Moderators Melba23 Posted December 14, 2014 Author Moderators Posted December 14, 2014 sycam0inc,Just divide one of the halves into two - then you have 3 sections: #include <GUIConstantsEx.au3> #include <WindowsConstants.au3> #include "GUIFrame.au3" $hGUI = GUICreate("GUI_Frame 3 Sections", 600, 500, -1, -1, BitOR($WS_MINIMIZEBOX, $WS_MAXIMIZEBOX, $WS_SIZEBOX)) GUISetState() ; Create a 1st level frame $iFrame_A = _GUIFrame_Create($hGUI) _GUIFrame_SetSepPos($iFrame_A, 400) GUISetBkColor(0xFF0000, _GUIFrame_GetHandle($iFrame_A, 2)) ; Create a 2nd level frame $iFrame_B = _GUIFrame_Create(_GUIFrame_GetHandle($iFrame_A, 1)) GUISetBkColor(0x0000FF, _GUIFrame_GetHandle($iFrame_B, 1)) ; Set resizing flag for all created frames _GUIFrame_ResizeSet(0) ; Register the $WM_SIZE handler to permit resizing _GUIFrame_ResizeReg() While 1 Switch GUIGetMsg() Case $GUI_EVENT_CLOSE ; The UDF does all the tidying up as you exit Exit EndSwitch WEndM23 Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind Open spoiler to see my UDFs: Spoiler ArrayMultiColSort ---- Sort arrays on multiple columnsChooseFileFolder ---- Single and multiple selections from specified path treeview listingDate_Time_Convert -- Easily convert date/time formats, including the language usedExtMsgBox --------- A highly customisable replacement for MsgBoxGUIExtender -------- Extend and retract multiple sections within a GUIGUIFrame ---------- Subdivide GUIs into many adjustable framesGUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView itemsGUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeViewMarquee ----------- Scrolling tickertape GUIsNoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxesNotify ------------- Small notifications on the edge of the displayScrollbars ----------Automatically sized scrollbars with a single commandStringSize ---------- Automatically size controls to fit textToast -------------- Small GUIs which pop out of the notification area
TheDcoder Posted April 20, 2017 Posted April 20, 2017 Hi, Sorry for bump posting but I had a really crazy coincidence ... Long story short, I made an UDF with the exact same name, file name and UDF naming scheme of _GUIFrame_*! I swear that I did not copy the idea of the name from this UDF. My GUIFrame UDF has a different goal that this one though, I wanted to create a GUI framework which can take care of stuff "out of the box". I was planning to make most of the parameters which define the size and position of a control optional by using a "layout" engine thing... crazy idea right? . That is when I found this UDF, I was looking for M23's excellent StringSize UDF which can give me the size of the rectangle required for a given piece of text... I was surprised to see my UDF's name listed in @Melba23's signature My UDF is just a crazy idea at this stage and the script has a lot of room for improvement, you can find it at GitHub where I published it under an open source licence: https://github.com/AutoIt4Life/GUIFrame Time to think of a new name for the UDF! EasyCodeIt - A cross-platform AutoIt implementation - Fund the development! (GitHub will double your donations for a limited time) DcodingTheWeb Forum - Follow for updates and Join for discussion
WildByDesign Posted February 8 Posted February 8 @Melba23 Thank you for sharing this great UDF. It might be a bit of an older UDF at this point, but it still works great on the latest Windows 11. The only significant problem was flickering when resizing of apps when in dark mode. I was able to successfully smooth out the dark mode resizing issue by extending the UDF: auto-detection of when Windows is in Dark Mode or Light Mode apply Dark or Light mode styling early in the init process apply to all GUI frames individually ($hParent, $hSeparator, $hFirstFrame and $hSecondFrame) all applied before controls are even created The project that I am working on is not complete yet, so I might still have to modify GUIFrame.au3 some more. I would be happy to share my modifications when I am done. However, I don't know exactly how to share my changes in a proper way. My changes rely on (and require) the awesome Dark Mode UDF: Screenshot (not finished app):
WildByDesign Posted Sunday at 03:07 PM Posted Sunday at 03:07 PM I needed to use this UDF in another project so I decided to dig into the flickering issue. The flickering is quite significant anytime the separator is used to resize the GUI frames. Anyway, although this UDF is quite old and hasn't been updated for quite some time, it still works incredibly well. Therefore, I came up with a fix for the flickering issue for use in my own project and wanted to share here the fixed version. Resizing the GUI frames with the separator is smooth like butter now. Silky smooth. 🫠 GUIFrame.au3 expandcollapse popup#include <WindowsConstants.au3> #include-once ; #INDEX# ============================================================================================================ ; Title .........: GUIFrame ; AutoIt Version : 3.3 + ; Language ......: English ; Description ...: Splits a GUI into slideable and resizable 2 part frames which can be further split if required ; Remarks .......: - The UDF uses OnAutoItExitRegister to call _GUIFrame_Exit to delete subclassed separator bars ; using the UDF created WndProc and to release the Callback on exit ; - The UDF can indicate when a specific fram has been resized ; - If the script already has a WM_SIZE message handler then do NOT use _GUIFrame_ResizeReg, ; but call the _GUIFrame_SIZE_Handler function from within the existing handler ; Author ........: Original UDF by Kip ; Modified ......; This version by Melba23 - using x64 compatible code