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maestro

Bad flickering with GDI+ on refresh

7 posts in this topic

#1 ·  Posted (edited)

Hi, I am currently working on a project with GDI+ and am experiencing terrible flickering on upon refreshing the window, I have seen scripts that use GDI+ at high frame rate without flickering. I have looked through these scripts and am still unable to figure out what it is that keeps the GDI from flickering.

This is one of the projects I am working on that is having this problem, its not so noticeable at a low score but as the snake gets bigger it flickers really bad.

Snake game: Snake.exe Download

Also if any one has any suggestions on how I could improve the game let me know.

If size is an issue, its a quick fix this is how every thing scales:

Global $guisize = 500

Global $resolution = 50

$resolution is how many squares across and down, and size is in px across and down.

Thanks,

Ilmaestro.

Edited by maestro

Hello, World!... LAME lol

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You can use the backbuffer method to avoid flickering!

...
$hGraphic = _GDIPlus_GraphicsCreateFromHWND($hGUI)
$hBitmap = _GDIPlus_BitmapCreateFromGraphics($iW, $iH, $hGraphic)
$hBackbuffer = _GDIPlus_ImageGetGraphicsContext($hBitmap)
...

<draw everything to $hBackbuffer>
_GDIPlus_GraphicsDrawImageRect($hGraphic, $hBitmap, 0, 0, $iW, $iH) ;copy from backbuffer to visible graphic
...

Don't forget to dispose all the GDI+ stuff when closing.

Br,

UEZ


Please don't send me any personal message and ask for support! I will not reply!

Selection of finest graphical examples at Codepen.io

The own fart smells best!
Her 'sikim hıyar' diyene bir avuç tuz alıp koşma!
¯\_(ツ)_/¯  ٩(●̮̮̃•̃)۶ ٩(-̮̮̃-̃)۶ૐ

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#3 ·  Posted (edited)

Thanks for the Reply UEZ, however could you break down your example so I understand what is going on in it.

I have just started playing around with GDI and am still un-sure of what alot of the stuff actually does.

Also I have been doing the GDI clean up on exit, however why is it actually necessary?

Oh and in what section of the script should i add this back buffer thing into, before of after the graphic gets cleared.

Thanks,

Ilmaestro.

Edited by maestro

Hello, World!... LAME lol

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Here a very simple example:

#Include <GDIPlus.au3>
Opt("GUIOnEventMode", 1)

_GDIPlus_Startup()
$width = 800
$height = 200
$hGUI = GUICreate("GDI+", $width, $height)

$hGraphic = _GDIPlus_GraphicsCreateFromHWND($hGUI)
$hBitmap = _GDIPlus_BitmapCreateFromGraphics($width, $height, $hGraphic)
$hBackbuffer = _GDIPlus_ImageGetGraphicsContext($hBitmap)
_GDIPlus_GraphicsSetSmoothingMode($hBackbuffer, 2)
_GDIPlus_GraphicsClear($hBackbuffer, 0xFFF0F0F0)
GUISetState()

GUISetOnEvent(-3, "_Exit")

$hBrush = _GDIPlus_BrushCreateSolid(0xFFFF0000)
$eSize = 100
$x = $width
While Sleep(40)
    _GDIPlus_GraphicsClear($hBackbuffer, 0xFFF0F0F0)
    _GDIPlus_GraphicsFillEllipse($hBackbuffer, $x, $height / 2 - $eSize / 2, $eSize, $eSize, $hBrush)
    If $x = -$eSize Then $x = $width
    $x -= 2
    _GDIPlus_GraphicsDrawImageRect($hGraphic, $hBitmap, 0, 0, $width, $height)
WEnd

Func _Exit()
    _GDIPlus_BrushDispose($hBrush)
    _GDIPlus_GraphicsDispose($hBackbuffer)
    _GDIPlus_BitmapDispose ($hBitmap)
    _GDIPlus_GraphicsDispose($hGraphic)
    _GDIPlus_Shutdown()
    GUIDelete($hGUI)
    Exit
EndFunc

Br,

UEZ


Please don't send me any personal message and ask for support! I will not reply!

