include <GUIConstants.au3>

Global $mainGUI, $ok_button, $cancel_button

; This window has 2 ok/cancel-buttons
$mainGUI = GUICreate("Tab on Tab Resize", 260, 250, 20, 10, $WS_OVERLAPPEDWINDOW + $WS_CLIPCHILDREN + $WS_CLIPSIBLINGS)
GUISetStyle(BitOR($WS_MINIMIZEBOX, $WS_MAXIMIZEBOX, $WS_CAPTION, $WS_SIZEBOX, $WS_POPUP, $WS_SYSMENU))
GUISetBkColor(0x5686A9)
$ok_button = GUICtrlCreateButton("OK", 40, 220, 70, 20)
$cancel_button = GUICtrlCreateButton("Cancel", 150, 220, 70, 20)

; Create the first child window that is implemented into the main GUI
$child1 = GUICreate("", 230, 170, 15, 35, BitOR($WS_CHILD, $WS_TABSTOP), -1, $mainGUI)

GUISetBkColor(0x46860A)
$child_tab = GUICtrlCreateTab(10, 10, 210, 150)
GUICtrlSetResizing(-1, $GUI_DOCKAUTO)
$child11tab = GUICtrlCreateTabItem("1")
$child12tab = GUICtrlCreateTabItem("2")
GUICtrlCreateTabItem("")
GUISetState()

; Create the second child window that is implemented into the main GUI
$child2 = GUICreate("", 230, 170, 15, 35, BitOR($WS_CHILD, $WS_TABSTOP), -1, $mainGUI)
GUISetBkColor(0x56869c)
$listview2 = GUICtrlCreateListView("Col1|Col2", 10, 10, 210, 150, -1, $WS_EX_CLIENTEDGE)
GUICtrlSetResizing(-1, $GUI_DOCKAUTO)
GUICtrlCreateListViewItem("ItemLong1|ItemLong12", $listview2)
GUICtrlCreateListViewItem("ItemLong2|Item22", $listview2)
;GUISetState()

; Switch back the main GUI and create the tabs
GUISwitch($mainGUI)
$main_tab = GUICtrlCreateTab(10, 10, 240, 200)
$child1tab = GUICtrlCreateTabItem("Child1")
$child2tab = GUICtrlCreateTabItem("Child2")
GUICtrlCreateTabItem("")
GUISetState()

GUIRegisterMsg($WM_SIZE, 'WM_SIZE')
Dim $tabItemLast = 0

While 1
    $msg = GUIGetMsg(1)
    Switch $msg[0]
        Case $GUI_EVENT_CLOSE, $cancel_button
            ExitLoop

        Case $main_tab
            $tabItem = GUICtrlRead($main_tab)
            If $tabItem <> $tabItemLast Then TabSwitch($tabItem)

    EndSwitch
WEnd

Func TabSwitch($tabItem)
    GUISetState(@SW_HIDE, $child1)
    GUISetState(@SW_HIDE, $child2)

    If $tabItem = 0 Then GUISetState(@SW_SHOW, $child1)
    If $tabItem = 1 Then GUISetState(@SW_SHOW, $child2)
    $tabItemLast = $tabItem
EndFunc   ;==>TabSwitch

Func WM_SIZE($hWnd, $iMsg, $iWParam, $iLParam)
    $aMGPos = WinGetClientSize($mainGUI)
    WinMove($child1, "", 15, 35, +$aMGPos[0] - 30, +$aMGPos[1] - 80)
    WinMove($child2, "", 15, 35, +$aMGPos[0] - 30, +$aMGPos[1] - 80)
    ;Guictrlsetpos($child_tab,10,10,+$aMGPos[0]-50,+$aMGPos[1]-100)
    GUICtrlSetPos($main_tab, 10, 10, +$aMGPos[0] - 20, +$aMGPos[1] - 50)
    GUICtrlSetPos($listview2, 10, 10, +$aMGPos[0] - 30 - 20, +$aMGPos[1] - 80 - 20)

EndFunc   ;==>WM_SIZE

ReturnToContents

_Toggle_CheckOrUnCheck

Author: guinness








#include <GUIConstantsEx.au3>

Example()

Func Example()
    Local $hGUI = GUICreate('')
    Local $iCheckBox = GUICtrlCreateCheckbox('Example', 5, 10, 85, 25)
    GUISetState(@SW_SHOW, $hGUI)

