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jakalspop

how make my script faster

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jakalspop

i try create script

using treeview can user use tree to select item

so when i use

script

While 1
$nMsg = GUIGetMsg()
Select
Case $nMsg = $1 ;tree item 
While 1
$msg = GUIGetMsg()
Select
Case $msg = $menu ;menu item 
wend
EndSelect
Case $nMsg = $2 ;tree item 
While 1
$msg = GUIGetMsg()
Select
Case $msg = $menu ;menu item 
wend
EndSelect
EndSelect

when script running it take to long to respond (More then 6 Sec) for menu and tree item

how can i use just function to control treeview and menu

to be script like

with out use GUIGetMsg()

to make script faster?

GUIRegisterMsg($WM_NOTIFY, "_WM_NOTIFYmenu")
GUIRegisterMsg($WM_NOTIFY, "_WM_NOTIFYtree")

While 1
sleep(250)
Wend

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Melba23

jakalspop,

If I had a menu and a treeview to click on I would do this: ;)

#include <GUIConstantsEx.au3>
#include <WindowsConstants.au3>
#include <GuiTreeView.au3>

Global $aData[5] = [4, "Tree Item 1", "Tree Item 2", "Tree Item 3", "Tree Item 4"]
Global $aItem_Handles[UBound($aData)]

Global $hMain_GUI = GUICreate("TreeView Demo", 500, 500)

$mMenu = GUICtrlCreateMenu("Menu")
$mItem_1 = GUICtrlCreateMenuItem("Menu Item 1", $mMenu)
$mItem_2 = GUICtrlCreateMenuItem("Menu Item 2", $mMenu)
$mItem_3 = GUICtrlCreateMenuItem("Menu Item 3", $mMenu)

$hTree = GUICtrlCreateTreeView(10, 10, 480, 480)
$hRoot = GUICtrlCreateTreeViewItem("Tree Root", $hTree)
For $i = 1 To $aData[0]
    $aItem_Handles[$i] = GUICtrlGetHandle(GUICtrlCreateTreeViewItem($aData[$i], $hRoot))
Next

_GUICtrlTreeView_Expand(GUICtrlGetHandle($hTree))

GUISetState()

; Initialise "Click on TreeView function"
GUIRegisterMsg($WM_NOTIFY, "MY_WM_NOTIFY")

Global $fClick = False

While 1
    Switch GUIGetMsg()
        Case $GUI_EVENT_CLOSE
            Exit
        Case $mItem_1
            MsgBox(0, "Hit", "You clicked on Menu Item 1")
        Case $mItem_2
            MsgBox(0, "Hit", "You clicked on Menu Item 2")
        Case $mItem_3
            MsgBox(0, "Hit", "You clicked on Menu Item 3")
    EndSwitch

    ; Check if tree view clicked
    If $fClick = True Then
        $sText = _GUICtrlTreeView_GetText($hTree, _GUICtrlTreeView_GetSelection($hTree))
        MsgBox(0, "Hit", "You clicked on " & $sText )
        $fClick = False
    EndIf
WEnd

Func MY_WM_NOTIFY($hWnd, $Msg, $wParam, $lParam)

    Switch $wParam
        Case $hTree
            Local $tagNMHDR = DllStructCreate("int;int;int", $lParam)
            If @error Then Return
            If DllStructGetData($tagNMHDR, 3) = $NM_CLICK Then $fClick = True
    EndSwitch
    $tagNMHDR = 0

EndFunc  ;==>MY_WM_NOTIFY

Is that fast enough? :)

M23


Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind._______My UDFs:

Spoiler

ArrayMultiColSort ---- Sort arrays on multiple columns
ChooseFileFolder ---- Single and multiple selections from specified path treeview listing
Date_Time_Convert -- Easily convert date/time formats, including the language used
ExtMsgBox --------- A highly customisable replacement for MsgBox
GUIExtender -------- Extend and retract multiple sections within a GUI
GUIFrame ---------- Subdivide GUIs into many adjustable frames
GUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView items
GUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeView
Marquee ----------- Scrolling tickertape GUIs
NoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxes
Notify ------------- Small notifications on the edge of the display
Scrollbars ----------Automatically sized scrollbars with a single command
StringSize ---------- Automatically size controls to fit text
Toast -------------- Small GUIs which pop out of the notification area

