E1M1 Posted January 30, 2011 Share Posted January 30, 2011 (edited) I want to draw $Pic2 on $Pic1 so that both pictures would be visible. I also want $Pic2 to be clickable item. How do I do that? I want to make my custom title bar where $Pic1 is background image and $Pic2 is close button #include <GUIConstantsEx.au3> #include <StaticConstants.au3> #include <WindowsConstants.au3> #Region ### START Koda GUI section ### Form= $Form1 = GUICreate("Form1", 633, 454, 192, 114) $Pic1 = GUICtrlCreatePic(@ScriptDir& "\2_Euro_Estland_2010.jpg", 232, 40, 169, 169, BitOR($SS_NOTIFY,$WS_GROUP,$WS_CLIPSIBLINGS)) $Label1 = GUICtrlCreateLabel("Label1", 248, 48, 36, 17) $Pic2 = GUICtrlCreatePic(@ScriptDir&"\bk.bmp", 344, 48, 52, 36, BitOR($SS_NOTIFY,$WS_GROUP,$WS_CLIPSIBLINGS),$WS_EX_TOPMOST) GUISetState(@SW_SHOW) #EndRegion ### END Koda GUI section ### While 1 $nMsg = GUIGetMsg() Switch $nMsg Case $GUI_EVENT_CLOSE Exit EndSwitch WEnd solution GUICtrlSetState(-1,$GUI_ONTOP) Edited January 30, 2011 by E1M1 edited Link to comment Share on other sites More sharing options...
AdmiralAlkex Posted January 30, 2011 Share Posted January 30, 2011 (edited) $Pic2 is not wisible because of the $WS_CLIPSIBLINGS style. Why are you playing with them? Doesn't seem necessary based on the code you just posted. If you disable $Pic1 like the helpfile says the items in front can be clicked If a picture is set as a background picture, as the other controls will overlap, it's important to disable the pic control and create it after the others controls: GuiCtrlSetState(-1,$GUI_DISABLE). #include <GUIConstantsEx.au3> #include <StaticConstants.au3> #include <WindowsConstants.au3> #Region ### START Koda GUI section ### Form= $Form1 = GUICreate("Form1", 633, 454, 192, 114) $Pic1 = GUICtrlCreatePic(@ScriptDir & "\blue.jpg", 232, 40, 169, 169) GuiCtrlSetState(-1,$GUI_DISABLE) $Label1 = GUICtrlCreateLabel("Label1", 248, 48, 36, 17) $Pic2 = GUICtrlCreatePic(@ScriptDir & "\red.jpg", 344, 48, 52, 36) GUISetState(@SW_SHOW) #EndRegion ### END Koda GUI section ### While 1 $nMsg = GUIGetMsg() Switch $nMsg Case $GUI_EVENT_CLOSE Exit Case $Pic2 ConsoleWrite(Random() & @CRLF) EndSwitch WEnd Another way: #include <GUIConstantsEx.au3> #include <StaticConstants.au3> #include <WindowsConstants.au3> #Region ### START Koda GUI section ### Form= $Form1 = GUICreate("Form1", 633, 454, 192, 114) $Label1 = GUICtrlCreateLabel("Label1", 248, 48, 36, 17) $Pic2 = GUICtrlCreatePic(@ScriptDir & "\red.jpg", 344, 48, 52, 36) $Pic1 = GUICtrlCreatePic(@ScriptDir & "\blue.jpg", 232, 40, 169, 169, $WS_CLIPSIBLINGS) GUISetState(@SW_SHOW) #EndRegion ### END Koda GUI section ### While 1 $nMsg = GUIGetMsg() Switch $nMsg Case $GUI_EVENT_CLOSE Exit Case $Pic2 ConsoleWrite(Random() & @CRLF) EndSwitch WEnd Edit: solution GUICtrlSetState(-1,$GUI_ONTOP)Meh Edited January 30, 2011 by AdmiralAlkex .Some of my scripts: ShiftER, Codec-Control, Resolution switcher for HTC ShiftSome of my UDFs: SDL UDF, SetDefaultDllDirectories, Converting GDI+ Bitmap/Image to SDL Surface Link to comment Share on other sites More sharing options...
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