    ; Sleep for 2 seconds.
    Sleep(2000)

    ; The control is currently unchecked so this will toggle the state to checked.
    _Toggle_CheckOrUnCheck($iCheckBox)

    ; Sleep for 2 seconds.
    Sleep(2000)

    ; The control was changed to checked the last time _Toggle_CheckOrUnCheck was called, so now toggle the state to unchecked.
    _Toggle_CheckOrUnCheck($iCheckBox)

    ; Sleep for 2 seconds.
    Sleep(2000)

    GUIDelete($hGUI)
EndFunc   ;==>Example

; Toggle a control to either unchecked or checked, depending on it's current state.
Func _Toggle_CheckOrUnCheck($iControlID)
    Local $aState[2] = [$GUI_CHECKED, $GUI_UNCHECKED]
    GUICtrlSetState($iControlID, $aState[Number(BitAND(GUICtrlRead($iControlID), $aState[0]) = $aState[0])])
EndFunc   ;==>_Toggle_CheckOrUnCheck

ReturnToContents

_Toggle_DropOrNoDrop

Author: guinness








#include <GUIConstantsEx.au3>
#include <WindowsConstants.au3>

Example()

Func Example()
    Local $hGUI = GUICreate('', 500, 500, -1, -1, -1, $WS_EX_ACCEPTFILES)
    Local $iLabel = GUICtrlCreateLabel('Example', 5, 10, 85, 25)
    GUISetState(@SW_SHOW, $hGUI)

    ; Sleep for 2 seconds.
    Sleep(2000)

    ; The control is currently accepting no files to be dropped on it so this will toggle the state to allow dropped files.
    _Toggle_DropOrNoDrop($iLabel)

    ; Sleep for 2 seconds.
    Sleep(2000)

    ; The control was changed to allow dropped files the last time _Toggle_DropOrNoDrop was called, so now toggle the state to accept no dropping of files.
    _Toggle_DropOrNoDrop($iLabel)

    ; Sleep for 2 seconds.
    Sleep(2000)

    GUIDelete($hGUI)
EndFunc   ;==>Example

; Toggle a control to either accept or not accept dropped files, depending on it's current state.
Func _Toggle_DropOrNoDrop($iControlID)
    Local $aState[2] = [$GUI_DROPACCEPTED, $GUI_NODROPACCEPTED]
    GUICtrlSetState($iControlID, $aState[Number(BitAND(GUICtrlGetState($iControlID), $aState[0]) = $aState[0])])
EndFunc   ;==>_Toggle_DropOrNoDrop

ReturnToContents

_Toggle_EnableOrDisable

Author: guinness








#include <GUIConstantsEx.au3>

Example()

Func Example()
    Local $hGUI = GUICreate('')
    Local $iButton = GUICtrlCreateButton('Example', 5, 10, 85, 25)
    GUISetState(@SW_SHOW, $hGUI)

    ; Sleep for 2 seconds.
    Sleep(2000)

    ; The control is currently enabled so this will toggle the state to disabled.
    _Toggle_EnableOrDisable($iButton)

    ; Sleep for 2 seconds.
    Sleep(2000)

    ; The control was changed to disabled the last time _Toggle_EnableOrDisable was called, so now toggle the state to enabled.
    _Toggle_EnableOrDisable($iButton)

    ; Sleep for 2 seconds.
    Sleep(2000)

    GUIDelete($hGUI)
EndFunc   ;==>Example

; Toggle a control to either enabled or disabled, depending on it's current state.
Func _Toggle_EnableOrDisable($iControlID)
    Local $aState[2] = [$GUI_ENABLE, $GUI_DISABLE]
    GUICtrlSetState($iControlID, $aState[Number(BitAND(GUICtrlGetState($iControlID), $aState[0]) = $aState[0])])
EndFunc   ;==>_Toggle_EnableOrDisable

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_Toggle_FocusOrNoFocus

Author: guinness








#include <GUIConstantsEx.au3>

Example()

Func Example()
    Local $hGUI = GUICreate('')
    Local $iButton = GUICtrlCreateButton('Example', 5, 10, 85, 25)
    GUISetState(@SW_SHOW, $hGUI)

    ; Sleep for 2 seconds.
    Sleep(2000)

    ; The control is currently not focused so this will toggle the state to focused.
    _Toggle_FocusOrNoFocus($iButton)

