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GUICtrlCreatePic Issues


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Right, I've been racking my brain for a little while about this now, I've created a GUI sample for a design project in uni, however I can't get the pic function to work. We are designing a screen that will show time, date and some events etc. The code is below, and its the two GUICtrlCreatePic function calls that are the issue. They don't do anything, at all!

#cs
This is a script to run and display a GUI for EG-M62 group project
It will call a window that will show the funtionality desired for the PC interaction of our product
#ce
#include <GUIConstantsEx.au3>
#include <StaticConstants.au3>
$today= @YEAR & "/" & @MON & "/" & @MDAY
buildGUI()
while 1
$msg = GUIGetMsg()
Select
Case $msg = $GUI_EVENT_CLOSE
  ExitLoop
Case $msg = $close
  $close_response = MsgBox(1,"Warning","Close without saving?")
  Select
  Case $close_response = 1
   ExitLoop
  EndSelect
Case $msg = $button
  progress("Saving")
  $ok_response = MsgBox(64,"Complete", "Please reinsert USB into the base of the light")
  Select
  Case $ok_response = 1
   ExitLoop
  EndSelect
Case $msg = $fact_reset
  MsgBox(48,"Warning","Pressing ok will reset all values to default, and erase any stored events")
  progress("Resetting all data")
  MsgBox(64,"Completed","Reset completed")
Case $msg = $update
  MsgBox(64,"Update","About to update the calendar files")
  progress("Updating; please wait")
Case $msg = $exitfilemenu
  $close_response = MsgBox(1,"Warning","Close without saving?")
  Select
  Case $close_response = 1
   ExitLoop
  EndSelect
Case $msg = $manualedit
  Run("notepad.exe")
Case $msg = $softupdate
  progress("Updating Software")
Case $msg = $aboutdisp
  MsgBox(64,"About","LiteTawe Configuration Software; Version 0.1 BETA")
Case $msg = $saveevent
  MsgBox(64,"Success","Event Saved")
EndSelect
 
WEnd
func buildGUI()
Global $button, $close, $fact_reset, $update, $exitfilemenu, $manualedit, $softupdate, $aboutdisp, $selecteddate, $eventname, $iconselect, $saveevent
$m=700
$n=600
GUICreate("Display Control",$m,$n)
GUISetState(@SW_SHOW)
$filemenu = GUICtrlCreateMenu("&File")
$advancedmenu = GUICtrlCreateMenu("&Advanced")
$aboutmenu = GUICtrlCreateMenu("&About")
$exitfilemenu = GUICtrlCreateMenuItem("Exit", $filemenu)
$manualedit = GUICtrlCreateMenuItem("Manual Edit",$advancedmenu)
$softupdate = GUICtrlCreateMenuItem("Update Software",$aboutmenu)
$aboutdisp = GUICtrlCreateMenuItem("About",$aboutmenu)
  $button = GUICtrlCreateButton("Ok", $m-166, $n-80, 75, 23)
$close = GUICtrlCreateButton("Close", $m-85, $n-80, 75, 23)
$fact_reset = GUICtrlCreateButton("Factory Reset", $m-85,$n-50,75,23)
$update = GUICtrlCreateButton("Update", $m-166,$n-50,75,23)
GUICtrlCreateLabel("Clock format set-up", $m-136,10)
$12hour = GUICtrlCreateRadio("12 Hour",$m-126,30)
$24hour = GUICtrlCreateRadio("24 Hour",$m-126,50)
$digital = GUICtrlCreateCheckbox("Digital",$m-126,70)
$analogue = GUICtrlCreateCheckbox("Analogue",$m-126,90)
GUICtrlCreateLabel("Add events to calendar",10,10)
$selecteddate = GUICtrlCreateMonthCal($today,10,30,230,165)
$eventname = GUICtrlCreateInput("",250,40,250,20)
GUICtrlCreateLabel("Event Name",260,20,100,20)
GUICtrlCreateLabel("Choose Icon",260,70,100,20)
  $iconselect = GUICtrlCreateButton("...",270,90,35,23)
$annual = GUICtrlCreateCheckbox("Annual Event",315,90)
$saveevent = GUICtrlCreateButton("Save Event",315,120,75,23)
GUICtrlSetState($digital,$GUI_CHECKED)
GUICtrlSetState($annual,$GUI_CHECKED)
GUICtrlSetState($12hour,$GUI_CHECKED)
GUICtrlCreatePic(@WorkingDir & "...\GUI\Screen.jpg",10,270,100,100)
GUICtrlCreatePic(@WorkingDir & "...\GUI\Info.jpg",$m-110,$n-113,100,100)
EndFunc
func progress($textstring)
ProgressOn("Progress", $textstring, "Working...")
For $i = 0 To 100
ProgressSet($i)
Sleep(5)
Next
ProgressSet(100, "Done!")
Sleep(500)
ProgressOff()
EndFunc

Self confessed noob...

