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Send Cam preview via TCP


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Hey there..

if we have this cam example:

#include <EditConstants.au3>
#include <GUIConstantsEx.au3>
#include <WindowsConstants.au3>
$WM_CAP_START = 0x400
$WM_CAP_UNICODE_START = $WM_CAP_START +100
$WM_CAP_PAL_SAVEA = $WM_CAP_START + 81
$WM_CAP_PAL_SAVEW = $WM_CAP_UNICODE_START + 81
$WM_CAP_UNICODE_END = $WM_CAP_PAL_SAVEW
$WM_CAP_ABORT = $WM_CAP_START + 69
$WM_CAP_DLG_VIDEOCOMPRESSION = $WM_CAP_START + 46
$WM_CAP_DLG_VIDEODISPLAY = $WM_CAP_START + 43
$WM_CAP_DLG_VIDEOFORMAT = $WM_CAP_START + 41
$WM_CAP_DLG_VIDEOSOURCE = $WM_CAP_START + 42
$WM_CAP_DRIVER_CONNECT = $WM_CAP_START + 10
$WM_CAP_DRIVER_DISCONNECT = $WM_CAP_START + 11
$WM_CAP_DRIVER_GET_CAPS = $WM_CAP_START + 14
$WM_CAP_DRIVER_GET_NAMEA = $WM_CAP_START + 12
$WM_CAP_DRIVER_GET_NAMEW = $WM_CAP_UNICODE_START + 12
$WM_CAP_DRIVER_GET_VERSIONA = $WM_CAP_START + 13
$WM_CAP_DRIVER_GET_VERSIONW = $WM_CAP_UNICODE_START + 13
$WM_CAP_EDIT_COPY = $WM_CAP_START + 30
$WM_CAP_END = $WM_CAP_UNICODE_END
$WM_CAP_FILE_ALLOCATE = $WM_CAP_START + 22
$WM_CAP_FILE_GET_CAPTURE_FILEA = $WM_CAP_START + 21
$WM_CAP_FILE_GET_CAPTURE_FILEW = $WM_CAP_UNICODE_START + 21
$WM_CAP_FILE_SAVEASA = $WM_CAP_START + 23
$WM_CAP_FILE_SAVEASW = $WM_CAP_UNICODE_START + 23
$WM_CAP_FILE_SAVEDIBA = $WM_CAP_START + 25
$WM_CAP_FILE_SAVEDIBW = $WM_CAP_UNICODE_START + 25
$WM_CAP_FILE_SET_CAPTURE_FILEA = $WM_CAP_START + 20
$WM_CAP_FILE_SET_CAPTURE_FILEW = $WM_CAP_UNICODE_START + 20
$WM_CAP_FILE_SET_INFOCHUNK = $WM_CAP_START + 24
$WM_CAP_GET_AUDIOFORMAT = $WM_CAP_START + 36
$WM_CAP_GET_CAPSTREAMPTR = $WM_CAP_START + 1
$WM_CAP_GET_MCI_DEVICEA = $WM_CAP_START + 67
$WM_CAP_GET_MCI_DEVICEW = $WM_CAP_UNICODE_START + 67
$WM_CAP_GET_SEQUENCE_SETUP = $WM_CAP_START + 65
$WM_CAP_GET_STATUS = $WM_CAP_START + 54
$WM_CAP_GET_USER_DATA = $WM_CAP_START + 8
$WM_CAP_GET_VIDEOFORMAT = $WM_CAP_START + 44
$WM_CAP_GRAB_FRAME = $WM_CAP_START + 60
$WM_CAP_GRAB_FRAME_NOSTOP = $WM_CAP_START + 61
$WM_CAP_PAL_AUTOCREATE = $WM_CAP_START + 83
$WM_CAP_PAL_MANUALCREATE = $WM_CAP_START + 84
$WM_CAP_PAL_OPENA = $WM_CAP_START + 80
$WM_CAP_PAL_OPENW = $WM_CAP_UNICODE_START + 80
$WM_CAP_PAL_PASTE = $WM_CAP_START + 82
$WM_CAP_SEQUENCE = $WM_CAP_START + 62
$WM_CAP_SEQUENCE_NOFILE = $WM_CAP_START + 63
$WM_CAP_SET_AUDIOFORMAT = $WM_CAP_START + 35
$WM_CAP_SET_CALLBACK_CAPCONTROL = $WM_CAP_START + 85
$WM_CAP_SET_CALLBACK_ERRORA = $WM_CAP_START + 2
$WM_CAP_SET_CALLBACK_ERRORW = $WM_CAP_UNICODE_START + 2
$WM_CAP_SET_CALLBACK_FRAME = $WM_CAP_START + 5
$WM_CAP_SET_CALLBACK_STATUSA = $WM_CAP_START + 3
$WM_CAP_SET_CALLBACK_STATUSW = $WM_CAP_UNICODE_START + 3
$WM_CAP_SET_CALLBACK_VIDEOSTREAM = $WM_CAP_START + 6
$WM_CAP_SET_CALLBACK_WAVESTREAM = $WM_CAP_START + 7
$WM_CAP_SET_CALLBACK_YIELD = $WM_CAP_START + 4
$WM_CAP_SET_MCI_DEVICEA = $WM_CAP_START + 66
$WM_CAP_SET_MCI_DEVICEW = $WM_CAP_UNICODE_START + 66
$WM_CAP_SET_OVERLAY = $WM_CAP_START + 51
$WM_CAP_SET_PREVIEW = $WM_CAP_START + 50
$WM_CAP_SET_PREVIEWRATE = $WM_CAP_START + 52
$WM_CAP_SET_SCALE = $WM_CAP_START + 53
$WM_CAP_SET_SCROLL = $WM_CAP_START + 55
$WM_CAP_SET_SEQUENCE_SETUP = $WM_CAP_START + 64
$WM_CAP_SET_USER_DATA = $WM_CAP_START + 9
$WM_CAP_SET_VIDEOFORMAT = $WM_CAP_START + 45
$WM_CAP_SINGLE_FRAME = $WM_CAP_START + 72
$WM_CAP_SINGLE_FRAME_CLOSE = $WM_CAP_START + 71
$WM_CAP_SINGLE_FRAME_OPEN = $WM_CAP_START + 70
$WM_CAP_STOP = $WM_CAP_START + 68



