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an exemple to exit your script


cramaboule
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I am sure, I am not the first one who thought about it, but it is nice. I like it very much !

#include <GUIConstants.au3>

GUICreate("mygui",300,200,-1,-1)
GUISetState ()
GUICtrlCreateButton ("OK", 50,50,40,25)
While 1
    $msg = GUIGetMsg()
    
    If $msg = $GUI_EVENT_CLOSE Then ExitLoop
Wend

For $i = 250 To 0 Step -10
    WinSetTrans ( "mygui", "", $i )
    Sleep(50)
Next

Easy and nice !

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I am sure, I am not the first one who thought about it, but it is nice. I like it very much !

#include <GUIConstants.au3>

GUICreate("mygui",300,200,-1,-1)
GUISetState ()
GUICtrlCreateButton ("OK", 50,50,40,25)
While 1
    $msg = GUIGetMsg()
    
    If $msg = $GUI_EVENT_CLOSE Then ExitLoop
Wend

For $i = 250 To 0 Step -10
    WinSetTrans ( "mygui", "", $i )
    Sleep(50)
Next

Easy and nice !

That's good.

If you use that with a modification of ResNullius' script for closing a window you get this

#include <GUIConstants.au3>
#include <GuiConstants.au3>
Global $GuiX, $GuiY, $GuiW, $GuiH
$gui = GUICreate("My Gui")
$rollup = GUICtrlCreateButton("RollItUp", 50, 200, 100, 20);
GUISetState()

While 1
  $Msg = GUIGetMsg()
  Switch $Msg
    Case $GUI_EVENT_CLOSE
      Exit
    Case $rollup
      _RollUpGui($gui, 10)
      ExitLoop
  EndSwitch
WEnd
Func _RollUpGui($hWnd, $step, $delay = "default")
  Local $GuiClientH, $MinH
  $GuiClientSize = WinGetClientSize($hWnd)
  $GuiClientH = $GuiClientSize[1]
  _GuiGetPos($hWnd)
  $MinH = $GuiH - $GuiClientH
  While $GuiW > 200;$GuiPos[3]
    _GuiGetPos($hWnd)
    If $GuiH > ($MinH) Then
      $GuiH -= $step
      $GuiY += $step / 2
    Else
      $GuiH = $GuiH
      $GuiY = $GuiY
      $GuiW -= $step
      $GuiX += $step / 2
    EndIf
    WinMove($gui, "", $GuiX, $GuiY, $GuiW, $GuiH)
    If $delay = "default" Then $delay = ($step * 2) + ($step / 2)
    Sleep($delay)
  WEnd
 ;GUIDelete($gui)
 ;Exit
EndFunc  ;==>_RollUpGui
Func _GuiGetPos($hWnd)
  $GuiPos = WinGetPos($hWnd)
  $GuiX = $GuiPos[0]
  $GuiY = $GuiPos[1]
  $GuiW = $GuiPos[2]
  $GuiH = $GuiPos[3]
EndFunc  ;==>_GuiGetPos


For $i = 250 To 0 Step -10
    WinSetTrans ( $gui, "", $i )
    Sleep(50)
Next
Serial port communications UDF Includes functions for binary transmission and reception.printing UDF Useful for graphs, forms, labels, reports etc.Add User Call Tips to SciTE for functions in UDFs not included with AutoIt and for your own scripts.Functions with parameters in OnEvent mode and for Hot Keys One function replaces GuiSetOnEvent, GuiCtrlSetOnEvent and HotKeySet.UDF IsConnected2 for notification of status of connected state of many urls or IPs, without slowing the script.
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That's good.

If you use that with a modification of ResNullius' script for closing a window you get this...

Cool as well !!! :)
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That's good.

If you use that with a modification of ResNullius' script ...