Selection of finest graphical examples at Codepen.io

The own fart smells best!
Her 'sikim hıyar' diyene bir avuç tuz alıp koşma!
¯\_(ツ)_/¯  ٩(●̮̮̃•̃)۶ ٩(-̮̮̃-̃)۶ૐ

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#5 ·  Posted (edited)

Still getting bad flashing,

Here's my GUI creation section:

$gdigui = GUICreate("<Snake> Score: "&$GUI_title, $guisize + 1, $guisize + 1, -1, -1,-1, $WS_EX_LAYERED)

_GDIPlus_Startup()
$hGraphic = _GDIPlus_GraphicsCreateFromHWND($gdigui)
$hPen_On = _GDIPlus_PenCreate(0xFFFF0000, 1, 5)
$hPen_Off = _GDIPlus_PenCreate(0xFF0000FF, 1, 5)
$hPen_Think = _GDIPlus_PenCreate(0xFF00FF00, 1, 5)
$Snake_Brush = _GDIPlus_BrushCreateSolid(0xFFFF0000)
$Food_Brush = _GDIPlus_BrushCreateSolid(0xFF0000FF)

$hBitmap = _GDIPlus_BitmapCreateFromGraphics($guisize, $guisize, $hGraphic)
$hBackbuffer = _GDIPlus_ImageGetGraphicsContext($hBitmap)
_GDIPlus_GraphicsSetSmoothingMode($hBackbuffer, 2)
_GDIPlus_GraphicsClear($hBackbuffer, 0xFFF0F0F0)

GUISetState(@SW_SHOW)

And Here's my redraw section:

_GDIPlus_GraphicsClear($hBackbuffer, 0xFFF0F0F0) ;clears it just befor redrawing so it can draw with high accuracy
        _GDIPlus_GraphicsDrawImageRect($hGraphic, $hBitmap, 0, 0, $guisize, $guisize)

        _GDIPlus_GraphicsDrawLine($hGraphic,$iX* ($guisize / $resolution),$iY* ($guisize / $resolution),$FoodX* ($guisize / $resolution) + ($guisize / $resolution)/2,$FoodY* ($guisize / $resolution) + ($guisize / $resolution)/2,$hPen_Think)
        For $Y = 0 To $resolution-1
            For $X = 0 To $resolution-1
                If $array[$X][$Y] > 0 And $array[$X][$Y] < $value
                    $array[$X][$Y] += 1
                    $solid_Cnt += 1
                    _GDIPlus_GraphicsFillRect($hBackbuffer, $X* ($guisize / $resolution),$Y* ($guisize / $resolution),($guisize / $resolution),($guisize / $resolution),$Snake_Brush)
                ElseIf $array[$X][$Y] = -100 Then
                    _GDIPlus_GraphicsFillRect($hBackbuffer, $X* ($guisize / $resolution),$Y* ($guisize / $resolution),($guisize / $resolution),($guisize / $resolution),$Food_Brush)
                Else
                    $array[$X][$Y] = 0
                EndIf
            Next
        Next
        _GDIPlus_GraphicsDrawImageRect($hGraphic, $hBitmap, 0, 0, $guisize, $guisize)

Thanks,

Ilmaestro.

Edited by maestro

Hello, World!... LAME lol

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Try this in your redraw section:

_GDIPlus_GraphicsClear($hBackbuffer, 0xFFF0F0F0) ;clears it just befor redrawing so it can draw with high accuracy
;~         _GDIPlus_GraphicsDrawImageRect($hGraphic, $hBitmap, 0, 0, $guisize, $guisize)

        _GDIPlus_GraphicsDrawLine($hBackbuffer,$iX* ($guisize / $resolution),$iY* ($guisize / $resolution),$FoodX* ($guisize / $resolution) + ($guisize / $resolution)/2,$FoodY* ($guisize / $resolution) + ($guisize / $resolution)/2,$hPen_Think)
        For $Y = 0 To $resolution-1
            For $X = 0 To $resolution-1
                If $array[$X][$Y] > 0 And $array[$X][$Y] < $value
                    $array[$X][$Y] += 1
                    $solid_Cnt += 1
                    _GDIPlus_GraphicsFillRect($hBackbuffer, $X* ($guisize / $resolution),$Y* ($guisize / $resolution),($guisize / $resolution),($guisize / $resolution),$Snake_Brush)
                ElseIf $array[$X][$Y] = -100 Then
                    _GDIPlus_GraphicsFillRect($hBackbuffer, $X* ($guisize / $resolution),$Y* ($guisize / $resolution),($guisize / $resolution),($guisize / $resolution),$Food_Brush)
                Else
                    $array[$X][$Y] = 0
                EndIf
            Next
        Next
        _GDIPlus_GraphicsDrawImageRect($hGraphic, $hBitmap, 0, 0, $guisize, $guisize)

Br,

UEZ


Please don't send me any personal message and ask for support! I will not reply!

Selection of finest graphical examples at Codepen.io

The own fart smells best!
Her 'sikim hıyar' diyene bir avuç tuz alıp koşma!
¯\_(ツ)_/¯  ٩(●̮̮̃•̃)۶ ٩(-̮̮̃-̃)۶ૐ

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#7 ·  Posted (edited)

Awesome works perfect :x

Thanks UEZ

And for any one who many be interested, here's my new noflicker(thanks to UEZ) snake game: Snake Download.

Ilmaestro.

Edited by maestro

Hello, World!... LAME lol

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