 

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jakalspop

no you got worn idea when you select item form treeview it will create new tools

i have many problem to switch between treeview item

it take to many time because there are to many item treeview and other tools (listview , Button,GUICtrlCreateEdit) will create after select item form treeview

i need make every Variables have function

GUIGetMsg() will revise all Variables in GUI that make script slow and while in while

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Melba23

jakalspop,

I understand that you are using the TreeView to select the controls to display on your GUI. If so, then you can do it like this: ;)

#include <GUIConstantsEx.au3>
#include <WindowsConstants.au3>
#include <GuiTreeView.au3>

Global $aData[4] = [3, "Tree Item 1", "Tree Item 2", "Tree Item 3"]
Global $aItem_Handles[UBound($aData)]

Global $hMain_GUI = GUICreate("TreeView Demo", 500, 520)

$mMenu = GUICtrlCreateMenu("Menu")
$mItem_1 = GUICtrlCreateMenuItem("Menu Item 1", $mMenu)
$mItem_2 = GUICtrlCreateMenuItem("Menu Item 2", $mMenu)
$mItem_3 = GUICtrlCreateMenuItem("Menu Item 3", $mMenu)

$hTree = GUICtrlCreateTreeView(10, 10, 480, 180)
$hRoot = GUICtrlCreateTreeViewItem("Tree Root", $hTree)
For $i = 1 To $aData[0]
    $aItem_Handles[$i] = GUICtrlGetHandle(GUICtrlCreateTreeViewItem($aData[$i], $hRoot))
Next

_GUICtrlTreeView_Expand(GUICtrlGetHandle($hTree))

; Noew create the different sets of controls

; These will be shown when Menu/Tree Item 1 is clicked
$hEdit_1 = GUICtrlCreateEdit("", 10, 250, 480, 200)
$hButton_1 = GUICtrlCreateButton("Test 1", 10, 460, 80, 30)

; These will be shown when Menu/Tree Item 2 is clicked

$hListView_2 = GUICtrlCreateListView("Header Text", 10, 250, 480, 200)
For $i = 1 To 20
    GUICtrlCreateListViewItem("Item " & $i, $hListView_2)
Next
$hButton_2 = GUICtrlCreateButton("Test 2", 210, 460, 80, 30)

; These will be shown when Menu/Tree Item 2 is clicked

$hCombo_3 = GUICtrlCreateCombo("", 10, 250, 200, 20)
GUICtrlSetData(-1, "1|2|3|4|5|6|7|8|9")
$hButton_3 = GUICtrlCreateButton("Test 3", 410, 460, 80, 30)

; Hide all 2 & 3 controls
For $i = $hListView_2 To $hButton_3
    GUICtrlSetState($i, $GUI_HIDE)
Next

GUISetState()

; Initialise "Click on TreeView function"
GUIRegisterMsg($WM_NOTIFY, "MY_WM_NOTIFY")

Global $fClick = False

While 1
    Switch GUIGetMsg()
        Case $GUI_EVENT_CLOSE
            Exit
        Case $mItem_1
            ; Hide all controls
            For $i = $hEdit_1 To $hButton_3
                GUICtrlSetState($i, $GUI_HIDE)
            Next
            ; Show all 1 controls
            For $i = $hEdit_1 To $hButton_1
                GUICtrlSetState($i, $GUI_SHOW)
            Next
        Case $mItem_2
            For $i = $hEdit_1 To $hButton_3
                GUICtrlSetState($i, $GUI_HIDE)
            Next
            For $i = $hListView_2 To $hButton_2
                GUICtrlSetState($i, $GUI_SHOW)
            Next
        Case $mItem_3
            For $i = $hEdit_1 To $hButton_3
                GUICtrlSetState($i, $GUI_HIDE)
            Next
            For $i = $hCombo_3 To $hButton_3
                GUICtrlSetState($i, $GUI_SHOW)
            Next
    EndSwitch

