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Server / Client (messenger)


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I have a server and a client:

Server:

$0 = 0
$00 = 0
$000 = 0
$Recv2 = ""
$ip = InputBox ('IP=?','Please choose a funtioning IP for your server...',@IPAddress1)
;Makes the servers IP address... default is your @IPADDRESS1.
$port = InputBox ('Port=?','Please Choose a port # that is not being used...', 6001)
;Makes the port # can be anything between 1 and 60000.
;(the maximum is a guess i don't know how many ports there are butits close).
;and ONLY if the port is not already being used.
;$max_connections = InputBox ('Maximim Connections=?', 'Please choose an amount of clients that would be able to connect to the server...(recommended that its minimal)', 20)
$max_connections = 100
;How many clients can be connected FUNCTIONABLY to the server... any more and it will not function correctly on the clients side.
TCPStartup ()

$TCPListen = TCPListen ($ip, $port, $max_connections)
If $TCPListen = -1 Then _Exit_ ()
;Creates a listening Socket

Dim $Socket_Data[$max_connections + 1][3]
;add more to the second array to add data.
;(ex) 2 would have another column for data.
;you could make Usernames or ClientIP's in it... anything you want.
;Socket_data EXAMPLE
;$Socket_Data[0][0] = AMOUNT OF CURRENT CLIENTS
;$Socket_Data[1][0] = client 1
;$Socket_Data[2][0] = client 2
;$Socket_Data[n][0] = client n

;ProgressOn ('Socket Data', 'Reseting Socket Data...')
;For $0 = 0 To $max_connections
    ;$Socket_Data[$0][0] = 0 
    ;To reset the Socket array.
    ;ProgressSet (Round (($0 / $max_connections) * 100),'','Reseting Socket Data...')
    ;Sleep (10)
;Next
;ProgressOff ()


While 1
    _Accept_Connection ()
    _Recv_From_Sockets_ ()
    Sleep (100)
    ;$test = TCPSend($Socket_Data[0][0], "test")
WEnd
Func _Accept_Connection ()
    If $Socket_Data[0][0] = $max_connections Then Return
    ;Makes sure no more Connections can be made.
    $Accept = TCPAccept ($TCPListen)
    ;Accepts incomming connections.
    If $Accept = -1 Then Return
    For $0 = 1 To $max_connections
        If $Socket_Data[$0][0] = 0 Then 
            ;Find the first open socket.
            $Socket_Data[$0][0] = $Accept
            ;assigns that socket the incomming connection.
            Do
                $Recv = TCPRecv ($Accept, 1000000)
            Until $Recv <> ''
            $Recv = StringSplit ($Recv, '^')
            $Recv2 = $Recv[2]
            
            $Socket_Data[$0][1] = $Recv[1]
            $Socket_Data[$0][2] = $Recv[2]
            ;$Socket_Data[$0][n] = $Recv[n] DEPENDING O WHAT YOU DIMMED THE $SOCKET_DATA AS!!!
            $Socket_Data[0][0] += 1
            ;adds one to the Socket list.
            
            ;$00 = 'New Client'
            $00 = $Recv2
            
            _Broadcast_To_Sockets_ ($00)
            ;Broadcasts to all the clients.
            $0 = 0
            $00 = 0
            Return
        EndIf
    Next
    Return
EndFunc
Func _Broadcast_To_Sockets_ ($0)
    For $00 = 1 To $max_connections
        TCPSend ($Socket_Data[$00][0], $0)
        ;sends to every client.
    Next
    $0 = 0
    $00 = 0
    Return
EndFunc
Func _Recv_From_Sockets_ ()
    For $0 = 1 To $max_connections
        $Recv = TCPRecv ($Socket_Data[$0][0],1000000)
        _Broadcast_To_Sockets_ ($Recv)
    Next
EndFunc
Func _Exit_ ()
    For $0 = 1 To $max_connections
        TCPCloseSocket ($Socket_Data[$0][0])
    Next
    TCPCloseSocket ($TCPListen)
    TCPShutdown ()
    Exit
EndFunc

And Client:

#include <GUICONSTANTS.AU3>
#include <WINDOWSCONSTANTS.AU3>
#include <STATICCONSTANTS.AU3>
#include <EDITCONSTANTS.AU3>
#include <MISC.AU3>
#Include <GuiEdit.au3>
#Include <WinAPI.au3>
#Include <DATE.au3>

Opt ('GUIoneventmode', 1)
$GUIStyle = BitOR($WS_DLGFRAME,$WS_POPUP, $WS_VISIBLE)
$GUIStyleEx = BitOR ($WS_EX_TOPMOST,$WS_EX_WINDOWEDGE)
$EditStyle = BitOR($ES_MULTILINE,$WS_VSCROLL)
$EditStyleEx = BitOR($EditStyle, $ES_READONLY)
$W = 0xFFFFFF
$B = 0x0
$Titleb = 0x7F7F7F
TCPStartup()
$0 = 0
$00 = 0
$000 = 0
$ip = TCPNameToIP (InputBox('IP=?', 'Please choose a funtioning IP of your server...', @IPAddress1))
;The servers IP address... default is your @IPADDRESS1. MUST BE THE SERVERS IP ADDRESS CANNOT BE YOUR CLIENTS!!!
$port = InputBox('Port=?', 'Please Choose a port # that is specified by the server...', 6001)
;Makes the port # can be anything between 1 and 60000.
;(the maximum is a guess i don't know how many ports there are butits close).
;and ONLY if the port is not already being used.
;MUST BE SERVER OPENED PORT NOT ONE ON YOUR COMPUTER!!!
$username = InputBox('Username=?', 'Please Chose a Username', "#User" & Random(1000, 9999, 1))

