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Posted

sycam0inc,

Just divide one of the halves into two - then you have 3 sections: :)

#include <GUIConstantsEx.au3>
#include <WindowsConstants.au3>

#include "GUIFrame.au3"

$hGUI = GUICreate("GUI_Frame 3 Sections", 600, 500, -1, -1, BitOR($WS_MINIMIZEBOX, $WS_MAXIMIZEBOX, $WS_SIZEBOX))
GUISetState()

; Create a 1st level frame
$iFrame_A = _GUIFrame_Create($hGUI)
_GUIFrame_SetSepPos($iFrame_A, 400)
GUISetBkColor(0xFF0000, _GUIFrame_GetHandle($iFrame_A, 2))

; Create a 2nd level frame
$iFrame_B = _GUIFrame_Create(_GUIFrame_GetHandle($iFrame_A, 1))
GUISetBkColor(0x0000FF, _GUIFrame_GetHandle($iFrame_B, 1))

; Set resizing flag for all created frames
_GUIFrame_ResizeSet(0)

; Register the $WM_SIZE handler to permit resizing
_GUIFrame_ResizeReg()

While 1
    Switch GUIGetMsg()
        Case $GUI_EVENT_CLOSE
            ; The UDF does all the tidying up as you exit
            Exit
    EndSwitch
WEnd
M23

Public_Domain.png.2d871819fcb9957cf44f4514551a2935.png Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind

Open spoiler to see my UDFs:

Spoiler

ArrayMultiColSort ---- Sort arrays on multiple columns
ChooseFileFolder ---- Single and multiple selections from specified path treeview listing
Date_Time_Convert -- Easily convert date/time formats, including the language used
ExtMsgBox --------- A highly customisable replacement for MsgBox
GUIExtender -------- Extend and retract multiple sections within a GUI
GUIFrame ---------- Subdivide GUIs into many adjustable frames
GUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView items
GUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeView
Marquee ----------- Scrolling tickertape GUIs
NoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxes
Notify ------------- Small notifications on the edge of the display
Scrollbars ----------Automatically sized scrollbars with a single command
StringSize ---------- Automatically size controls to fit text
Toast -------------- Small GUIs which pop out of the notification area

 

  • 2 years later...
Posted

Hi, Sorry for bump posting but I had a really crazy coincidence :blink:... Long story short, I made an UDF with the exact same name, file name and UDF naming scheme of _GUIFrame_*! I swear that I did not copy the idea of the name from this UDF.

My GUIFrame UDF has a different goal that this one though, I wanted to create a GUI framework which can take care of stuff "out of the box". I was planning to make most of the parameters which define the size and position of a control optional by using a "layout" engine thing... crazy idea right? :P. That is when I found this UDF, I was looking for M23's excellent StringSize UDF which can give me the size of the rectangle required for a given piece of text... I was surprised to see my UDF's name listed in @Melba23's signature :shocked:

My UDF is just a crazy idea at this stage and the script has a lot of room for improvement, you can find it at GitHub where I published it under an open source licence: https://github.com/AutoIt4Life/GUIFrame

Time to think of a new name for the UDF!

EasyCodeIt - A cross-platform AutoIt implementation - Fund the development! (GitHub will double your donations for a limited time)

DcodingTheWeb Forum - Follow for updates and Join for discussion

  • 7 years later...
Posted

@Melba23 Thank you for sharing this great UDF. It might be a bit of an older UDF at this point, but it still works great on the latest Windows 11.

The only significant problem was flickering when resizing of apps when in dark mode.

I was able to successfully smooth out the dark mode resizing issue by extending the UDF:

  • auto-detection of when Windows is in Dark Mode or Light Mode
  • apply Dark or Light mode styling early in the init process
  • apply to all GUI frames individually ($hParent, $hSeparator, $hFirstFrame and $hSecondFrame)
  • all applied before controls are even created

The project that I am working on is not complete yet, so I might still have to modify GUIFrame.au3 some more. I would be happy to share my modifications when I am done. However, I don't know exactly how to share my changes in a proper way. My changes rely on (and require) the awesome Dark Mode UDF:

Screenshot (not finished app): 

image.png.8254aa1f7991509147dd718ccffc5a5c.png

  • 9 months later...
Posted

I needed to use this UDF in another project so I decided to dig into the flickering issue. The flickering is quite significant anytime the separator is used to resize the GUI frames.

Anyway, although this UDF is quite old and hasn't been updated for quite some time, it still works incredibly well. Therefore, I came up with a fix for the flickering issue for use in my own project and wanted to share here the fixed version.

Resizing the GUI frames with the separator is smooth like butter now. Silky smooth. 🫠

GUIFrame.au3

#include <WindowsConstants.au3>

#include-once

; #INDEX# ============================================================================================================
; Title .........: GUIFrame
; AutoIt Version : 3.3 +
; Language ......: English
; Description ...: Splits a GUI into slideable and resizable 2 part frames which can be further split if required
; Remarks .......: - The UDF uses OnAutoItExitRegister to call _GUIFrame_Exit to delete subclassed separator bars
;                    using the UDF created WndProc and to release the Callback on exit
;                  - The UDF can indicate when a specific fram has been resized
;                  - If the script already has a WM_SIZE message handler then do NOT use _GUIFrame_ResizeReg,
;                    but call the _GUIFrame_SIZE_Handler function from within the existing handler
; Author ........: Original UDF by Kip
; Modified ......; This version by Melba23 - using x64 compatible code drawn from Yashied's WinAPIEx library
; ====================================================================================================================

; #AutoIt3Wrapper_Au3Check_Parameters=-d -w 1 -w 2 -w 3 -w- 4 -w 5 -w 6 -w- 7

; #INCLUDES# =========================================================================================================
#include <WinAPI.au3>

; #GLOBAL VARIABLES# =================================================================================================

; Array to hold handles for each frame set
Global $aGF_HandleIndex[1][8] = [[0, 0, 0]]
; [0][0] = 0 ; Count of frames      [0][1] = Move registered flag
;
; [n][0] = Parent GUI handle        [n][4] = Original GUI handle
; [n][1] = First frame handle       [n][5] = Indices of first frame internal frames
; [n][2] = Second frame handle      [n][6] = Indices of second frame internal frames
; [n][3] = Separator bar handle     [n][7] = Frame resize flag

; Array to hold sizing percentages for each frame set
Global $aGF_SizingIndex[1][8]
; [n][0] = First frame min      [n][2] = X coord    [n][4] = Width      [n][6] = Seperator percentage position
; [n][1] = Second frame min     [n][3] = Y coord    [n][5] = Height     [n][7] = Resize type (0/1/2)

; Array to hold other settings for each frame set
Global $aGF_SettingsIndex[1][3]
; [n][0] = Separator orientation (vert/horz = 0/1)
; [n][1] = Resizable frame flag (0/1)
; [n][2] = Separator size (default = 5)

