GDI+ Simple Firework build 2016-01-08

   (0 reviews)
Sign in to follow this  
Followers 0

3 Screenshots

About This File

A simple firework for New Year's Eve with sound fx build 2016-01-08.

 


What's New in Version build 2016-01-08

Released

2016-01-08 3rd release:

Fixed: the background FX was not playing endless

Modified: some explosion settings


1 person likes this



User Feedback

You may only provide a review once you have downloaded the file.

There are no reviews to display.

  • Similar Content

    • c.haslam
      By c.haslam
      In my code, the mouse wheel causes the line to move up and down. It does move down to where the picture is, but is not seen there. This can be observed by scrolling down to the picture, and then up again: the line reappears as expected.
      How can I get the line to show on the picture? This seems to be a matter of transparency, but I have not found a way of getting the background of $graphLine to be transparent.
      The code is now:
      #include <ButtonConstants.au3> #include <GDIPlus.au3> #include <GUIConstantsEx.au3> #include <StaticConstants.au3> #include <WindowsConstants.au3> Opt('MustDeclareVars',1) Global Const $MK_SHIFT = 0x4 Global Const $MK_CONTROL = 0x8 GUIRegisterMsg($WM_MOUSEWHEEL, "WM_MOUSEWHEEL") Global $gY0,$gY1,$gForm1,$glblLine,$glblPic main() Func main() $gForm1 = GUICreate("Form1", 623, 601, 192, 114) $glblLine = GUICtrlCreateLabel("", 8, 8, 604, 137) $glblPic = GUICtrlCreateLabel("", 8, 8, 589, 500) Local $btn = GUICtrlCreateButton("Rotate", 472, 560, 65, 25) GUISetState(@SW_SHOW) #EndRegion ### END Koda GUI section ### Local $oldY0,$oldY1 _GDIPlus_Startup() Local $h = GUICtrlGetHandle($glblLine) ; limit graphics to area of $label Local $GraphicLine = _GDIPlus_GraphicsCreateFromHWND($h) Local $hPen = _GDIPlus_PenCreate(0xFF000000,2) Local $image = _GDIPlus_ImageLoadFromFile('H:\a\P5130021.jpg') Local $h = GUICtrlGetHandle($glblPic) Local $GraphicPic = _GDIPlus_GraphicsCreateFromHWND($h) _GDIPlus_GraphicsDrawImage($GraphicPic,$image,0,0) $gY0 = 67 $gY1 = 67 _GDIPlus_GraphicsClear($GraphicLine,0) _GDIPlus_GraphicsDrawLine($GraphicLine, 10, $gY0, 350, $gY1, $hPen) ; Loop until the user exits. While True If $gY0<>$oldY0 Or $gY1<>$oldY1 Then _GDIPlus_GraphicsClear($GraphicLine,0xFFD4D0C8) _GDIPlus_GraphicsDrawLine($GraphicLine, 10, $gY0, 590, $gY1, $hPen) $oldY0 = $gY0 $oldY1 = $gY1 Else Switch GUIGetMsg() Case $GUI_EVENT_CLOSE,$btn Exit EndSwitch EndIf WEnd ; Clean up resources _GDIPlus_PenDispose($hPen) _GDIPlus_GraphicsDispose($GraphicLine) _GDIPlus_Shutdown() EndFunc Func WM_MOUSEWHEEL($hWnd, $iMsg, $wParam, $lParam) #forceref $hWnd, $iMsg, $wParam, $lParam Local Const $ymax=500 Local $vec = GUIGetCursorInfo($gForm1) If $vec[4] = $glblLine Or $vec[4]=$glblPic Then Local $iDelta = BitShift($wParam, 16) ; positive = up Local $iKeys = _WinAPI_LoWord($wParam) If BitAND($iKeys,$MK_CONTROL)=$MK_CONTROL Then If BitAND($iKeys,$MK_SHIFT)=$MK_SHIFT Then ; do nothing Else If $iDelta > 0 And $gY0>3 Then $gY0 -= 1 If $iDelta < 0 And $gY0<$ymax Then $gY0 += 1 EndIf Else If BitAND($iKeys,$MK_SHIFT)=$MK_SHIFT Then If $iDelta > 0 And $gY1>3 Then $gY1 -= 1 If $iDelta < 0 And $gY1<$ymax Then $gY1 += 1 Else If $iDelta > 0 And $gY0>3 Then $gY0 -= 1 If $iDelta < 0 And $gY0<$ymax Then $gY0 += 1 If $iDelta > 0 And $gY1>3 Then $gY1 -= 1 If $iDelta < 0 And $gY1<$ymax Then $gY1 += 1 EndIf EndIf EndIf Return $GUI_RUNDEFMSG EndFunc ;==>WM_MOUSEWHEEL Some other questions:
      Do I really need GDI+, or is there a simpler way? My code creates Graphics (canvases?) from labels. Is this legitimate? I have found MSDN to be un-helpful in learning GDI+. Is there a better learning tool?
    • spudw2k
      By spudw2k
      Here's a fun tool I put together.  It's a Plasma sandbox.  More features to come.