    ; Sleep for 2 seconds.
    Sleep(2000)

    ; The control was changed to focused the last time _Toggle_FocusOrNoFocus was called, so now toggle the state to not focused.
    _Toggle_FocusOrNoFocus($iButton)

    ; Sleep for 2 seconds.
    Sleep(2000)

    GUIDelete($hGUI)
EndFunc   ;==>Example

; Toggle a control to either focused or not focused, depending on it's current state.
Func _Toggle_FocusOrNoFocus($iControlID)
    Local $aState[2] = [$GUI_FOCUS, $GUI_NOFOCUS]
    GUICtrlSetState($iControlID, $aState[Number(BitAND(GUICtrlGetState($iControlID), $aState[0]) = $aState[0])])
EndFunc   ;==>_Toggle_FocusOrNoFocus

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_Toggle_ShowOrHide

Author: guinness








#include <GUIConstantsEx.au3>

Example()

Func Example()
    Local $hGUI = GUICreate('')
    Local $iButton = GUICtrlCreateButton('Example', 5, 10, 85, 25)
    GUISetState(@SW_SHOW, $hGUI)

    ; Sleep for 2 seconds.
    Sleep(2000)

    ; The control is currently shown so this will toggle the state to hide.
    _Toggle_ShowOrHide($iButton)

    ; Sleep for 2 seconds.
    Sleep(2000)

    ; The control was changed to hide the last time _Toggle_ShowOrHide was called, so now toggle the state to show.
    _Toggle_ShowOrHide($iButton)

    ; Sleep for 2 seconds.
    Sleep(2000)

    GUIDelete($hGUI)
EndFunc   ;==>Example

; Toggle a control to either show or hide, depending on it's current state.
Func _Toggle_ShowOrHide($iControlID)
    Local $aState[2] = [$GUI_SHOW, $GUI_HIDE]
    GUICtrlSetState($iControlID, $aState[Number(BitAND(GUICtrlGetState($iControlID), $aState[0]) = $aState[0])])
EndFunc   ;==>_Toggle_ShowOrHide

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Unmovable Window

Author: WeMartiansAreFriendly








#include <GUIConstants.au3>

Global $nConstXpos = @DesktopWidth/2        ;define the constant x position
Global $nConstYpos = @DesktopHeight/2   ;define the constant y position

$hGUI = GUICreate("Unmovable Window", 300, 200, $nConstXpos, $nConstYpos)

GUIRegisterMsg($WM_WINDOWPOSCHANGING, "MY_WM_WINDOWPOSCHANGING")

GUISetState()

While 1
    $GUIMsg = GUIGetMsg()

    Switch $GUIMsg
        Case $GUI_EVENT_CLOSE
            ExitLoop
    EndSwitch
WEnd

Func MY_WM_WINDOWPOSCHANGING($hWnd, $Msg, $wParam, $lParam)
    Local $stWinPos = DllStructCreate("uint hwnd;uint hwndInsertAfter;int x;int y;int cx;int cy;uint flags", $lParam)

    DllStructSetData($stWinPos, "x", $nConstXpos)
    DllStructSetData($stWinPos, "y", $nConstYpos)
    Return 0
EndFunc

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Window Drag Using GUIRegister

Author: MrCreatoR








; Window Drag using GUIRegister
#include <GuiConstants.au3>

Global Const $WM_LBUTTONDOWN = 0x0201
;Global Const $WM_SYSCOMMAND = 0x0112

$Gui = GuiCreate("Test", 200, 100, -1, -1, $WS_POPUP, $WS_EX_DLGMODALFRAME)
GuiRegisterMsg($WM_LBUTTONDOWN, "_WinMove")

GUISetState()

While 1
    $Msg = GUIGetMsg()
    Switch $Msg
        Case -3
            Exit
    EndSwitch
WEnd

Func _WinMove($HWnd, $Command, $wParam, $lParam)
    If BitAND(WinGetState($HWnd), 32) Then Return $GUI_RUNDEFMSG
    DllCall("user32.dll", "long", "SendMessage", "hwnd", $HWnd, "int", $WM_SYSCOMMAND, "int", 0xF009, "int", 0)
EndFunc

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WinGetTrans

Author: guinness








#include <WinAPI.au3>

Example()

Func Example()
    Local $hGUI = GUICreate('')
    GUISetState(@SW_SHOW, $hGUI)