    ; Check if tree view clicked
    If $fClick = True Then
        Switch _GUICtrlTreeView_GetText($hTree, _GUICtrlTreeView_GetSelection($hTree))
        Case "Tree Item 1"
            For $i = $hEdit_1 To $hButton_3
                GUICtrlSetState($i, $GUI_HIDE)
            Next
            For $i = $hEdit_1 To $hButton_1
                GUICtrlSetState($i, $GUI_SHOW)
            Next
        Case "Tree Item 2"
            For $i = $hEdit_1 To $hButton_3
                GUICtrlSetState($i, $GUI_HIDE)
            Next
            For $i = $hListView_2 To $hButton_2
                GUICtrlSetState($i, $GUI_SHOW)
            Next
        Case "Tree Item 3"
            For $i = $hEdit_1 To $hButton_3
                GUICtrlSetState($i, $GUI_HIDE)
            Next
            For $i = $hCombo_3 To $hButton_3
                GUICtrlSetState($i, $GUI_SHOW)
            Next
    EndSwitch
        $fClick = False
    EndIf
WEnd

Func MY_WM_NOTIFY($hWnd, $Msg, $wParam, $lParam)

    Switch $wParam
        Case $hTree
            Local $tagNMHDR = DllStructCreate("int;int;int", $lParam)
            If @error Then Return
            If DllStructGetData($tagNMHDR, 3) = $NM_CLICK Then $fClick = True
    EndSwitch
    ;$tagNMHDR = 0

EndFunc  ;==>MY_WM_NOTIFY

Am I getting closer? :)

M23


Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind._______My UDFs:

Spoiler

ArrayMultiColSort ---- Sort arrays on multiple columns
ChooseFileFolder ---- Single and multiple selections from specified path treeview listing
Date_Time_Convert -- Easily convert date/time formats, including the language used
ExtMsgBox --------- A highly customisable replacement for MsgBox
GUIExtender -------- Extend and retract multiple sections within a GUI
GUIFrame ---------- Subdivide GUIs into many adjustable frames
GUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView items
GUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeView
Marquee ----------- Scrolling tickertape GUIs
NoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxes
Notify ------------- Small notifications on the edge of the display
Scrollbars ----------Automatically sized scrollbars with a single command
StringSize ---------- Automatically size controls to fit text
Toast -------------- Small GUIs which pop out of the notification area

 

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Melba23

jakalspop,

First, you need to understand how the ControlIDs are allocated. AutoIt has an internal array which holds the data for all the controls created by the native (GUICtrlCreate*) functions. The ControlID returned by these functions is actually the index of this array in which the details of the control are stored. AutoIt always looks for the first empty element of this array to use for the next created control. :)

Now to your question. If you create the controls for each group you want to Show/Hide in IMMEDIATE SUCCESSION, and no controls created earlier have been deleted, the ControlIDs of these controls should be in a single block. So you can a loop to hide them - just as I did in the example I posted: ;)

For $i = $iFirst_ControlID_In_Group To $iLast_ControlID_In_Group
    GUICtrlSetState($i, $GUI_HIDE)
Next

Be aware that this is a trick - there is no guarantee that it will always be true in future releases - although I believe it will be because a lot of us depend on it! And it will only be true if no controls created earlier have been deleted (unless you recreate the same number of controls immediately after the deletion).

I hope that is all clear - please ask again if not. ;)

M23


Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind._______My UDFs:

Spoiler

ArrayMultiColSort ---- Sort arrays on multiple columns
ChooseFileFolder ---- Single and multiple selections from specified path treeview listing
Date_Time_Convert -- Easily convert date/time formats, including the language used
ExtMsgBox --------- A highly customisable replacement for MsgBox
GUIExtender -------- Extend and retract multiple sections within a GUI
GUIFrame ---------- Subdivide GUIs into many adjustable frames
GUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView items
GUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeView
Marquee ----------- Scrolling tickertape GUIs
NoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxes
Notify ------------- Small notifications on the edge of the display
Scrollbars ----------Automatically sized scrollbars with a single command
StringSize ---------- Automatically size controls to fit text
Toast -------------- Small GUIs which pop out of the notification area

 

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