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ZoltanE

AutoIt window on top only if Photoshop is active?

20 posts in this topic

Hello,

I'd like to make a custom toolbar for Photoshop.

I had the "click on a button to send a shortcut to PS" part covered,

but I have difficulties with the toolbar windows.

What I'd like to have is my toolbar "AlwaysOnTop" if PS is active,

but not if PS is not active. (So the toolbar won't be visible on top

of other apps.)

This is where I'm at:

#include <GUIConstantsEx.au3>
#include <WindowsConstants.au3>

Opt("WinTitleMatchMode", 2) ;Looks for partial matches in window titles.

GUICreate("My Photoshop toolbar", 200, 100, -1, -1, BitOR($WS_OVERLAPPEDWINDOW, $WS_CLIPSIBLINGS), $WS_EX_TOOLWINDOW)
$okbutton = GUICtrlCreateButton("OK", 70, 50, 60)
GUISetState(@SW_SHOW)

$AlreadyOnTop = false

While 1
    $msg = GUIGetMsg()

    ;If Photoshop is active and not always on top...
    If WinActive("Adobe Photoshop CS") <> 0  AND Not($AlreadyOnTop) then
        GUISetStyle(-1, $WS_EX_TOOLWINDOW + $WS_EX_TOPMOST)
        $AlreadyOnTop = True
        GUICtrlSetData($okbutton,"OnTop!")
    EndIf
    ;If neither Photoshop or our toolbar is active...
    If WinActive("Adobe Photoshop CS") = 0 AND WinActive("My Photoshop toolbar") = 0 then
        GUISetStyle(-1, $WS_EX_TOOLWINDOW)
        $AlreadyOnTop = False
        GUICtrlSetData($okbutton,"NOT OnTop.")
    EndIf
    
    Select
    Case $msg = $okbutton
        WinActivate("Adobe Photoshop CS")
        ;Sleep(10)
        WinWaitActive("Adobe Photoshop CS")
        Send("^!+{F1}")
    Case $msg = $GUI_EVENT_CLOSE
        ExitLoop
    EndSelect
WEnd

The button's label changes as expected but the toolbar

isn't on top of PS for some reason.

Also, the set style makes the button flicker, so I was

wondering if there is a better way to check active windows.

I'd appreciate any help. :D

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ZoltanE,

This is the function I use to keep a toolbar on another app synchronised with the app:

Func _Toolbar_State()

    ; If Application minimised, then hide toolbar and do nothing
    If BitAND(WinGetState($hApplication_Wnd), 16) = 16 Then
        GUISetState(@SW_HIDE, $hToolBar)
        $fToolBar_Vis = False
        ; If Application not minimised
    Else
        ; Hide ToolBar when Application not active
        If BitAND(WinGetState($hApplication_Wnd), 8) <> 8 And $fToolBar_Vis = True Then
            GUISetState(@SW_HIDE, $hToolBar)
            $fToolBar_Vis = False
        ElseIf BitAND(WinGetState($hApplication_Wnd), 8) = 8 And $fToolBar_Vis = False Then
            GUISetState(@SW_SHOW, $hToolBar)
            WinActivate($hApplication_Wnd)
            $fToolBar_Vis = True
        EndIf
        ; If visible check toolbar position
        If $fToolBar_Vis = True Then _Toolbar_Follow()
    EndIf

EndFunc   ;==>_Toolbar_State

If anything is not clear, please ask. :D

M23


Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind._______My UDFs:

Spoiler

ArrayMultiColSort ---- Sort arrays on multiple columns
ChooseFileFolder ---- Single and multiple selections from specified path treeview listing
Date_Time_Convert -- Easily convert date/time formats, including the language used
ExtMsgBox --------- A highly customisable replacement for MsgBox
GUIExtender -------- Extend and retract multiple sections within a GUI
GUIFrame ---------- Subdivide GUIs into many adjustable frames
GUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView items
GUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeView
Marquee ----------- Scrolling tickertape GUIs
NoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxes
Notify ------------- Small notifications on the edge of the display
Scrollbars ----------Automatically sized scrollbars with a single command
StringSize ---------- Automatically size controls to fit text
Toast -------------- Small GUIs which pop out of the notification area

 

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Wow, thanks!

But I'm not sure how to use it... :D

I assume $hApplication_Wnd is a var storing the ID (?) of the

app I'm interested in. How can I get that?

$hToolBar is the window I created, right?

What does the _Toolbar_Follow() function do?

Where should I place this function in my main loop (which

checks the control events)?

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ZoltanE,

Take a look at this:

#include <GUIConstants.au3>
#include <WindowsConstants.au3>

Opt("WinTitleMatchMode", 2)

Global $iLast_X, $iLast_Y, $fToolBar_Vis = True

Global $sMain_Title = "Notepad"
If Not WinExists($sMain_Title) Then
    Run("Notepad.exe")
    WinWait($sMain_Title)
EndIf
Global $hApplication_Wnd = WinGetHandle($sMain_Title)
Global $iApplication_PID = WinGetProcess($sMain_Title)

ConsoleWrite($hApplication_Wnd & @CRLF)

Global $hToolBar = GUICreate("ToolBar", 100, 30, 10, 10, $WS_POPUP, BitOR($WS_EX_TOOLWINDOW, $WS_EX_TOPMOST))
Global $hLabel = GUICtrlCreateLabel("", 0, 0, 100, 30)
GUICtrlSetBkColor(-1, 0xFF0000)
GUISetState()

_Toolbar_Follow()

While 1

    ; Check Application is running
    If Not ProcessExists($iApplication_PID) Then Exit

    ; Hide/show toolbar as required
    _Toolbar_State()

    Local $iMsg = GUIGetMsg()
    Switch $iMsg
        Case $hLabel
            ; Deal with the event
            MsgBox(0, "ToolBar", "Toolbar clicked")
            ; Reset Application window focus
            WinActivate($hApplication_Wnd)
    EndSwitch

WEnd

Func _Toolbar_Follow()

    Local $aApplication_Pos = WinGetPos($hApplication_Wnd)
    If $aApplication_Pos[0] <> $iLast_X Or $aApplication_Pos[1] <> $iLast_Y Then
        $iLast_X = $aApplication_Pos[0]
        $iLast_Y = $aApplication_Pos[1]
        WinMove($hToolBar, '', $aApplication_Pos[0] + 360, $aApplication_Pos[1] + 5)
    EndIf

EndFunc   ;==>_Toolbar_Follow

Func _Toolbar_State()

    ; If Application minimised, then hide toolbar and do nothing
    If BitAND(WinGetState($hApplication_Wnd), 16) = 16 Then
        GUISetState(@SW_HIDE, $hToolBar)
        $fToolBar_Vis = False
        ; If Application not minimised
    Else
        ; Hide ToolBar when Application not active
        If BitAND(WinGetState($hApplication_Wnd), 8) <> 8 And $fToolBar_Vis = True Then
            GUISetState(@SW_HIDE, $hToolBar)
            $fToolBar_Vis = False
        ElseIf BitAND(WinGetState($hApplication_Wnd), 8) = 8 And $fToolBar_Vis = False Then
            GUISetState(@SW_SHOW, $hToolBar)
            WinActivate($hApplication_Wnd)
            $fToolBar_Vis = True
        EndIf
        ; If visible check toolbar position
        If $fToolBar_Vis = True Then _Toolbar_Follow()
    EndIf

EndFunc   ;==>_Toolbar_State

Ask if anything is unclear. :D

M23


Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind._______My UDFs:

Spoiler

ArrayMultiColSort ---- Sort arrays on multiple columns
ChooseFileFolder ---- Single and multiple selections from specified path treeview listing
Date_Time_Convert -- Easily convert date/time formats, including the language used
ExtMsgBox --------- A highly customisable replacement for MsgBox
GUIExtender -------- Extend and retract multiple sections within a GUI
GUIFrame ---------- Subdivide GUIs into many adjustable frames
GUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView items
GUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeView
Marquee ----------- Scrolling tickertape GUIs
NoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxes
Notify ------------- Small notifications on the edge of the display
Scrollbars ----------Automatically sized scrollbars with a single command
StringSize ---------- Automatically size controls to fit text
Toast -------------- Small GUIs which pop out of the notification area

 

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Thank you very much dear Sir! Nicely done.

/me tips hat.

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One last thing: how can I detect if the toolbar was moved

manually?

I'm now using the following style for the toolbar:

BitOR($WS_OVERLAPPEDWINDOW, $WS_CLIPSIBLINGS), BitOR($WS_EX_TOOLWINDOW, $WS_EX_TOPMOST)

I tested if WinGetState is 8, but it only worked if I dragged

the window and then clicked on the header quickly. (I think

I was able to hit the label created on the toolbar through

the header.)

Only dragging didn't make the toolbar active.

I also tried $GUI_EVENT_MOUSEMOVE, which only works when you

first go to the toolbar and move it. If your mouse doesn't

move between drags then it won't register.

I don't get why I lose focus from the toolbar after I click

on its title bar.

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#7 ·  Posted (edited)

I don't get why I lose focus from the toolbar after I click

on its title bar.

Okay, that I understand now. Slowly but surely. :D

EDIT: I got everything working. Instead of a tool window, I went back using your original popup style and handled the dragging myself.

Cheers again.