drawn from Yashied's WinAPIEx library ; ==================================================================================================================== ; #AutoIt3Wrapper_Au3Check_Parameters=-d -w 1 -w 2 -w 3 -w- 4 -w 5 -w 6 -w- 7 ; #INCLUDES# ========================================================================================================= #include <WinAPI.au3> ; #GLOBAL VARIABLES# ================================================================================================= ; Array to hold handles for each frame set Global $aGF_HandleIndex[1][8] = [[0, 0, 0]] ; [0][0] = 0 ; Count of frames [0][1] = Move registered flag ; ; [n][0] = Parent GUI handle [n][4] = Original GUI handle ; [n][1] = First frame handle [n][5] = Indices of first frame internal frames ; [n][2] = Second frame handle [n][6] = Indices of second frame internal frames ; [n][3] = Separator bar handle [n][7] = Frame resize flag ; Array to hold sizing percentages for each frame set Global $aGF_SizingIndex[1][8] ; [n][0] = First frame min [n][2] = X coord [n][4] = Width [n][6] = Seperator percentage position ; [n][1] = Second frame min [n][3] = Y coord [n][5] = Height [n][7] = Resize type (0/1/2) ; Array to hold other settings for each frame set Global $aGF_SettingsIndex[1][3] ; [n][0] = Separator orientation (vert/horz = 0/1) ; [n][1] = Resizable frame flag (0/1) ; [n][2] = Separator size (default = 5) ; Array to hold WinProc handles for each separator Global $aGF_SepProcIndex[1][2] = [[0, 0]] ; Store registered Callback handle Global $hGF_RegCallBack = DllCallbackRegister("_GUIFrame_SepWndProc", "lresult", "hwnd;uint;wparam;lparam") $aGF_SepProcIndex[0][1] = DllCallbackGetPtr($hGF_RegCallBack) ; #ONAUTOITEXIT FUNCTIONS# =========================================================================================== OnAutoItExitRegister("_GUIFrame_Exit") ; #CURRENT# ========================================================================================================== ; _GUIFrame_Create: Splits a GUI into 2 frames ; _GUIFrame_SetMin: Sets minimum sizes for each frame ; _GUIFrame_ResizeSet: Sets resizing flag for all or specified frame sets ; _GUIFrame_GetHandle: Returns the handle of a frame element (required for further splitting) ; _GUIFrame_Switch: Sets a frame element as current GUI ; _GUIFrame_GetSepPos: Returns the current position of the separator ; _GUIFrame_SetSepPos: Moves the separator bar to adjust frame sizes ; _GUIFrame_ResizeState: Returns the resize state of the frames ; _GUIFrame_ResizeReg: Registers WM_SIZE message for resizing ; _GUIFrame_SIZE_Handler: WM_SIZE message handler to resize frames using _GUIFrame_Move ; ==================================================================================================================== ; #INTERNAL_USE_ONLY#================================================================================================= ; _GUIFrame_SepSubClass: Sets new WndProc for frame separator bar ; _GUIFrame_SepWndProc: New WndProc for frame separator bar ; _GUIFrame_SepPassMsg: Passes Msg to original frame WndProc for action ; _GUIFrame_Move: Moves and resizes frame elements and separator bars ; _GUIFrame_Exit: Deletes all subclassed separator bars to free UDF WndProc and frees registered callback handle ; ==================================================================================================================== ; #FUNCTION# ========================================================================================================= ; Name...........: _GUIFrame_Create ; Description ...: Splits a GUI into 2 frames ; Syntax.........: _GUIFrame_Create($hWnd, $iSepOrient = 0, $iSepPos = 0, $iSepSize = 5, $iX = 0, $iY = 0, $iWidth = 0, $iHeight = 0, $iStyle = 0, $iExStyle = 0, $fShowWindow) ; Parameters ....: $hWnd - Handle of GUI to split ; $iSepOrient - Orientation of separator bar: 0 = Vertical (default), 1 = Horizontal ; $iSepPos - Required initial position of separator (default = centre of frame GUI) ; $iSepSize - Size of separator bar (default = 5, min = 3, max = 9) ; $iX - Left of frame area (default = 0) ; $iY - Top of frame area (default = 0) ; $iWidth - Width of frame area (default = full width) ; $iHeight - Height of frame area (default = full height) ; SiStyle - Required style value for frame elements ; SiExStyle - Required extended style value for frame elements ; $fShowWindow - True = Use API call to display frame if not displayed on start ; - False (default) - Do not use API call ; Requirement(s).: v3.3 + ; Return values .: Success: Returns index number of frame/separator set ; Failure: Returns 0 and sets @error as follows: ; 1 = Deprecated ; 2 = GUI creation failed ; 2 = Separator subclassing failed ; Author ........: Kip ; Modified ......: Melba23 ; Remarks .......: ; Example........: Yes ;===================================================================================================================== Func _GUIFrame_Create($hWnd, $iSepOrient = 0, $iSepPos = 0, $iSepSize = 5, $iX = 0, $iY = 0, $iOrg_Width = 0, $iOrg_Height = 0, $iStyle = 0, $iExStyle = 0, $fShowWindow = False) Local $iSeperator_Pos, $hSeparator, $hFirstFrame, $hSecondFrame, $nSepPercent ; Set separator size Local $iSeparatorSize = 5 Switch $iSepSize Case 3 To 9 $iSeparatorSize = $iSepSize EndSwitch ; Set default sizing if no parameters set Local $iWidth = $iOrg_Width Local $iHeight = $iOrg_Height Local $aFullSize = WinGetClientSize($hWnd) If Not $iOrg_Width Then $iWidth = $aFullSize[0] If Not $iOrg_Height Then $iHeight = $aFullSize[1] ; Create parent GUI within client area ;Local $hParent = GUICreate("FrameParent", $iWidth, $iHeight, $iX, $iY, BitOR(0x40000000, $iStyle), $iExStyle, $hWnd) ; $WS_CHILD