    ; Set the transparency of a GUI between 0 and 255. 255 = Solid, 0 = Invisible.
    WinSetTrans($hGUI, '', 100)

    MsgBox(4096, '', 'The transparency of the GUI is: ' & WinGetTrans($hGUI) & ', this should be 100.')
    GUIDelete($hGUI)
EndFunc   ;==>Example

; Find the transparency of a GUI.
Func WinGetTrans($sTitle, $sText = '') ; By Valik - http://www.autoitscript.com/forum/topic/...gettrans/page__view__findpost_
    Local $iTransColor = 0, $iTransparency = 255
    _WinAPI_GetLayeredWindowAttributes(WinGetHandle($sTitle, $sText), $iTransColor, $iTransparency)
    Return $iTransparency
EndFunc   ;==>WinGetTrans

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_WorkingArea

Author: guinness








#include <APIConstants.au3>
#include <GUIConstantsEx.au3>
#include <WinAPI.au3>

Example()

Func Example()
    ; Set the working area of the Desktop, in this case 120px to the left and retaining the same height and width.
    Local $aWorkingArea = _WorkingArea(150, Default, Default, Default)

    ; Create the GUI.
    Local $hGUI = GUICreate('', 150, $aWorkingArea[1], $aWorkingArea[2], $aWorkingArea[3], $WS_POPUP)
    Local $iClose = GUICtrlCreateButton('Close', 5, 5, 150 - 10, 25)
    GUISetState(@SW_SHOW, $hGUI)

    While 1
        Switch GUIGetMsg()
            Case $GUI_EVENT_CLOSE, $iClose
                ExitLoop

        EndSwitch
    WEnd

    ; Delete the GUI.
    GUIDelete($hGUI)

    ; Reset the working area to the previous values.
    _WorkingArea()
EndFunc   ;==>Example

Func _WorkingArea($iLeft = Default, $iTop = Default, $iWidth = Default, $iHeight = Default)
    Local Static $tWorkArea = 0
    If IsDllStruct($tWorkArea) Then
        _WinAPI_SystemParametersInfo($SPI_SETWORKAREA, 0, DllStructGetPtr($tWorkArea), $SPIF_SENDCHANGE)
        $tWorkArea = 0
    Else
        $tWorkArea = DllStructCreate($tagRECT)
        _WinAPI_SystemParametersInfo($SPI_GETWORKAREA, 0, DllStructGetPtr($tWorkArea))

        Local $tCurrentArea = DllStructCreate($tagRECT)
        Local $aArray[4] = [$iLeft, $iTop, $iWidth, $iHeight]
        For $i = 0 To 3
            If $aArray[$i] = Default Or $aArray[$i] < 0 Then
                $aArray[$i] = DllStructGetData($tWorkArea, $i + 1)
            EndIf
            DllStructSetData($tCurrentArea, $i + 1, $aArray[$i])
            $aArray[$i] = DllStructGetData($tWorkArea, $i + 1)
        Next
        _WinAPI_SystemParametersInfo($SPI_SETWORKAREA, 0, DllStructGetPtr($tCurrentArea), $SPIF_SENDCHANGE)
        $aArray[2] -= $aArray[0]
        $aArray[3] -= $aArray[1]
        Local $aReturn[4] = [$aArray[2], $aArray[3], $aArray[0], $aArray[1]]
        Return $aReturn
    EndIf
EndFunc   ;==>_WorkingArea

Dual Monitor + WorkingArea

Author: mLipok








#include <GUIConstants.au3>
#include <WinAPIGdi.au3>

_Example()

Func _Example()
	; taken from HelpFile Example for _WinAPI_EnumDisplayMonitors()
	Local $aMonitors_data = _WinAPI_EnumDisplayMonitors()
	If @error Then Return SetError(@error, @extended, 0)

	Local $hMonitor = $aMonitors_data[1][0] ; handle to first Monitor
	ConsoleWrite("! " & $hMonitor & @CRLF)