; Array to hold WinProc handles for each separator
Global $aGF_SepProcIndex[1][2] = [[0, 0]]

; Store registered Callback handle
Global $hGF_RegCallBack = DllCallbackRegister("_GUIFrame_SepWndProc", "lresult", "hwnd;uint;wparam;lparam")
$aGF_SepProcIndex[0][1] = DllCallbackGetPtr($hGF_RegCallBack)

; #ONAUTOITEXIT FUNCTIONS# ===========================================================================================
OnAutoItExitRegister("_GUIFrame_Exit")

; #CURRENT# ==========================================================================================================
; _GUIFrame_Create:       Splits a GUI into 2 frames
; _GUIFrame_SetMin:       Sets minimum sizes for each frame
; _GUIFrame_ResizeSet:    Sets resizing flag for all or specified frame sets
; _GUIFrame_GetHandle:    Returns the handle of a frame element (required for further splitting)
; _GUIFrame_Switch:       Sets a frame element as current GUI
; _GUIFrame_GetSepPos:    Returns the current position of the separator
; _GUIFrame_SetSepPos:    Moves the separator bar to adjust frame sizes
; _GUIFrame_ResizeState:  Returns the resize state of the frames
; _GUIFrame_ResizeReg:    Registers WM_SIZE message for resizing
; _GUIFrame_SIZE_Handler: WM_SIZE message handler to resize frames using _GUIFrame_Move
; ====================================================================================================================

; #INTERNAL_USE_ONLY#=================================================================================================
; _GUIFrame_SepSubClass:   Sets new WndProc for frame separator bar
; _GUIFrame_SepWndProc:    New WndProc for frame separator bar
; _GUIFrame_SepPassMsg:    Passes Msg to original frame WndProc for action
; _GUIFrame_Move:          Moves and resizes frame elements and separator bars
; _GUIFrame_Exit:          Deletes all subclassed separator bars to free UDF WndProc and frees registered callback handle
; ====================================================================================================================

; #FUNCTION# =========================================================================================================
; Name...........: _GUIFrame_Create
; Description ...: Splits a GUI into 2 frames
; Syntax.........: _GUIFrame_Create($hWnd, $iSepOrient = 0, $iSepPos = 0, $iSepSize = 5, $iX = 0, $iY = 0, $iWidth = 0, $iHeight = 0, $iStyle = 0, $iExStyle = 0, $fShowWindow)
; Parameters ....: $hWnd - Handle of GUI to split
;                  $iSepOrient - Orientation of separator bar: 0 = Vertical (default), 1 = Horizontal
;                  $iSepPos - Required initial position of separator (default = centre of frame GUI)
;                  $iSepSize - Size of separator bar (default = 5, min = 3, max = 9)
;                  $iX - Left of frame area (default = 0)
;                  $iY - Top of frame area (default = 0)
;                  $iWidth - Width of frame area (default = full width)
;                  $iHeight - Height of frame area (default = full height)
;                  SiStyle - Required style value for frame elements
;                  SiExStyle - Required extended style value for frame elements
;                  $fShowWindow - True = Use API call to display frame if not displayed on start
;                               - False (default) - Do not use API call
; Requirement(s).: v3.3 +
; Return values .: Success:  Returns index number of frame/separator set
;                  Failure:  Returns 0 and sets @error as follows:
;                  1 = Deprecated
;                  2 = GUI creation failed
;                  2 = Separator subclassing failed
; Author ........: Kip
; Modified ......: Melba23
; Remarks .......:
; Example........: Yes
;=====================================================================================================================
Func _GUIFrame_Create($hWnd, $iSepOrient = 0, $iSepPos = 0, $iSepSize = 5, $iX = 0, $iY = 0, $iOrg_Width = 0, $iOrg_Height = 0, $iStyle = 0, $iExStyle = 0, $fShowWindow = False)

    Local $iSeperator_Pos, $hSeparator, $hFirstFrame, $hSecondFrame, $nSepPercent

    ; Set separator size
    Local $iSeparatorSize = 5
    Switch $iSepSize
        Case 3 To 9
            $iSeparatorSize = $iSepSize
    EndSwitch

    ; Set default sizing if no parameters set
    Local $iWidth = $iOrg_Width
    Local $iHeight = $iOrg_Height
    Local $aFullSize = WinGetClientSize($hWnd)
    If Not $iOrg_Width Then $iWidth = $aFullSize[0]
    If Not $iOrg_Height Then $iHeight = $aFullSize[1]

    ; Create parent GUI within client area
    ;Local $hParent = GUICreate("FrameParent", $iWidth, $iHeight, $iX, $iY, BitOR(0x40000000, $iStyle), $iExStyle, $hWnd) ; $WS_CHILD
    Local $hParent = GUICreate("FrameParent", $iWidth, $iHeight, $iX, $iY, BitOR(0x40000000, $iStyle), BitOR(0x02000000, $iExStyle), $hWnd) ; $WS_CHILD
    If $fShowWindow Then _WinAPI_ShowWindow($hParent, @SW_SHOW) ; Possible fix if frames do not display on start
    GUISetState(@SW_SHOW, $hParent)

    ; Confirm size of frame parent client area
    Local $aSize = WinGetClientSize($hParent)
    $iWidth = $aSize[0]
    $iHeight = $aSize[1]

    If $iSepOrient = 0 Then

        ; Set initial separator position
        $iSeperator_Pos = $iSepPos
        ; Adjust position if not within GUI or default set (=0)
        If $iSepPos > $iWidth Or $iSepPos < 1 Then
            $iSeperator_Pos = Round(($iWidth / 2) - ($iSeparatorSize / 2))
        EndIf
        ; Create separator bar and force cursor change over separator
        ;$hSeparator = GUICreate("", $iSeparatorSize, $iHeight, $iSeperator_Pos, 0, 0x40000000, -1, $hParent) ;$WS_CHILD
        $hSeparator = GUICreate("", $iSeparatorSize, $iHeight, $iSeperator_Pos, 0, 0x40000000, 0x02000000, $hParent) ;$WS_CHILD
        GUICtrlCreateLabel("", 0, 0, $iSeparatorSize, $iHeight, -1, 0x00000001) ; $WS_EX_DLGMODALFRAME
        GUICtrlSetCursor(-1, 13)
        GUISetState(@SW_SHOW, $hSeparator)
        ; Create the sizable frames
        ;$hFirstFrame = GUICreate("", $iSeperator_Pos, $iHeight, 0, 0, 0x40000000, -1, $hParent) ;$WS_CHILD
        $hFirstFrame = GUICreate("", $iSeperator_Pos, $iHeight, 0, 0, 0x40000000, 0x02000000, $hParent) ;$WS_CHILD
        GUISetState(@SW_SHOW, $hFirstFrame)
        ;$hSecondFrame = GUICreate("", $iWidth - ($iSeperator_Pos + $iSeparatorSize), $iHeight, $iSeperator_Pos + $iSeparatorSize, 0, 0x40000000, -1, $hParent) ;$WS_CHILD
        $hSecondFrame = GUICreate("", $iWidth - ($iSeperator_Pos + $iSeparatorSize), $iHeight, $iSeperator_Pos + $iSeparatorSize, 0, 0x40000000, 0x02000000, $hParent) ;$WS_CHILD
        GUISetState(@SW_SHOW, $hSecondFrame)
        ; Set seperator position percentage
        $nSepPercent = $iSeperator_Pos / $iWidth