Local $hParent = GUICreate("FrameParent", $iWidth, $iHeight, $iX, $iY, BitOR(0x40000000, $iStyle), BitOR(0x02000000, $iExStyle), $hWnd) ; $WS_CHILD If $fShowWindow Then _WinAPI_ShowWindow($hParent, @SW_SHOW) ; Possible fix if frames do not display on start GUISetState(@SW_SHOW, $hParent) ; Confirm size of frame parent client area Local $aSize = WinGetClientSize($hParent) $iWidth = $aSize[0] $iHeight = $aSize[1] If $iSepOrient = 0 Then ; Set initial separator position $iSeperator_Pos = $iSepPos ; Adjust position if not within GUI or default set (=0) If $iSepPos > $iWidth Or $iSepPos < 1 Then $iSeperator_Pos = Round(($iWidth / 2) - ($iSeparatorSize / 2)) EndIf ; Create separator bar and force cursor change over separator ;$hSeparator = GUICreate("", $iSeparatorSize, $iHeight, $iSeperator_Pos, 0, 0x40000000, -1, $hParent) ;$WS_CHILD $hSeparator = GUICreate("", $iSeparatorSize, $iHeight, $iSeperator_Pos, 0, 0x40000000, 0x02000000, $hParent) ;$WS_CHILD GUICtrlCreateLabel("", 0, 0, $iSeparatorSize, $iHeight, -1, 0x00000001) ; $WS_EX_DLGMODALFRAME GUICtrlSetCursor(-1, 13) GUISetState(@SW_SHOW, $hSeparator) ; Create the sizable frames ;$hFirstFrame = GUICreate("", $iSeperator_Pos, $iHeight, 0, 0, 0x40000000, -1, $hParent) ;$WS_CHILD $hFirstFrame = GUICreate("", $iSeperator_Pos, $iHeight, 0, 0, 0x40000000, 0x02000000, $hParent) ;$WS_CHILD GUISetState(@SW_SHOW, $hFirstFrame) ;$hSecondFrame = GUICreate("", $iWidth - ($iSeperator_Pos + $iSeparatorSize), $iHeight, $iSeperator_Pos + $iSeparatorSize, 0, 0x40000000, -1, $hParent) ;$WS_CHILD $hSecondFrame = GUICreate("", $iWidth - ($iSeperator_Pos + $iSeparatorSize), $iHeight, $iSeperator_Pos + $iSeparatorSize, 0, 0x40000000, 0x02000000, $hParent) ;$WS_CHILD GUISetState(@SW_SHOW, $hSecondFrame) ; Set seperator position percentage $nSepPercent = $iSeperator_Pos / $iWidth Else $iSeperator_Pos = $iSepPos If $iSepPos > $iHeight Or $iSepPos < 1 Then $iSeperator_Pos = Round(($iHeight / 2) - ($iSeparatorSize / 2)) EndIf ;$hSeparator = GUICreate("", $iWidth, $iSeparatorSize, 0, $iSeperator_Pos, 0x40000000, -1, $hParent) ;$WS_CHILD $hSeparator = GUICreate("", $iWidth, $iSeparatorSize, 0, $iSeperator_Pos, 0x40000000, 0x02000000, $hParent) ;$WS_CHILD GUICtrlCreateLabel("", 0, 0, $iWidth, $iSeparatorSize, -1, 0x01) ; $WS_EX_DLGMODALFRAME GUICtrlSetCursor(-1, 11) GUISetState(@SW_SHOW, $hSeparator) ;$hFirstFrame = GUICreate("", $iWidth, $iSeperator_Pos, 0, 0, 0x40000000, -1, $hParent) ;$WS_CHILD $hFirstFrame = GUICreate("", $iWidth, $iSeperator_Pos, 0, 0, 0x40000000, 0x02000000, $hParent) ;$WS_CHILD GUISetState(@SW_SHOW, $hFirstFrame) ;$hSecondFrame = GUICreate("", $iWidth, $iHeight - ($iSeperator_Pos + $iSeparatorSize), 0, $iSeperator_Pos + $iSeparatorSize, 0x40000000, -1, $hParent) ;$WS_CHILD $hSecondFrame = GUICreate("", $iWidth, $iHeight - ($iSeperator_Pos + $iSeparatorSize), 0, $iSeperator_Pos + $iSeparatorSize, 0x40000000, 0x02000000, $hParent) ;$WS_CHILD GUISetState(@SW_SHOW, $hSecondFrame) $nSepPercent = $iSeperator_Pos / $iHeight EndIf ; Check for error creating GUIs If $hParent = 0 Or $hSeparator = 0 Or $hFirstFrame = 0 Or $hSecondFrame = 0 Then ; Delete all GUIs and return error GUIDelete($hParent) GUIDelete($hSeparator) GUIDelete($hFirstFrame) GUIDelete($hSecondFrame) Return SetError(2, 0, 0) EndIf ; Subclass the separator If _GUIFrame_SepSubClass($hSeparator) = 0 Then ; If Subclassing failed then delete all GUIs and return error GUIDelete($hParent) GUIDelete($hSeparator) GUIDelete($hFirstFrame) GUIDelete($hSecondFrame) Return SetError(3, 0, 0) EndIf ; Create new lines in the storage arrays for this frame set Local $iIndex = $aGF_HandleIndex[0][0] + 1 ReDim $aGF_HandleIndex[$iIndex + 1][8] ReDim $aGF_SizingIndex[$iIndex + 1][8] ReDim $aGF_SettingsIndex[$iIndex + 1][3] ; Store this frame set handles/variables/defaults in the new lines $aGF_HandleIndex[0][0] = $iIndex $aGF_HandleIndex[$iIndex][0] = $hParent $aGF_HandleIndex[$iIndex][1] = $hFirstFrame $aGF_HandleIndex[$iIndex][2] = $hSecondFrame $aGF_HandleIndex[$iIndex][3] = $hSeparator $aGF_HandleIndex[$iIndex][4] = $hWnd $aGF_HandleIndex[$iIndex][5] = 0 $aGF_HandleIndex[$iIndex][6] = 0 $aGF_SizingIndex[$iIndex][0] = 0 $aGF_SizingIndex[$iIndex][1] = 0 $aGF_SizingIndex[$iIndex][6] = $nSepPercent $aGF_SettingsIndex[$iIndex][0] = $iSepOrient $aGF_SettingsIndex[$iIndex][1] = 0 $aGF_SettingsIndex[$iIndex][2] = $iSeparatorSize ; Store this frame index in parent line if parent is an existing frame For $i = 1 To $aGF_HandleIndex[0][0] - 1 If $aGF_HandleIndex[$i][1] = $hWnd Then If $aGF_HandleIndex[$i][5] = 0 Then $aGF_HandleIndex[$i][5] = $iIndex Else $aGF_HandleIndex[$i][5] &= "|" & $iIndex EndIf ExitLoop EndIf If $aGF_HandleIndex[$i][2] = $hWnd Then If $aGF_HandleIndex[$i][6] = 0 Then $aGF_HandleIndex[$i][6] = $iIndex Else $aGF_HandleIndex[$i][6] &= "|" & $iIndex EndIf ExitLoop EndIf Next ; Store coordinate and size fractions If $iX Then $aGF_SizingIndex[$iIndex][2] = $iX / $aFullSize[0] Else $aGF_SizingIndex[$iIndex][2] = 0 EndIf If $iY Then $aGF_SizingIndex[$iIndex][3] = $iY / $aFullSize[1] Else $aGF_SizingIndex[$iIndex][3] = 0 EndIf If $iOrg_Width Then $aGF_SizingIndex[$iIndex][4] = $iOrg_Width / $aFullSize[0] Else $aGF_SizingIndex[$iIndex][4] = 1 EndIf If $iOrg_Height Then $aGF_SizingIndex[$iIndex][5] = $iOrg_Height / $aFullSize[1] Else $aGF_SizingIndex[$iIndex][5] = 1 EndIf ; Switch back to main GUI GUISwitch($hWnd) ; Return the index for this frame Return $iIndex EndFunc ;==>_GUIFrame_Create ; #FUNCTION# ========================================================================================================= ; Name...........: _GUIFrame_SetMin ; Description ...: Sets minimum sizes