Edited by ZoltanE

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ZoltanE,

Getting the toolbar to stay in a new position after it is dragged there is easy. But before I post a new version, what do you want to happen to the toolbar when you click the closure [X]? Exit? Hide? If Hide, then how do you want to get it back? HotKey? If so, which one?

M23


Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind._______My UDFs:

Spoiler

ArrayMultiColSort ---- Sort arrays on multiple columns
ChooseFileFolder ---- Single and multiple selections from specified path treeview listing
Date_Time_Convert -- Easily convert date/time formats, including the language used
ExtMsgBox --------- A highly customisable replacement for MsgBox
GUIExtender -------- Extend and retract multiple sections within a GUI
GUIFrame ---------- Subdivide GUIs into many adjustable frames
GUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView items
GUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeView
Marquee ----------- Scrolling tickertape GUIs
NoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxes
Notify ------------- Small notifications on the edge of the display
Scrollbars ----------Automatically sized scrollbars with a single command
StringSize ---------- Automatically size controls to fit text
Toast -------------- Small GUIs which pop out of the notification area

 

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#9 ·  Posted (edited)

Everything is working as a prototype, yay!

At this point the only way to close the toolbar directly is

through the AutoIt systray icon which is fine with me.

And of course if I close the watched app it exits as well.

I'll post the whole thing when I had everything up and running.

Maybe someone will find it useful later one. In theory it

should be easy to adapt it to any application.

Edited by ZoltanE

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ZoltanE,

Her is my version to keep the toolbar where you put it. The toolbar closes when the [X] is clicked.

#include <GUIConstants.au3>
#include <WindowsConstants.au3>
#include <StaticConstants.au3>

Opt("WinTitleMatchMode", 2)

Global $iLast_X, $iLast_Y, $fToolBar_Vis = True, $iX = 360, $iY = 5

Global $sMain_Title = "Notepad"
If Not WinExists($sMain_Title) Then
    Run("Notepad.exe")
    WinWait($sMain_Title)
EndIf
Global $hApplication_Wnd = WinGetHandle($sMain_Title)
Global $iApplication_PID = WinGetProcess($sMain_Title)

ConsoleWrite($hApplication_Wnd & @CRLF)

Global $hToolBar = GUICreate("ToolBar", 90, 30, 10, 10, BitOR($WS_OVERLAPPEDWINDOW, $WS_CLIPSIBLINGS), BitOR($WS_EX_TOOLWINDOW, $WS_EX_TOPMOST))

Global $hLabel_1 = GUICtrlCreateLabel("1", 0, 0, 30, 30, BitOR($SS_CENTER, $SS_CENTERIMAGE))
Global $hLabel_2 = GUICtrlCreateLabel("2", 30, 0, 30, 30, BitOR($SS_CENTER, $SS_CENTERIMAGE))
Global $hLabel_3 = GUICtrlCreateLabel("3", 60, 0, 30, 30, BitOR($SS_CENTER, $SS_CENTERIMAGE))

GUISetState()

_Toolbar_Follow()

;Register move event
GUIRegisterMsg($WM_MOVE, "MY_WM_MOVE")

While 1

    ; Check Application is running
    If Not ProcessExists($iApplication_PID) Then Exit

    ; Hide/show toolbar as required
    _Toolbar_State()

    Local $iMsg = GUIGetMsg()
    Switch $iMsg
        Case $GUI_EVENT_CLOSE
            ; Quit
            Exit
        Case $hLabel_1
            ; Deal with the event
            MsgBox(0, "ToolBar", "Button 1 clicked")
            ; Reset Application window focus
            WinActivate($hApplication_Wnd)
        Case $hLabel_2
            ; Deal with the event
            MsgBox(0, "ToolBar", "Button 2 clicked")
            ; Reset Application window focus
            WinActivate($hApplication_Wnd)
        Case $hLabel_3
            ; Deal with the event
            MsgBox(0, "ToolBar", "Button 3 clicked")
            ; Reset Application window focus
            WinActivate($hApplication_Wnd)
    EndSwitch

WEnd

Func MY_WM_MOVE($hWnd, $iMsg, $wParam, $lParam)
    #forceref $hWnd, $iMsg, $wParam, $lParam
    If $hWnd = $hToolBar Then
        ; if toolbar moved set new relative position
        Local $aApplication_Pos = WinGetPos($hApplication_Wnd)
        Local $aToolBarPos = WinGetPos($hToolBar)
        $iX = Abs($aApplication_Pos[0] - $aToolBarPos[0])
        $iY = Abs($aApplication_Pos[1] - $aToolBarPos[1])
    EndIf
    Return $GUI_RUNDEFMSG
EndFunc  ;==>MY_WM_MOVE

Func _Toolbar_Follow()

    Local $aApplication_Pos = WinGetPos($hApplication_Wnd)
    If $aApplication_Pos[0] <> $iLast_X Or $aApplication_Pos[1] <> $iLast_Y Then
        $iLast_X = $aApplication_Pos[0]
        $iLast_Y = $aApplication_Pos[1]
        WinMove($hToolBar, '', $aApplication_Pos[0] + $iX, $aApplication_Pos[1] + $iY)
    EndIf

EndFunc   ;==>_Toolbar_Follow

Func _Toolbar_State()

    ; If Application minimised, then hide toolbar and do nothing
    If BitAND(WinGetState($hApplication_Wnd), 16) = 16 Then
        GUISetState(@SW_HIDE, $hToolBar)
        $fToolBar_Vis = False
        ; If Application not minimised
    Else
        ; Hide ToolBar when Application not active
        If BitAND(WinGetState($hApplication_Wnd), 8) <> 8 And $fToolBar_Vis = True Then
            GUISetState(@SW_HIDE, $hToolBar)
            $fToolBar_Vis = False
        ElseIf BitAND(WinGetState($hApplication_Wnd), 8) = 8 And $fToolBar_Vis = False Then
            GUISetState(@SW_SHOW, $hToolBar)
            WinActivate($hApplication_Wnd)
            $fToolBar_Vis = True
        EndIf
        ; If visible check toolbar position
        If $fToolBar_Vis = True Then _Toolbar_Follow()
    EndIf

EndFunc   ;==>_Toolbar_State

Looking forward to your script. :D

M23


Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind._______My UDFs:

Spoiler

ArrayMultiColSort ---- Sort arrays on multiple columns
ChooseFileFolder ---- Single and multiple selections from specified path treeview listing
Date_Time_Convert -- Easily convert date/time formats, including the language used
ExtMsgBox --------- A highly customisable replacement for MsgBox
GUIExtender -------- Extend and retract multiple sections within a GUI
GUIFrame ---------- Subdivide GUIs into many adjustable frames
GUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView items
GUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeView
Marquee ----------- Scrolling tickertape GUIs
NoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxes
Notify ------------- Small notifications on the edge of the display
Scrollbars ----------Automatically sized scrollbars with a single command
StringSize ---------- Automatically size controls to fit text
Toast -------------- Small GUIs which pop out of the notification area

 

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Here is the alpha release:

#include <GUIConstants.au3>
#include <GUIConstantsEx.au3>
#include <ButtonConstants.au3>
#include <StaticConstants.au3>
#include <WindowsConstants.au3>

#Region ### START Koda GUI section ### Form=.\mypstoolbar.kxf
Global $hToolBar = GUICreate("ToolBar", 755, 56, 0, 0, BitOR($WS_POPUP, $WS_BORDER), BitOR($WS_EX_TOOLWINDOW, $WS_EX_TOPMOST))
GUISetBkColor(0xD6D6D6)

