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lordicast

Multiple WinMove

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#1 ·  Posted (edited)

Is it posible to to use WinMove to move multiple windows at the same time with no lag? Currently one slides but when the second one moves the first one pauses until the second one is set.

I will make a example script if needed but this is a hypothetical question. :)

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Edited by lordicast

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lordicast,

Do you mean like this?

; Credit to MikeOsdx and GaryFrost for original code snippet

#include <GuiConstantsEx.au3>
#include <WindowsConstants.au3>

$hGUI1 = GUICreate ("Test1", 150, 100, -1, -1)
$hButton1 = GUICtrlCreateButton("Move Me!", 10, 10, 80, 30)
GUISetState()

; Get position of GUI1 and set GUI2 coords
$aPos1  = WinGetPos($hGUI1)
$iX1 = $aPos1[0]
$iY1 = $aPos1[1]
$iX2 = $iX1 + 156
$iY2 = $iY1

$hGUI2 = GUICreate ("Test2", 150, 100, $iX2, $iY2)
$hButton2 = GUICtrlCreateButton("Move Me!", 10, 10, 80, 30)
GUISetState()

;Register move event
GUIRegisterMsg($WM_MOVE, "MY_WM_MOVE")

; Set dock flag
$Dock = 2

While 1

    Switch GUIGetMsg()
        Case $GUI_EVENT_CLOSE
            Exit
        Case $hButton1
            $iX = Random(10, @DesktopWidth - 160, 1)
            $iY = Random(10, @DesktopHeight - 150, 1)
            WinMove($hGUI1, "", $iX, $iY, Default, Default, 10)
        Case $hButton2
            $iX = Random(10, @DesktopWidth - 310, 1)
            $iY = Random(10, @DesktopHeight - 150, 1)
            WinMove($hGUI2, "", $iX, $iY, Default, Default, 10)
    EndSwitch

WEnd

Func MY_WM_MOVE($hWnd, $iMsg, $wParam, $lParam)
    #forceref $hWnd, $iMsg, $wParam, $lParam
    If ($hWnd = $hGUI1) Or ($hWnd = $hGUI2) Then
        _SynchroGUIs($hGUI1, $hGUI2, $Dock, $iX1, $iX2, $iY1, $iY2)
    EndIf
    Return $GUI_RUNDEFMSG
EndFunc  ;==>MY_WM_MOVE

Func _SynchroGUIs(ByRef $GUI1, ByRef $GUI2, ByRef $Dock, ByRef $iX1, ByRef $iX2, ByRef $iY1, ByRef $iY2)

    Local $aPos1 = WinGetPos($GUI1)
    Local $aPos2 = WinGetPos($GUI2)

    If (($aPos1[0] <> $iX1 Or $aPos1[1] <> $iY1) And BitAND(WinGetState($GUI1), 2) Or $Dock = 2) Then
        $iX1 = $aPos1[0]
        $iY1 = $aPos1[1]
        $iX2 = $aPos1[2] + $iX1
        $iY2 = $iY1
        WinMove($GUI2, "", $iX2, $iY2);, $aPos2[2], $aPos1[3])
        $Dock = 1
    ElseIf (($aPos2[0] <> $iX2 Or $aPos2[1] <> $iY2) And BitAND(WinGetState($GUI2), 2)) Then
        $iX2 = $aPos2[0]
        $iY2 = $aPos2[1]
        $iX1 = $aPos2[0] - $aPos1[2]
        $iY1 = $iY2
        WinMove($GUI1, "", $iX1, $iY1);, $aPos1[2], $aPos2[3])
    ElseIf ($aPos1[0] <> $iX1 Or $aPos1[1] <> $iY1) And BitAND(WinGetState($GUI1), 16) Then
        WinSetState($GUI2, "", @SW_MINIMIZE)
    ElseIf ($aPos2[0] <> $iX2 Or $aPos2[1] <> $iY2) And BitAND(WinGetState($GUI2), 16) Then
        WinSetState($GUI1, "", @SW_MINIMIZE)
    ElseIf ($aPos1[0] <> $iX1 Or $aPos1[1] <> $iY1) And BitAND(WinGetState($GUI1), 2) Then
        WinSetState($GUI2, "", @SW_RESTORE)
    ElseIf ($aPos2[0] <> $iX2 Or $aPos2[1] <> $iY2) And BitAND(WinGetState($GUI2), 2) Then
        WinSetState($GUI1, "", @SW_RESTORE)