$avi = DllOpen("avicap32.dll")
$user = DllOpen("user32.dll")
$snapfile = @ScriptDir & "\scrshot.bmp"

$Main = GUICreate("Camera",350,270)
$cap = DllCall($avi, "int", "capCreateCaptureWindow", "str", "cap", "int", BitOR($WS_CHILD,$WS_VISIBLE), "int", 15, "int", 15, "int", 320, "int", 240, "hwnd", $Main, "int", 1)

DllCall($user, "int", "SendMessage", "hWnd", $cap[0], "int", $WM_CAP_DRIVER_CONNECT, "int", 0, "int", 0)
DllCall($user, "int", "SendMessage", "hWnd", $cap[0], "int", $WM_CAP_SET_SCALE, "int", 1, "int", 0)
DllCall($user, "int", "SendMessage", "hWnd", $cap[0], "int", $WM_CAP_SET_OVERLAY, "int", 1, "int", 0)
DllCall($user, "int", "SendMessage", "hWnd", $cap[0], "int", $WM_CAP_SET_PREVIEW, "int", 1, "int", 0)
DllCall($user, "int", "SendMessage", "hWnd", $cap[0], "int", $WM_CAP_SET_PREVIEWRATE, "int", 1, "int", 0)

GUISetState(@SW_SHOW)
HotKeySet("{TAB}", "SnapShot")
HotKeySet("{ALT}", "Refresh")
While 1
    $msg = GUIGetMsg()
    If $msg = $GUI_EVENT_CLOSE Then
    ;DllCall($user, "int", "SendMessage", "hWnd", $cap[0], "int", $WM_CAP_SET_CALLBACK_FRAME, "int", 0, "int", 0)
        DllCall($user, "int", "SendMessage", "hWnd", $cap[0], "int", $WM_CAP_END, "int", 0, "int", 0)
        DllCall($user, "int", "SendMessage", "hWnd", $cap[0], "int", $WM_CAP_DRIVER_DISCONNECT, "int", 0, "int", 0)
    ;DllClose($avi)
        DllClose($user)
        Exit
    EndIf
    Sleep(1)
Wend

Func SnapShot()
    DllCall($user, "int", "SendMessage", "hWnd", $cap[0], "int", $WM_CAP_GRAB_FRAME_NOSTOP, "int", 0, "int", 0)
    DllCall($user, "int", "SendMessage", "hWnd", $cap[0], "int", $WM_CAP_FILE_SAVEDIBA, "int", 0, "str", $snapfile)
EndFunc


Func Refresh()
    DllCall($user, "int", "SendMessage", "hWnd", $cap[0], "int", $WM_CAP_SET_PREVIEWRATE, "int", 1, "int", 0)
EndFunc

How to send the preview data via TCP to another PC.. as in Video calls..? is it possible?

Edited by SYRAU3
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