$DragLabel = GUICtrlCreatePic(".\DragArea.bmp", 0, 0, 20, 55, BitOR($SS_NOTIFY,$WS_GROUP,$WS_CLIPSIBLINGS))
GUICtrlSetCursor (-1, 9)
$_New = GUICtrlCreateButton("_New", 25, 0, 26, 26, BitOR($BS_BITMAP,$WS_GROUP))
GUICtrlSetImage(-1, ".\Icons_1x60.bmp", -1, 0)
$_Open = GUICtrlCreateButton("_Open", 50, 0, 26, 26, BitOR($BS_BITMAP,$WS_GROUP))
GUICtrlSetImage(-1, ".\Icons_1x61.bmp", -1)
$_Save = GUICtrlCreateButton("_Save", 75, 0, 26, 26, BitOR($BS_BITMAP,$WS_GROUP))
GUICtrlSetImage(-1, ".\Icons_1x62.bmp", -1)
$_Saveas = GUICtrlCreateButton("_Saveas", 100, 0, 26, 26, BitOR($BS_BITMAP,$WS_GROUP))
GUICtrlSetImage(-1, ".\Icons_1x63.bmp", -1)
$_Exportpng = GUICtrlCreateButton("_Exportpng", 125, 0, 26, 26, BitOR($BS_BITMAP,$WS_GROUP))
GUICtrlSetImage(-1, ".\Icons_1x64.bmp", -1)
$_Exporttga = GUICtrlCreateButton("_Exporttga", 150, 0, 26, 26, BitOR($BS_BITMAP,$WS_GROUP))
GUICtrlSetImage(-1, ".\Icons_1x66.bmp", -1)
$_Exportjpg = GUICtrlCreateButton("_Exportjpg", 175, 0, 26, 26, BitOR($BS_BITMAP,$WS_GROUP))
GUICtrlSetImage(-1, ".\Icons_1x65.bmp", -1)
$_Showgrid = GUICtrlCreateButton("_Showgrid", 235, 0, 26, 26, BitOR($BS_BITMAP,$WS_GROUP))
GUICtrlSetImage(-1, ".\Icons_1x67.bmp", -1)
$_Snaptogrid = GUICtrlCreateButton("_Snaptogrid", 260, 0, 26, 26, BitOR($BS_BITMAP,$WS_GROUP))
GUICtrlSetImage(-1, ".\Icons_1x68.bmp", -1)
$_Showguides = GUICtrlCreateButton("_Showguides", 285, 0, 26, 26, BitOR($BS_BITMAP,$WS_GROUP))
GUICtrlSetImage(-1, ".\Icons_1x69.bmp", -1)
$_Snaptoguides = GUICtrlCreateButton("_Snaptoguides", 310, 0, 26, 26, BitOR($BS_BITMAP,$WS_GROUP))
GUICtrlSetImage(-1, ".\Icons_1x70.bmp", -1)
$_Gridsetup = GUICtrlCreateButton("_Gridsetup", 335, 0, 26, 26, BitOR($BS_BITMAP,$WS_GROUP))
GUICtrlSetImage(-1, ".\Icons_1x71.bmp", -1)
$_Offset = GUICtrlCreateButton("_Offset", 370, 0, 26, 26, BitOR($BS_BITMAP,$WS_GROUP))
GUICtrlSetImage(-1, ".\Icons_1x72.bmp", -1)
$_Resize = GUICtrlCreateButton("Button4", 395, 0, 26, 26, BitOR($BS_BITMAP,$WS_GROUP))
GUICtrlSetImage(-1, ".\Icons_1x76.bmp", -1)
$_Rotateleft = GUICtrlCreateButton("Button5", 420, 0, 26, 26, BitOR($BS_BITMAP,$WS_GROUP))
GUICtrlSetImage(-1, ".\Icons_1x73.bmp", -1)
$_Rotateright = GUICtrlCreateButton("Button1", 445, 0, 26, 26, BitOR($BS_BITMAP,$WS_GROUP))
GUICtrlSetImage(-1, ".\Icons_1x74.bmp", -1)
$_Rotatefree = GUICtrlCreateButton("Button2", 470, 0, 26, 26, BitOR($BS_BITMAP,$WS_GROUP))
GUICtrlSetImage(-1, ".\Icons_1x75.bmp", -1)
$_Mirrorh = GUICtrlCreateButton("Button3", 495, 0, 26, 26, BitOR($BS_BITMAP,$WS_GROUP))
GUICtrlSetImage(-1, ".\Icons_1x77.bmp", -1)
$_Mirrorv = GUICtrlCreateButton("Button4", 520, 0, 26, 26, BitOR($BS_BITMAP,$WS_GROUP))
GUICtrlSetImage(-1, ".\Icons_1x78.bmp", -1)
$_Crop = GUICtrlCreateButton("Button5", 555, 0, 26, 26, BitOR($BS_BITMAP,$WS_GROUP))
GUICtrlSetImage(-1, ".\Icons_1x16.bmp", -1)
$_Move = GUICtrlCreateButton("Button1", 25, 30, 26, 26, BitOR($BS_BITMAP,$WS_GROUP))
GUICtrlSetImage(-1, ".\Icons_1x1.bmp", -1)
$_Selectpath = GUICtrlCreateButton("Button2", 50, 30, 26, 26, BitOR($BS_BITMAP,$WS_GROUP))
GUICtrlSetImage(-1, ".\Icons_1x2.bmp", -1)
$_Selectrect = GUICtrlCreateButton("Button3", 80, 30, 26, 26, BitOR($BS_BITMAP,$WS_GROUP))
GUICtrlSetImage(-1, ".\Icons_1x7.bmp", -1)
$_Lasso = GUICtrlCreateButton("Button4", 105, 30, 26, 26, BitOR($BS_BITMAP,$WS_GROUP))
GUICtrlSetImage(-1, ".\Icons_1x11.bmp", -1)
$_Lassopoly = GUICtrlCreateButton("Button5", 130, 30, 26, 26, BitOR($BS_BITMAP,$WS_GROUP))
GUICtrlSetImage(-1, ".\Icons_1x12.bmp", -1)
$_Lassomagnet = GUICtrlCreateButton("Button1", 155, 30, 26, 26, BitOR($BS_BITMAP,$WS_GROUP))
GUICtrlSetImage(-1, ".\Icons_1x13.bmp", -1)
$_Quickselect = GUICtrlCreateButton("Button2", 180, 30, 26, 26, BitOR($BS_BITMAP,$WS_GROUP))
GUICtrlSetImage(-1, ".\Icons_1x14.bmp", -1)
$_Magicwand = GUICtrlCreateButton("Button3", 205, 30, 26, 26, BitOR($BS_BITMAP,$WS_GROUP))
GUICtrlSetImage(-1, ".\Icons_1x15.bmp", -1)
$_Spothealing = GUICtrlCreateButton("Button4", 240, 30, 26, 26, BitOR($BS_BITMAP,$WS_GROUP))
GUICtrlSetImage(-1, ".\Icons_1x23.bmp", -1)
$_Healing = GUICtrlCreateButton("Button5", 265, 30, 26, 26, BitOR($BS_BITMAP,$WS_GROUP))
GUICtrlSetImage(-1, ".\Icons_1x24.bmp", -1)
$_Patch = GUICtrlCreateButton("Button1", 290, 30, 26, 26, BitOR($BS_BITMAP,$WS_GROUP))
GUICtrlSetImage(-1, ".\Icons_1x25.bmp", -1)
$_Clone = GUICtrlCreateButton("Button2", 315, 30, 26, 26, BitOR($BS_BITMAP,$WS_GROUP))
GUICtrlSetImage(-1, ".\Icons_1x32.bmp", -1)
$_Brush = GUICtrlCreateButton("Button3", 350, 30, 26, 26, BitOR($BS_BITMAP,$WS_GROUP))
GUICtrlSetImage(-1, ".\Icons_1x27.bmp", -1)
$_Pencil = GUICtrlCreateButton("Button4", 375, 30, 26, 26, BitOR($BS_BITMAP,$WS_GROUP))
GUICtrlSetImage(-1, ".\Icons_1x28.bmp", -1)
$_Eraserback = GUICtrlCreateButton("Button5", 475, 30, 26, 26, BitOR($BS_BITMAP,$WS_GROUP))
GUICtrlSetImage(-1, ".\Icons_1x35.bmp", -1)
$_Erasermagic = GUICtrlCreateButton("Button1", 500, 30, 26, 26, BitOR($BS_BITMAP,$WS_GROUP))
GUICtrlSetImage(-1, ".\Icons_1x36.bmp", -1)
$_Blur = GUICtrlCreateButton("Button2", 535, 30, 26, 26, BitOR($BS_BITMAP,$WS_GROUP))
GUICtrlSetImage(-1, ".\Icons_1x39.bmp", -1)
$_Sharpen = GUICtrlCreateButton("Button3", 560, 30, 26, 26, BitOR($BS_BITMAP,$WS_GROUP))
GUICtrlSetImage(-1, ".\Icons_1x40.bmp", -1)
$_Smudge = GUICtrlCreateButton("Button4", 585, 30, 26, 26, BitOR($BS_BITMAP,$WS_GROUP))
GUICtrlSetImage(-1, ".\Icons_1x41.bmp", -1)
$_Gradient = GUICtrlCreateButton("Button5", 450, 30, 26, 26, BitOR($BS_BITMAP,$WS_GROUP))
GUICtrlSetImage(-1, ".\Icons_1x38.bmp", -1)
$_Pen = GUICtrlCreateButton("_Pen", 400, 30, 26, 26, BitOR($BS_BITMAP,$WS_GROUP))
GUICtrlSetImage(-1, ".\Icons_1x45.bmp", -1)
$_Paintbucket = GUICtrlCreateButton("_Paintbucket", 425, 30, 26, 26, BitOR($BS_BITMAP,$WS_GROUP))
GUICtrlSetImage(-1, ".\Icons_1x37.bmp", -1)
$_Layernew = GUICtrlCreateButton("_Layernew", 590, 0, 26, 26, BitOR($BS_BITMAP,$WS_GROUP))
GUICtrlSetImage(-1, ".\Icons_1x80.bmp", -1)
$_Layercopy = GUICtrlCreateButton("_Layercopy", 615, 0, 26, 26, BitOR($BS_BITMAP,$WS_GROUP))
GUICtrlSetImage(-1, ".\Icons_1x81.bmp", -1)
$_Groupmake = GUICtrlCreateButton("_Groupmake", 640, 0, 26, 26, BitOR($BS_BITMAP,$WS_GROUP))
GUICtrlSetImage(-1, ".\Icons_1x83.bmp", -1)
$_Mergedown = GUICtrlCreateButton("_Mergedown", 665, 0, 26, 26, BitOR($BS_BITMAP,$WS_GROUP))
GUICtrlSetImage(-1, ".\Icons_1x84.bmp", -1)
$_Mergevisible = GUICtrlCreateButton("_Mergevisible", 690, 0, 26, 26, BitOR($BS_BITMAP,$WS_GROUP))
GUICtrlSetImage(-1, ".\Icons_1x86.bmp", -1)
$_Layerdelete = GUICtrlCreateButton("_Layerdelete", 725, 0, 26, 26, BitOR($BS_BITMAP,$WS_GROUP))
GUICtrlSetImage(-1, ".\Icons_1x87.bmp", -1)
$_FBlurgauss = GUICtrlCreateButton("_FBlurgauss", 615, 30, 26, 26, BitOR($BS_BITMAP,$WS_GROUP))
GUICtrlSetImage(-1, ".\Icons_1x88.bmp", -1)
$_FBlursmart = GUICtrlCreateButton("_FBlursmart", 640, 30, 26, 26, BitOR($BS_BITMAP,$WS_GROUP))
GUICtrlSetImage(-1, ".\Icons_1x89.bmp", -1)
$_FSharpen = GUICtrlCreateButton("_FSharpen", 665, 30, 26, 26, BitOR($BS_BITMAP,$WS_GROUP))
GUICtrlSetImage(-1, ".\Icons_1x90.bmp", -1)
$_FFilterforge = GUICtrlCreateButton("_FFilterforge", 690, 30, 26, 26, BitOR($BS_BITMAP,$WS_GROUP))
GUICtrlSetImage(-1, ".\Icons_1x91.bmp", -1)
$_Exporttexture = GUICtrlCreateButton("_Exporttexture", 200, 0, 26, 26, BitOR($BS_BITMAP,$WS_GROUP))
GUICtrlSetImage(-1, ".\Icons_1x92.bmp", -1)
GUICtrlCreateLabel("", 22, 28, 730, 1, $SS_BLACKRECT)