    Else

        $iSeperator_Pos = $iSepPos
        If $iSepPos > $iHeight Or $iSepPos < 1 Then
            $iSeperator_Pos = Round(($iHeight / 2) - ($iSeparatorSize / 2))
        EndIf
        ;$hSeparator = GUICreate("", $iWidth, $iSeparatorSize, 0, $iSeperator_Pos, 0x40000000, -1, $hParent) ;$WS_CHILD
        $hSeparator = GUICreate("", $iWidth, $iSeparatorSize, 0, $iSeperator_Pos, 0x40000000, 0x02000000, $hParent) ;$WS_CHILD
        GUICtrlCreateLabel("", 0, 0, $iWidth, $iSeparatorSize, -1, 0x01) ; $WS_EX_DLGMODALFRAME
        GUICtrlSetCursor(-1, 11)
        GUISetState(@SW_SHOW, $hSeparator)
        ;$hFirstFrame = GUICreate("", $iWidth, $iSeperator_Pos, 0, 0, 0x40000000, -1, $hParent) ;$WS_CHILD
        $hFirstFrame = GUICreate("", $iWidth, $iSeperator_Pos, 0, 0, 0x40000000, 0x02000000, $hParent) ;$WS_CHILD
        GUISetState(@SW_SHOW, $hFirstFrame)
        ;$hSecondFrame = GUICreate("", $iWidth, $iHeight - ($iSeperator_Pos + $iSeparatorSize), 0, $iSeperator_Pos + $iSeparatorSize, 0x40000000, -1, $hParent) ;$WS_CHILD
        $hSecondFrame = GUICreate("", $iWidth, $iHeight - ($iSeperator_Pos + $iSeparatorSize), 0, $iSeperator_Pos + $iSeparatorSize, 0x40000000, 0x02000000, $hParent) ;$WS_CHILD
        GUISetState(@SW_SHOW, $hSecondFrame)
        $nSepPercent = $iSeperator_Pos / $iHeight

    EndIf

    ; Check for error creating GUIs
    If $hParent = 0 Or $hSeparator = 0 Or $hFirstFrame = 0 Or $hSecondFrame = 0 Then
        ; Delete all GUIs and return error
        GUIDelete($hParent)
        GUIDelete($hSeparator)
        GUIDelete($hFirstFrame)
        GUIDelete($hSecondFrame)
        Return SetError(2, 0, 0)
    EndIf

    ; Subclass the separator
    If _GUIFrame_SepSubClass($hSeparator) = 0 Then
        ; If Subclassing failed then delete all GUIs and return error
        GUIDelete($hParent)
        GUIDelete($hSeparator)
        GUIDelete($hFirstFrame)
        GUIDelete($hSecondFrame)
        Return SetError(3, 0, 0)
    EndIf

    ; Create new lines in the storage arrays for this frame set
    Local $iIndex = $aGF_HandleIndex[0][0] + 1
    ReDim $aGF_HandleIndex[$iIndex + 1][8]
    ReDim $aGF_SizingIndex[$iIndex + 1][8]
    ReDim $aGF_SettingsIndex[$iIndex + 1][3]

    ; Store this frame set handles/variables/defaults in the new lines
    $aGF_HandleIndex[0][0] = $iIndex
    $aGF_HandleIndex[$iIndex][0] = $hParent
    $aGF_HandleIndex[$iIndex][1] = $hFirstFrame
    $aGF_HandleIndex[$iIndex][2] = $hSecondFrame
    $aGF_HandleIndex[$iIndex][3] = $hSeparator
    $aGF_HandleIndex[$iIndex][4] = $hWnd
    $aGF_HandleIndex[$iIndex][5] = 0
    $aGF_HandleIndex[$iIndex][6] = 0
    $aGF_SizingIndex[$iIndex][0] = 0
    $aGF_SizingIndex[$iIndex][1] = 0
    $aGF_SizingIndex[$iIndex][6] = $nSepPercent
    $aGF_SettingsIndex[$iIndex][0] = $iSepOrient
    $aGF_SettingsIndex[$iIndex][1] = 0
    $aGF_SettingsIndex[$iIndex][2] = $iSeparatorSize

    ; Store this frame index in parent line if parent is an existing frame
    For $i = 1 To $aGF_HandleIndex[0][0] - 1
        If $aGF_HandleIndex[$i][1] = $hWnd Then
            If $aGF_HandleIndex[$i][5] = 0 Then
                $aGF_HandleIndex[$i][5] = $iIndex
            Else
                $aGF_HandleIndex[$i][5] &= "|" & $iIndex
            EndIf
            ExitLoop
        EndIf
        If $aGF_HandleIndex[$i][2] = $hWnd Then
            If $aGF_HandleIndex[$i][6] = 0 Then
                $aGF_HandleIndex[$i][6] = $iIndex
            Else
                $aGF_HandleIndex[$i][6] &= "|" & $iIndex
            EndIf
            ExitLoop
        EndIf
    Next

    ; Store coordinate and size fractions
    If $iX Then
        $aGF_SizingIndex[$iIndex][2] = $iX / $aFullSize[0]
    Else
        $aGF_SizingIndex[$iIndex][2] = 0
    EndIf
    If $iY Then
        $aGF_SizingIndex[$iIndex][3] = $iY / $aFullSize[1]
    Else
        $aGF_SizingIndex[$iIndex][3] = 0
    EndIf
    If $iOrg_Width Then
        $aGF_SizingIndex[$iIndex][4] = $iOrg_Width / $aFullSize[0]
    Else
        $aGF_SizingIndex[$iIndex][4] = 1
    EndIf
    If $iOrg_Height Then
        $aGF_SizingIndex[$iIndex][5] = $iOrg_Height / $aFullSize[1]
    Else
        $aGF_SizingIndex[$iIndex][5] = 1
    EndIf

    ; Switch back to main GUI
    GUISwitch($hWnd)

