darkjohn20 Posted May 15, 2010 Share Posted May 15, 2010 (edited) I want to be able to drag and drop a file onto a picture in my GUI, and then have some action be taken. This is my current script: #include <WindowsConstants.au3> #include <GUIConstantsEx.au3> #include <GuiConstants.au3> Opt("GUIOnEventMode", 1) $fPIC = "Test.bmp" $hGUI = GUICreate("Drag&Drop", 300, 200) GUISetOnEvent($GUI_EVENT_CLOSE, "_SpecialEvent") GUISetOnEvent($GUI_EVENT_DROPPED, "_SpecialEvent") $hPIC = GUICtrlCreatePic($fPIC, 0, 0, 50, 50, "", $WS_EX_ACCEPTFILES) GUICtrlSetState($hPIC, $GUI_DROPACCEPTED) GUISetState(@SW_SHOW) While 1 Sleep(100) WEnd Func _SpecialEvent() Select Case @GUI_CtrlId = $GUI_EVENT_CLOSE Exit Case @GUI_CtrlId = $GUI_EVENT_DROPPED ConsoleWrite("File Dropped!" & @CRLF) EndSelect EndFunc For some reason, it doesn't detect a file drop? Is some easy thing I'm missing? Edited May 15, 2010 by darkjohn20 Link to comment Share on other sites More sharing options...
Malkey Posted May 16, 2010 Share Posted May 16, 2010 This works. #include <WindowsConstants.au3> #include <GUIConstantsEx.au3> #include <GuiConstants.au3> Opt("GUIOnEventMode", 1) Local $fPIC = "" ; "Test.bmp" Local $hGUI = GUICreate("Drag&Drop", 300, 200, 10, 10, -1, $WS_EX_ACCEPTFILES) Global $hPIC = GUICtrlCreatePic($fPIC, 5, 5, 290, 190);, "", $WS_EX_ACCEPTFILES) GUICtrlSetState($hPIC, $GUI_DROPACCEPTED) GUISetOnEvent($GUI_EVENT_CLOSE, "_SpecialEvent") GUISetOnEvent($GUI_EVENT_DROPPED, "_SpecialEvent") GUISetState(@SW_SHOW) While 1 Sleep(100) WEnd Func _SpecialEvent() Local $DFile Select Case @GUI_CtrlId = $GUI_EVENT_CLOSE Exit Case @GUI_CtrlId = $GUI_EVENT_DROPPED $DFile = @GUI_DragFile ConsoleWrite("Dropped File - " & $DFile & @CRLF) If StringRight($DFile, 3) = "jpg" Or StringRight($DFile, 3) = "bmp" Then GUICtrlSetImage($hPIC, $DFile) EndSelect EndFunc ;==>_SpecialEvent Link to comment Share on other sites More sharing options...
darkjohn20 Posted May 16, 2010 Author Share Posted May 16, 2010 Thanks. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now