GUISetState(@SW_SHOW)
#EndRegion ### END Koda GUI section ###

Opt("WinTitleMatchMode", 2)

Global $bToolBar_OnTop = True   ; Store "AlwaysOnTop" state.
Global $aLastPos[2]             ; Last position of the target app.
Global $aOffset[2]              ; The toolbar's offset relative to the target app.
Global $aMouseInfo              ; Mouse info.
Global $aMouseLastPos[2]        ; Previous position of the mouse.
Global $aMouseDelta[2]          ; The relative movement of the maouse since last check.

Global $sMain_Title = "Adobe Photoshop CS"  ; The (partial) name of the target application.
Global $hApplication_Wnd = WinGetHandle($sMain_Title)   ; Target app window handle.
Global $iApplication_PID = WinGetProcess($sMain_Title)  ; Target app process ID.

Global $aApplicationPos     ; The position of the target app.
Global $aToolbarPos         ; The position of the toolbar.

$aApplicationPos = WinGetPos($hApplication_Wnd) ; Get target app position.

$aMouseDelta[0] = 0         ; Initialize variable.
$aMouseDelta[1] = 0         ; Initialize variable.

$aOffset[0] = 985   ; Initial toolbar offset, X.
$aOffset[1] = 8     ; Initial toolbar offset, Y.

If Not ProcessExists($iApplication_PID) Then Exit       ; Check Application is running.

WinActivate($sMain_Title)           ; If its running then activate it.
WinWaitActive($sMain_Title)

WinMove($hToolBar, '', $aApplicationPos[0] + $aOffset[0], $aApplicationPos[1] + $aOffset[1])    ; Move toolbar to desired position.

Toolbar_Follow()

While 1

    If Not ProcessExists($iApplication_PID) Then Exit   ; Exit if the target app is not running.
    
    Toolbar_State()             ; Toggle "AlwaysOnTop" setting as required.
    Local $iMsg = GUIGetMsg()   ; Check if an event has happened on the UI.
    
    Switch $iMsg                ; Handle controls.
        Case $_New
            WinActivate($sMain_Title)
            WinWaitActive($sMain_Title)         
            Send("^n")
        Case $_Open
            WinActivate($sMain_Title)
            WinWaitActive($sMain_Title)
            Send("^o")
        Case $_Save
            WinActivate($sMain_Title)
            WinWaitActive($sMain_Title)
            Send("^s")
        Case $_Saveas
            WinActivate($sMain_Title)
            WinWaitActive($sMain_Title)
            Send("+^s")
        Case $_Exportpng
            WinActivate($sMain_Title)
            WinWaitActive($sMain_Title)
            ;Send("^o")
        Case $_Exporttga
            WinActivate($sMain_Title)
            WinWaitActive($sMain_Title)
            ;Send("^o")
        Case $_Exportjpg
            WinActivate($sMain_Title)
            WinWaitActive($sMain_Title)
            ;Send("^o")
        Case $_Exporttexture
            WinActivate($sMain_Title)
            WinWaitActive($sMain_Title)
            ;Send("^o")
        Case $_Showgrid
            WinActivate($sMain_Title)
            WinWaitActive($sMain_Title)
            Send("^{'}")
        Case $_Snaptogrid
            WinActivate($sMain_Title)
            WinWaitActive($sMain_Title)
            Send("^!+{F1}")
        Case $_Showguides
            WinActivate($sMain_Title)
            WinWaitActive($sMain_Title)
            Send("^{;}")
        Case $_Snaptoguides
            WinActivate($sMain_Title)
            WinWaitActive($sMain_Title)
            Send("^!+{F2}")
        Case $_Gridsetup
            WinActivate($sMain_Title)
            WinWaitActive($sMain_Title)
            Send("^!+{F3}")
        Case $_Offset
            WinActivate($sMain_Title)
            WinWaitActive($sMain_Title)
            Send("^!+{F4}")
        Case $_Resize
            WinActivate($sMain_Title)
            WinWaitActive($sMain_Title)
            Send("^!i")
        Case $_Rotateleft
            WinActivate($sMain_Title)
            WinWaitActive($sMain_Title)
            Send("^!+{F5}")
        Case $_Rotateright
            WinActivate($sMain_Title)
            WinWaitActive($sMain_Title)
            Send("^!+{F6}")
        Case $_Rotatefree
            WinActivate($sMain_Title)
            WinWaitActive($sMain_Title)
            Send("^!+{F7}")
        Case $_Mirrorh
            WinActivate($sMain_Title)
            WinWaitActive($sMain_Title)
            Send("^!+{F8}")
        Case $_Mirrorv
            WinActivate($sMain_Title)
            WinWaitActive($sMain_Title)
            Send("^!+{F9}")
        Case $_Crop
            WinActivate($sMain_Title)
            WinWaitActive($sMain_Title)
            Send("c")
        Case $_Layernew
            WinActivate($sMain_Title)
            WinWaitActive($sMain_Title)
            Send("^+n")
        Case $_Layercopy
            WinActivate($sMain_Title)
            WinWaitActive($sMain_Title)
            Send("^j")
        Case $_Groupmake
            WinActivate($sMain_Title)
            WinWaitActive($sMain_Title)
            Send("^!+{'}")
        Case $_Mergedown
            WinActivate($sMain_Title)
            WinWaitActive($sMain_Title)
            Send("^e")
        Case $_Mergevisible
            WinActivate($sMain_Title)
            WinWaitActive($sMain_Title)
            Send("^+e")
        Case $_Layerdelete
            WinActivate($sMain_Title)
            WinWaitActive($sMain_Title)
            Send("^+{'}")
            
        Case $_Move
            WinActivate($sMain_Title)
            WinWaitActive($sMain_Title)
            Send("v")
        Case $_Selectpath
            WinActivate($sMain_Title)
            WinWaitActive($sMain_Title)
            Send("a")
        Case $_Selectrect
            WinActivate($sMain_Title)
            WinWaitActive($sMain_Title)
            Send("m")
        Case $_Lasso
            WinActivate($sMain_Title)
            WinWaitActive($sMain_Title)
            Send("l")
        Case $_Lassopoly
            WinActivate($sMain_Title)
            WinWaitActive($sMain_Title)
            Send("d")
        Case $_Lassomagnet
            WinActivate($sMain_Title)
            WinWaitActive($sMain_Title)
            Send("f")
        Case $_Quickselect
            WinActivate($sMain_Title)
            WinWaitActive($sMain_Title)
            Send("k")
        Case $_Magicwand
            WinActivate($sMain_Title)
            WinWaitActive($sMain_Title)
            Send("w")
        Case $_Spothealing
            WinActivate($sMain_Title)
            WinWaitActive($sMain_Title)
            Send("j")
        Case $_Healing
            WinActivate($sMain_Title)
            WinWaitActive($sMain_Title)
            Send("n")
        Case $_Patch
            WinActivate($sMain_Title)
            WinWaitActive($sMain_Title)
            Send("r")
        Case $_Clone
            WinActivate($sMain_Title)
            WinWaitActive($sMain_Title)
            Send("s")
        Case $_Brush
            WinActivate($sMain_Title)
            WinWaitActive($sMain_Title)
            Send("b")
        Case $_Pencil
            WinActivate($sMain_Title)
            WinWaitActive($sMain_Title)
            Send("q")
        Case $_Pen
            WinActivate($sMain_Title)
            WinWaitActive($sMain_Title)
            Send("p")
        Case $_Paintbucket
            WinActivate($sMain_Title)
            WinWaitActive($sMain_Title)
            Send("t")
        Case $_Gradient
            WinActivate($sMain_Title)
            WinWaitActive($sMain_Title)
            Send("g")
        Case $_Eraserback
            WinActivate($sMain_Title)
            WinWaitActive($sMain_Title)
            Send("e")
        Case $_Erasermagic
            WinActivate($sMain_Title)
            WinWaitActive($sMain_Title)
            Send("y")
        Case $_Blur
            WinActivate($sMain_Title)
            WinWaitActive($sMain_Title)
            Send("o")
        Case $_Sharpen
            WinActivate($sMain_Title)
            WinWaitActive($sMain_Title)
            Send("z")
        Case $_Smudge
            WinActivate($sMain_Title)
            WinWaitActive($sMain_Title)
            Send("h")
        Case $_FBlurgauss
            WinActivate($sMain_Title)
            WinWaitActive($sMain_Title)
            Send("^!+{F10}")
        Case $_FBlursmart
            WinActivate($sMain_Title)
            WinWaitActive($sMain_Title)
            Send("^!+{F11}")
        Case $_FSharpen
            WinActivate($sMain_Title)
            WinWaitActive($sMain_Title)
            Send("^!+{F12}")
        Case $_FFilterforge
            WinActivate($sMain_Title)
            WinWaitActive($sMain_Title)
            Send("^!+{`}")
        