@martin, you're really going to force me into making some sort of proper UDF out of this, aren't you :)

In the meantime, here's a modification that incorporates stepping transparency throughout the entire rollup:

#include <GuiConstants.au3>
Global $GuiX, $GuiY, $GuiW, $GuiH
$gui = GUICreate("My Gui")
$rollup = GUICtrlCreateButton("RollItUp", 50, 200, 100, 20);
GUISetState()

While 1
    $Msg = GUIGetMsg()
    Switch $Msg
        Case $GUI_EVENT_CLOSE
            Exit
        Case $rollup
            _RollUpGui($gui, 10)
    EndSwitch
WEnd


Func _RollUpGui($hWnd, $step, $delay = "default")
    Local $GuiClientH, $MinH, $TransStep, $TransCount = 0, $GuiTrans = 255
    $GuiClientSize = WinGetClientSize($hWnd)
    $GuiClientH = $GuiClientSize[1]
    _GuiGetPos($hWnd)
    $TransStep = (125 / $step) / 3
    $MinH = $GuiH - $GuiClientH
    While $GuiW > 0;$GuiPos[3]
        _GuiGetPos($hWnd)
        $TransCount += 1
        If $GuiH > ($MinH) Then
            $GuiH -= $step
            $GuiY += $step / 2
        Else
            $GuiH = $GuiH
            $GuiY = $GuiY
            $GuiW -= $step
            $GuiX += $step / 2
            
        EndIf
        If $TransCount >= $TransStep Then
            $GuiTrans -= 10
            $TransCount = 0
        EndIf
        WinSetTrans($hWnd, "", $GuiTrans)
        WinMove($hWnd, "", $GuiX, $GuiY, $GuiW, $GuiH)
        If $delay = "default" Then $delay = ($step * 2) + ($step / 2)
        Sleep($delay)
    WEnd
    GUIDelete($hWnd)
    Exit
EndFunc   ;==>_RollUpGui


Func _GuiGetPos($hWnd)
    $GuiPos = WinGetPos($hWnd)
    $GuiX = $GuiPos[0]
    $GuiY = $GuiPos[1]
    $GuiW = $GuiPos[2]
    $GuiH = $GuiPos[3]
EndFunc   ;==>_GuiGetPos

Note: I changed some "$gui" references in the function to "$hWnd" since thats the way the function is called; problem was also in my original source.

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@martin, you're really going to force me into making some sort of proper UDF out of this, aren't you :)

In the meantime, here's a modification that incorporates stepping transparency throughout the entire rollup:

#include <GuiConstants.au3>
Global $GuiX, $GuiY, $GuiW, $GuiH
$gui = GUICreate("My Gui")
$rollup = GUICtrlCreateButton("RollItUp", 50, 200, 100, 20);
GUISetState()

While 1
    $Msg = GUIGetMsg()
    Switch $Msg
        Case $GUI_EVENT_CLOSE
            Exit
        Case $rollup
            _RollUpGui($gui, 10)
    EndSwitch
WEnd
Func _RollUpGui($hWnd, $step, $delay = "default")
    Local $GuiClientH, $MinH, $TransStep, $TransCount = 0, $GuiTrans = 255
    $GuiClientSize = WinGetClientSize($hWnd)
    $GuiClientH = $GuiClientSize[1]
    _GuiGetPos($hWnd)
    $TransStep = (125 / $step) / 3
    $MinH = $GuiH - $GuiClientH
    While $GuiW > 0;$GuiPos[3]
        _GuiGetPos($hWnd)
        $TransCount += 1
        If $GuiH > ($MinH) Then
            $GuiH -= $step
            $GuiY += $step / 2
        Else
            $GuiH = $GuiH
            $GuiY = $GuiY
            $GuiW -= $step
            $GuiX += $step / 2
            
        EndIf
        If $TransCount >= $TransStep Then
            $GuiTrans -= 10
            $TransCount = 0
        EndIf
        WinSetTrans($hWnd, "", $GuiTrans)
        WinMove($hWnd, "", $GuiX, $GuiY, $GuiW, $GuiH)
        If $delay = "default" Then $delay = ($step * 2) + ($step / 2)
        Sleep($delay)
    WEnd
    GUIDelete($hWnd)
    Exit
EndFunc   ;==>_RollUpGui
Func _GuiGetPos($hWnd)
    $GuiPos = WinGetPos($hWnd)
    $GuiX = $GuiPos[0]
    $GuiY = $GuiPos[1]
    $GuiW = $GuiPos[2]
    $GuiH = $GuiPos[3]
EndFunc   ;==>_GuiGetPos

Note: I changed some "$gui" references in the function to "$hWnd" since thats the way the function is called; problem was also in my original source.

Doesn't work very well on my old laptop PC- lots of flickering and the size change is not at all smooth. On my newer but not fast desktop PC it's even worse. For me it's best to keep the resizing and transparency separate.