    ; Return the index for this frame
    Return $iIndex

EndFunc   ;==>_GUIFrame_Create

; #FUNCTION# =========================================================================================================
; Name...........: _GUIFrame_SetMin
; Description ...: Sets minimum sizes for frames
; Syntax.........: _GUIFrame_SetMin($iFrame, $iFirstMin = 0, $iSecondMin = 0, $fAbsolute = False)
; Parameters ....: $iFrame - Index of frame set as returned by _GUIFrame_Create
;                  $iFirstMin - Min size of first (left/top) frame - max half size
;                  $iSecondMin - Min Size of second (right/bottom) frame - max half size
;                  $fAbsolute - True = Minima fixed when GUI resized
;                             - False = Minima adjusted on resize to equivalent percentage of new GUI size (default)
; Requirement(s).: v3.3 +
; Return values .: None
; Author ........: Melba23 based on some original code by Kip
; Modified ......:
; Remarks .......: If the frame is resized, these minima are adjusted accordingly unless $fAbsolute is set
; Example........: Yes
;=====================================================================================================================
Func _GUIFrame_SetMin($iFrame, $iFirstMin = 0, $iSecondMin = 0, $fAbsolute = False)

    ; Check for valid frame index
    If $iFrame < 1 Or $iFrame > $aGF_HandleIndex[0][0] Then Return 0
    ; Get size of parent
    Local $aSize = WinGetClientSize($aGF_HandleIndex[$iFrame][0])
    ; Now check orientation and determine
    Local $iMax, $iFullSize
    If $aGF_SettingsIndex[$iFrame][0] = 0 Then
        $iMax = Floor(($aSize[0] / 2) - $aGF_SettingsIndex[$iFrame][2])
        $iFullSize = $aSize[0]
    Else
        $iMax = Floor(($aSize[1] / 2) - $aGF_SettingsIndex[$iFrame][2])
        $iFullSize = $aSize[1]
    EndIf
    ; Set minimums
    If $fAbsolute Then
        $aGF_SizingIndex[$iFrame][0] = Int($iFirstMin)
        $aGF_SizingIndex[$iFrame][1] = Int($iSecondMin)
    Else
        If $iFirstMin > $iMax Then
            $aGF_SizingIndex[$iFrame][0] = $iMax / $iFullSize
        Else
            $aGF_SizingIndex[$iFrame][0] = $iFirstMin / $iFullSize
        EndIf
        If $iSecondMin > $iMax Then
            $aGF_SizingIndex[$iFrame][1] = $iMax / $iFullSize
        Else
            $aGF_SizingIndex[$iFrame][1] = $iSecondMin / $iFullSize
        EndIf
    EndIf

EndFunc   ;==>_GUIFrame_SetMin

; #FUNCTION# =========================================================================================================
; Name...........: _GUIFrame_ResizeSet
; Description ...: Sets resizing flag for frames
; Syntax.........: _GUIFrame_ResizeSet($iFrame = 0[, $iType = 0])
; Parameters ....: $iFrame - Index of frame set as returned by _GUIFrame_Create (Default - 0 = all existing frames)
;                  $iType  - Separator behaviour on GUI resize
;                            0 = Frames retain percentage size (default)
;                            1 = Top/left frame fixed size
;                            2 = Bottom/right frame fixed size
; Requirement(s).: v3.3 +
; Return values .: Success: 2 - All existing frame flags set
;                           1 - Specified flag set
;                  Failure: 0 with @error set to:
;                           1 - Invalid frame specified
;                           2 - Invalid type parameter
; Author ........: Melba23
; Modified ......:
; Remarks .......:
; Example........: Yes
;=====================================================================================================================
Func _GUIFrame_ResizeSet($iFrame = 0, $iType = 0)

    Switch $iType
        Case 0, 1, 2
            ; Valid
        Case Else
            Return SetError(2, 0, 0)
    EndSwitch

    Switch $iFrame
        Case 0 ; Set all frames
            For $i = 1 To $aGF_HandleIndex[0][0]
                $aGF_SettingsIndex[$i][1] = 1
                $aGF_SizingIndex[$i][7] = $iType
            Next
            Return 2
        Case 1 To $aGF_HandleIndex[0][0] ; Only valid frames accepted
            $aGF_SettingsIndex[$iFrame][1] = 1
            $aGF_SizingIndex[$iFrame][7] = $iType
            Return 1
        Case Else ; Error
            Return SetError(1, 0, 0)
    EndSwitch

EndFunc   ;==>_GUIFrame_ResizeSet

; #FUNCTION# =========================================================================================================
; Name...........: _GUIFrame_GetHandle
; Description ...: Returns the handle of a frame element (required for further splitting)
; Syntax.........: _GUIFrame_GetHandle($iFrame, $iElement)
; Parameters ....: $iFrame - Index of frame set as returned by _GUIFrame_Create
;                  $iElement - 1 = first (left/top) frame, 2 = second (right/bottom) frame
; Requirement(s).: v3.3 +
; Return values .: Success: Handle of frame
;                  Failure: 0 with @error set as follows
;                           1 - Invalid frame specified
;                           2 - Invalid element specified
; Author ........: Kip
; Modified ......: Melba23
; Remarks .......: _GUIFrame_Create requires a GUI handle as a parameter
; Example........: Yes
;=====================================================================================================================
Func _GUIFrame_GetHandle($iFrame, $iElement)

    ; Check valid frame index and element
    Switch $iFrame
        Case 1 To $aGF_HandleIndex[0][0]
            Switch $iElement
                Case 1, 2
                    ; Return handle
                    Return $aGF_HandleIndex[$iFrame][$iElement]
            EndSwitch
            Return SetError(2, 0, 0)
    EndSwitch
    Return SetError(1, 0, 0)

EndFunc   ;==>_GUIFrame_GetHandle

; #FUNCTION# =========================================================================================================
; Name...........: _GUIFrame_Switch
; Description ...: Sets a frame element as current GUI
; Syntax.........: _GUIFrame_Switch($iFrame, $iElement)
; Parameters ....: $iFrame - Index of frame set as returned by _GUIFrame_Create
;                  $iElement - 1 = first (left/top) frame, 2 = second (right/bottom) frame
; Requirement(s).: v3.3 +
; Return values .: None
; Author ........: Kip
; Modified ......: Melba23
; Remarks .......: Subsequent controls are created in the specified frame element
; Example........: Yes
;=====================================================================================================================
Func _GUIFrame_Switch($iFrame, $iElement)

    ; Check valid frame index and element
    Switch $iFrame
        Case 1 To $aGF_HandleIndex[0][0]
            Switch $iElement
                Case 1, 2
                    ; Switch to specified element
                    Return GUISwitch($aGF_HandleIndex[$iFrame][$iElement])
            EndSwitch
            Return SetError(2, 0, 0)
    EndSwitch
    Return SetError(1, 0, 0)