        Case $DragLabel
            $aMouseInfo = GUIGetCursorInfo($hToolbar)
            $aMouseLastPos[0] = $aMouseInfo[0]
            $aMouseLastPos[1] = $aMouseInfo[1]
            While $aMouseInfo[2] = 1            ; While LMB is held down...
                $aToolbarPos = WinGetPos($hToolbar)                     ; Get actual toolbar position.
                $aMouseInfo = GUIGetCursorInfo($hToolbar)               ; Get mouse info.
                $aMouseDelta[0] = $aMouseInfo[0] - $aMouseLastPos[0]    ; Get relative mouse movement on X.
                $aMouseDelta[1] = $aMouseInfo[1] - $aMouseLastPos[1]    ; Get relative mouse movement on Y.
                $aOffset[0] = $aOffset[0]+$aMouseDelta[0]               ; Modify the target app relative offset on X.
                $aOffset[1] = $aOffset[1]+$aMouseDelta[1]               ; Modify the target app relative offset on Y.
                WinMove($hToolBar, '', $aToolbarPos[0] + $aMouseDelta[0], $aToolbarPos[1] + $aMouseDelta[1]) ; Move the toolbar.
            WEnd
            WinActivate($hApplication_Wnd)      ; Switch back to the target app.
    EndSwitch
WEnd

Func Toolbar_Follow()
    $aApplicationPos = WinGetPos($hApplication_Wnd)
    
    If $aApplicationPos <> 0 then       ; If the target app is still around...
        If $aApplicationPos[0] <> $aLastPos[0] Or $aApplicationPos[1] <> $aLastPos[1] Then  ; If the target app has moved...
            $aLastPos[0] = $aApplicationPos[0]      ; Store actual X position.
            $aLastPos[1] = $aApplicationPos[1]      ; Store actual Y position.
            WinMove($hToolBar, '', $aApplicationPos[0] + $aOffset[0], $aApplicationPos[1] + $aOffset[1])    ; Relocate the toolbar.
        EndIf
    EndIf
EndFunc

Func Toolbar_State()
    If BitAND(WinGetState($hApplication_Wnd), 16) = 16 Then ; If the target app is minimised...
        WinSetOnTop($hToolBar,"",0)     ; Turn off "AlwaysOnTop".
        $bToolBar_OnTop = False         ; Remember this state.
        
    Else                                                    ; If the target app is not minimised...
        ; If neither the target app nor the toolbar is active but the toolbar is still "AlwaysOnTop"...
        If BitAND(WinGetState($hApplication_Wnd), 8) <> 8 And BitAND(WinGetState($hToolBar), 8) <> 8 And $bToolBar_OnTop = True Then
            WinSetOnTop($hToolBar,"",0) ; Turn off "AlwaysOnTop".
            $bToolBar_OnTop = False     ; Remember this state.
            
        ; If the target app is active but the toolbar is not yet "AlwaysOnTop"...
        ElseIf BitAND(WinGetState($hApplication_Wnd), 8) = 8 And $bToolBar_OnTop = False Then
            WinSetOnTop($hToolBar,"",1)     ; Turn on "AlwaysOnTop".
            WinActivate($hApplication_Wnd)  ; Switch to target app.
            $bToolBar_OnTop = True          ; Remember this state.
        EndIf
        If $bToolBar_OnTop = True Then  ; If toolbar is "AlwaysOnTop"...
            Toolbar_Follow()            ; Reposition it.
        EndIf
    EndIf
EndFunc

The images for the buttons are here: http://www.sparkingspot.com/temp/MyPSToolbar_icons.zip

Please note that without my customized shortcuts not all buttons will work. :mellow:

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#12 ·  Posted (edited)

ZoltanE,

Nice looking. :mellow:

But have you tried to minimize the App window? I have to use Notepad becasue I do not have PhotoShop but that should not change the price of fish. When I minimize the App, it pops up again instantly! :(

I am trying to locate the problem - I will keep you posted.

M23

Edit:

Got it! You are WinActivating the App every pass through the While...WEnd loop so it can never be minimised! Just comment out that line.

But you do not hide the toolbar when the app window is minimised - hardly surprising as you obviously were not intending to minimize it! Look at the code I posted just above yours - I was hiding/showing the toolbar when the app was minimized rather than playing with the ONTOP style. It is a simple fix to the Toolbar_State function - just replace as follows:

WinSetOnTop($hToolBar,"",1) ; lines with 
GUISetState(@SW_SHOW, $hToolBar)

; And
WinSetOnTop($hToolBar,"",0) ; lines with
GUISetState(@SW_HIDE, $hToolBar)
Edited by Melba23

Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind._______My UDFs:

Spoiler

ArrayMultiColSort ---- Sort arrays on multiple columns
ChooseFileFolder ---- Single and multiple selections from specified path treeview listing
Date_Time_Convert -- Easily convert date/time formats, including the language used
ExtMsgBox --------- A highly customisable replacement for MsgBox
GUIExtender -------- Extend and retract multiple sections within a GUI
GUIFrame ---------- Subdivide GUIs into many adjustable frames
GUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView items
GUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeView
Marquee ----------- Scrolling tickertape GUIs
NoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxes
Notify ------------- Small notifications on the edge of the display
Scrollbars ----------Automatically sized scrollbars with a single command
StringSize ---------- Automatically size controls to fit text
Toast -------------- Small GUIs which pop out of the notification area

 

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#13 ·  Posted (edited)

Damn, you're right... I screwed up something during the cleanup...

EDIT: ...or more like before that. :mellow: It seems to me that it happens

if the target app gets minimized and the toolbar gets back the focus.

I think I can fix it quickly, stay tuned.

Edited by ZoltanE

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ZoltanE,

Crossed posts - look at the edit above!

M23


Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind._______My UDFs:

Spoiler

ArrayMultiColSort ---- Sort arrays on multiple columns
ChooseFileFolder ---- Single and multiple selections from specified path treeview listing
Date_Time_Convert -- Easily convert date/time formats, including the language used
ExtMsgBox --------- A highly customisable replacement for MsgBox
GUIExtender -------- Extend and retract multiple sections within a GUI
GUIFrame ---------- Subdivide GUIs into many adjustable frames
GUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView items
GUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeView
Marquee ----------- Scrolling tickertape GUIs
NoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxes
Notify ------------- Small notifications on the edge of the display
Scrollbars ----------Automatically sized scrollbars with a single command
StringSize ---------- Automatically size controls to fit text
Toast -------------- Small GUIs which pop out of the notification area

 

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In the loop I switch back to the target app after

any kind of interaction. I do that so the toolbar

itself won't keep focus and I end up where I was.

What I'm trying to do is the following:

- If the target app is not minimized then the

toolbar should be visible above it.

Now I realize that I'd need a function like

PutWindowAbove($Toolbar, $Targetapp). Is there

a way to do this?

- I'd like to keep the toolbar visible if the

target app created a child window (like file open).

My actual version stays on top sometimes

even if the target app isn't active. No idea why

it's so inconsistent...

There seems to be a difference between activating

a program by clicking on its taskbar button and

clicking on its caption. In the former case the

toolbar stays on top until I click on the other app.

Clicking on the taskbar button a few times fixes

the issue... o_O

Alt+Tab works alright.

I give it another hour and then fall back to your

show/hide routine.

Here is my actual state. The only changes are at the

beginning of the Toolbar_State() function.