    EndIf
EndFunc  ;==>_SynchroGUIs

M23


Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind._______My UDFs:

Spoiler

ArrayMultiColSort ---- Sort arrays on multiple columns
ChooseFileFolder ---- Single and multiple selections from specified path treeview listing
Date_Time_Convert -- Easily convert date/time formats, including the language used
ExtMsgBox --------- A highly customisable replacement for MsgBox
GUIExtender -------- Extend and retract multiple sections within a GUI
GUIFrame ---------- Subdivide GUIs into many adjustable frames
GUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView items
GUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeView
Marquee ----------- Scrolling tickertape GUIs
NoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxes
Notify ------------- Small notifications on the edge of the display
Scrollbars ----------Automatically sized scrollbars with a single command
StringSize ---------- Automatically size controls to fit text
Toast -------------- Small GUIs which pop out of the notification area

 

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#3 ·  Posted (edited)

Kind of here's the issue. I want window 2 constantly sliding left and right in the while loop but when i hit UP for window 1 the HotKey pauses the second window when it shouldnt. :)

#include <GUIConstantsEx.au3>
#include <WindowsConstants.au3>

HotKeySet('{Esc}', 'End')
HotKeySet('{up}','SLideUP')

$Win1 = GUICreate('Win1', 200, 200, @DesktopWidth / 2, @DesktopHeight / 2)
GUISetState(@SW_SHOW)
$Win2 = GUICreate('Win2', 200, 200, @DesktopWidth / 2, @DesktopHeight / 2)
GUISetState(@SW_SHOW)

While 1
    SlideLEFT()
    $Mx = GUIGetMsg()
    Switch $Mx
        Case $GUI_EVENT_CLOSE
            Exit
    EndSwitch
WEnd

Func SlideLEFT()
    $W2pos = WinGetPos($Win2)
    $x = $W2pos[0]
    $y = $W2pos[1]
    For $i = 0 To -300 Step -1
        WinMove($Win2, '', $x + $i, $y)
        Sleep(10)
    Next
    For $i = -300 To 0 Step 1
        WinMove($Win2, '', $x + $i, $y)
        Sleep(10)
    Next
EndFunc   ;==>SlideLEFT

Func SlideUP()
    $Wpos = WinGetPos($Win1)
    $x = $Wpos[0]
    $y = $Wpos[1]
    For $i = 0 To -300 Step -1
        WinMove($Win1, '', $x, $y + $i)
        Sleep(10)
    Next
    For $i = -300 To 0 Step 1
        WinMove($Win1, '', $x, $y + $i)
        Sleep(10)
    Next
EndFunc   ;==>SlideUP

Func End()
    Exit
EndFunc   ;==>End
Edited by lordicast

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lordicast,

That is not what you asked at first. But because the first example was easy, here is another which is more like you say you want now: ;)

#include <GUIConstantsEx.au3>
#include <WindowsConstants.au3>

HotKeySet('{Esc}', 'End')
HotKeySet('{up}','StartUP')

Global $iX_1 = @DesktopWidth / 2, $iY_1 = @DesktopHeight / 2, $sDir_1 = "up"
Global $iX_2 = @DesktopWidth / 2, $iY_2 = @DesktopHeight / 2, $sDir_2 = "left"
Global $fUp = False

$Win1 = GUICreate('Win1', 200, 200, @DesktopWidth / 2, @DesktopHeight / 2)
GUISetState(@SW_SHOW)
$Win2 = GUICreate('Win2', 200, 200, @DesktopWidth / 2, @DesktopHeight / 2)
GUISetState(@SW_SHOW)

While 1

    SlideLEFT()
    Sleep(10)
    If $fUp Then
        SlideUP()
        Sleep(10)
    Else
        Sleep(20)
    EndIf

    $Mx = GUIGetMsg()
    Switch $Mx
        Case $GUI_EVENT_CLOSE
            Exit
    EndSwitch
WEnd

Func SlideLEFT()
    If $sDir_2 = "left" Then
        $iX_2 -= 1
        If $iX_2 < 100 Then $sDir_2 = "right"
    Else
        $iX_2 += 1
        If $iX_2 > @DesktopWidth - 300 Then $sDir_2 = "left"
    EndIf
    WinMove($Win2, "", $iX_2, $iY_2)
EndFunc   ;==>SlideLEFT

Func SlideUP()
    If $sDir_1 = "up" Then
        $iY_1 -= 1
        If $iY_1 < 100 Then $sDir_1 = "down"
    Else
        $iY_1 += 1
        If $iY_1 > @DesktopHeight - 300 Then $sDir_1 = "up"
    EndIf
    WinMove($Win1, "", $iX_1, $iY_1)
EndFunc   ;==>SlideUP

Func StartUP()
    $fUp = True
EndFunc

Func End()
    Exit
EndFunc   ;==>End

You will need to play with the Sleep timings to get the movement you want - but remember that anything less than Sleep(10) is still Sleep(10)! :) There is a Monoceres script in Examples somewhere which lets you set smaller times - and explains why Sleep(10) is a low as you can go.