EndFunc   ;==>_GUIFrame_Switch

; #FUNCTION# =========================================================================================================
; Name...........: _GUIFrame_GetSepPos()
; Description ...: Returns the current position of the separator
; Syntax.........: _GUIFrame_GetSepPos($iFrame)
; Parameters ....: $iFrame - Index of frame set as returned by _GUIFrame_Create
; Requirement(s).: v3.3 +
; Return values .: Success: Position of separator
;                  Failure: -1 = Invalid frame specified
; Author ........: Melba23
; Remarks .......: This value can be stored and used as the initial separator position parameter in _GUIFrame_Create
;                  to restore exit position on restart
; Example........: Yes
;=====================================================================================================================
Func _GUIFrame_GetSepPos($iFrame)

    Local $iSepPos

    ; Check for valid frame index
    If $iFrame < 1 Or $iFrame > $aGF_HandleIndex[0][0] Then Return -1

    ; Get position of first frame
    Local $aFrame_Pos = WinGetPos($aGF_HandleIndex[$iFrame][1])
    ; Get position of separator
    Local $aSep_Pos = WinGetPos($aGF_HandleIndex[$iFrame][3])
    ; Check on separator orientation
    If $aGF_SettingsIndex[$iFrame][0] Then
        $iSepPos = $aSep_Pos[1] - $aFrame_Pos[1]
    Else
        $iSepPos = $aSep_Pos[0] - $aFrame_Pos[0]
    EndIf
    Return $iSepPos

EndFunc   ;==>_GUIFrame_GetSepPos

; #FUNCTION# =========================================================================================================
; Name...........: _GUIFrame_SetSepPos()
; Description ...: Moves the separator bar to adjust frame sizes
; Syntax.........: _GUIFrame_SetSepPos($iFrame, $iSepPos)
; Parameters ....: $iFrame - Index of frame set as returned by _GUIFrame_Create
;                  $iSepos - Position of separator bar within frame
; Requirement(s).: v3.3 +
; Return values .: Success: 1
;                  Failure: 0 with @error set as follows
;                           1 - Invalid frame specified
;                           2 - Invalid separator position (outside frame)
;                           3 - Invalid separator position (below frame minimum size)
; Author ........: Melba23
; Remarks .......: This value can be stored and used as the initial separator position parameter in _GUIFrame_Create
;                  to restore exit position on restart
; Example........: Yes
;=====================================================================================================================
Func _GUIFrame_SetSepPos($iFrame, $iSepPos)

    Local $iFirstMin, $iSecondMin

    ; Check for valid frame index
    If $iFrame < 1 Or $iFrame > $aGF_HandleIndex[0][0] Then Return SetError(1, 0, 0)

    ; Check separator actually needs to move
    If $iSepPos = _GUIFrame_GetSepPos($iFrame) Then Return 1

    ; Get frame GUI size
    Local $aWinPos = WinGetPos($aGF_HandleIndex[$iFrame][0])
    ; Depending on separator orientation
    If $aGF_SettingsIndex[$iFrame][0] Then
        ; Check sep position is valid
        If $iSepPos < 0 Or $iSepPos > $aWinPos[3] Then Return SetError(2, 0, 0)
        ; Determine minima for frames
        $iFirstMin = $aWinPos[3] * $aGF_SizingIndex[$iFrame][0]
        $iSecondMin = ($aWinPos[3] * (1 - $aGF_SizingIndex[$iFrame][1])) - $aGF_SettingsIndex[$iFrame][2]
        ; Check required value is valid
        If $iSepPos < $iFirstMin Or $iSepPos > $iSecondMin Then Return SetError(3, 0, 0)
        ; Move frames and seperator
        WinMove($aGF_HandleIndex[$iFrame][1], "", 0, 0, $aWinPos[2], $iSepPos)
        WinMove($aGF_HandleIndex[$iFrame][2], "", 0, $iSepPos + $aGF_SettingsIndex[$iFrame][2], $aWinPos[2], $aWinPos[3] - ($iSepPos + $aGF_SettingsIndex[$iFrame][2]))
        WinMove($aGF_HandleIndex[$iFrame][3], "", 0, $iSepPos, $aWinPos[2], $aGF_SettingsIndex[$iFrame][2])
        ; Store new separator position
        $aGF_SizingIndex[$iFrame][6] = $iSepPos / $aWinPos[3]
    Else
        If $iSepPos < 0 Or $iSepPos > $aWinPos[2] Then Return SetError(2, 0, 0)
        $iFirstMin = $aWinPos[2] * $aGF_SizingIndex[$iFrame][0]
        $iSecondMin = ($aWinPos[2] * (1 - $aGF_SizingIndex[$iFrame][1])) - $aGF_SettingsIndex[$iFrame][2]
        If $iSepPos < $iFirstMin Or $iSepPos > $iSecondMin Then Return SetError(3, 0, 0)
        WinMove($aGF_HandleIndex[$iFrame][1], "", 0, 0, $iSepPos, $aWinPos[3])
        WinMove($aGF_HandleIndex[$iFrame][2], "", $iSepPos + $aGF_SettingsIndex[$iFrame][2], 0, $aWinPos[2] - ($iSepPos + $aGF_SettingsIndex[$iFrame][2]), $aWinPos[3])
        WinMove($aGF_HandleIndex[$iFrame][3], "", $iSepPos, 0, $aGF_SettingsIndex[$iFrame][2], $aWinPos[3])
        $aGF_SizingIndex[$iFrame][6] = $iSepPos / $aWinPos[2]
    EndIf

    ; Set callback
    $aGF_HandleIndex[$iFrame][7] = 1

    Return 1

EndFunc   ;==>_GUIFrame_SetSepPos

; #FUNCTION# =========================================================================================================
; Name...........: _GUIFrame_ResizeState
; Description ...: Returns the resize state of the frames
; Syntax.........: _GUIFrame_ResizeState()
; Parameters ....: None
; Requirement(s).: v3.3 +
; Return values .: Success: Array of frame resize flags
; Author ........: Melba23
; Remarks .......: An array is always returned - the user must query the flag for the relevant frame to detect resizing
; Example........: Yes
;=====================================================================================================================
Func _GUIFrame_ResizeState()

    ; Create array to hold resize flags
    Local $aRet[$aGF_HandleIndex[0][0] + 1] = [0]
    For $i = 1 To $aGF_HandleIndex[0][0]
        ; Read state
        $aRet[$i] = $aGF_HandleIndex[$i][7]
        ; Set flag is resized
        If $aGF_HandleIndex[$i][7] Then $aRet[0] = 1
        ; Clear resized flag
        $aGF_HandleIndex[$i][7] = 0
    Next
    ; Return array of flags
    Return $aRet