#include <GUIConstants.au3>
#include <GUIConstantsEx.au3>
#include <ButtonConstants.au3>
#include <StaticConstants.au3>
#include <WindowsConstants.au3>

#Region ### START Koda GUI section ### Form=.\mypstoolbar.kxf
Global $hToolBar = GUICreate("ToolBar", 755, 56, 0, 0, BitOR($WS_POPUP, $WS_BORDER), BitOR($WS_EX_TOOLWINDOW, $WS_EX_TOPMOST))
GUISetBkColor(0xD6D6D6)

$DragLabel = GUICtrlCreatePic(".\DragArea.bmp", 0, 0, 20, 55, BitOR($SS_NOTIFY,$WS_GROUP,$WS_CLIPSIBLINGS))
GUICtrlSetCursor (-1, 9)
$_New = GUICtrlCreateButton("_New", 25, 0, 26, 26, BitOR($BS_BITMAP,$WS_GROUP))
GUICtrlSetImage(-1, ".\Icons_1x60.bmp", -1, 0)
$_Open = GUICtrlCreateButton("_Open", 50, 0, 26, 26, BitOR($BS_BITMAP,$WS_GROUP))
GUICtrlSetImage(-1, ".\Icons_1x61.bmp", -1)
$_Save = GUICtrlCreateButton("_Save", 75, 0, 26, 26, BitOR($BS_BITMAP,$WS_GROUP))
GUICtrlSetImage(-1, ".\Icons_1x62.bmp", -1)
$_Saveas = GUICtrlCreateButton("_Saveas", 100, 0, 26, 26, BitOR($BS_BITMAP,$WS_GROUP))
GUICtrlSetImage(-1, ".\Icons_1x63.bmp", -1)
$_Exportpng = GUICtrlCreateButton("_Exportpng", 125, 0, 26, 26, BitOR($BS_BITMAP,$WS_GROUP))
GUICtrlSetImage(-1, ".\Icons_1x64.bmp", -1)
$_Exporttga = GUICtrlCreateButton("_Exporttga", 150, 0, 26, 26, BitOR($BS_BITMAP,$WS_GROUP))
GUICtrlSetImage(-1, ".\Icons_1x66.bmp", -1)
$_Exportjpg = GUICtrlCreateButton("_Exportjpg", 175, 0, 26, 26, BitOR($BS_BITMAP,$WS_GROUP))
GUICtrlSetImage(-1, ".\Icons_1x65.bmp", -1)
$_Showgrid = GUICtrlCreateButton("_Showgrid", 235, 0, 26, 26, BitOR($BS_BITMAP,$WS_GROUP))
GUICtrlSetImage(-1, ".\Icons_1x67.bmp", -1)
$_Snaptogrid = GUICtrlCreateButton("_Snaptogrid", 260, 0, 26, 26, BitOR($BS_BITMAP,$WS_GROUP))
GUICtrlSetImage(-1, ".\Icons_1x68.bmp", -1)
$_Showguides = GUICtrlCreateButton("_Showguides", 285, 0, 26, 26, BitOR($BS_BITMAP,$WS_GROUP))
GUICtrlSetImage(-1, ".\Icons_1x69.bmp", -1)
$_Snaptoguides = GUICtrlCreateButton("_Snaptoguides", 310, 0, 26, 26, BitOR($BS_BITMAP,$WS_GROUP))
GUICtrlSetImage(-1, ".\Icons_1x70.bmp", -1)
$_Gridsetup = GUICtrlCreateButton("_Gridsetup", 335, 0, 26, 26, BitOR($BS_BITMAP,$WS_GROUP))
GUICtrlSetImage(-1, ".\Icons_1x71.bmp", -1)
$_Offset = GUICtrlCreateButton("_Offset", 370, 0, 26, 26, BitOR($BS_BITMAP,$WS_GROUP))
GUICtrlSetImage(-1, ".\Icons_1x72.bmp", -1)
$_Resize = GUICtrlCreateButton("Button4", 395, 0, 26, 26, BitOR($BS_BITMAP,$WS_GROUP))
GUICtrlSetImage(-1, ".\Icons_1x76.bmp", -1)
$_Rotateleft = GUICtrlCreateButton("Button5", 420, 0, 26, 26, BitOR($BS_BITMAP,$WS_GROUP))
GUICtrlSetImage(-1, ".\Icons_1x73.bmp", -1)
$_Rotateright = GUICtrlCreateButton("Button1", 445, 0, 26, 26, BitOR($BS_BITMAP,$WS_GROUP))
GUICtrlSetImage(-1, ".\Icons_1x74.bmp", -1)
$_Rotatefree = GUICtrlCreateButton("Button2", 470, 0, 26, 26, BitOR($BS_BITMAP,$WS_GROUP))
GUICtrlSetImage(-1, ".\Icons_1x75.bmp", -1)
$_Mirrorh = GUICtrlCreateButton("Button3", 495, 0, 26, 26, BitOR($BS_BITMAP,$WS_GROUP))
GUICtrlSetImage(-1, ".\Icons_1x77.bmp", -1)
$_Mirrorv = GUICtrlCreateButton("Button4", 520, 0, 26, 26, BitOR($BS_BITMAP,$WS_GROUP))
GUICtrlSetImage(-1, ".\Icons_1x78.bmp", -1)
$_Crop = GUICtrlCreateButton("Button5", 555, 0, 26, 26, BitOR($BS_BITMAP,$WS_GROUP))
GUICtrlSetImage(-1, ".\Icons_1x16.bmp", -1)
$_Move = GUICtrlCreateButton("Button1", 25, 30, 26, 26, BitOR($BS_BITMAP,$WS_GROUP))
GUICtrlSetImage(-1, ".\Icons_1x1.bmp", -1)
$_Selectpath = GUICtrlCreateButton("Button2", 50, 30, 26, 26, BitOR($BS_BITMAP,$WS_GROUP))
GUICtrlSetImage(-1, ".\Icons_1x2.bmp", -1)
$_Selectrect = GUICtrlCreateButton("Button3", 80, 30, 26, 26, BitOR($BS_BITMAP,$WS_GROUP))
GUICtrlSetImage(-1, ".\Icons_1x7.bmp", -1)
$_Lasso = GUICtrlCreateButton("Button4", 105, 30, 26, 26, BitOR($BS_BITMAP,$WS_GROUP))
GUICtrlSetImage(-1, ".\Icons_1x11.bmp", -1)
$_Lassopoly = GUICtrlCreateButton("Button5", 130, 30, 26, 26, BitOR($BS_BITMAP,$WS_GROUP))
GUICtrlSetImage(-1, ".\Icons_1x12.bmp", -1)
$_Lassomagnet = GUICtrlCreateButton("Button1", 155, 30, 26, 26, BitOR($BS_BITMAP,$WS_GROUP))
GUICtrlSetImage(-1, ".\Icons_1x13.bmp", -1)
$_Quickselect = GUICtrlCreateButton("Button2", 180, 30, 26, 26, BitOR($BS_BITMAP,$WS_GROUP))
GUICtrlSetImage(-1, ".\Icons_1x14.bmp", -1)
$_Magicwand = GUICtrlCreateButton("Button3", 205, 30, 26, 26, BitOR($BS_BITMAP,$WS_GROUP))
GUICtrlSetImage(-1, ".\Icons_1x15.bmp", -1)
$_Spothealing = GUICtrlCreateButton("Button4", 240, 30, 26, 26, BitOR($BS_BITMAP,$WS_GROUP))
GUICtrlSetImage(-1, ".\Icons_1x23.bmp", -1)
$_Healing = GUICtrlCreateButton("Button5", 265, 30, 26, 26, BitOR($BS_BITMAP,$WS_GROUP))
GUICtrlSetImage(-1, ".\Icons_1x24.bmp", -1)
$_Patch = GUICtrlCreateButton("Button1", 290, 30, 26, 26, BitOR($BS_BITMAP,$WS_GROUP))
GUICtrlSetImage(-1, ".\Icons_1x25.bmp", -1)
$_Clone = GUICtrlCreateButton("Button2", 315, 30, 26, 26, BitOR($BS_BITMAP,$WS_GROUP))
GUICtrlSetImage(-1, ".\Icons_1x32.bmp", -1)
$_Brush = GUICtrlCreateButton("Button3", 350, 30, 26, 26, BitOR($BS_BITMAP,$WS_GROUP))
GUICtrlSetImage(-1, ".\Icons_1x27.bmp", -1)
$_Pencil = GUICtrlCreateButton("Button4", 375, 30, 26, 26, BitOR($BS_BITMAP,$WS_GROUP))
GUICtrlSetImage(-1, ".\Icons_1x28.bmp", -1)
$_Eraserback = GUICtrlCreateButton("Button5", 475, 30, 26, 26, BitOR($BS_BITMAP,$WS_GROUP))
GUICtrlSetImage(-1, ".\Icons_1x35.bmp", -1)
$_Erasermagic = GUICtrlCreateButton("Button1", 500, 30, 26, 26, BitOR($BS_BITMAP,$WS_GROUP))
GUICtrlSetImage(-1, ".\Icons_1x36.bmp", -1)
$_Blur = GUICtrlCreateButton("Button2", 535, 30, 26, 26, BitOR($BS_BITMAP,$WS_GROUP))
GUICtrlSetImage(-1, ".\Icons_1x39.bmp", -1)
$_Sharpen = GUICtrlCreateButton("Button3", 560, 30, 26, 26, BitOR($BS_BITMAP,$WS_GROUP))
GUICtrlSetImage(-1, ".\Icons_1x40.bmp", -1)
$_Smudge = GUICtrlCreateButton("Button4", 585, 30, 26, 26, BitOR($BS_BITMAP,$WS_GROUP))
GUICtrlSetImage(-1, ".\Icons_1x41.bmp", -1)
$_Gradient = GUICtrlCreateButton("Button5", 450, 30, 26, 26, BitOR($BS_BITMAP,$WS_GROUP))
GUICtrlSetImage(-1, ".\Icons_1x38.bmp", -1)
$_Pen = GUICtrlCreateButton("_Pen", 400, 30, 26, 26, BitOR($BS_BITMAP,$WS_GROUP))
GUICtrlSetImage(-1, ".\Icons_1x45.bmp", -1)
$_Paintbucket = GUICtrlCreateButton("_Paintbucket", 425, 30, 26, 26, BitOR($BS_BITMAP,$WS_GROUP))
GUICtrlSetImage(-1, ".\Icons_1x37.bmp", -1)
$_Layernew = GUICtrlCreateButton("_Layernew", 590, 0, 26, 26, BitOR($BS_BITMAP,$WS_GROUP))
GUICtrlSetImage(-1, ".\Icons_1x80.bmp", -1)
$_Layercopy = GUICtrlCreateButton("_Layercopy", 615, 0, 26, 26, BitOR($BS_BITMAP,$WS_GROUP))
GUICtrlSetImage(-1, ".\Icons_1x81.bmp", -1)
$_Groupmake = GUICtrlCreateButton("_Groupmake", 640, 0, 26, 26, BitOR($BS_BITMAP,$WS_GROUP))
GUICtrlSetImage(-1, ".\Icons_1x83.bmp", -1)
$_Mergedown = GUICtrlCreateButton("_Mergedown", 665, 0, 26, 26, BitOR($BS_BITMAP,$WS_GROUP))
GUICtrlSetImage(-1, ".\Icons_1x84.bmp", -1)
$_Mergevisible = GUICtrlCreateButton("_Mergevisible", 690, 0, 26, 26, BitOR($BS_BITMAP,$WS_GROUP))
GUICtrlSetImage(-1, ".\Icons_1x86.bmp", -1)
$_Layerdelete = GUICtrlCreateButton("_Layerdelete", 725, 0, 26, 26, BitOR($BS_BITMAP,$WS_GROUP))
GUICtrlSetImage(-1, ".\Icons_1x87.bmp", -1)
$_FBlurgauss = GUICtrlCreateButton("_FBlurgauss", 615, 30, 26, 26, BitOR($BS_BITMAP,$WS_GROUP))
GUICtrlSetImage(-1, ".\Icons_1x88.bmp", -1)
$_FBlursmart = GUICtrlCreateButton("_FBlursmart", 640, 30, 26, 26, BitOR($BS_BITMAP,$WS_GROUP))
GUICtrlSetImage(-1, ".\Icons_1x89.bmp", -1)
$_FSharpen = GUICtrlCreateButton("_FSharpen", 665, 30, 26, 26, BitOR($BS_BITMAP,$WS_GROUP))
GUICtrlSetImage(-1, ".\Icons_1x90.bmp", -1)
$_FFilterforge = GUICtrlCreateButton("_FFilterforge", 690, 30, 26, 26, BitOR($BS_BITMAP,$WS_GROUP))
GUICtrlSetImage(-1, ".\Icons_1x91.bmp", -1)
$_Exporttexture = GUICtrlCreateButton("_Exporttexture", 200, 0, 26, 26, BitOR($BS_BITMAP,$WS_GROUP))
GUICtrlSetImage(-1, ".\Icons_1x92.bmp", -1)
GUICtrlCreateLabel("", 22, 28, 730, 1, $SS_BLACKRECT)