$start_gui = GUICreate("Connecting...", 250, 100)
$try = 0
$try_msg = GUICtrlCreateLabel("", 10, 20, 280, 20)
GUICtrlSetFont(-1, 10, 600)
$connect_progress = GUICtrlCreateProgress(20, 60, 210, 20)
GUISetState()

GUISetOnEvent ($GUI_EVENT_CLOSE, '_Exit', $start_gui)

For $0 = 0 To 10
    GUICtrlSetData($try_msg, "Tryng to connect server...( " & $try & " )")
    $Socket = TCPConnect($ip, $port)
    $try = $try +1
    ;Connects to an open socket on the server...
    If $Socket <> -1 Then ExitLoop
    TCPCloseSocket($Socket)
    Sleep(300)
    GUICtrlSetData($connect_progress, $try * 10)
Next

If $Socket = -1 Then
    MsgBox(0, "Client", "Unable to Contact Server!")
    _Exit ()
EndIf

GUICtrlSetData($try_msg, "Connection completed. Loading...")
GUICtrlSetData($connect_progress, 100)

Sleep(2000)

GUIDelete($start_gui)



TCPSend ($Socket, '^New Client:' & " (" & $username & ")  " & @UserName) ;EXAMPLE DATA
;TCPSend ($Socket, "blabla") ;EXAMPLE DATA
$GUI = GUICreate (@ScriptName, 300, 200)
$Console = GUICtrlCreateEdit ('',0,0,300,150,$EditStyleEx)
$Send = GUICtrlCreateEdit ('',0,150,300,50,$EditStyle)
GUICtrlSetLimit (-1, 250)
GUISetOnEvent ($GUI_EVENT_CLOSE, '_Exit', $GUI)
GUISetState ()
HotKeySet('{ENTER}', '_Send')


While 1
    _Recv_From_Server ()
    Sleep(100)
WEnd
Func _Send ()
    $0 = GUICtrlRead ($Send)
    If $0 = '' Then Return
    TCPSend($Socket, $username & ":  " & $0)
    GUICtrlSetData ($Send,'')
EndFunc   ;==>_send_
Func _Recv_From_Server ()
    $Recv = TCPRecv($Socket, 1000000)
    If $Recv = '' Then Return
    _GUICtrlEdit_AppendText ($Console,_NowTime () & ' -- ' & $Recv & @CRLF)
EndFunc   ;==>_Recv_From_Server_

Func _Minn ()
    WinSetState ($GUI, '', @SW_MINIMIZE)
EndFunc
Func _Exit ()
    TCPSend($Socket, "[System]: " & $username & " has left")
    GUIDelete($start_gui)
    TCPCloseSocket ($Socket)
    TCPShutdown()
    Exit
EndFunc   ;==>_Exit_

Work good but i have some problem:

1: i want to know when one of client is disconnected

now when someone connect, make a soket slot, and if client left the slot don't become free...

If $max_connections = 10, i can connect one client 10 time, and then server become busy.

How can i know when a client is disconnected, and to free the slot?

2: How can i make a list of current user connected, to see on server and client?

tnx

Edited by kreeper
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1)

Make client to send every 10 seconds some msg that will mark if the client is alive

Server side, _Timer_Init() on last msg recived from that client it _Timer_Diff() > 20 then...

2)

Make array of users

send to all the clients data in one string that contain list of all users, every time list change or new user connect or dcc, update all the connected clients with new list.

Edited by bogQ

TCP server and client - Learning about TCP servers and clients connection
Au3 oIrrlicht - Irrlicht project
Au3impact - Another 3D DLL game engine for autoit. (3impact 3Drad related)



460px-Thief-4-temp-banner.jpg
There are those that believe that the perfect heist lies in the preparation.
Some say that it’s all in the timing, seizing the right opportunity. Others even say it’s the ability to leave no trace behind, be a ghost.

 
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you have TCPCloseSocket example in help file that is showing how you close socket (dcc client) on server side

$recv = TCPRecv($ConnectedSocket, 512)

            If $recv <> "" And $recv <> "~~bye"  Then
                ; UPDATE EDIT CONTROL WITH DATA WE RECEIVED
                ;----------------------------------------------------------------
                GUICtrlSetData($edit, GUICtrlRead($edit) & ">" & $recv & @CRLF)

            ElseIf @error Or $recv = "~~bye"  Then
                ; ERROR OCCURRED, CLOSE SOCKET AND RESET ConnectedSocket to -1
                ;----------------------------------------------------------------
                WinSetTitle($GOOEY, "", "my server - Client Disconnected")
                TCPCloseSocket($ConnectedSocket)
                $ConnectedSocket = -1
            EndIf

'I don't know how to add this.'

Well its easy (at least for me) you need ether to send new list or on every change to send what last happened on server side to all the clients so that clients can update their user lists.

Or i did not understand you correctly?

TCP server and client - Learning about TCP servers and clients connection
Au3 oIrrlicht - Irrlicht project
Au3impact - Another 3D DLL game engine for autoit. (3impact 3Drad related)



460px-Thief-4-temp-banner.jpg
There are those that believe that the perfect heist lies in the preparation.
Some say that it’s all in the timing, seizing the right opportunity. Others even say it’s the ability to leave no trace behind, be a ghost.

 
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