Serial port communications UDF Includes functions for binary transmission and reception.printing UDF Useful for graphs, forms, labels, reports etc.Add User Call Tips to SciTE for functions in UDFs not included with AutoIt and for your own scripts.Functions with parameters in OnEvent mode and for Hot Keys One function replaces GuiSetOnEvent, GuiCtrlSetOnEvent and HotKeySet.UDF IsConnected2 for notification of status of connected state of many urls or IPs, without slowing the script.
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Doesn't work very well on my old laptop PC- lots of flickering and the size change is not at all smooth. On my newer but not fast desktop PC it's even worse. For me it's best to keep the resizing and transparency separate.

Even with the transparency alone I have some flickering as well !!!

It is quite impressive what ideas of people can do when put toghether...

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Doesn't work very well on my old laptop PC- lots of flickering and the size change is not at all smooth. On my newer but not fast desktop PC it's even worse. For me it's best to keep the resizing and transparency separate.

Well, that sounds like a bit of a challenge :)

I'm sure it can be done smoothly, just have to figure it out.

However, I am leaving for a 3 or 4 day trip, sans computer or web access, so I'll have to have a go at it when I get back.

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Same here (regarding flickering and such). It looks choppy (assuming I'm using choppy correctly) and the fading doesn't even occur until its almost gone.

I, admiring after ResNullius' code again, wrote an example of it with fade out. It's not pretty, and I do get *one* initial flicker, which I don't even undersand...

...but if anyone would like to see it, let me know. It's hard coded (I know, horrible), and probably sloppy to boot.

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@martin, you're really going to force me into making some sort of proper UDF out of this, aren't you :)

In the meantime, here's a modification that incorporates stepping transparency throughout the entire rollup:

#include <GuiConstants.au3>
Global $GuiX, $GuiY, $GuiW, $GuiH
$gui = GUICreate("My Gui")
$rollup = GUICtrlCreateButton("RollItUp", 50, 200, 100, 20);
GUISetState()

While 1
    $Msg = GUIGetMsg()
    Switch $Msg
        Case $GUI_EVENT_CLOSE
            Exit
        Case $rollup
            _RollUpGui($gui, 10)
    EndSwitch
WEnd
Func _RollUpGui($hWnd, $step, $delay = "default")
    Local $GuiClientH, $MinH, $TransStep, $TransCount = 0, $GuiTrans = 255
    $GuiClientSize = WinGetClientSize($hWnd)
    $GuiClientH = $GuiClientSize[1]
    _GuiGetPos($hWnd)
    $TransStep = (125 / $step) / 3
    $MinH = $GuiH - $GuiClientH
    While $GuiW > 0;$GuiPos[3]
        _GuiGetPos($hWnd)
        $TransCount += 1
        If $GuiH > ($MinH) Then
            $GuiH -= $step
            $GuiY += $step / 2
        Else
            $GuiH = $GuiH
            $GuiY = $GuiY
            $GuiW -= $step
            $GuiX += $step / 2
            
        EndIf
        If $TransCount >= $TransStep Then
            $GuiTrans -= 10
            $TransCount = 0
        EndIf
        WinSetTrans($hWnd, "", $GuiTrans)
        WinMove($hWnd, "", $GuiX, $GuiY, $GuiW, $GuiH)
        If $delay = "default" Then $delay = ($step * 2) + ($step / 2)
        Sleep($delay)
    WEnd
    GUIDelete($hWnd)
    Exit
EndFunc   ;==>_RollUpGui
Func _GuiGetPos($hWnd)
    $GuiPos = WinGetPos($hWnd)
    $GuiX = $GuiPos[0]
    $GuiY = $GuiPos[1]
    $GuiW = $GuiPos[2]
    $GuiH = $GuiPos[3]
EndFunc   ;==>_GuiGetPos

Note: I changed some "$gui" references in the function to "$hWnd" since thats the way the function is called; problem was also in my original source.

Thats cool... It didn't flicker on my pc. Thats just cause nothing else was running yet. I guess...
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I don't follow. How would one do that, except for not having a transparency effect whilst resizing?

Precisely, see post #2.

