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How to get Listviewitem in a loop only once ?


tonycst
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Hi

I have basic guictrlcreatelistview and it has few items in there created by guictrlcreatelistviewitem

When i select item, i need something to happen.

#include <GUIConstantsEx.au3>
$Gui = GUICreate ("Title",200,200)
$Listview = GUICtrlCreateListView("Sample",0,0,200,200)
GuiCtrlCreateListViewItem ("Test Item", $Listview)
GUISetState (@SW_SHOW,$Gui)
While 1
   $MSG = GUIGetMsg()
   If $MSG = $GUI_EVENT_CLOSE Then ExitLoop
   If $MSG = $Listview Then ;If button gives any messages to gui then
       MsgBox(0,'',"something")
   EndIf
WEnd

How do i go about getting MSG or do what ever it is i need in that loop ?

I dont want to constantly readlistview with If Guictrlread ($listview) > "" Then it would be too much work and GUI would flicker.

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tonycst,

This is how I do it...

#include <GUIConstantsEx.au3>
#include <GuiHeader.au3>
#include <GuiListView.au3>

$Gui = GUICreate ("Title",200,200)
$Listview = GUICtrlCreateListView("Sample              ",0,0,200,200)

local $aLV[10]
for $1 = 0 to 9
    $aLV[$1] = GuiCtrlCreateListViewItem ("Test Item" & stringformat('%04i',$1), $Listview)
Next

GUISetState (@SW_SHOW,$Gui)

While 1
    switch guigetmsg()
        Case $GUI_EVENT_CLOSE
            exit
        case $Listview
            ; this only gets actioned when you click on the column header
            consolewrite(_GUICtrlHeader_GetItemText ( _GUICtrlListView_GetHeader ($Listview), 0) & @lf)
        case $aLV[0] to $aLV[ubound($aLV)-1]
            ; each member of this array coresponds to a LV item
            ConsoleWrite('Listview item selected = ' & stringtrimright(guictrlread(guictrlread($Listview)),1) & @CRLF)
   endswitch
WEnd

kylomas

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"I like pigs.  Dogs look up to us.  Cats look down on us.  Pigs treat us as equals."

- Sir Winston Churchill

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Too cimplicated. Dont want to use any switches.

I had to dig into my years old example and founf this.

While 1
    $Msg = GUIGetMsg()
    Local $GetClickedItem
    $GetClickedItem = GUICtrlRead($Listview)
    If $Msg = $GetClickedItem Then ;Show Selected
        If $GetClickedItem = 0 Then
        ElseIf $GetClickedItem = "" Then
        ElseIf $GetClickedItem > "" Then
            ;Do what ever. Clicked item is returning valid data
                        _GUICtrlListView_SetItemState($ListView,$Index,$LVIS_FOCUSED,False) ;Unfocus item to stop it from triggering all the time
        EndIf
    EndIf
Wend

Seems to work only after clicking item. Otherwise it keeps returning data. (obviously, its in a loop)

It does work. I just didnt understand how it worked :)

Thanks !

Perhaps later i will find your example usefull, but almost 100% of all my codes i make i try to avoid switches and cases. Not sure exactly how they work. Seems easier for me to do it all in a loop.

Edited by tonycst
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tonycst,

I see.  That spaghetti can be better expressed like this,...

#include <GUIConstantsEx.au3>

$Gui = GUICreate ("Title",200,200)
$Listview = GUICtrlCreateListView("Sample              ",0,0,200,200)

local $aLV[10]
for $1 = 0 to 9
    $aLV[$1] = GuiCtrlCreateListViewItem ("Test Item" & stringformat('%04i',$1), $Listview)
Next

GUISetState (@SW_SHOW,$Gui)

local $GetClickedItem

While 1
    $Msg = GUIGetMsg()
    if $msg = GUICtrlRead($Listview) and $msg <> 0 then ConsoleWrite(guictrlread(guictrlread($ListView)) & @CRLF)
Wend

kylomas

Forum Rules         Procedure for posting code

"I like pigs.  Dogs look up to us.  Cats look down on us.  Pigs treat us as equals."

- Sir Winston Churchill

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