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Read string from dll


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Hi everyone,

Okay so i have this silly idea that if i can just figure out how to do a simple call to a DLL file, to get the string of text from it, i can use a DLL file to keep my projects nice and neat by putting in all the differnt texts i need in to it, along with pictures and icons. Now i know and already use the icon function with a dll, since that was super easy, but i can't figure out how to read a string from a dll. I have been trying to use a copy of the windows "shell32.dll" file to read from the string table with out any luck.

Global $shell_dll = @ScriptDir & "\shell32.dll"
$RC = DllCall($shell_dll, "none", "String table")
msgbox(0,"test dll", $RC)

Now this i know is waaaaaaay off, but i just can't figure out the guides for this, i've been trying to RTFM, but....no luck, can't wrap my head around it. Can anyone help please?

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You will need the Resources UDF to accomplish that task.

Edit:

Edit: Using _WinAPI_GetModuleHandle (after DLLOpen) or _WinAPI_LoadLibrary and then _WinAPI_LoadString should be better when accessing stringtable entries

Edited by ProgAndy

*GERMAN* [note: you are not allowed to remove author / modified info from my UDFs]My UDFs:[_SetImageBinaryToCtrl] [_TaskDialog] [AutoItObject] [Animated GIF (GDI+)] [ClipPut for Image] [FreeImage] [GDI32 UDFs] [GDIPlus Progressbar] [Hotkey-Selector] [Multiline Inputbox] [MySQL without ODBC] [RichEdit UDFs] [SpeechAPI Example] [WinHTTP]UDFs included in AutoIt: FTP_Ex (as FTPEx), _WinAPI_SetLayeredWindowAttributes

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