Serial port communications UDF Includes functions for binary transmission and reception.printing UDF Useful for graphs, forms, labels, reports etc.Add User Call Tips to SciTE for functions in UDFs not included with AutoIt and for your own scripts.Functions with parameters in OnEvent mode and for Hot Keys One function replaces GuiSetOnEvent, GuiCtrlSetOnEvent and HotKeySet.UDF IsConnected2 for notification of status of connected state of many urls or IPs, without slowing the script.
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i diffrent way to do the same as ResNullius did.. i hope this isnt flickering

#include <GuiConstants.au3>
Global $GuiX, $GuiY, $GuiW, $GuiH
$gui = GUICreate("My Gui")
$rollup = GUICtrlCreateButton("RollItUp", 50, 200, 100, 20);
GUISetState()

While 1
  $Msg = GUIGetMsg()
  Switch $Msg
    Case $GUI_EVENT_CLOSE
      Exit
    Case $rollup
      _RollUpGui($gui, 10)
      ExitLoop
  EndSwitch
WEnd

Func _RollUpGui($hWnd, $step, $delay = "default")
  Local $GuiClientH, $MinH
  Local $trans = 250
  $GuiClientSize = WinGetClientSize($hWnd)
  $GuiClientH = $GuiClientSize[1]
  _GuiGetPos($hWnd)
  $MinH = $GuiH - $GuiClientH
  While $GuiW > 50;$GuiPos[3]
    _GuiGetPos($hWnd)
    If $GuiH > ($MinH) Then
      $GuiH -= $step
      $GuiY += $step / 2
    Else
      $GuiH = $GuiH
      $GuiY = $GuiY
      $GuiW -= $step
      $GuiX += $step / 2
    EndIf
    WinMove($gui, "", $GuiX, $GuiY, $GuiW, $GuiH)
    If $delay = "default" Then $delay = ($step * 2) + ($step / 2)
    Sleep($delay)
    
    ;Trans section
    WinSetTrans ( $gui, "",  $trans)
    if $trans > $step then 
        $trans -= $step/2
    else
    WinSetTrans ( $gui, "",  0)
    endif
  WEnd
;GUIDelete($gui)
;Exit
EndFunc  ;==>_RollUpGui
Func _GuiGetPos($hWnd)
  $GuiPos = WinGetPos($hWnd)
  $GuiX = $GuiPos[0]
  $GuiY = $GuiPos[1]
  $GuiW = $GuiPos[2]
  $GuiH = $GuiPos[3]
EndFunc  ;==>_GuiGetPos

edit: oops posted wrong code..

Edited by Rizzet
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Doesn't work very well on my old laptop PC- lots of flickering and the size change is not at all smooth. On my newer but not fast desktop PC it's even worse. For me it's best to keep the resizing and transparency separate.

OK, I'm back from my little trip and have been tinkering with this a bit.

I've cleaned up the code, changed some of the logic, and made the roll-up callable with or without 2 different transparency effects.

Run the demo to see.

I know there is probably a much simpler way of dealing with the whole logic of interspersing the transparency with the rollup, but I'm so far down this road that I can't see anything else right now.

I've tested with different GUI styles and sizes but, as always, feedback appreciated on results, flicker, etc on different systems. Thanks

@martin,

Should now work OK with $WS_SIZEBOX and other styles

@cramaboule,

Sorry for hijacking your thread, but it's really martin's fault for combining the two ideas in the first place :)

DEMO:

#include <GuiConstants.au3>
#include "_RollUpGui.au3"

For $i = 0 To 2
    Switch $i
        Case 0
            $GuiTitle = "No Transparency"
        Case 1
            $GuiTitle = "Transparency on Width Only"
        Case 2
            $GuiTitle = "Transparency on Height & Width Both"
    EndSwitch
    $gui = GUICreate($GuiTitle, 400, 450, -1, -1);,$WS_Sizebox)
    $rollup = GUICtrlCreateButton("Roll It Up", 50, 200, 100, 20);
    GUISetState()

    While 1
        $Msg = GUIGetMsg()
        Switch $Msg
            Case $GUI_EVENT_CLOSE
                Exit
            Case $rollup
                _RollUpGui ($gui, 5, Default, $i) ; use a value between 4 & 9 for best result
                ExitLoop
        EndSwitch
    WEnd
    GUIDelete($gui)
    Sleep(750)
Next
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Hello.. Windows XP SP2 Works Great! No flickering,,, Although when it rolls up and disapears it opens right back up till manually closed. Is this intended? :)

If you're talking about the demo it iterates through three instances as indicated by the Gui title(s):

1) "No Transparency"

2) "Transparency on Width Only"

3) "Transparency on Height & Width Both"

So just click the "Roll it up" button when the Gui reappears to see the next iteration.

If that's not what you mean, can you explain or provide an example? Thanks.

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