EndFunc

; #FUNCTION# =========================================================================================================
; Name...........: _GUIFrame_ResizeReg
; Description ...: Registers WM_SIZE message for resizing
; Syntax.........: _GUIFrame_ResizeReg()
; Parameters ....: None
; Requirement(s).: v3.3 +
; Return values .: Success: 1 - Message handler registered
;                  Failure: 0 with @error set to 1 - Message handler already registered
; Author ........: Melba23
; Modified ......:
; Remarks .......:
; Example........: Yes
;=====================================================================================================================
Func _GUIFrame_ResizeReg()

    ; Register the WM_SIZE message
    If $aGF_HandleIndex[0][1] = 0 Then
        Local $iRet = GUIRegisterMsg(0x05, "_GUIFrame_SIZE_Handler") ; $WM_SIZE
        If $iRet Then
            $aGF_HandleIndex[0][1] = 1
            Return 1
        EndIf
    EndIf
    Return SetError(1, 0, 0)

EndFunc   ;==>_GUIFrame_ResizeReg

; #FUNCTION# =========================================================================================================
; Name...........: _GUIFrame_SIZE_Handler
; Description ...: Used to resize frames when resizing of holding GUI occurs
; Syntax.........: _GUIFrame_SIZE_Handler($hWnd, $iMsg, $wParam, $lParam)
; Parameters ....: None
; Requirement(s).: v3.3 +
; Return values .: None
; Author ........: Melba23
; Modified ......:
; Remarks .......: If the script already has a WM_SIZE handler, then just call this function from within it
;                  and do NOT use the _GUIFrame_ResizeReg function
; Example........: Yes
;=====================================================================================================================
Func _GUIFrame_SIZE_Handler($hWnd, $iMsg, $wParam, $lParam)

    #forceref $iMsg, $wParam, $lParam
    Local $iIndex

    ; Get index of base frame GUI
    For $iIndex = 1 To $aGF_HandleIndex[0][0]
        If $aGF_HandleIndex[$iIndex][4] = $hWnd Then ExitLoop
    Next

    ; If handle not found
    If $iIndex > $aGF_HandleIndex[0][0] Then Return "GUI_RUNDEFMSG"

    ; Check if we should resize this set
    If $aGF_SettingsIndex[$iIndex][1] = 1 Then

        ; Get new base GUI size
        Local $aSize = WinGetClientSize($hWnd)
        ; Resize frames
        _GUIFrame_Move($iIndex, $aSize[0] * $aGF_SizingIndex[$iIndex][2], $aSize[1] * $aGF_SizingIndex[$iIndex][3], $aSize[0] * $aGF_SizingIndex[$iIndex][4], $aSize[1] * $aGF_SizingIndex[$iIndex][5])

        ; Adjust any resizeable internal frames - array elements are adjacent for ease of coding
        For $i = 0 To 1
            ; Adjust internal frames of first/second frame if any exist
            If $aGF_HandleIndex[$iIndex][5 + $i] <> 0 Then
                ; StringSplit the element content on "|"
                Local $aInternal = StringSplit($aGF_HandleIndex[$iIndex][5 + $i], "|")
                ; Then loop though the Number(values) found
                For $j = 1 To $aInternal[0]
                    Local $iIntIndex = Number($aInternal[$j])
                    ; Check if internal frame is resizable
                    If $aGF_SettingsIndex[$iIntIndex][1] = 1 Then
                        ; And change if so
                        _GUIFrame_SIZE_Handler($aGF_HandleIndex[$iIntIndex][4], $iMsg, $wParam, $lParam)
                    EndIf
                Next
            EndIf
        Next

        ; Set callback
        $aGF_HandleIndex[$iIndex][7] = 1

    EndIf

    Return "GUI_RUNDEFMSG"

EndFunc   ;==>_GUIFrame_SIZE_Handler

; #INTERNAL_USE_ONLY#============================================================================================================
; Name...........: _GUIFrame_SepSubClass
; Description ...: Sets new WndProc for frame separator bar
; Author ........: Kip
; Modified.......: Melba23, using SetWindowLongPtr x64 compatible code drawn from Yashied's WinAPIEx library
; Remarks .......: This function is used internally by _GUIFrame_Create
; ===============================================================================================================================
Func _GUIFrame_SepSubClass($hWnd)

    Local $aRet

    ; Check separator has not already been used
    For $i = 1 To $aGF_SepProcIndex[0][0]
        If $aGF_SepProcIndex[$i][0] = $hWnd Then Return 0
    Next

    ; Store current WinProc handle in new array line
    Local $iIndex = $aGF_SepProcIndex[0][0] + 1
    ReDim $aGF_SepProcIndex[$iIndex + 1][2]
    $aGF_SepProcIndex[0][0] = $iIndex
    $aGF_SepProcIndex[$iIndex][0] = $hWnd
    ; Subclass separator bar
    If @AutoItX64 Then
        $aRet = DllCall('user32.dll', 'long_ptr', 'SetWindowLongPtrW', 'hwnd', $hWnd, 'int', -4, 'long_ptr', $aGF_SepProcIndex[0][1]) ; $GWL_WNDPROC
    Else
        $aRet = DllCall('user32.dll', 'long', 'SetWindowLongW', 'hwnd', $hWnd, 'int', -4, 'long', $aGF_SepProcIndex[0][1]) ; $GWL_WNDPROC
    EndIf
    ; Check for subclassing error
    If @error Or $aRet[0] = 0 Then Return 0
    ; Return success
    $aGF_SepProcIndex[$iIndex][1] = $aRet[0]
    Return 1

EndFunc   ;==>_GUIFrame_SepSubClass

; #INTERNAL_USE_ONLY#============================================================================================================
; Name...........: _GUIFrame_SepWndProc
; Description ...: New WndProc for frame separator bar
; Author ........: Kip
; Modified.......: Melba23
; Remarks .......: This function is used internally by _GUIFrame_SepSubClass
; ===============================================================================================================================
Func _GUIFrame_SepWndProc($hWnd, $iMsg, $wParam, $lParam)

    Local $iSubtract, $fAbsolute = False

    If $iMsg = 0x0111 Then ; WM_COMMAND

        ; Check if hWnd is a Separator bar
        For $iIndex = 1 To $aGF_HandleIndex[0][0]
            If $aGF_HandleIndex[$iIndex][3] = $hWnd Then ExitLoop
        Next
        ; If not then pass message on to org WndProc
        If $iIndex > $aGF_HandleIndex[0][0] Then Return _GUIFrame_SepPassMsg($hWnd, $iMsg, $wParam, $lParam)

        ; Extract values from array
        Local $hParent = $aGF_HandleIndex[$iIndex][0]
        Local $hFirstFrame = $aGF_HandleIndex[$iIndex][1]
        Local $hSecondFrame = $aGF_HandleIndex[$iIndex][2]
        Local $hSeparator = $aGF_HandleIndex[$iIndex][3]
        Local $iFirstMin = $aGF_SizingIndex[$iIndex][0]
        Local $iSecondMin = $aGF_SizingIndex[$iIndex][1]
        If $iFirstMin > 1 Or $iSecondMin > 1 Then
            $fAbsolute = True
        EndIf
        Local $iSeparatorSize = $aGF_SettingsIndex[$iIndex][2]

