Apparently it's LZ1(LZ77) compression algorithm or something very similar and it's available through one or two dll calls. Of course that files can be compressed too by this method.
Functions with small example:
#NoTrayIcon $sString = "lzwlzwlzwlzwlzwlzwlzwlzwlzwlzwlzwlzw" ConsoleWrite("Before compression: " & Binary($sString) & @CRLF) $BC = _LZNTCompress($sString) ConsoleWrite("Compressed: " & $BC & @CRLF) $CB = _LZNTDecompress($BC) ConsoleWrite("Decompressed: " & $CB & @CRLF) ; #FUNCTION# ;=============================================================================== ; ; Name...........: _LZNTDecompress ; Description ...: Decompresses input data. ; Syntax.........: _LZNTDecompress ($bBinary) ; Parameters ....: $vInput - Binary data to decompress. ; Return values .: Success - Returns decompressed binary data. ; - Sets @error to 0 ; Failure - Returns empty string and sets @error: ; |1 - Error decompressing. ; Author ........: trancexx ; Related .......: _LZNTCompress ; Link ..........; <a href='http://msdn.microsoft.com/en-us/library/bb981784.aspx' class='bbc_url' title='External link' rel='nofollow external'>http://msdn.microsoft.com/en-us/library/bb981784.aspx</a> ; ;========================================================================================== Func _LZNTDecompress($bBinary) $bBinary = Binary($bBinary) Local $tInput = DllStructCreate("byte[" & BinaryLen($bBinary) & "]") DllStructSetData($tInput, 1, $bBinary) Local $tBuffer = DllStructCreate("byte[" & 16 * DllStructGetSize($tInput) & "]") ; initially oversizing buffer Local $a_Call = DllCall("ntdll.dll", "int", "RtlDecompressBuffer", _ "ushort", 2, _ "ptr", DllStructGetPtr($tBuffer), _ "dword", DllStructGetSize($tBuffer), _ "ptr", DllStructGetPtr($tInput), _ "dword", DllStructGetSize($tInput), _ "dword*", 0) If @error Or $a_Call[0] Then Return SetError(1, 0, "") ; error decompressing EndIf Local $tOutput = DllStructCreate("byte[" & $a_Call[6] & "]", DllStructGetPtr($tBuffer)) Return SetError(0, 0, DllStructGetData($tOutput, 1)) EndFunc ;==>_LZNTDecompress ; #FUNCTION# ;=============================================================================== ; ; Name...........: _LZNTCompress ; Description ...: Compresses input data. ; Syntax.........: _LZNTCompress ($vInput [, $iCompressionFormatAndEngine]) ; Parameters ....: $vInput - Data to compress. ; $iCompressionFormatAndEngine - Compression format and engine type. Default is 2 (standard compression). Can be: ; |2 - COMPRESSION_FORMAT_LZNT1 | COMPRESSION_ENGINE_STANDARD ; |258 - COMPRESSION_FORMAT_LZNT1 | COMPRESSION_ENGINE_MAXIMUM ; Return values .: Success - Returns compressed binary data. ; - Sets @error to 0 ; Failure - Returns empty string and sets @error: ; |1 - Error determining workspace buffer size. ; |2 - Error compressing. ; Author ........: trancexx ; Related .......: _LZNTDecompress ; Link ..........; <a href='http://msdn.microsoft.com/en-us/library/bb981783.aspx' class='bbc_url' title='External link' rel='nofollow external'>http://msdn.microsoft.com/en-us/library/bb981783.aspx</a> ; ;========================================================================================== Func _LZNTCompress($vInput, $iCompressionFormatAndEngine = 2) If Not ($iCompressionFormatAndEngine = 258) Then $iCompressionFormatAndEngine = 2 EndIf Local $bBinary = Binary($vInput) Local $tInput = DllStructCreate("byte[" & BinaryLen($bBinary) & "]") DllStructSetData($tInput, 1, $bBinary) Local $a_Call = DllCall("ntdll.dll", "int", "RtlGetCompressionWorkSpaceSize", _ "ushort", $iCompressionFormatAndEngine, _ "dword*", 0, _ "dword*", 0) If @error Or $a_Call[0] Then Return SetError(1, 0, "") ; error determining workspace buffer size EndIf Local $tWorkSpace = DllStructCreate("byte[" & $a_Call[2] & "]") ; workspace is needed for compression Local $tBuffer = DllStructCreate("byte[" & 16 * DllStructGetSize($tInput) & "]") ; initially oversizing buffer Local $a_Call = DllCall("ntdll.dll", "int", "RtlCompressBuffer", _ "ushort", $iCompressionFormatAndEngine, _ "ptr", DllStructGetPtr($tInput), _ "dword", DllStructGetSize($tInput), _ "ptr", DllStructGetPtr($tBuffer), _ "dword", DllStructGetSize($tBuffer), _ "dword", 4096, _ "dword*", 0, _ "ptr", DllStructGetPtr($tWorkSpace)) If @error Or $a_Call[0] Then Return SetError(2, 0, "") ; error compressing EndIf Local $tOutput = DllStructCreate("byte[" & $a_Call[7] & "]", DllStructGetPtr($tBuffer)) Return SetError(0, 0, DllStructGetData($tOutput, 1)) EndFunc ;==>_LZNTCompress
Available in Microsoft Windows XP and later versions of all Windows operating systems.
There is $tBuffer there if you look. I'm oversizing it plenty initially (saw this bad example in c++). Probably should be some better way to do that but documentation for this functions on MSDN is not over yet apparently
Two compression rates are available. Default COMPRESSION_ENGINE_STANDARD is lightening speedy. Better compression is gained by COMPRESSION_ENGINE_MAXIMUM which is slower.