Incidentally, this is a perfect example of where Static variables would be of use - the window coords could stay within the functions and be retained between each call. Just move these lines into the relevant functions and change the Global to Static - and then run with Beta 3.3.1.4 or 3.3.1.5. B)

Global $iX_1 = @DesktopWidth / 2, $iY_1 = @DesktopHeight / 2, $sDir_1 = "up"       ; Move to SlideUP()
Global $iX_2 = @DesktopWidth / 2, $iY_2 = @DesktopHeight / 2, $sDir_2 = "left"     ; Move to SlideLEFT()

M23


Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind._______My UDFs:

Spoiler

ArrayMultiColSort ---- Sort arrays on multiple columns
ChooseFileFolder ---- Single and multiple selections from specified path treeview listing
Date_Time_Convert -- Easily convert date/time formats, including the language used
ExtMsgBox --------- A highly customisable replacement for MsgBox
GUIExtender -------- Extend and retract multiple sections within a GUI
GUIFrame ---------- Subdivide GUIs into many adjustable frames
GUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView items
GUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeView
Marquee ----------- Scrolling tickertape GUIs
NoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxes
Notify ------------- Small notifications on the edge of the display
Scrollbars ----------Automatically sized scrollbars with a single command
StringSize ---------- Automatically size controls to fit text
Toast -------------- Small GUIs which pop out of the notification area

 

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Hi,

...2 moving windows, win1 moves only if UP-Arrow is pressed, win 2 moves all the time

#include <Misc.au3>

#include <GUIConstantsEx.au3>

HotKeySet('{Esc}', 'End')
HotKeySet('{up}', 'SLideUP')

Global $moveright = 1, $moveup = 1
$dll = DllOpen("user32.dll")

$Win1 = GUICreate('Win1', 200, 200, @DesktopWidth / 2, @DesktopHeight / 2)
GUISetState(@SW_SHOW)
$Win2 = GUICreate('Win2', 200, 200, @DesktopWidth / 2, @DesktopHeight / 2)
GUISetState(@SW_SHOW)

While 1

    SlideLEFT()

    If _IsPressed("26", $dll) Then SlideUP()
    $Mx = GUIGetMsg()
    Switch $Mx
        Case $GUI_EVENT_CLOSE
            Exit

    EndSwitch

WEnd

Func SlideLEFT()
    $W2pos = WinGetPos($Win2)
    $x = $W2pos[0]
    $y = $W2pos[1]
    If $moveright = 1 And $x > 600 Then $moveright = -1
    If $moveright = -1 And $x < 300 Then $moveright = 1
    WinMove($Win2, '', $x + $moveright, $y)
    Sleep(10)
EndFunc   ;==>SlideLEFT

Func SlideUP()
    $Wpos = WinGetPos($Win1)
    $x = $Wpos[0]
    $y = $Wpos[1]
    If $moveup = 1 And $y > 600 Then $moveup = -1
    If $moveup = -1 And $y < 300 Then $moveup = 1
    WinMove($Win1, '', $x, $y + $moveup)
    Sleep(10)
EndFunc   ;==>SlideUP

Func End()
    Exit
EndFunc   ;==>End

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Thanks to all!

@Volly no they need to be free moving

@Melba Thanks never looked at it that way!

@Andy thanks but Melba pretty much got it on the head.

@ME whew headache gone!

Ok so I multi task horriblly which explains why I explain things so horribly if that make since?!?

What im going for and what im building is full action deskmate ninja warrior battle. they will have fights on my desktop while im working! ;)

they work fine together problem is when 1 character throws a ninja star at the other he can't jump over it!

IE; Win1 = Character Win2 = Ninja star coming at him

So the problem was that if he tried to jump over it it would pause and wait for him to come down and nail him! :)

Thanks to all I hope to post it when done!


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