for frames ; Syntax.........: _GUIFrame_SetMin($iFrame, $iFirstMin = 0, $iSecondMin = 0, $fAbsolute = False) ; Parameters ....: $iFrame - Index of frame set as returned by _GUIFrame_Create ; $iFirstMin - Min size of first (left/top) frame - max half size ; $iSecondMin - Min Size of second (right/bottom) frame - max half size ; $fAbsolute - True = Minima fixed when GUI resized ; - False = Minima adjusted on resize to equivalent percentage of new GUI size (default) ; Requirement(s).: v3.3 + ; Return values .: None ; Author ........: Melba23 based on some original code by Kip ; Modified ......: ; Remarks .......: If the frame is resized, these minima are adjusted accordingly unless $fAbsolute is set ; Example........: Yes ;===================================================================================================================== Func _GUIFrame_SetMin($iFrame, $iFirstMin = 0, $iSecondMin = 0, $fAbsolute = False) ; Check for valid frame index If $iFrame < 1 Or $iFrame > $aGF_HandleIndex[0][0] Then Return 0 ; Get size of parent Local $aSize = WinGetClientSize($aGF_HandleIndex[$iFrame][0]) ; Now check orientation and determine Local $iMax, $iFullSize If $aGF_SettingsIndex[$iFrame][0] = 0 Then $iMax = Floor(($aSize[0] / 2) - $aGF_SettingsIndex[$iFrame][2]) $iFullSize = $aSize[0] Else $iMax = Floor(($aSize[1] / 2) - $aGF_SettingsIndex[$iFrame][2]) $iFullSize = $aSize[1] EndIf ; Set minimums If $fAbsolute Then $aGF_SizingIndex[$iFrame][0] = Int($iFirstMin) $aGF_SizingIndex[$iFrame][1] = Int($iSecondMin) Else If $iFirstMin > $iMax Then $aGF_SizingIndex[$iFrame][0] = $iMax / $iFullSize Else $aGF_SizingIndex[$iFrame][0] = $iFirstMin / $iFullSize EndIf If $iSecondMin > $iMax Then $aGF_SizingIndex[$iFrame][1] = $iMax / $iFullSize Else $aGF_SizingIndex[$iFrame][1] = $iSecondMin / $iFullSize EndIf EndIf EndFunc ;==>_GUIFrame_SetMin ; #FUNCTION# ========================================================================================================= ; Name...........: _GUIFrame_ResizeSet ; Description ...: Sets resizing flag for frames ; Syntax.........: _GUIFrame_ResizeSet($iFrame = 0[, $iType = 0]) ; Parameters ....: $iFrame - Index of frame set as returned by _GUIFrame_Create (Default - 0 = all existing frames) ; $iType - Separator behaviour on GUI resize ; 0 = Frames retain percentage size (default) ; 1 = Top/left frame fixed size ; 2 = Bottom/right frame fixed size ; Requirement(s).: v3.3 + ; Return values .: Success: 2 - All existing frame flags set ; 1 - Specified flag set ; Failure: 0 with @error set to: ; 1 - Invalid frame specified ; 2 - Invalid type parameter ; Author ........: Melba23 ; Modified ......: ; Remarks .......: ; Example........: Yes ;===================================================================================================================== Func _GUIFrame_ResizeSet($iFrame = 0, $iType = 0) Switch $iType Case 0, 1, 2 ; Valid Case Else Return SetError(2, 0, 0) EndSwitch Switch $iFrame Case 0 ; Set all frames For $i = 1 To $aGF_HandleIndex[0][0] $aGF_SettingsIndex[$i][1] = 1 $aGF_SizingIndex[$i][7] = $iType Next Return 2 Case 1 To $aGF_HandleIndex[0][0] ; Only valid frames accepted $aGF_SettingsIndex[$iFrame][1] = 1 $aGF_SizingIndex[$iFrame][7] = $iType Return 1 Case Else ; Error Return SetError(1, 0, 0) EndSwitch EndFunc ;==>_GUIFrame_ResizeSet ; #FUNCTION# ========================================================================================================= ; Name...........: _GUIFrame_GetHandle ; Description ...: Returns the handle of a frame element (required for further splitting) ; Syntax.........: _GUIFrame_GetHandle($iFrame, $iElement) ; Parameters ....: $iFrame - Index of frame set as returned by _GUIFrame_Create ; $iElement - 1 = first (left/top) frame, 2 = second (right/bottom) frame ; Requirement(s).: v3.3 + ; Return values .: Success: Handle of frame ; Failure: 0 with @error set as follows ; 1 - Invalid frame specified ; 2 - Invalid element specified ; Author ........: Kip ; Modified ......: Melba23 ; Remarks .......: _GUIFrame_Create requires a GUI handle as a parameter ; Example........: Yes ;===================================================================================================================== Func _GUIFrame_GetHandle($iFrame, $iElement) ; Check valid frame index and element Switch $iFrame Case 1 To $aGF_HandleIndex[0][0] Switch $iElement Case 1, 2 ; Return handle Return $aGF_HandleIndex[$iFrame][$iElement] EndSwitch Return SetError(2, 0, 0) EndSwitch Return SetError(1, 0, 0) EndFunc ;==>_GUIFrame_GetHandle ; #FUNCTION# ========================================================================================================= ; Name...........: _GUIFrame_Switch ; Description ...: Sets a frame element as current GUI ; Syntax.........: _GUIFrame_Switch($iFrame, $iElement) ; Parameters ....: $iFrame - Index of frame set as returned by _GUIFrame_Create ; $iElement - 1 = first (left/top) frame, 2 = second (right/bottom) frame ; Requirement(s).: v3.3 + ; Return values .: None ; Author ........: Kip ; Modified ......: Melba23 ; Remarks .......: Subsequent controls are created in the specified frame element ; Example........: Yes ;===================================================================================================================== Func _GUIFrame_Switch($iFrame, $iElement) ; Check valid frame index and element Switch $iFrame Case 1 To $aGF_HandleIndex[0][0] Switch $iElement Case 1, 2 ; Switch to specified element Return GUISwitch($aGF_HandleIndex[$iFrame][$iElement]) EndSwitch Return SetError(2, 0, 0) EndSwitch Return SetError(1, 0, 0) EndFunc ;==>_GUIFrame_Switch ; #FUNCTION# ========================================================================================================= ; Name...........: _GUIFrame_GetSepPos() ; Description ...: Returns the current position of the separator ; Syntax.........: _GUIFrame_GetSepPos($iFrame) ; Parameters ....: $iFrame - Index of frame set as returned by _GUIFrame_Create ; Requirement(s).: v3.3 + ; Return values .: Success: Position of separator ; Failure: -1 = Invalid frame specified ; Author ........: Melba23 ; Remarks .......: This value can be stored and used as the initial separator position parameter in _GUIFrame_Create ; to restore exit position on restart ; Example........: Yes ;===================================================================================================================== Func _GUIFrame_GetSepPos($iFrame) Local $iSepPos ; Check for valid frame index If $iFrame < 1 Or $iFrame > $aGF_HandleIndex[0][0] Then Return -1 ; Get position of first frame Local $aFrame_Pos = WinGetPos($aGF_HandleIndex[$iFrame][1]) ; Get position of separator Local $aSep_Pos = WinGetPos($aGF_HandleIndex[$iFrame][3]) ; Check on separator orientation If $aGF_SettingsIndex[$iFrame][0] Then $iSepPos = $aSep_Pos[1] - $aFrame_Pos[1] Else $iSepPos = $aSep_Pos[0] - $aFrame_Pos[0] EndIf Return $iSepPos EndFunc ;==>_GUIFrame_GetSepPos ; #FUNCTION# ========================================================================================================= ; Name...........: _GUIFrame_SetSepPos() ; Description ...: Moves the separator bar to adjust frame sizes ; Syntax.........: _GUIFrame_SetSepPos($iFrame, $iSepPos) ; Parameters ....: $iFrame - Index of frame set as returned by _GUIFrame_Create ; $iSepos - Position of separator bar within frame ; Requirement(s).: v3.3 + ; Return values .: Success: 1 ; Failure: 0 with @error set as follows ; 1 - Invalid frame specified ; 2 - Invalid separator position (outside frame) ; 3 - Invalid separator position (below frame minimum size) ; Author ........: Melba23 ; Remarks .......: This value can be stored and used as the initial separator position parameter in _GUIFrame_Create ; to restore exit position on restart ; Example........: Yes ;===================================================================================================================== Func _GUIFrame_SetSepPos($iFrame, $iSepPos) Local $iFirstMin, $iSecondMin ; Check for valid frame index If $iFrame < 1 Or $iFrame > $aGF_HandleIndex[0][0] Then Return SetError(1, 0, 0) ; Check separator actually needs to move If $iSepPos = _GUIFrame_GetSepPos($iFrame) Then Return 1 ; Get frame GUI size Local $aWinPos = WinGetPos($aGF_HandleIndex[$iFrame][0]) ; Depending on separator orientation If $aGF_SettingsIndex[$iFrame][0] Then ; Check sep position is valid If $iSepPos < 0 Or $iSepPos > $aWinPos[3] Then Return SetError(2, 0, 0) ; Determine minima for frames $iFirstMin = $aWinPos[3] * $aGF_SizingIndex[$iFrame][0] $iSecondMin = ($aWinPos[3] * (1 - $aGF_SizingIndex[$iFrame][1])) - $aGF_SettingsIndex[$iFrame][2] ; Check required value is valid If $iSepPos < $iFirstMin Or $iSepPos > $iSecondMin Then Return SetError(3, 0, 0) ; Move frames and seperator WinMove($aGF_HandleIndex[$iFrame][1], "", 0, 0, $aWinPos[2], $iSepPos) WinMove($aGF_HandleIndex[$iFrame][2], "", 0, $iSepPos + $aGF_SettingsIndex[$iFrame][2], $aWinPos[2], $aWinPos[3] - ($iSepPos + $aGF_SettingsIndex[$iFrame][2])) WinMove($aGF_HandleIndex[$iFrame][3], "", 0, $iSepPos, $aWinPos[2], $aGF_SettingsIndex[$iFrame][2]) ; Store new separator position $aGF_SizingIndex[$iFrame][6] = $iSepPos / $aWinPos[3] Else If $iSepPos < 0 Or $iSepPos > $aWinPos[2] Then Return SetError(2, 0, 0) $iFirstMin = $aWinPos[2] * $aGF_SizingIndex[$iFrame][0] $iSecondMin = ($aWinPos[2] * (1 - $aGF_SizingIndex[$iFrame][1])) - $aGF_SettingsIndex[$iFrame][2] If $iSepPos < $iFirstMin Or $iSepPos > $iSecondMin Then Return SetError(3, 0, 0) WinMove($aGF_HandleIndex[$iFrame][1], "", 0, 0, $iSepPos, $aWinPos[3]) WinMove($aGF_HandleIndex[$iFrame][2], "", $iSepPos + $aGF_SettingsIndex[$iFrame][2], 0, $aWinPos[2] - ($iSepPos + $aGF_SettingsIndex[$iFrame][2]), $aWinPos[3]) WinMove($aGF_HandleIndex[$iFrame][3], "", $iSepPos, 0, $aGF_SettingsIndex[$iFrame][2], $aWinPos[3]) $aGF_SizingIndex[$iFrame][6] = $iSepPos / $aWinPos[2] EndIf ; Set callback $aGF_HandleIndex[$iFrame][7] = 1 Return 1 EndFunc ;==>_GUIFrame_SetSepPos ; #FUNCTION# ========================================================================================================= ; Name...........: _GUIFrame_ResizeState ; Description ...: Returns the resize state of the frames ; Syntax.........: _GUIFrame_ResizeState() ; Parameters ....: None ; Requirement(s).: v3.3 + ; Return values .: Success: Array of frame resize flags ; Author ........: Melba23 ; Remarks .......: An array is always returned - the user must query the flag for the relevant frame to detect resizing ; Example........: Yes ;===================================================================================================================== Func _GUIFrame_ResizeState() ; Create array to hold resize flags Local $aRet[$aGF_HandleIndex[0][0] + 1] = [0] For $i = 1 To $aGF_HandleIndex[0][0] ; Read state $aRet[$i] = $aGF_HandleIndex[$i][7] ; Set flag is resized If $aGF_HandleIndex[$i][7] Then $aRet[0] = 1 ; Clear resized flag $aGF_HandleIndex[$i][7] = 0 Next ; Return array of flags Return $aRet EndFunc ; #FUNCTION# ========================================================================================================= ; Name...........: _GUIFrame_ResizeReg ; Description ...: Registers WM_SIZE message for resizing ; Syntax.........: _GUIFrame_ResizeReg() ; Parameters ....: None ; Requirement(s).: v3.3 + ; Return values .: Success: 1 - Message