      This page was a useful resource for learning about this kind of Plasma implementation.
      Warning! Not Epileptic Friendly (probably)! Use at own Risk!
      I tried to curve the "default/initial" Plasma patterns so they aren't too erratic.  That doesn't mean you can't alter the Plasmas to be more erratic.  If you are sensitive to flashing colors and lights, use due caution.  
      #Region - Includes and Globals #include <ButtonConstants.au3> #include <GUIConstantsEx.au3> #include <ComboConstants.au3> #include <GuiComboBox.au3> #include <SliderConstants.au3> #include <StaticConstants.au3> #include <WindowsConstants.au3> #include <GUIConstantsEx.au3> #include <GDIPlus.au3> #include <Misc.au3> ;#include <Array.au3> Opt("GUIOnEventMode", 1) Local $hDLL = DllOpen("user32.dll") Global Const $iWinMinWidth = @DesktopWidth * .25 Global Const $iWinMinHeight = @DesktopHeight * .25 Global $bIsPlaying = True, $bIsDrawing = False Global $hTimerFPS Global $iRows = 16, $iCols = 16 Global $iDisplayPlasma = 0, $iSelectPlasma = 0 Global $aPlasmaShapes[4] = ["($iX)", "($iY)", "($iX + $iY)", "Sqrt(($iX * $iX) + ($iY * $iY))"] ;~ Global $aPlasmas[4][7] = [[0, Random(6, 14, 1), 0, 0, 1, 0, 0], [1, Random(6, 14, 1), 0, 0, 0, 0, 0], [2, Random(8, 16,1 ), 0, 0, 1, 0, 0], [3, Random(8, 16, 1), 0, 0, Random(0,1,1), 0, 0]] ;Sine Wave | Spread | Position | Rotation | Spread Motion | Position Motion | Rotation Motion Global $aPlasmas[4][7] = [[0, Random(6, 14, 1), 0, 0, 0, 0, 0], [1, Random(6, 14, 1), 0, 0, 0, 0, 0], [2, Random(8, 16,1 ), 0, 0, 0, 0, 0], [3, Random(8, 16, 1), 0, 0, 0, 0, 0]] ;Sine Wave | Spread | Position | Rotation | Spread Motion | Position Motion | Rotation Motion Global $aPallete[256] Global $aPalleteSettings[3][3] = [[0, 128, 128], [-1.75, 128, 128], [1.75, 128, 128]] ;Position | Spread | Value Global $aPalleteDefaults = $aPalleteSettings Global $iPalleteShift = 0, $bPalleteShift = True, $iPalletShiftDirection = -5 #EndRegion - Includes and Globals #Region - Main GUI Global $aGUI[1] = ["id|hWnd"] Global Enum $hGUI = 1, $idMnuFile, $idMnuFileExit, $idMnuFilePlay, $idMnuOptions, $idMnuOptionsPallete, $idMnuOptionsPalleteShift, $idMnuOptionsEditor, $idMnuOptionsZoom, $idMnuOptionsZoomIn, $idMnuOptionsZoomOut, $iGUILast ReDim $aGUI[$iGUILast] Global Const $sVersion = "0.1" Global Const $sTitle = "Plasma_kIt - Version " & $sVersion $aGUI[$hGUI] = GUICreate($sTitle, $iWinMinWidth, $iWinMinHeight, -1, -1, BitOR($WS_SIZEBOX, $WS_MAXIMIZEBOX, $WS_MINIMIZEBOX)) GUISetOnEvent($GUI_EVENT_CLOSE, "_Exit") $aGUI[$idMnuFile] = GUICtrlCreateMenu("&File") $aGUI[$idMnuFilePlay] = GUICtrlCreateMenuItem("&Pause", $aGUI[$idMnuFile]) GUICtrlSetOnEvent(-1, "_PlayToggle") $aGUI[$idMnuFileExit] = GUICtrlCreateMenuItem("E&xit", $aGUI[$idMnuFile]) GUICtrlSetOnEvent(-1, "_Exit") $aGUI[$idMnuOptions] = GUICtrlCreateMenu("&Options") $aGUI[$idMnuOptionsPallete] = GUICtrlCreateMenuItem("Pallete Mixer", $aGUI[$idMnuOptions]) GUICtrlSetOnEvent(-1, "_GUIPallete_Show") $aGUI[$idMnuOptionsPalleteShift] = GUICtrlCreateMenuItem("Pallete Shift", $aGUI[$idMnuOptions]) GUICtrlSetState(-1, $GUI_CHECKED) GUICtrlSetOnEvent(-1, "_GUIPallete_ShiftToggle") $aGUI[$idMnuOptionsEditor] = GUICtrlCreateMenuItem("Plasma Editor", $aGUI[$idMnuOptions]) GUICtrlSetOnEvent(-1, "_GUIPlasmaEditor_Show") $aGUI[$idMnuOptionsZoom] = GUICtrlCreateMenu("Zoom", $aGUI[$idMnuOptions]) $aGUI[$idMnuOptionsZoomIn] = GUICtrlCreateMenuItem("Zoom In" & @TAB & "+", $aGUI[$idMnuOptionsZoom]) GUICtrlSetOnEvent(-1, "_Zoom") $aGUI[$idMnuOptionsZoomOut] = GUICtrlCreateMenuItem("Zoom Out" & @TAB & "-", $aGUI[$idMnuOptionsZoom]) GUICtrlSetOnEvent(-1, "_Zoom") _GDIPlus_Startup() ;Start GDI+ UDF Global Const $hDC = _WinAPI_GetDC($aGUI[$hGUI]) Global Const $hHBitmap = _WinAPI_CreateCompatibleBitmap($hDC, @DesktopWidth, @DesktopHeight) Global Const $hDC_backbuffer = _WinAPI_CreateCompatibleDC($hDC) Global Const $DC_obj = _WinAPI_SelectObject($hDC_backbuffer, $hHBitmap) $hBackbuffer = _GDIPlus_GraphicsCreateFromHDC($hDC_backbuffer) ;_GDIPlus_GraphicsSetSmoothingMode($hBackbuffer, $GDIP_SMOOTHINGMODE_HIGHQUALITY) ;Sets the graphics object rendering quality (antialiasing) $hBrush = _GDIPlus_BrushCreateSolid(0x00000000) ;Brush for Coloring/Painting LED Pixels Local $aAccelKeys[5][2] = [["{+}", $aGUI[$idMnuOptionsZoomIn]], ["{NUMPADADD}", $aGUI[$idMnuOptionsZoomIn]], ["{-}", $aGUI[$idMnuOptionsZoomOut]], ["{NUMPADSUB}", $aGUI[$idMnuOptionsZoomOut]], ["{pause}", $aGUI[$idMnuFilePlay]]] GUISetAccelerators($aAccelKeys) #EndRegion - Main GUI #Region - Pallete Mixer GUI Global $aGUIPallete[1] = ["id|hWnd"] Global Enum $hGUIPallete = 