GUISetState(@SW_SHOW)
#EndRegion ### END Koda GUI section ###

Opt("WinTitleMatchMode", 2)

Global $bToolBar_OnTop = True   ; Store "AlwaysOnTop" state.
Global $aLastPos[2]             ; Last position of the target app.
Global $aOffset[2]              ; The toolbar's offset relative to the target app.
Global $aMouseInfo              ; Mouse info.
Global $aMouseLastPos[2]        ; Previous position of the mouse.
Global $aMouseDelta[2]          ; The relative movement of the maouse since last check.

Global $sMain_Title = "Adobe Photoshop CS"  ; The (partial) name of the target application.
Global $hApplication_Wnd = WinGetHandle($sMain_Title)   ; Target app window handle.
Global $iApplication_PID = WinGetProcess($sMain_Title)  ; Target app process ID.

Global $aApplicationPos     ; The position of the target app.
Global $aToolbarPos         ; The position of the toolbar.

$aApplicationPos = WinGetPos($hApplication_Wnd) ; Get target app position.

$aMouseDelta[0] = 0         ; Initialize variable.
$aMouseDelta[1] = 0         ; Initialize variable.

$aOffset[0] = 985   ; Initial toolbar offset, X.
$aOffset[1] = 8     ; Initial toolbar offset, Y.

If Not ProcessExists($iApplication_PID) Then Exit       ; Check Application is running.

WinActivate($sMain_Title)           ; If its running then activate it.
WinWaitActive($sMain_Title)

WinMove($hToolBar, '', $aApplicationPos[0] + $aOffset[0], $aApplicationPos[1] + $aOffset[1])    ; Move toolbar to desired position.

Toolbar_Follow()

While 1

    If Not ProcessExists($iApplication_PID) Then Exit   ; Exit if the target app is not running.
    
    Toolbar_State()             ; Toggle "AlwaysOnTop" setting as required.
    Local $iMsg = GUIGetMsg()   ; Check if an event has happened on the UI.
    
    Switch $iMsg                ; Handle controls.
        Case $_New
            WinActivate($sMain_Title)
            WinWaitActive($sMain_Title)         
            Send("^n")
        Case $_Open
            WinActivate($sMain_Title)
            WinWaitActive($sMain_Title)
            Send("^o")
        Case $_Save
            WinActivate($sMain_Title)
            WinWaitActive($sMain_Title)
            Send("^s")
        Case $_Saveas
            WinActivate($sMain_Title)
            WinWaitActive($sMain_Title)
            Send("+^s")
        Case $_Exportpng
            WinActivate($sMain_Title)
            WinWaitActive($sMain_Title)
            ;Send("^o")
        Case $_Exporttga
            WinActivate($sMain_Title)
            WinWaitActive($sMain_Title)
            ;Send("^o")
        Case $_Exportjpg
            WinActivate($sMain_Title)
            WinWaitActive($sMain_Title)
            ;Send("^o")
        Case $_Exporttexture
            WinActivate($sMain_Title)
            WinWaitActive($sMain_Title)
            ;Send("^o")
        Case $_Showgrid
            WinActivate($sMain_Title)
            WinWaitActive($sMain_Title)
            Send("^{'}")
        Case $_Snaptogrid
            WinActivate($sMain_Title)
            WinWaitActive($sMain_Title)
            Send("^!+{F1}")
        Case $_Showguides
            WinActivate($sMain_Title)
            WinWaitActive($sMain_Title)
            Send("^{;}")
        Case $_Snaptoguides
            WinActivate($sMain_Title)
            WinWaitActive($sMain_Title)
            Send("^!+{F2}")
        Case $_Gridsetup
            WinActivate($sMain_Title)
            WinWaitActive($sMain_Title)
            Send("^!+{F3}")
        Case $_Offset
            WinActivate($sMain_Title)
            WinWaitActive($sMain_Title)
            Send("^!+{F4}")
        Case $_Resize
            WinActivate($sMain_Title)
            WinWaitActive($sMain_Title)
            Send("^!i")
        Case $_Rotateleft
            WinActivate($sMain_Title)
            WinWaitActive($sMain_Title)
            Send("^!+{F5}")
        Case $_Rotateright
            WinActivate($sMain_Title)
            WinWaitActive($sMain_Title)
            Send("^!+{F6}")
        Case $_Rotatefree
            WinActivate($sMain_Title)
            WinWaitActive($sMain_Title)
            Send("^!+{F7}")
        Case $_Mirrorh
            WinActivate($sMain_Title)
            WinWaitActive($sMain_Title)
            Send("^!+{F8}")
        Case $_Mirrorv
            WinActivate($sMain_Title)
            WinWaitActive($sMain_Title)
            Send("^!+{F9}")
        Case $_Crop
            WinActivate($sMain_Title)
            WinWaitActive($sMain_Title)
            Send("c")
        Case $_Layernew
            WinActivate($sMain_Title)
            WinWaitActive($sMain_Title)
            Send("^+n")
        Case $_Layercopy
            WinActivate($sMain_Title)
            WinWaitActive($sMain_Title)
            Send("^j")
        Case $_Groupmake
            WinActivate($sMain_Title)
            WinWaitActive($sMain_Title)
            Send("^!+{'}")
        Case $_Mergedown
            WinActivate($sMain_Title)
            WinWaitActive($sMain_Title)
            Send("^e")
        Case $_Mergevisible
            WinActivate($sMain_Title)
            WinWaitActive($sMain_Title)
            Send("^+e")
        Case $_Layerdelete
            WinActivate($sMain_Title)
            WinWaitActive($sMain_Title)
            Send("^+{'}")
            