handler registered ; Failure: 0 with @error set to 1 - Message handler already registered ; Author ........: Melba23 ; Modified ......: ; Remarks .......: ; Example........: Yes ;===================================================================================================================== Func _GUIFrame_ResizeReg() ; Register the WM_SIZE message If $aGF_HandleIndex[0][1] = 0 Then Local $iRet = GUIRegisterMsg(0x05, "_GUIFrame_SIZE_Handler") ; $WM_SIZE If $iRet Then $aGF_HandleIndex[0][1] = 1 Return 1 EndIf EndIf Return SetError(1, 0, 0) EndFunc ;==>_GUIFrame_ResizeReg ; #FUNCTION# ========================================================================================================= ; Name...........: _GUIFrame_SIZE_Handler ; Description ...: Used to resize frames when resizing of holding GUI occurs ; Syntax.........: _GUIFrame_SIZE_Handler($hWnd, $iMsg, $wParam, $lParam) ; Parameters ....: None ; Requirement(s).: v3.3 + ; Return values .: None ; Author ........: Melba23 ; Modified ......: ; Remarks .......: If the script already has a WM_SIZE handler, then just call this function from within it ; and do NOT use the _GUIFrame_ResizeReg function ; Example........: Yes ;===================================================================================================================== Func _GUIFrame_SIZE_Handler($hWnd, $iMsg, $wParam, $lParam) #forceref $iMsg, $wParam, $lParam Local $iIndex ; Get index of base frame GUI For $iIndex = 1 To $aGF_HandleIndex[0][0] If $aGF_HandleIndex[$iIndex][4] = $hWnd Then ExitLoop Next ; If handle not found If $iIndex > $aGF_HandleIndex[0][0] Then Return "GUI_RUNDEFMSG" ; Check if we should resize this set If $aGF_SettingsIndex[$iIndex][1] = 1 Then ; Get new base GUI size Local $aSize = WinGetClientSize($hWnd) ; Resize frames _GUIFrame_Move($iIndex, $aSize[0] * $aGF_SizingIndex[$iIndex][2], $aSize[1] * $aGF_SizingIndex[$iIndex][3], $aSize[0] * $aGF_SizingIndex[$iIndex][4], $aSize[1] * $aGF_SizingIndex[$iIndex][5]) ; Adjust any resizeable internal frames - array elements are adjacent for ease of coding For $i = 0 To 1 ; Adjust internal frames of first/second frame if any exist If $aGF_HandleIndex[$iIndex][5 + $i] <> 0 Then ; StringSplit the element content on "|" Local $aInternal = StringSplit($aGF_HandleIndex[$iIndex][5 + $i], "|") ; Then loop though the Number(values) found For $j = 1 To $aInternal[0] Local $iIntIndex = Number($aInternal[$j]) ; Check if internal frame is resizable If $aGF_SettingsIndex[$iIntIndex][1] = 1 Then ; And change if so _GUIFrame_SIZE_Handler($aGF_HandleIndex[$iIntIndex][4], $iMsg, $wParam, $lParam) EndIf Next EndIf Next ; Set callback $aGF_HandleIndex[$iIndex][7] = 1 EndIf Return "GUI_RUNDEFMSG" EndFunc ;==>_GUIFrame_SIZE_Handler ; #INTERNAL_USE_ONLY#============================================================================================================ ; Name...........: _GUIFrame_SepSubClass ; Description ...: Sets new WndProc for frame separator bar ; Author ........: Kip ; Modified.......: Melba23, using SetWindowLongPtr x64 compatible code drawn from Yashied's WinAPIEx library ; Remarks .......: This function is used internally by _GUIFrame_Create ; =============================================================================================================================== Func _GUIFrame_SepSubClass($hWnd) Local $aRet ; Check separator has not already been used For $i = 1 To $aGF_SepProcIndex[0][0] If $aGF_SepProcIndex[$i][0] = $hWnd Then Return 0 Next ; Store current WinProc handle in new array line Local $iIndex = $aGF_SepProcIndex[0][0] + 1 ReDim $aGF_SepProcIndex[$iIndex + 1][2] $aGF_SepProcIndex[0][0] = $iIndex $aGF_SepProcIndex[$iIndex][0] = $hWnd ; Subclass separator bar If @AutoItX64 Then $aRet = DllCall('user32.dll', 'long_ptr', 'SetWindowLongPtrW', 'hwnd', $hWnd, 'int', -4, 'long_ptr', $aGF_SepProcIndex[0][1]) ; $GWL_WNDPROC Else $aRet = DllCall('user32.dll', 'long', 'SetWindowLongW', 'hwnd', $hWnd, 'int', -4, 'long', $aGF_SepProcIndex[0][1]) ; $GWL_WNDPROC EndIf ; Check for subclassing error If @error Or $aRet[0] = 0 Then Return 0 ; Return success $aGF_SepProcIndex[$iIndex][1] = $aRet[0] Return 1 EndFunc ;==>_GUIFrame_SepSubClass ; #INTERNAL_USE_ONLY#============================================================================================================ ; Name...........: _GUIFrame_SepWndProc ; Description ...: New WndProc for frame separator bar ; Author ........: Kip ; Modified.......: Melba23 ; Remarks .......: This function is used internally by _GUIFrame_SepSubClass ; =============================================================================================================================== Func _GUIFrame_SepWndProc($hWnd, $iMsg, $wParam, $lParam) Local $iSubtract, $fAbsolute = False If $iMsg = 0x0111 Then ; WM_COMMAND ; Check if hWnd is a Separator bar For $iIndex = 1 To $aGF_HandleIndex[0][0] If $aGF_HandleIndex[$iIndex][3] = $hWnd Then ExitLoop Next ; If not then pass message on to org WndProc If $iIndex > $aGF_HandleIndex[0][0] Then Return _GUIFrame_SepPassMsg($hWnd, $iMsg, $wParam, $lParam) ; Extract values from array Local $hParent = $aGF_HandleIndex[$iIndex][0] Local $hFirstFrame = $aGF_HandleIndex[$iIndex][1] Local $hSecondFrame = $aGF_HandleIndex[$iIndex][2] Local $hSeparator = $aGF_HandleIndex[$iIndex][3] Local $iFirstMin = $aGF_SizingIndex[$iIndex][0] Local $iSecondMin = $aGF_SizingIndex[$iIndex][1] If $iFirstMin > 1 Or $iSecondMin > 1 Then $fAbsolute = True EndIf Local $iSeparatorSize = $aGF_SettingsIndex[$iIndex][2] ; Get client size of the parent Local $aClientSize = WinGetClientSize($hParent) Local $iWidth = $aClientSize[0] Local $iHeight = $aClientSize[1] ; Get