        ; Get client size of the parent
        Local $aClientSize = WinGetClientSize($hParent)
        Local $iWidth = $aClientSize[0]
        Local $iHeight = $aClientSize[1]

        ; Get cursor info for the Separator
        Local $aCInfo = GUIGetCursorInfo($hSeparator)

        ; Depending on separator orientation
        If $aGF_SettingsIndex[$iIndex][0] = 0 Then

            ; Get Separator X-coord
            $iSubtract = $aCInfo[0]

            Do
                ; Get parent X-coord
                $aCInfo = GUIGetCursorInfo($hParent)
                Local $iCursorX = $aCInfo[0]

                ; Determine width of first frame
                Local $iFirstWidth = $iCursorX - $iSubtract
                ; And ensure it is at least minimum
                If $fAbsolute Then
                    If $iFirstWidth < $iFirstMin Then $iFirstWidth = $iFirstMin
                    If $iWidth - $iFirstWidth - $iSeparatorSize < $iSecondMin Then $iFirstWidth = $iWidth - $iSeparatorSize - $iSecondMin
                Else
                    If $iFirstWidth < $iWidth * $iFirstMin Then $iFirstWidth = $iWidth * $iFirstMin
                    If $iWidth - ($iFirstWidth + $iSeparatorSize) < $iWidth * $iSecondMin Then $iFirstWidth = $iWidth - ($iWidth * $iSecondMin) - $iSeparatorSize
                EndIf

                ; Move the GUIs to the correct places
                WinMove($hFirstFrame, "", 0, 0, $iFirstWidth, $iHeight)
                WinMove($hSecondFrame, "", $iFirstWidth + $iSeparatorSize, 0, $iWidth - ($iFirstWidth + $iSeparatorSize), $iHeight)
                WinMove($hSeparator, "", $iFirstWidth, 0, $iSeparatorSize, $iHeight)

                ; Do until the mouse button is released
            Until Not _WinAPI_GetAsyncKeyState(0x01)

            ; Store current separator percentage position
            $aGF_SizingIndex[$iIndex][6] = $iFirstWidth / $iWidth

        ElseIf $aGF_SettingsIndex[$iIndex][0] = 1 Then

            $iSubtract = $aCInfo[1]
            Do
                $aCInfo = GUIGetCursorInfo($hParent)
                Local $iCursorY = $aCInfo[1]
                Local $iFirstHeight = $iCursorY - $iSubtract
                If $fAbsolute Then
                    If $iFirstHeight < $iFirstMin Then $iFirstHeight = $iFirstMin
                    If $iHeight - $iFirstHeight - $iSeparatorSize < $iSecondMin Then $iFirstHeight = $iHeight - $iSeparatorSize - $iSecondMin
                Else
                    If $iFirstHeight < $iHeight * $iFirstMin Then $iFirstHeight = $iHeight * $iFirstMin
                    If $iHeight - ($iFirstHeight + $iSeparatorSize) < $iHeight * $iSecondMin Then $iFirstHeight = $iHeight - ($iHeight * $iSecondMin) - $iSeparatorSize
                EndIf
                WinMove($hFirstFrame, "", 0, 0, $iWidth, $iFirstHeight)
                WinMove($hSecondFrame, "", 0, $iFirstHeight + $iSeparatorSize, $iWidth, $iHeight - ($iFirstHeight + $iSeparatorSize))
                WinMove($hSeparator, "", 0, $iFirstHeight, $iWidth, $iSeparatorSize)
            Until Not _WinAPI_GetAsyncKeyState(0x01)
            $aGF_SizingIndex[$iIndex][6] = $iFirstHeight / $iHeight

        EndIf

        ; Set callback
        $aGF_HandleIndex[$iIndex][7] = 1

    EndIf

    ; Pass the message on to org WndProc
    Return _GUIFrame_SepPassMsg($hWnd, $iMsg, $wParam, $lParam)

EndFunc   ;==>_GUIFrame_SepWndProc

; #INTERNAL_USE_ONLY#============================================================================================================
; Name...........: _GUIFrame_SepPassMsg
; Description ...: Passes Msg to frame parent WndProc for action
; Author ........: Kip
; Modified.......: Melba23
; Remarks .......: This function is used internally by _GUIFrame_SepWndProc
; ===============================================================================================================================
Func _GUIFrame_SepPassMsg($hWnd, $iMsg, $wParam, $lParam)

    For $i = 1 To $aGF_SepProcIndex[0][0]
        If $aGF_SepProcIndex[$i][0] = $hWnd Then Return _WinAPI_CallWindowProc($aGF_SepProcIndex[$i][1], $hWnd, $iMsg, $wParam, $lParam)
    Next

EndFunc   ;==>_GUIFrame_SepPassMsg

; #INTERNAL_USE_ONLY#============================================================================================================
; Name...........: _GUIFrame_Move
; Description ...: Moves and resizes frame elements and separator bars
; Author ........: Kip
; Modified.......: Melba23
; Remarks .......: This function is used internally by _GUIFrame_SIZE_Handler
; ===============================================================================================================================
Func _GUIFrame_Move($iFrame, $iX, $iY, $iWidth = 0, $iHeight = 0)

    If $iFrame < 1 Or $iFrame > $aGF_HandleIndex[0][0] Then Return 0

    Local $fAbsolute = False, $iDimension, $iActual_Size_1, $iActual_Size_2, $iSize
    Local $iOrientation = $aGF_SettingsIndex[$iFrame][0]
    Local $iSeparatorSize = $aGF_SettingsIndex[$iFrame][2]

    ; Set size if not specified
    If Not $iWidth Then $iWidth = _WinAPI_GetWindowWidth($aGF_HandleIndex[$iFrame][0])
    If Not $iHeight Then $iHeight = _WinAPI_GetWindowHeight($aGF_HandleIndex[$iFrame][0])

    ; Move parent
    WinMove($aGF_HandleIndex[$iFrame][0], "", $iX, $iY, $iWidth, $iHeight)

    ; Depending on separator orientation get required width/height values
    If $iOrientation = 1 Then
        $iDimension = $iHeight
        $iActual_Size_1 = _WinAPI_GetWindowHeight($aGF_HandleIndex[$iFrame][1])
        $iActual_Size_2 = _WinAPI_GetWindowHeight($aGF_HandleIndex[$iFrame][2])
    Else
        $iDimension = $iWidth
        $iActual_Size_1 = _WinAPI_GetWindowWidth($aGF_HandleIndex[$iFrame][1])
        $iActual_Size_2 = _WinAPI_GetWindowWidth($aGF_HandleIndex[$iFrame][2])
    EndIf