1, $idSliderRPosition, $idSliderRValue, $idSliderRSpread, $idSliderGPosition, $idSliderGValue, _ $idSliderGSpread, $idSliderBPosition, $idSliderBValue, $idSliderBSpread, $idBtnResetPallete, $iGUIPalleteLast ReDim $aGUIPallete[$iGUIPalleteLast] $aGUIPallete[$hGUIPallete] = GUICreate("Pallete Mixer", 338, 260, -1, -1) GUISetOnEvent($GUI_EVENT_CLOSE, "_GUIPallete_Hide") $aGUIPallete[$idSliderRPosition] = GUICtrlCreateSlider(8, 132, 97, 33, $TBS_ENABLESELRANGE) GUICtrlSetLimit(-1, 20, -20) ;~ GUICtrlSetOnEvent(-1, "_GUIPallete_SettingsChange") $aGUIPallete[$idSliderRValue] = GUICtrlCreateSlider(48, 56, 33, 73, BitOR($TBS_VERT, $TBS_ENABLESELRANGE)) GUICtrlSetLimit(-1, 128, 0) ;~ GUICtrlSetOnEvent(-1, "_GUIPallete_SettingsChange") $aGUIPallete[$idSliderRSpread] = GUICtrlCreateSlider(8, 168, 97, 33, $TBS_ENABLESELRANGE) GUICtrlSetLimit(-1, 24, 2) ;~ GUICtrlSetOnEvent(-1, "_GUIPallete_SettingsChange") $aGUIPallete[$idSliderGPosition] = GUICtrlCreateSlider(120, 132, 97, 33, $TBS_ENABLESELRANGE) GUICtrlSetLimit(-1, 20, -20) ;~ GUICtrlSetOnEvent(-1, "_GUIPallete_SettingsChange") $aGUIPallete[$idSliderGValue] = GUICtrlCreateSlider(160, 56, 33, 73, BitOR($TBS_VERT, $TBS_ENABLESELRANGE)) GUICtrlSetLimit(-1, 128, 0) ;~ GUICtrlSetOnEvent(-1, "_GUIPallete_SettingsChange") $aGUIPallete[$idSliderGSpread] = GUICtrlCreateSlider(120, 168, 97, 33, $TBS_ENABLESELRANGE) GUICtrlSetLimit(-1, 24, 2) ;~ GUICtrlSetOnEvent(-1, "_GUIPallete_SettingsChange") $aGUIPallete[$idSliderBPosition] = GUICtrlCreateSlider(232, 132, 97, 33, $TBS_ENABLESELRANGE) GUICtrlSetLimit(-1, 20, -20) ;~ GUICtrlSetOnEvent(-1, "_GUIPallete_SettingsChange") GUICtrlSetData(-1, 9) $aGUIPallete[$idSliderBValue] = GUICtrlCreateSlider(272, 56, 33, 73, BitOR($TBS_VERT, $TBS_ENABLESELRANGE)) GUICtrlSetLimit(-1, 128, 0) ;~ GUICtrlSetOnEvent(-1, "_GUIPallete_SettingsChange") $aGUIPallete[$idSliderBSpread] = GUICtrlCreateSlider(232, 168, 97, 33, $TBS_ENABLESELRANGE) GUICtrlSetLimit(-1, 24, 2) GUICtrlSetData(-1, 11) ;~ GUICtrlSetOnEvent(-1, "_GUIPallete_SettingsChange") GUICtrlCreateLabel("RED", 46, 200, 30, 20) GUICtrlCreateLabel("GREEN", 150, 200, 38, 20) GUICtrlCreateLabel("BLUE", 268, 200, 30, 20) $aGUIPallete[$idBtnResetPallete] = GUICtrlCreateButton("Reset", 136, 236, 67, 17) GUICtrlSetOnEvent(-1, "_GUIPallete_Reset") GUISetAccelerators($aAccelKeys) Global Const $hDCPallete = _WinAPI_GetDC($aGUIPallete[$hGUIPallete]) Global Const $hHBitmapPallete = _WinAPI_CreateCompatibleBitmap($hDCPallete, 320, 40) Global Const $hDC_backbufferPallete = _WinAPI_CreateCompatibleDC($hDCPallete) Global Const $DC_objPallete = _WinAPI_SelectObject($hDC_backbufferPallete, $hHBitmapPallete) Global Const $hBackbufferPallete = _GDIPlus_GraphicsCreateFromHDC($hDC_backbufferPallete) Global $hBrushPallete = _GDIPlus_BrushCreateSolid(0xFF000000) ;~ _GDIPlus_GraphicsSetSmoothingMode($hBackbuffer, $GDIP_SMOOTHINGMODE_HIGHQUALITY) ;Sets the graphics object rendering quality (antialiasing) _GUIPallete_Update() _GUIPallete_Reset() #EndRegion - Pallete Mixer GUI #Region - Plasma Editor GUI Global $aGUIPlasmaEditor[1] = ["id|hWnd"] Global Enum $hGUIPlasmaEditor = 1, $idCmbPlasmaSelector, $idCmbPlasmaDisplay, $idBtnPlasmaAdd, $idBtnPlasmaDel, $idCmbPlasmaShape, $idSliderPlasmaSpread, $idCmbPlasmaSpread, $idSliderPlasmaRotation, $idCmbPlasmaRotation, $idSliderPlasmaPosition, $idCmbPlasmaPosition, $iGUIPlasmaEditorLast ReDim $aGUIPlasmaEditor[$iGUIPlasmaEditorLast] $aGUIPlasmaEditor[$hGUIPlasmaEditor] = GUICreate("Plasma Editor", 419, 323, -1, -1) GUISetOnEvent($GUI_EVENT_CLOSE, "_GUIPlasmaEditor_Hide") GUICtrlCreateLabel("Display", 16, 8, 95, 17) GUICtrlSetFont(-1, 8, 800, 0, "MS Sans Serif") $aGUIPlasmaEditor[$idCmbPlasmaDisplay] = GUICtrlCreateCombo("", 16, 24, 121, 25, BitOR($CBS_DROPDOWN, $CBS_AUTOHSCROLL)) GUICtrlSetData(-1, "All Combined|Selected Plasma", "All Combined") GUICtrlSetOnEvent(-1, "_GUIPlasmaEditor_PlasmaDisplay") GUICtrlCreateLabel("Selected Plasma", 24, 96, 120, 17) GUICtrlSetFont(-1, 8, 800, 0, "MS Sans Serif") $aGUIPlasmaEditor[$idBtnPlasmaAdd] = GUICtrlCreateButton("Add Plasma", 160, 16, 113, 33) GUICtrlSetOnEvent(-1, "_GUIPlasmaEditor_PlasmaAddRem") GUICtrlSetState(-1, $GUI_DISABLE) $aGUIPlasmaEditor[$idBtnPlasmaDel] = GUICtrlCreateButton("Remove Plasma", 296, 16, 113, 33) GUICtrlSetOnEvent(-1, "_GUIPlasmaEditor_PlasmaAddRem") GUICtrlSetState(-1, $GUI_DISABLE) GUICtrlCreateGroup("Plasma Controls", 8, 64, 401, 249) GUICtrlSetFont(-1, 8, 800, 0, "MS Sans Serif") $aGUIPlasmaEditor[$idCmbPlasmaSelector] = GUICtrlCreateCombo("", 24, 112, 121, 25, BitOR($CBS_DROPDOWN, $CBS_AUTOHSCROLL)) GUICtrlSetData(-1, "Plasma #1|Plasma #2|Plasma #3|Plasma #4", "Plasma #1") GUICtrlSetOnEvent(-1, "_GUIPlasmaEditor_PlasmaSelect") GUICtrlCreateLabel("Shape", 174, 96, 35, 17) $aGUIPlasmaEditor[$idCmbPlasmaShape] = GUICtrlCreateCombo("", 174, 112, 113, 25, BitOR($CBS_DROPDOWN, $CBS_AUTOHSCROLL)) GUICtrlSetData(-1, "Horizontal|Vertical|Diagonal|Circular", "Horizontal") GUICtrlSetOnEvent(-1, "_GUIPlasmaEditor_PlasmaSetShape") GUICtrlCreateLabel("Spread", 24, 145, 38, 17) $aGUIPlasmaEditor[$idSliderPlasmaSpread] = GUICtrlCreateSlider(16, 160, 257, 25, $TBS_FIXEDLENGTH) GUICtrlSetLimit(-1, 255, 5) $aGUIPlasmaEditor[$idCmbPlasmaSpread] = GUICtrlCreateCombo("", 280, 160, 113, 25, BitOR($CBS_DROPDOWN, $CBS_AUTOHSCROLL)) GUICtrlSetData(-1, "Static|Oscillate", "Static") GUICtrlSetOnEvent(-1, "_GUIPlasmaEditor_PlasmaSetSpread") GUICtrlCreateLabel("Rotation", 24, 201, 44, 17) GUICtrlSetState(-1, $GUI_DISABLE) $aGUIPlasmaEditor[$idSliderPlasmaRotation] = GUICtrlCreateSlider(16, 216, 257, 25, $TBS_FIXEDLENGTH) GUICtrlSetState(-1, $GUI_DISABLE) $aGUIPlasmaEditor[$idCmbPlasmaRotation] = GUICtrlCreateCombo("", 280, 216, 113, 25, BitOR($CBS_DROPDOWN, $CBS_AUTOHSCROLL)) GUICtrlSetData(-1, "Static|Oscillate", "Static") GUICtrlSetOnEvent(-1, "_GUIPlasmaEditor_PlasmaSetRotation") GUICtrlSetState(-1, $GUI_DISABLE) GUICtrlCreateLabel("Position", 24, 257, 41, 17) GUICtrlSetState(-1, $GUI_DISABLE) $aGUIPlasmaEditor[$idSliderPlasmaPosition] = GUICtrlCreateSlider(16, 272, 257, 25, $TBS_FIXEDLENGTH) GUICtrlSetLimit(-1, 127, -127) GUICtrlSetState(-1, $GUI_DISABLE) $aGUIPlasmaEditor[$idCmbPlasmaPosition] = GUICtrlCreateCombo("", 280, 272, 113, 25, BitOR($CBS_DROPDOWN, $CBS_AUTOHSCROLL)) GUICtrlSetData(-1, "Static|Oscillate", "Static") GUICtrlSetOnEvent(-1, "_GUIPlasmaEditor_PlasmaSetPosition") GUICtrlSetState(-1, $GUI_DISABLE) GUICtrlCreateGroup("", -99, -99, 1, 1) _GUIPlasmaEditor_PlasmaSettingsLoad($iSelectPlasma) ;_GUIPlasmaEditor_PlasmaControlsLock() GUISetAccelerators($aAccelKeys) #EndRegion - Plasma Editor GUI #Region - Initialization and Main Loop GUIRegisterMsg($WM_GETMINMAXINFO, "_WM_GETMINMAXINFO") GUIRegisterMsg($WM_NOTIFY, "_WM_NOTIFY") GUISetState(@SW_SHOW, $aGUI[$hGUI]) While 1 If $bIsPlaying And Not $bIsDrawing Then _DrawScreen(_RenderPlasma()) Sleep(10) WEnd #EndRegion - Initialization and Main Loop #Region - Main GUI Functions Func _DrawScreen($aPixels) ;If Function called while Drawing Return 0 If $bIsDrawing Then Return 0 ;Set Drawing Status Indictaor $bIsDrawing = True ;Create Timer for Drawing Performance/Duration Local $hTimer = TimerInit() ;Erase Bitmap Graphic _GDIPlus_GraphicsClear($hBackbuffer, 0xFFFFFFFF) ;Capture Client Window Size $aWinClientSize = WinGetClientSize($aGUI[$hGUI]) ;Setup Variables Local $iPixelIndex = 0 Local $iCol = $iCols Local $iRow = $iRows Local $iWidth = $aWinClientSize[0] / $iCol Local $iHeight = $aWinClientSize[1] / $iRow ;Draw Pixel Grid (Top-Left to Bottom Right) For $iY = 0 To $iRow - 1 For $iX = 0 To $iCol - 1 Local $dARGB = $aPixels[$iPixelIndex] ;Set Brush Color _GDIPlus_BrushSetSolidColor($hBrush, $dARGB) ;Draw "Pixel" _GDIPlus_GraphicsFillRect($hBackbuffer, $iX * $iWidth, $iY * $iHeight, $iWidth, $iHeight, $hBrush) ;Increment Pixel Counter $iPixelIndex += 1 If $iPixelIndex = UBound($aPixels) Then $iPixelIndex = 0 Next Next ;Draw Bitmap to Screen _WinAPI_BitBlt($hDC, 0, 0, $aWinClientSize[0], $aWinClientSize[1], $hDC_backbuffer, 0, 0, $SRCCOPY) ;blit drawn bitmap to GUI ;FPS Counter $hTimer = TimerDiff($hTimer) ;~ ConsoleWrite("Whole Process time: " & Round($hTimer / 1000, 3) & @CRLF) If $bIsPlaying Then If TimerDiff($hTimerFPS) >= 998 Then Local $iFPS = Round(1000 / $hTimer, 2) WinSetTitle($aGUI[$hGUI], "", $sTitle & " (" & $iFPS & " FPS) " & $iCols & " x " & $iRows) $hTimerFPS = TimerInit() EndIf Else ;Show FPS in Window Title WinSetTitle($aGUI[$hGUI], "", $sTitle) EndIf $bIsDrawing = False EndFunc ;==>_DrawScreen Func _Exit() ; Clean up resources _GUIPallete_Exit() GUIDelete($aGUIPallete[$hGUIPallete]) GUIDelete($aGUIPlasmaEditor[$hGUIPlasmaEditor]) GUIDelete($aGUI[$hGUI]) _GDIPlus_BrushDispose($hBrush) _GDIPlus_GraphicsDispose($hBackbuffer) _WinAPI_SelectObject($hDC, $DC_obj) _WinAPI_DeleteObject($hHBitmap) _WinAPI_ReleaseDC($hGUI, $hDC) _GDIPlus_Shutdown() DllClose($hDLL) Exit EndFunc ;==>_Exit Func _PlayToggle() ;Toggle Play State If Not $bIsPlaying Then ;Start Playing $bIsPlaying = True $hTimerFPS = TimerInit() GUICtrlSetData($aGUI[$idMnuFilePlay], "&Pause") Else ;Stop Playing $bIsPlaying = False GUICtrlSetData($aGUI[$idMnuFilePlay], "&Play") EndIf EndFunc ;==>_PlayToggle Func _RenderPlasma() ;Setup Variables Local $aWorkPallete = $aPallete Local $iRow = $iRows Local $iCol = $iCols Local $iGridSize = $iRow * $iCol Local $aPixels[$iGridSize] Local $iIndex = 0 Local $iPlasma = 0 Local $iPlasmas Local $iDisplayPlasmaNumber = $iDisplayPlasma Local $iSine, $iSpread, $iPosition ;Loop Through Pixel Grid and Calculate Plasma(s) For $iY = 0 To $iRow - 1 For $iX = 0 To $iCol - 1 $iPlasmas = 0 If Not $iDisplayPlasmaNumber Then For $iZ = 0 To UBound($aPlasmas) - 1 $iSine = $aPlasmas[$iZ][0] ;Spread Motions If $aPlasmas[$iZ][4] Then $aPlasmas[$iZ][4] += ($aPlasmas[$iZ][1] * 0.00001125) $iSpread = -7*Sin($aPlasmas[$iZ][4])+9 Else $iSpread = $aPlasmas[$iZ][1] EndIf $iPosition = $aPlasmas[$iZ][2] $iPlasma = Execute("128.0 + (128.0 * Sin(" & $aPlasmaShapes[$iSine] & " / " & $iSpread & "))") $iPlasmas += $iPlasma Next Else $iSine = $aPlasmas[$iDisplayPlasmaNumber - 1][0] ;Spread Motions If $aPlasmas[$iDisplayPlasmaNumber - 1][4] Then $aPlasmas[$iDisplayPlasmaNumber - 1][4] += ($aPlasmas[$iDisplayPlasmaNumber - 1][1] * 0.005) $iSpread = Sin($aPlasmas[$iDisplayPlasmaNumber - 1][4])/2 Else $iSpread = $aPlasmas[$iDisplayPlasmaNumber - 1][1] EndIf $iPosition = $aPlasmas[$iDisplayPlasmaNumber - 1][2] ;$iPlasmas = Execute("128.0 + (128.0 * Sin(" & $aPlasmaShapes[$aPlasmas[$iDisplayPlasmaNumber - 1][0]] & " / " & $aPlasmas[$iDisplayPlasmaNumber - 1][1] & ") - " & $aPlasmas[$iDisplayPlasmaNumber - 1][2] & ")") $iPlasmas = Execute("128.0 + (128.0 * Sin(" & $aPlasmaShapes[$iSine] & " / " & $iSpread & "))") EndIf $iPlasma = Int($iPlasmas) ;Account for Pallete Shift $iPlasma += $iPalleteShift ;Wrap Pixel Pallete Color If $iPlasma >= 256 Then Do $iPlasma -= 256 Until $iPlasma < 256 EndIf If $iPlasma <= -1 Then Do $iPlasma += 256 Until $iPlasma > -1 EndIf ;Set Pixel Color value from Pallete $aPixels[$iIndex] = $aWorkPallete[$iPlasma] ;Increment Pixel Index Counter $iIndex += 1 If $iIndex = $iGridSize Then $iIndex = 0 Next Next ;Pallete Shift Logic If $bPalleteShift Then $iPalleteShift += $iPalletShiftDirection If $iPalleteShift >= 256 Then $iPalleteShift = 0 If $iPalleteShift <= -1 Then $iPalleteShift = 255 EndIf Return $aPixels EndFunc ;==>_RenderPlasma Func _WM_GETMINMAXINFO($hwnd, $Msg, $wParam, $lParam) ;Only Control Size of Main GUI If $hwnd <> $aGUI[$hGUI] Then Return Default $tagMaxinfo = DllStructCreate("int;int;int;int;int;int;int;int;int;int", $lParam) DllStructSetData($tagMaxinfo, 7, $iWinMinWidth) ; min X DllStructSetData($tagMaxinfo, 8, $iWinMinHeight) ; min Y Return 0 EndFunc ;==>_WM_GETMINMAXINFO Func _WM_NOTIFY($hwnd, $iMsg, $wParam, $lParam) #forceref $hWnd, $iMsg, $wParam Local $hWndFrom, $iIDFrom, $iCode, $tNMHDR $tNMHDR = DllStructCreate($tagNMHDR, $lParam) $hWndFrom = HWnd(DllStructGetData($tNMHDR, "hWndFrom")) $iIDFrom = DllStructGetData($tNMHDR, "IDFrom") $iCode = DllStructGetData($tNMHDR, "Code") ;Local $tInfo If Not _IsPressed("01", $hDLL) Then Return Default Switch $iIDFrom Case $aGUIPallete[$idSliderRPosition] Switch $iCode Case $NM_CUSTOMDRAW _GUIPallete_ColorSet(0, -1, GUICtrlRead($iIDFrom)) EndSwitch Return 0 Case $aGUIPallete[$idSliderRValue] Switch $iCode Case $NM_CUSTOMDRAW _GUIPallete_ColorSet(0, GUICtrlRead($iIDFrom)) EndSwitch Return 0 Case $aGUIPallete[$idSliderRSpread] Switch $iCode Case $NM_CUSTOMDRAW _GUIPallete_ColorSet(0, -1, "", GUICtrlRead($iIDFrom)) EndSwitch Return 0 Case $aGUIPallete[$idSliderGPosition] Switch $iCode Case $NM_CUSTOMDRAW _GUIPallete_ColorSet(1, -1, GUICtrlRead($iIDFrom)) EndSwitch Return 0 Case $aGUIPallete[$idSliderGValue] Switch $iCode Case $NM_CUSTOMDRAW _GUIPallete_ColorSet(1, GUICtrlRead($iIDFrom)) EndSwitch Return 0 Case $aGUIPallete[$idSliderGSpread] Switch $iCode Case $NM_CUSTOMDRAW _GUIPallete_ColorSet(1, -1, "", GUICtrlRead($iIDFrom)) EndSwitch Return 0 Case $aGUIPallete[$idSliderBPosition] Switch $iCode Case $NM_CUSTOMDRAW _GUIPallete_ColorSet(2, -1, GUICtrlRead($iIDFrom)) EndSwitch Return 0 Case $aGUIPallete[$idSliderBValue] Switch $iCode Case $NM_CUSTOMDRAW _GUIPallete_ColorSet(2, GUICtrlRead($iIDFrom)) EndSwitch Return 0 Case $aGUIPallete[$idSliderBSpread] Switch $iCode Case $NM_CUSTOMDRAW _GUIPallete_ColorSet(2, -1, "", GUICtrlRead($iIDFrom)) EndSwitch Return 0 Case $aGUIPlasmaEditor[$idSliderPlasmaSpread] Switch $iCode Case $NM_CUSTOMDRAW $aPlasmas[$iSelectPlasma][1] = 0.2 * GUICtrlRead($iIDFrom) EndSwitch Return 0 Case $aGUIPlasmaEditor[$idSliderPlasmaRotation] Switch $iCode Case $NM_CUSTOMDRAW EndSwitch Return 0 Case $aGUIPlasmaEditor[$idSliderPlasmaPosition] Switch $iCode Case $NM_CUSTOMDRAW $aPlasmas[$iSelectPlasma - 1][2] = GUICtrlRead($iIDFrom) EndSwitch Return 0 EndSwitch Return 0 EndFunc ;==>_WM_NOTIFY Func _Zoom() Local $bPlaying = $bIsPlaying If $bPlaying Then $bIsPlaying = False Local $iCtrlID = @GUI_CtrlId Switch $iCtrlID Case $aGUI[$idMnuOptionsZoomOut] $iCols += 2 $iRows += 2 If $iCols >= 4 * 8 Then $iCols = 4 * 8 If $iRows >= 4 * 8 Then $iRows = 4 * 8 Case $aGUI[$idMnuOptionsZoomIn] $iCols -= 2 $iRows -= 2 If $iCols <= 4 Then $iCols = 4 If $iRows <= 4 Then $iRows = 4 EndSwitch If $bPlaying Then $bIsPlaying = $bPlaying EndFunc ;==>_Zoom #EndRegion - Main GUI Functions #Region - Pallete Mixer GUI Functions Func _GUIPallete_ColorSet($iColor, $iValue = -1, $iPosition = "", $iSpread = "") If $iValue >= 0 Then $aPalleteSettings[$iColor][2] = (128.0 - $iValue) If $iPosition Then $aPalleteSettings[$iColor][0] = (0.25 * $iPosition) If $iSpread Then $aPalleteSettings[$iColor][1] = ($iSpread ^ 2) Return _GUIPallete_Update() EndFunc ;==>_GUIPallete_ColorSet Func _GUIPallete_Draw() ;Draw Color Pallete in Palette Mixer GUI _GDIPlus_GraphicsClear($hBackbufferPallete, 0xFF000000) Local $iX = 0 For $iColor = 1 To 256 Local $dARGB = $aPallete[$iColor - 1] ;Set Brush Color _GDIPlus_BrushSetSolidColor($hBrushPallete, $dARGB) ;Draw Color Bar to Bitmap _GDIPlus_GraphicsFillRect($hBackbufferPallete, $iX, 0, 320 / 256, 40, $hBrushPallete) $iX += (320 / 256) Next ;Write Bitmap to Screen Return _WinAPI_BitBlt($hDCPallete, 8, 8, 320, 40, $hDC_backbufferPallete, 0, 0, $SRCCOPY) ;blit drawn bitmap to GUI EndFunc ;==>_GUIPallete_Draw Func _GUIPallete_Exit() ; Clean up resources GUIDelete() _GDIPlus_BrushDispose($hBrushPallete) _GDIPlus_GraphicsDispose($hBackbufferPallete) _WinAPI_SelectObject($hDCPallete, $DC_objPallete) _WinAPI_DeleteObject($hHBitmapPallete) _WinAPI_ReleaseDC($aGUIPallete[$hGUIPallete], $hDCPallete) Return 1 EndFunc ;==>_GUIPallete_Exit Func _GUIPallete_Hide() Return GUISetState(@SW_HIDE, $aGUIPallete[$hGUIPallete]) EndFunc ;==>_GUIPallete_Hide Func _GUIPallete_Reset() $aPalleteSettings = $aPalleteDefaults GUICtrlSetData($aGUIPallete[$idSliderRPosition], $aPalleteSettings[0][0] / 0.25) GUICtrlSetData($aGUIPallete[$idSliderRValue], 128 - $aPalleteSettings[0][2]) GUICtrlSetData($aGUIPallete[$idSliderRSpread], Sqrt($aPalleteSettings[0][1])) GUICtrlSetData($aGUIPallete[$idSliderGPosition], $aPalleteSettings[1][0] / 0.25) GUICtrlSetData($aGUIPallete[$idSliderGValue], 128 - $aPalleteSettings[1][2]) GUICtrlSetData($aGUIPallete[$idSliderGSpread], Sqrt($aPalleteSettings[1][1])) GUICtrlSetData($aGUIPallete[$idSliderBPosition], $aPalleteSettings[2][0] / 0.25) GUICtrlSetData($aGUIPallete[$idSliderBValue], 128 - $aPalleteSettings[2][2]) GUICtrlSetData($aGUIPallete[$idSliderBSpread], Sqrt($aPalleteSettings[2][1])) Return _GUIPallete_Update() EndFunc ;==>_GUIPallete_Reset Func _GUIPallete_ShiftToggle() ;Toggle Pallete Shift Local $iCtrlState = GUICtrlRead(@GUI_CtrlId) If BitAND($iCtrlState, $GUI_CHECKED) Then ;Disable PalleteShift $bPalleteShift = False GUICtrlSetState(@GUI_CtrlId, $GUI_UNCHECKED) Else ;Enable PalleteShift $bPalleteShift = True GUICtrlSetState(@GUI_CtrlId, $GUI_CHECKED) EndIf EndFunc ;==>_GUIPallete_ShiftToggle Func _GUIPallete_Show() GUISetState(@SW_SHOW, $aGUIPallete[$hGUIPallete]) _GUIPallete_Draw() EndFunc ;==>_GUIPallete_Show Func _GUIPallete_Update() ;Re-Calculate Work Color Pallete For $iStep = 0 To 255 Local $iR = Int($aPalleteSettings[0][2] + ($aPalleteSettings[0][2] * Sin((3.1415 * $iStep / $aPalleteSettings[0][1]) - $aPalleteSettings[0][0]))) Local $iG = Int($aPalleteSettings[1][2] + ($aPalleteSettings[1][2] * Sin((3.1415 * $iStep / $aPalleteSettings[1][1]) - $aPalleteSettings[1][0]))) Local $iB = Int($aPalleteSettings[2][2] + ($aPalleteSettings[2][2] * Sin((3.1415 * $iStep / $aPalleteSettings[2][1]) - $aPalleteSettings[2][0]))) $aPallete[$iStep] = "0xFF" & Hex($iR, 2) & Hex($iG, 2) & Hex($iB, 2) Next Return _GUIPallete_Draw() EndFunc ;==>_GUIPallete_Update #EndRegion - Pallete Mixer GUI Functions #Region - Plasma Editor GUI Functions Func _GUIPlasmaEditor_Hide() GUISetState(@SW_HIDE, $aGUIPlasmaEditor[$hGUIPlasmaEditor]) EndFunc ;==>_GUIPlasmaEditor_Hide Func _GUIPlasmaEditor_PlasmaAddRem() EndFunc ;==>_GUIPlasmaEditor_PlasmaAddRem Func _GUIPlasmaEditor_PlasmaDisplay() Local $sSelection = GUICtrlRead($aGUIPlasmaEditor[$idCmbPlasmaDisplay]) If $sSelection = "All Combined" Then $iDisplayPlasma = 0 Else $iDisplayPlasma = _GUICtrlComboBox_GetCurSel($aGUIPlasmaEditor[$idCmbPlasmaSelector])+1 EndIf Return $iDisplayPlasma EndFunc ;==>_GUIPlasmaEditor_PlasmaDisplay Func _GUIPlasmaEditor_PlasmaSelect() Local $sSelection = GUICtrlRead($aGUIPlasmaEditor[$idCmbPlasmaSelector]) $iSelectPlasma = _GUICtrlComboBox_GetCurSel($aGUIPlasmaEditor[$idCmbPlasmaSelector]) _GUIPlasmaEditor_PlasmaDisplay() Return _GUIPlasmaEditor_PlasmaSettingsLoad($iSelectPlasma) EndFunc ;==>_GUIPlasmaEditor_PlasmaSelect Func _GUIPlasmaEditor_PlasmaSetPosition() EndFunc ;==>_GUIPlasmaEditor_PlasmaSetPosition Func _GUIPlasmaEditor_PlasmaSetRotation() EndFunc ;==>_GUIPlasmaEditor_PlasmaSetRotation Func _GUIPlasmaEditor_PlasmaSetShape() $aPlasmas[$iSelectPlasma][0] = _GUICtrlComboBox_GetCurSel($aGUIPlasmaEditor[$idCmbPlasmaShape]) EndFunc ;==>_GUIPlasmaEditor_PlasmaSetShape Func _GUIPlasmaEditor_PlasmaSetSpread() $aPlasmas[$iSelectPlasma][4] = _GUICtrlComboBox_GetCurSel($aGUIPlasmaEditor[$idCmbPlasmaSpread]) EndFunc ;==>_GUIPlasmaEditor_PlasmaSetSpread Func _GUIPlasmaEditor_PlasmaSettingsLoad(ByRef $iPlasma) GUICtrlSetData($aGUIPlasmaEditor[$idSliderPlasmaSpread],$aPlasmas[$iPlasma][1]/0.2) _GUICtrlComboBox_SetCurSel($aGUIPlasmaEditor[$idCmbPlasmaShape],$aPlasmas[$iPlasma][0]) If $aPlasmas[$iPlasma][4] Then _GUICtrlComboBox_SetCurSel($aGUIPlasmaEditor[$idCmbPlasmaSpread],1) Else _GUICtrlComboBox_SetCurSel($aGUIPlasmaEditor[$idCmbPlasmaSpread],0) EndIf Return 1 EndFunc ;==>_GUIPlasmaEditor_PlasmaSettingsLoad Func _GUIPlasmaEditor_Show() GUISetState(@SW_SHOW, $aGUIPlasmaEditor[$hGUIPlasmaEditor]) EndFunc ;==>_GUIPlasmaEditor_Show #EndRegion - Plasma Editor GUI Functions edit: Minor tweaks
    • timmalos
      By timmalos
      Hey all.
      I'm trying to know when my user clicks on a Rect drawn via GDI+. Everything is almost working except I have a strange behaviour in the "order" clicks are fired.
      I created a simplified code to help :
      #include <GDIPlus.au3> #include <GUIConstantsEx.au3> #include <WindowsConstants.au3> #include <StaticConstants.au3> #include <WinAPI.au3> #include <Array.au3> Opt("GUIOnEventMode", 1) ;0=disabled, 1=OnEvent mode enabled _GDIPlus_Startup() Global $hGUI, $hGraphics Global $iWidth = 1024, $iHeight = 762 createGUI() draw() While 1 Sleep(10) WEnd Func createGUI() $hGUI = GUICreate("Current CasparCG Output", $iWidth,$iHeight) GUISetOnEvent($GUI_EVENT_CLOSE, "SpecialEvents") GUISetBkColor(0x000000) GUISetState(@SW_SHOW) $hGraphics = _GDIPlus_GraphicsCreateFromHWND($hGUI) _GDIPlus_GraphicsSetSmoothingMode($hGraphics, $GDIP_SMOOTHINGMODE_HIGHQUALITY) ;sets the graphics object rendering quality (antialiasing) EndFunc ;==>Example Func draw() ;_WinAPI_draw($hGUI,"","",BitOR($RDW_ERASE,$RDW_INVALIDATE,$RDW_UPDATENOW)) _GDIPlus_GraphicsClear($hGraphics) $hFamily = _GDIPlus_FontFamilyCreate("Arial") $hFont = _GDIPlus_FontCreate($hFamily, 15, 1) $hPen = _GDIPlus_PenCreate(0xFFFEDCFF, 2) ;color format AARRGGBB (hex) $hFormat = _GDIPlus_StringFormatCreate() _GDIPlus_StringFormatSetAlign($hFormat, 1) _GDIPlus_StringFormatSetLineAlign($hFormat, 1) $hBrushString = _GDIPlus_BrushCreateSolid(0xFFFFFFFF) Local $hBrush = _GDIPlus_BrushCreateSolid(0xFFFF00FF) ;color format AARRGGBB (hex) For $i = 1 to 2 Local $x = 0.25 Local $y = 0.25 Local $w = 0.5 Local $h = 0.5 Local $title = "Layer "&$i If $x >= -1 And $x <= 1 Then $x *= $iWidth If $y >= -1 And $y <= 1 Then $y *= $iHeight If $w >= -1 And $w <= 1 Then $w *= $iWidth If $h >= -1 And $h <= 1 Then $h *= $iHeight $hItem = GUICtrlCreateLabel("", $x,$y,$w,$h) GUICtrlSetBkColor(-1, $GUI_BKCOLOR_TRANSPARENT) GUICtrlSetOnEvent($hItem,"_gui_layer_clicked") ConsoleWrite("Created label with handle="&$hItem&" $i= " & $i&@CRLF) _GDIPlus_GraphicsFillRect($hGraphics, $x, $y, $w, $h,$hBrush) _GDIPlus_GraphicsDrawRect($hGraphics, $x, $y, $w, $h,$hPen) $tLayout = _GDIPlus_RectFCreate($x, $y, $w, $h) $aInfo = _GDIPlus_GraphicsMeasureString($hGraphics, $title, $hFont, $tLayout, $hFormat) _GDIPlus_GraphicsDrawStringEx($hGraphics, $title, $hFont, $aInfo[0], $hFormat, $hBrushString) Next _GDIPlus_BrushDispose($hBrush) _GDIPlus_PenDispose($hPen) _GDIPlus_FontDispose($hFont) _GDIPlus_StringFormatDispose($hFormat) _GDIPlus_FontFamilyDispose($hFamily) _GDIPlus_BrushDispose($hBrushString) Return 1 EndFunc Func _gui_layer_clicked() ConsoleWrite("Clicked on " & @GUI_CtrlId&@CRLF) EndFunc Func SpecialEvents() Select Case @GUI_CtrlId = $GUI_EVENT_CLOSE ; Clean up resources _GDIPlus_GraphicsDispose($hGraphics) _GDIPlus_Shutdown() Exit EndSelect EndFunc ;==>SpecialEvents What happens there :
      We have two rectangles, with the one labelled "2" is front and, the one labelled "1" in background. However when we click, the fired label is the one created first (in the background) and not the second one (in the front).
      Is it normal ?
      If yes, is there any way to change this order ? If I create another label after a first one on the same coords, I would the second one to be fired instead of the first one (This is a simplified code I can't just invert the label order creation easily)
       