cursor info for the Separator Local $aCInfo = GUIGetCursorInfo($hSeparator) ; Depending on separator orientation If $aGF_SettingsIndex[$iIndex][0] = 0 Then ; Get Separator X-coord $iSubtract = $aCInfo[0] Do ; Get parent X-coord $aCInfo = GUIGetCursorInfo($hParent) Local $iCursorX = $aCInfo[0] ; Determine width of first frame Local $iFirstWidth = $iCursorX - $iSubtract ; And ensure it is at least minimum If $fAbsolute Then If $iFirstWidth < $iFirstMin Then $iFirstWidth = $iFirstMin If $iWidth - $iFirstWidth - $iSeparatorSize < $iSecondMin Then $iFirstWidth = $iWidth - $iSeparatorSize - $iSecondMin Else If $iFirstWidth < $iWidth * $iFirstMin Then $iFirstWidth = $iWidth * $iFirstMin If $iWidth - ($iFirstWidth + $iSeparatorSize) < $iWidth * $iSecondMin Then $iFirstWidth = $iWidth - ($iWidth * $iSecondMin) - $iSeparatorSize EndIf ; Move the GUIs to the correct places WinMove($hFirstFrame, "", 0, 0, $iFirstWidth, $iHeight) WinMove($hSecondFrame, "", $iFirstWidth + $iSeparatorSize, 0, $iWidth - ($iFirstWidth + $iSeparatorSize), $iHeight) WinMove($hSeparator, "", $iFirstWidth, 0, $iSeparatorSize, $iHeight) ; Do until the mouse button is released Until Not _WinAPI_GetAsyncKeyState(0x01) ; Store current separator percentage position $aGF_SizingIndex[$iIndex][6] = $iFirstWidth / $iWidth ElseIf $aGF_SettingsIndex[$iIndex][0] = 1 Then $iSubtract = $aCInfo[1] Do $aCInfo = GUIGetCursorInfo($hParent) Local $iCursorY = $aCInfo[1] Local $iFirstHeight = $iCursorY - $iSubtract If $fAbsolute Then If $iFirstHeight < $iFirstMin Then $iFirstHeight = $iFirstMin If $iHeight - $iFirstHeight - $iSeparatorSize < $iSecondMin Then $iFirstHeight = $iHeight - $iSeparatorSize - $iSecondMin Else If $iFirstHeight < $iHeight * $iFirstMin Then $iFirstHeight = $iHeight * $iFirstMin If $iHeight - ($iFirstHeight + $iSeparatorSize) < $iHeight * $iSecondMin Then $iFirstHeight = $iHeight - ($iHeight * $iSecondMin) - $iSeparatorSize EndIf WinMove($hFirstFrame, "", 0, 0, $iWidth, $iFirstHeight) WinMove($hSecondFrame, "", 0, $iFirstHeight + $iSeparatorSize, $iWidth, $iHeight - ($iFirstHeight + $iSeparatorSize)) WinMove($hSeparator, "", 0, $iFirstHeight, $iWidth, $iSeparatorSize) Until Not _WinAPI_GetAsyncKeyState(0x01) $aGF_SizingIndex[$iIndex][6] = $iFirstHeight / $iHeight EndIf ; Set callback $aGF_HandleIndex[$iIndex][7] = 1 EndIf ; Pass the message on to org WndProc Return _GUIFrame_SepPassMsg($hWnd, $iMsg, $wParam, $lParam) EndFunc ;==>_GUIFrame_SepWndProc ; #INTERNAL_USE_ONLY#============================================================================================================ ; Name...........: _GUIFrame_SepPassMsg ; Description ...: Passes Msg to frame parent WndProc for action ; Author ........: Kip ; Modified.......: Melba23 ; Remarks .......: This function is used internally by _GUIFrame_SepWndProc ; =============================================================================================================================== Func _GUIFrame_SepPassMsg($hWnd, $iMsg, $wParam, $lParam) For $i = 1 To $aGF_SepProcIndex[0][0] If $aGF_SepProcIndex[$i][0] = $hWnd Then Return _WinAPI_CallWindowProc($aGF_SepProcIndex[$i][1], $hWnd, $iMsg, $wParam, $lParam) Next EndFunc ;==>_GUIFrame_SepPassMsg ; #INTERNAL_USE_ONLY#============================================================================================================ ; Name...........: _GUIFrame_Move ; Description ...: Moves and resizes frame elements and separator bars ; Author ........: Kip ; Modified.......: Melba23 ; Remarks .......: This function is used internally by _GUIFrame_SIZE_Handler ; =============================================================================================================================== Func _GUIFrame_Move($iFrame, $iX, $iY, $iWidth = 0, $iHeight = 0) If $iFrame < 1 Or $iFrame > $aGF_HandleIndex[0][0] Then Return 0 Local $fAbsolute = False, $iDimension, $iActual_Size_1, $iActual_Size_2, $iSize Local $iOrientation = $aGF_SettingsIndex[$iFrame][0] Local $iSeparatorSize = $aGF_SettingsIndex[$iFrame][2] ; Set size if not specified If Not $iWidth Then $iWidth = _WinAPI_GetWindowWidth($aGF_HandleIndex[$iFrame][0]) If Not $iHeight Then $iHeight = _WinAPI_GetWindowHeight($aGF_HandleIndex[$iFrame][0]) ; Move parent WinMove($aGF_HandleIndex[$iFrame][0], "", $iX, $iY, $iWidth, $iHeight) ; Depending on separator orientation get required width/height values If $iOrientation = 1 Then $iDimension = $iHeight $iActual_Size_1 = _WinAPI_GetWindowHeight($aGF_HandleIndex[$iFrame][1]) $iActual_Size_2 = _WinAPI_GetWindowHeight($aGF_HandleIndex[$iFrame][2]) Else $iDimension = $iWidth $iActual_Size_1 = _WinAPI_GetWindowWidth($aGF_HandleIndex[$iFrame][1]) $iActual_Size_2 = _WinAPI_GetWindowWidth($aGF_HandleIndex[$iFrame][2]) EndIf ; Check resize type required Switch $aGF_SizingIndex[$iFrame][7] Case 0 ; Determine new size for first frame using separator position percentage $iSize = Int($iDimension * $aGF_SizingIndex[$iFrame][6]) Case 1 ; Get current fixed first frame size $iSize = $iActual_Size_1 Case 2 ; Determine new first frame size with fixed second frame size $iSize = $iDimension - $iSeparatorSize - $iActual_Size_2 EndSwitch ; Set frame min percentages Local $iFirstMin = $aGF_SizingIndex[$iFrame][0] Local $iSecondMin = $aGF_SizingIndex[$iFrame][1] If $iFirstMin > 1 Or $iSecondMin > 1 Then $fAbsolute = True EndIf ; Check for minimum size of first frame Local $iAdjust_Other = True Local $fSep_Adjusted = False ; Adjust first frame size If $fAbsolute Then If $iSize < $iFirstMin Then $iSize = $iFirstMin $iAdjust_Other = False $fSep_Adjusted = True EndIf Else If $iSize < $iDimension * $iFirstMin Then $iSize = $iDimension * $iFirstMin $iAdjust_Other = False $fSep_Adjusted = True EndIf EndIf ; Now adjust second frame if first not adjusted If $iAdjust_Other Then ; Find max available size for this frame Local $iSecondMax = $iDimension - $iFirstMin - $iSeparatorSize If $iSecondMax < $iSecondMin Then $iSecondMin = $iSecondMax EndIf ; Adjust second frame size If $fAbsolute Then If $iActual_Size_2 < $iSecondMin Then $iSize = $iDimension - $iSecondMin - $iSeparatorSize $fSep_Adjusted = True EndIf Else If $iActual_Size_2 < $iDimension * $iSecondMin Then $iSize = $iDimension - ($iDimension * $iSecondMin) - $iSeparatorSize $fSep_Adjusted = True EndIf EndIf EndIf ; If the separator has been moved programatically then reset percentage size of first frame If $fSep_Adjusted Then $aGF_SizingIndex[$iFrame][6] = $iSize / $iDimension EndIf ; Move and resize GUIs according to orientation If $iOrientation = 1 Then WinMove($aGF_HandleIndex[$iFrame][1], "", 0, 0, $iWidth, $iSize) WinMove($aGF_HandleIndex[$iFrame][2], "", 0, $iSize + $iSeparatorSize, $iWidth, $iHeight - $iSize - $iSeparatorSize) WinMove($aGF_HandleIndex[$iFrame][3], "", 0, $iSize, $iWidth, $iSeparatorSize) Else WinMove($aGF_HandleIndex[$iFrame][1], "", 0, 0, $iSize, $iHeight) WinMove($aGF_HandleIndex[$iFrame][2], "", $iSize + $iSeparatorSize, 0, $iWidth - $iSize - $iSeparatorSize, $iHeight) WinMove($aGF_HandleIndex[$iFrame][3], "", $iSize, 0, $iSeparatorSize, $iHeight) EndIf EndFunc ;==>_GUIFrame_Move ; #INTERNAL_USE_ONLY#============================================================================================================ ; Name...........: _GUIFrame_Exit() ; Description ...: Deletes all subclassed separator bars to free UDF WndProc and frees registered callback handle ; Author ........: Melba23 ; Remarks .......: Called by OnAutoItExitRegister to delete all subclassed separator bars and to free the UDF created WndProc. ; Example........: Yes ;================================================================================================================================ Func _GUIFrame_Exit() ; Delete all subclassed separator bars For $i = $aGF_HandleIndex[0][0] To 1 Step -1 GUIDelete($aGF_HandleIndex[$i][3]) Next ; Free registered Callback handle DllCallbackFree($hGF_RegCallBack) EndFunc ;==>_GUIFrame_Exit
Moderators Melba23 Posted 7 hours ago Author Moderators Posted 7 hours ago WildByDesign, Thanks for the compliments - and may I return them for the changes to the code which remove the flicker. If you are content I will release a new version including the COMPOSITED extended style and credit you with the addition. M23 Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind Open spoiler to see my UDFs: Spoiler ArrayMultiColSort ---- Sort arrays on multiple columnsChooseFileFolder ---- Single and multiple selections from specified path treeview listingDate_Time_Convert -- Easily convert date/time formats, including the language usedExtMsgBox --------- A highly customisable replacement for MsgBoxGUIExtender -------- Extend and retract multiple sections within a GUIGUIFrame ---------- Subdivide GUIs into many adjustable framesGUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView itemsGUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeViewMarquee ----------- Scrolling tickertape GUIsNoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxesNotify ------------- Small notifications on the edge of the displayScrollbars ----------Automatically sized scrollbars with a single commandStringSize ---------- Automatically size controls to fit textToast -------------- Small GUIs which pop out of the notification area
WildByDesign Posted 6 hours ago Posted 6 hours ago You’re very welcome, Melba. And thank you as well. I just have one concern before release. I’ve noticed that it works great for all controls types, with the exception of ListView controls. That could cause some problems. Do you think that it would be possible to somehow make COMPOSITED as an option per-frame? That way it would be easy for the user to enable or disable that fix per-frame on one of the functions where the frames are created. It would be good as a default but I’m thinking it would also be nice if it’s easy to disable on a specific frame just in case someone is using a ListView. And in that case, COMPOSITED could be disabled on just the one affected frame and the person using the UDF can simply enable the double buffering extended style on just the ListView itself.
Moderators Melba23 Posted 6 hours ago Author Moderators Posted 6 hours ago WildByDesign, Sounds possible - I will take a look over the next few days to see how it could be done. M23 WildByDesign 1 Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind Open spoiler to see my UDFs: Spoiler ArrayMultiColSort ---- Sort arrays on multiple columnsChooseFileFolder ---- Single and multiple selections from specified path treeview listingDate_Time_Convert -- Easily convert date/time formats, including the language usedExtMsgBox --------- A highly customisable replacement for MsgBoxGUIExtender -------- Extend and retract multiple sections within a GUIGUIFrame ---------- Subdivide GUIs into many adjustable framesGUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView itemsGUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeViewMarquee ----------- Scrolling tickertape GUIsNoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxesNotify ------------- Small notifications on the edge of the displayScrollbars ----------Automatically sized scrollbars with a single commandStringSize ---------- Automatically size controls to fit textToast -------------- Small GUIs which pop out of the notification area
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