	Local Enum $MONITOR_X1 = 1, $MONITOR_Y1, $MONITOR_X2, $MONITOR_Y2

	Local $aMonitorInfo = _WinAPI_GetMonitorInfo($hMonitor)
	ConsoleWrite("! Primary=" & $aMonitorInfo[2] & '  MonitorName = ' & $aMonitorInfo[3] & @CRLF)
	ConsoleWrite("- X1 = " & DllStructGetData($aMonitorInfo[1], $MONITOR_X1) & @CRLF)
	ConsoleWrite("- Y1 = " & DllStructGetData($aMonitorInfo[1], $MONITOR_Y1) & @CRLF)
	ConsoleWrite("- X2 = " & DllStructGetData($aMonitorInfo[1], $MONITOR_X2) & @CRLF)
	ConsoleWrite("- Y2 = " & DllStructGetData($aMonitorInfo[1], $MONITOR_Y2) & @CRLF)

	; Create a GUI_1 with various controls.
	Local $hGUI_1 = GUICreate("Example 1", _
			DllStructGetData($aMonitorInfo[1], $MONITOR_X2)-DllStructGetData($aMonitorInfo[1], $MONITOR_X1), _
			DllStructGetData($aMonitorInfo[1], $MONITOR_Y2)-DllStructGetData($aMonitorInfo[1], $MONITOR_Y1), _
			DllStructGetData($aMonitorInfo[1], $MONITOR_X1), _
			DllStructGetData($aMonitorInfo[1], $MONITOR_Y1) _
			)
	Local $idOK_1 = GUICtrlCreateButton("OK", 310, 370, 85, 25)
	; Display the GUI_1
	GUISetState(@SW_SHOW, $hGUI_1)

	; chceck if there was taken data for second monitor
	If UBound($aMonitors_data) = 3 Then
		$hMonitor = $aMonitors_data[2][0] ; handle to second Monitor
		ConsoleWrite("! " & $hMonitor & @CRLF)

		$aMonitorInfo = _WinAPI_GetMonitorInfo($hMonitor)
		ConsoleWrite("! Primary=" & $aMonitorInfo[2] & '  MonitorName = ' & $aMonitorInfo[3] & @CRLF)
		ConsoleWrite("- X1 = " & DllStructGetData($aMonitorInfo[1], $MONITOR_X1) & @CRLF)
		ConsoleWrite("- Y1 = " & DllStructGetData($aMonitorInfo[1], $MONITOR_Y1) & @CRLF)
		ConsoleWrite("- X2 = " & DllStructGetData($aMonitorInfo[1], $MONITOR_X2) & @CRLF)
		ConsoleWrite("- Y2 = " & DllStructGetData($aMonitorInfo[1], $MONITOR_Y2) & @CRLF)
	EndIf

	; Create a GUI_2 with various controls.
	Local $hGUI_2 = GUICreate("Example 2", _
			DllStructGetData($aMonitorInfo[1], $MONITOR_X2)-DllStructGetData($aMonitorInfo[1], $MONITOR_X1), _
			DllStructGetData($aMonitorInfo[1], $MONITOR_Y2)-DllStructGetData($aMonitorInfo[1], $MONITOR_Y1), _
			DllStructGetData($aMonitorInfo[1], $MONITOR_X1), _
			DllStructGetData($aMonitorInfo[1], $MONITOR_Y1) _
			)
	Local $idOK_2 = GUICtrlCreateButton("OK", 310, 370, 85, 25)
	; Display the GUI_2
	GUISetState(@SW_SHOW, $hGUI_2)

	; Initialize a Local variable for GUIGetMsg($GUI_EVENT_ARRAY)
	Local $aMsg = 0

	; Loop until the user Close both GUI_1 and GUI_2
	While IsHWnd($hGUI_1) Or IsHWnd($hGUI_2) ; check if any GUI exist
		; Assign to $aMsg the advanced GUI messages.
		$aMsg = GUIGetMsg($GUI_EVENT_ARRAY)
		Switch $aMsg[1] ; Switch from GUIs
			Case $hGUI_1 ; The event comes from the GUI1
				Switch $aMsg[0] ; Switch from event ID
					Case $GUI_EVENT_CLOSE
						GUIDelete($hGUI_1)
					Case $idOK_1
						MsgBox($MB_SYSTEMMODAL, "", "Ok_1 clicked.")
				EndSwitch
			Case $hGUI_2  ; The event comes from the GUI2
				Switch $aMsg[0] ; Switch from event ID
					Case $GUI_EVENT_CLOSE
						GUIDelete($hGUI_2)
					Case $idOK_2
						MsgBox($MB_SYSTEMMODAL, "", "Ok_2 clicked.")
				EndSwitch
		EndSwitch
	WEnd

EndFunc   ;==>_Example

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