      Thanks for your help
       
    • anthonyjr2
      By anthonyjr2
      Hey everyone,
      Since I haven't yet created anything that isn't specific to my job, and haven't ever posted any examples, I figured I would share this little script I made a while ago for fun between projects.
      #include <GUIConstants.au3> #include <Misc.au3> HotKeySet("{F9}", "Start") HotKeySet("{ESC}", "Stop") Func Start() Local $hGUI = GUICreate("Transparent GUI", @DesktopWidth, @DesktopHeight, -1, -1, $WS_POPUP, $WS_EX_TOPMOST) Local $i,$j GUISetBkColor(0) WinSetTrans($hGUI, "", 50) GUISetState(@SW_SHOW, $hGUI) For $i=0 To 1040 Step 1 _Middle($hGUI, "", @DesktopWidth-$i, @DesktopHeight-$i) $winCoord = WinGetPos($hGUI) _MouseTrap($winCoord[0],$winCoord[1],($winCoord[0] + $winCoord[2])-5,($winCoord[1] + $winCoord[3])-5) Next For $j=0 to 840 Step 1 _Middle($hGUI, "", @DesktopWidth-$i-$j, @DesktopHeight-$i) $winCoord = WinGetPos($hGUI) _MouseTrap($winCoord[0],$winCoord[1],($winCoord[0] + $winCoord[2])-5,($winCoord[1] + $winCoord[3])-5) Next ToolTip("Your mouse has been trapped!", @DesktopWidth/2-80,@DesktopHeight/2+22) While 1 Sleep(10) WEnd EndFunc ;==> While 1 Switch GUIGetMsg() Case $GUI_EVENT_CLOSE ExitLoop EndSwitch WEnd Func _Middle($win, $txt, $width=-1, $height=-1) If $width >= 0 Or $height >= 0 Then Local $aWin = WinGetPos($win) If $width < 0 Then $width = $aWin[2] If $height < 0 Then $height = $aWin[3] WinMove($win, $txt, $aWin[0], $aWin[1], $width, $height) ; first winmove EndIf Local $size = WinGetClientSize($win, $txt) Local $y = (@DesktopHeight / 2) - ($size[1] / 2) Local $x = (@DesktopWidth / 2) - ($size[0] / 2) Return WinMove($win, $txt, $x, $y) ; second winmove EndFunc ;==>_Middle Func Stop() _MouseTrap() Exit EndFunc ;==>Stop It creates a transparent GUI that slowly shrinks, trapping your mouse inside! I created it after discovering the _MouseTrap() function in the helpfile and the idea floated into my head. It has no real purpose other than entertainment. I figured between all of the serious scripts we use here a little fun is always a nice break 
      F9 to start, ESC to exit at any time.
      If this is against the rules feel free to remove it, I didn't see any place this would fall under.
    • InunoTaishou
      By InunoTaishou
      Struggling a bit to get this GDI+ function converted to AutoIt.
      #include <GDIPlus.au3> _GDIPlus_Startup() Global $hImage = _GDIPlus_ImageLoadFromFile("F:\DCIM\Camera\20170515_111804.jpg") Global $tBufferSize = DllStructCreate("uint") Global $tProperties = DllStructCreate("uint") _GDIPlus_GetPropertySize($hImage, $tBufferSize, $tProperties) Global $tAllItems = DllStructCreate("struct;char[" & DllStructGetData($tBufferSize, 1) & "];endstruct") _GDIPlus_GetAllPropertyItems($hImage, $tBufferSize, $tProperties, $tPropertyItem) _GDIPlus_ImageDispose($hImage) _GDIPlus_Shutdown() Func _GDIPlus_GetAllPropertyItems(ByRef $hImage, Const $tTotalBufferSize, Const $tNumProperties, ByRef $tAllItems) If (Not IsDllStruct($tPropertyItem)) Then Return SetError(-1, 0, "") Local $aResult = DllCall($__g_hGDIPDll, "int", "GdipGetAllPropertyItems", "hwnd", $hImage, "unit", DllStructGetData($tTotalBufferSize, 1), "uint", DllStructGetData($tNumProperties, 1), "ptr", DllStructGetPtr($tAllItems)) If (@error) Then Return SetError(@error, @extended, ConsoleWrite("@Error = " & @error & @LF)) If ($aResult[0]) Then Return SetError($aResult[0], @extended, "") Return $aResult[0] EndFunc ;==>_GDIPlus_GetAllPropertyItems Func _GDIPlus_GetPropertySize(Const ByRef $hImage, ByRef $tTotalBufferSize, ByRef $tNumProperties) If (Not IsDllStruct($tTotalBufferSize)) Then Return SetError(-1, 0, "") If (Not IsDllStruct($tNumProperties)) Then Return SetError(-2, 0, "") Local $aResult = DllCall($__g_hGDIPDll, "uint", "GdipGetPropertySize", "hwnd", $hImage, "uint_ptr", DllStructGetPtr($tTotalBufferSize), "uint_ptr", DllStructGetPtr($tNumProperties)) If (@error) Then Return SetError(@error, @extended, "") If ($aResult[0]) Then Return SetError($aResult[0], 0, "") Return $aResult[0] EndFunc ;==>_GDIPlus_GetPropertySize Got the GetPropertySize function to work, gives me the correct buffer size and the property count, but I cannot figure out how to get the struct for the all items.
      Function on MSDN:
      https://msdn.microsoft.com/en-us/library/windows/desktop/ms535372(v=vs.85).aspx
      Struct needed:
      PropertyItem class:
      https://msdn.microsoft.com/en-us/library/windows/desktop/ms534493(v=vs.85).aspx
      Found other topics about this function in other languages where they used a blank string as the buffer, so I tried using a char array, which doesn't work. Just cannot figure out how to create the struct buffer to hold the data.