        Case $_Move
            WinActivate($sMain_Title)
            WinWaitActive($sMain_Title)
            Send("v")
        Case $_Selectpath
            WinActivate($sMain_Title)
            WinWaitActive($sMain_Title)
            Send("a")
        Case $_Selectrect
            WinActivate($sMain_Title)
            WinWaitActive($sMain_Title)
            Send("m")
        Case $_Lasso
            WinActivate($sMain_Title)
            WinWaitActive($sMain_Title)
            Send("l")
        Case $_Lassopoly
            WinActivate($sMain_Title)
            WinWaitActive($sMain_Title)
            Send("d")
        Case $_Lassomagnet
            WinActivate($sMain_Title)
            WinWaitActive($sMain_Title)
            Send("f")
        Case $_Quickselect
            WinActivate($sMain_Title)
            WinWaitActive($sMain_Title)
            Send("k")
        Case $_Magicwand
            WinActivate($sMain_Title)
            WinWaitActive($sMain_Title)
            Send("w")
        Case $_Spothealing
            WinActivate($sMain_Title)
            WinWaitActive($sMain_Title)
            Send("j")
        Case $_Healing
            WinActivate($sMain_Title)
            WinWaitActive($sMain_Title)
            Send("n")
        Case $_Patch
            WinActivate($sMain_Title)
            WinWaitActive($sMain_Title)
            Send("r")
        Case $_Clone
            WinActivate($sMain_Title)
            WinWaitActive($sMain_Title)
            Send("s")
        Case $_Brush
            WinActivate($sMain_Title)
            WinWaitActive($sMain_Title)
            Send("b")
        Case $_Pencil
            WinActivate($sMain_Title)
            WinWaitActive($sMain_Title)
            Send("q")
        Case $_Pen
            WinActivate($sMain_Title)
            WinWaitActive($sMain_Title)
            Send("p")
        Case $_Paintbucket
            WinActivate($sMain_Title)
            WinWaitActive($sMain_Title)
            Send("t")
        Case $_Gradient
            WinActivate($sMain_Title)
            WinWaitActive($sMain_Title)
            Send("g")
        Case $_Eraserback
            WinActivate($sMain_Title)
            WinWaitActive($sMain_Title)
            Send("e")
        Case $_Erasermagic
            WinActivate($sMain_Title)
            WinWaitActive($sMain_Title)
            Send("y")
        Case $_Blur
            WinActivate($sMain_Title)
            WinWaitActive($sMain_Title)
            Send("o")
        Case $_Sharpen
            WinActivate($sMain_Title)
            WinWaitActive($sMain_Title)
            Send("z")
        Case $_Smudge
            WinActivate($sMain_Title)
            WinWaitActive($sMain_Title)
            Send("h")
        Case $_FBlurgauss
            WinActivate($sMain_Title)
            WinWaitActive($sMain_Title)
            Send("^!+{F10}")
        Case $_FBlursmart
            WinActivate($sMain_Title)
            WinWaitActive($sMain_Title)
            Send("^!+{F11}")
        Case $_FSharpen
            WinActivate($sMain_Title)
            WinWaitActive($sMain_Title)
            Send("^!+{F12}")
        Case $_FFilterforge
            WinActivate($sMain_Title)
            WinWaitActive($sMain_Title)
            Send("^!+{`}")
        
        Case $DragLabel
            $aMouseInfo = GUIGetCursorInfo($hToolbar)
            $aMouseLastPos[0] = $aMouseInfo[0]
            $aMouseLastPos[1] = $aMouseInfo[1]
            While $aMouseInfo[2] = 1            ; While LMB is held down...
                $aToolbarPos = WinGetPos($hToolbar)                     ; Get actual toolbar position.
                $aMouseInfo = GUIGetCursorInfo($hToolbar)               ; Get mouse info.
                $aMouseDelta[0] = $aMouseInfo[0] - $aMouseLastPos[0]    ; Get relative mouse movement on X.
                $aMouseDelta[1] = $aMouseInfo[1] - $aMouseLastPos[1]    ; Get relative mouse movement on Y.
                $aOffset[0] = $aOffset[0]+$aMouseDelta[0]               ; Modify the target app relative offset on X.
                $aOffset[1] = $aOffset[1]+$aMouseDelta[1]               ; Modify the target app relative offset on Y.
                WinMove($hToolBar, '', $aToolbarPos[0] + $aMouseDelta[0], $aToolbarPos[1] + $aMouseDelta[1]) ; Move the toolbar.
            WEnd
            WinActivate($hApplication_Wnd)      ; Switch back to the target app.
    EndSwitch
WEnd

Func Toolbar_Follow()
    $aApplicationPos = WinGetPos($hApplication_Wnd)
    
    If $aApplicationPos <> 0 then       ; If the target app is still around...
        If $aApplicationPos[0] <> $aLastPos[0] Or $aApplicationPos[1] <> $aLastPos[1] Then  ; If the target app has moved...
            $aLastPos[0] = $aApplicationPos[0]      ; Store actual X position.
            $aLastPos[1] = $aApplicationPos[1]      ; Store actual Y position.
            WinMove($hToolBar, '', $aApplicationPos[0] + $aOffset[0], $aApplicationPos[1] + $aOffset[1])    ; Relocate the toolbar.
        EndIf
    EndIf
EndFunc

Func Toolbar_State()
    If BitAND(WinGetState($hApplication_Wnd), 16) = 16 Then         ; If the target app is minimised...
        WinSetState($hToolbar, "", @SW_HIDE)                        ; Hide toolbar.
        
    Else                                                            ; If the target app is not minimised...
        WinSetState($hToolbar, "", @SW_SHOW)                        ; Show toolbar.
        If BitAND(WinGetState($hApplication_Wnd), 8) <> 8 Then      ; If the target app is not active...
            If $bToolBar_OnTop = True then                          ; If the toolbar is "AlwaysOnTop"...
                WinSetOnTop($hToolBar,"",0) ; Turn off "AlwaysOnTop".
                $bToolBar_OnTop = False     ; Remember this state.
            Endif
        ; If the target app is active but the toolbar is not yet "AlwaysOnTop"...
        ElseIf BitAND(WinGetState($hApplication_Wnd), 8) = 8 And $bToolBar_OnTop = False Then
            WinSetOnTop($hToolBar,"",1)     ; Turn on "AlwaysOnTop".
            WinActivate($hApplication_Wnd)  ; Switch to target app.
            $bToolBar_OnTop = True          ; Remember this state.
        EndIf
        If $bToolBar_OnTop = True Then  ; If toolbar is "AlwaysOnTop"...
            Toolbar_Follow()            ; Reposition it.
        EndIf
    EndIf
EndFunc

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ZoltanE,

In the loop I switch back to the target app after any kind of interaction

You are quite correct in doing this - I misread your code. Sorry. :mellow:

Now I realize that I'd need a function like PutWindowAbove($Toolbar, $Targetapp).

As a matter of fact there is! Look at _WinAPI_SetWindowPos in the Help file.

And I still prefer my WM_MOVE setting of the coordinates to your $DragLabel code - but then we could be arguing all day! :(

M23


Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind._______My UDFs:

Spoiler

ArrayMultiColSort ---- Sort arrays on multiple columns
ChooseFileFolder ---- Single and multiple selections from specified path treeview listing
Date_Time_Convert -- Easily convert date/time formats, including the language used
ExtMsgBox --------- A highly customisable replacement for MsgBox
GUIExtender -------- Extend and retract multiple sections within a GUI
GUIFrame ---------- Subdivide GUIs into many adjustable frames
GUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView items
GUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeView
Marquee ----------- Scrolling tickertape GUIs
NoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxes
Notify ------------- Small notifications on the edge of the display
Scrollbars ----------Automatically sized scrollbars with a single command
StringSize ---------- Automatically size controls to fit text
Toast -------------- Small GUIs which pop out of the notification area

 

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Thanks for the tip, I'll check out that SetWindowPos

thing.

I totally forgot to dissect your drag solution... :]

I have to wrap this thing up today, we'll see how

far I can get. Then I start using this in production

and see if it needs some more polish. Then I post the

whole pack with icons and the workspace file.

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As it turns out the "toolbar stays on top for no good reason"

issue had a pretty good reason: an unecessary

WinSetState($hToolbar, "", @SW_SHOW) line.

It wasn't needed in the "app window inactive" branch of the

state checks, because it is not possible to bring back an app

from minimize right into an inactive state.

But the line was not just unnecessary but actually screwed up

things: it showed the window, but also brought it to the

top of the window list as well. (Not "always on top", just once.)

The randomness was caused by the timing: sometimes the set state

command was quick enough to do its job before other apps became

active, so the newcomer covered up the toolbar.

But sometimes the set state finished after another app was

already on the top of the Z order, forcing the toolbar above the

wrong app.

Live and learn... :mellow:

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ZoltanE,

Live and learn... :mellow:

Always!

When you are satisifed with what you have, please post it so we can all see another implementation of the toolbar idea.

M23


Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind._______My UDFs:

Spoiler

ArrayMultiColSort ---- Sort arrays on multiple columns
ChooseFileFolder ---- Single and multiple selections from specified path treeview listing
Date_Time_Convert -- Easily convert date/time formats, including the language used
ExtMsgBox --------- A highly customisable replacement for MsgBox
GUIExtender -------- Extend and retract multiple sections within a GUI
GUIFrame ---------- Subdivide GUIs into many adjustable frames
GUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView items
GUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeView
Marquee ----------- Scrolling tickertape GUIs
NoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxes
Notify ------------- Small notifications on the edge of the display
Scrollbars ----------Automatically sized scrollbars with a single command
StringSize ---------- Automatically size controls to fit text
Toast -------------- Small GUIs which pop out of the notification area

 

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I've made a topic for the actual (and any new) version:

http://www.autoitscript.com/forum/index.php?showtopic=110172

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