    ; Check resize type required
    Switch $aGF_SizingIndex[$iFrame][7]
        Case 0
            ; Determine new size for first frame using separator position percentage
            $iSize = Int($iDimension * $aGF_SizingIndex[$iFrame][6])
        Case 1
            ; Get current fixed first frame size
            $iSize = $iActual_Size_1
        Case 2
            ; Determine new first frame size with fixed second frame size
            $iSize = $iDimension - $iSeparatorSize - $iActual_Size_2
    EndSwitch

    ; Set frame min percentages
    Local $iFirstMin = $aGF_SizingIndex[$iFrame][0]
    Local $iSecondMin = $aGF_SizingIndex[$iFrame][1]
    If $iFirstMin > 1 Or $iSecondMin > 1 Then
        $fAbsolute = True
    EndIf

    ; Check for minimum size of first frame
    Local $iAdjust_Other = True
    Local $fSep_Adjusted = False

    ; Adjust first frame size
    If $fAbsolute Then
        If $iSize < $iFirstMin Then
            $iSize = $iFirstMin
            $iAdjust_Other = False
            $fSep_Adjusted = True
        EndIf
    Else
        If $iSize < $iDimension * $iFirstMin Then
            $iSize = $iDimension * $iFirstMin
            $iAdjust_Other = False
            $fSep_Adjusted = True
        EndIf
    EndIf

    ; Now adjust second frame if first not adjusted
    If $iAdjust_Other Then

        ; Find max available size for this frame
        Local $iSecondMax = $iDimension - $iFirstMin - $iSeparatorSize
        If $iSecondMax < $iSecondMin Then
            $iSecondMin = $iSecondMax
        EndIf

        ; Adjust second frame size
        If $fAbsolute Then
            If $iActual_Size_2 < $iSecondMin Then
                $iSize = $iDimension - $iSecondMin - $iSeparatorSize
                $fSep_Adjusted = True
            EndIf
        Else
            If $iActual_Size_2 < $iDimension * $iSecondMin Then
                $iSize = $iDimension - ($iDimension * $iSecondMin) - $iSeparatorSize
                $fSep_Adjusted = True
            EndIf
        EndIf
    EndIf

    ; If the separator has been moved programatically then reset percentage size of first frame
    If $fSep_Adjusted Then
        $aGF_SizingIndex[$iFrame][6] = $iSize / $iDimension
    EndIf

    ; Move and resize GUIs according to orientation
    If $iOrientation = 1 Then
        WinMove($aGF_HandleIndex[$iFrame][1], "", 0, 0, $iWidth, $iSize)
        WinMove($aGF_HandleIndex[$iFrame][2], "", 0, $iSize + $iSeparatorSize, $iWidth, $iHeight - $iSize - $iSeparatorSize)
        WinMove($aGF_HandleIndex[$iFrame][3], "", 0, $iSize, $iWidth, $iSeparatorSize)
    Else
        WinMove($aGF_HandleIndex[$iFrame][1], "", 0, 0, $iSize, $iHeight)
        WinMove($aGF_HandleIndex[$iFrame][2], "", $iSize + $iSeparatorSize, 0, $iWidth - $iSize - $iSeparatorSize, $iHeight)
        WinMove($aGF_HandleIndex[$iFrame][3], "", $iSize, 0, $iSeparatorSize, $iHeight)
    EndIf

EndFunc   ;==>_GUIFrame_Move

; #INTERNAL_USE_ONLY#============================================================================================================
; Name...........: _GUIFrame_Exit()
; Description ...: Deletes all subclassed separator bars to free UDF WndProc and frees registered callback handle
; Author ........: Melba23
; Remarks .......: Called by OnAutoItExitRegister to delete all subclassed separator bars and to free the UDF created WndProc.
; Example........: Yes
;================================================================================================================================
Func _GUIFrame_Exit()

    ; Delete all subclassed separator bars
    For $i = $aGF_HandleIndex[0][0] To 1 Step -1
        GUIDelete($aGF_HandleIndex[$i][3])
    Next
    ; Free registered Callback handle
    DllCallbackFree($hGF_RegCallBack)

EndFunc   ;==>_GUIFrame_Exit

 

  • Moderators
Posted

WildByDesign,

Thanks for the compliments - and may I return them for the changes to the code which remove the flicker.

If you are content I will release a new version including the COMPOSITED extended style and credit you with the addition.

M23

Public_Domain.png.2d871819fcb9957cf44f4514551a2935.png Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind

Open spoiler to see my UDFs:

Spoiler

ArrayMultiColSort ---- Sort arrays on multiple columns
ChooseFileFolder ---- Single and multiple selections from specified path treeview listing
Date_Time_Convert -- Easily convert date/time formats, including the language used
ExtMsgBox --------- A highly customisable replacement for MsgBox
GUIExtender -------- Extend and retract multiple sections within a GUI
GUIFrame ---------- Subdivide GUIs into many adjustable frames
GUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView items
GUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeView
Marquee ----------- Scrolling tickertape GUIs
NoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxes
Notify ------------- Small notifications on the edge of the display
Scrollbars ----------Automatically sized scrollbars with a single command
StringSize ---------- Automatically size controls to fit text
Toast -------------- Small GUIs which pop out of the notification area

 

Posted

You’re very welcome, Melba. And thank you as well.

I just have one concern before release. I’ve noticed that it works great for all controls types, with the exception of ListView controls.

That could cause some problems.

Do you think that it would be possible to somehow make COMPOSITED as an option per-frame?

That way it would be easy for the user to enable or disable that fix per-frame on one of the functions where the frames are created.

It would be good as a default but I’m thinking it would also be nice if it’s easy to disable on a specific frame just in case someone is using a ListView.

And in that case, COMPOSITED could be disabled on just the one affected frame and the person using the UDF can simply enable the double buffering extended style on just the ListView itself.

  • Moderators
Posted

WildByDesign,

Sounds possible - I will take a look over the next few days to see how it could be done.

M23

Public_Domain.png.2d871819fcb9957cf44f4514551a2935.png Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind

Open spoiler to see my UDFs:

Spoiler

ArrayMultiColSort ---- Sort arrays on multiple columns
ChooseFileFolder ---- Single and multiple selections from specified path treeview listing
Date_Time_Convert -- Easily convert date/time formats, including the language used
ExtMsgBox --------- A highly customisable replacement for MsgBox
GUIExtender -------- Extend and retract multiple sections within a GUI
GUIFrame ---------- Subdivide GUIs into many adjustable frames
GUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView items
GUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeView
Marquee ----------- Scrolling tickertape GUIs
NoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxes
Notify ------------- Small notifications on the edge of the display
Scrollbars ----------Automatically sized scrollbars with a single command
StringSize ---------- Automatically size controls to fit text
Toast -------------- Small GUIs which pop out of the notification area

 

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