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adz89,

Are you sure you have a valid path in those 2 statements? @WorkingDir defaults to the script folder and does not have a final "\" - so your path is currently "Script_Folder...\GUI\Info.jpg". Does not look very likely to work to me. ;)

When I put a valid path in those lines I get the images displayed - try doing the same. :)

M23

Public_Domain.png.2d871819fcb9957cf44f4514551a2935.png Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind

Open spoiler to see my UDFs:

Spoiler

ArrayMultiColSort ---- Sort arrays on multiple columns
ChooseFileFolder ---- Single and multiple selections from specified path treeview listing
Date_Time_Convert -- Easily convert date/time formats, including the language used
ExtMsgBox --------- A highly customisable replacement for MsgBox
GUIExtender -------- Extend and retract multiple sections within a GUI
GUIFrame ---------- Subdivide GUIs into many adjustable frames
GUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView items
GUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeView
Marquee ----------- Scrolling tickertape GUIs
NoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxes
Notify ------------- Small notifications on the edge of the display
Scrollbars ----------Automatically sized scrollbars with a single command
StringSize ---------- Automatically size controls to fit text
Toast -------------- Small GUIs which pop out of the notification area

 

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@adz89

Why are you using @WorkingDir anyway? Do you know what a working directory is? You probably want @ScriptDir

Well I thought that would have been the way to go about it, I've come from a MATLAB programming background, so I'm having a bit of difficulty trying to get the syntax right.

I've adjusted the script to now read

GUICtrlCreatePic(@ScriptDir & "GUIScreen.jpg",10,270,100,100)
GUICtrlCreatePic(@ScriptDir & "GUIInfo.jpg",$m-110,$n-113,100,100)

but it still doesn't work...

Edited by adz89

Self confessed noob...

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The only thing I can say about this is, are you sure those are valid paths?

@ScriptDir returns the path your AU3 script is ran from.

Minesweeper

A minesweeper game created in autoit, source available.

_Mouse_UDF

An UDF for registering functions to mouse events, made in pure autoit.

2D Hitbox Editor

A 2D hitbox editor for quick creation of 2D sphere and rectangle hitboxes.

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The only thing I can say about this is, are you sure those are valid paths?

@ScriptDir returns the path your AU3 script is ran from.

Well I've created the GUI folder within the folder that the script is, and of course the correct file name/extension

Self confessed noob...

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adz89,

Just to be sure that you are using the correct paths, try running FileExists with the same strings as you use in the script and see if that returns 1. That will tell you if the script is looking in the right place. :)

M23

Public_Domain.png.2d871819fcb9957cf44f4514551a2935.png Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind

Open spoiler to see my UDFs:

Spoiler

ArrayMultiColSort ---- Sort arrays on multiple columns
ChooseFileFolder ---- Single and multiple selections from specified path treeview listing
Date_Time_Convert -- Easily convert date/time formats, including the language used
ExtMsgBox --------- A highly customisable replacement for MsgBox
GUIExtender -------- Extend and retract multiple sections within a GUI
GUIFrame ---------- Subdivide GUIs into many adjustable frames
GUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView items
GUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeView
Marquee ----------- Scrolling tickertape GUIs
NoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxes
Notify ------------- Small notifications on the edge of the display
Scrollbars ----------Automatically sized scrollbars with a single command
StringSize ---------- Automatically size controls to fit text
Toast -------------- Small GUIs which pop out of the notification area

 

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adz89,

Just to be sure that you are using the correct paths, try running FileExists with the same strings as you use in the script and see if that returns 1. That will tell you if the script is looking in the right place. :)

M23

Well I added this;

$check = FileExists(@ScriptDir & "GUIScreen.jpg")
If $check = 1 Then
MsgBox(0,"Success","File Exists")
ElseIf $check = 0 Then
MsgBox(0,"Fail","File not found")
EndIf

and it said that the file exists.

Self confessed noob...

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adz89,

And yet using those same strings with GUICtrlCreatePic fails? :)

Try creating a GUI with only those 2 image controls within it and see if you can get them to work in that case. ;)

M23

Public_Domain.png.2d871819fcb9957cf44f4514551a2935.png Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind

Open spoiler to see my UDFs:

Spoiler

ArrayMultiColSort ---- Sort arrays on multiple columns
ChooseFileFolder ---- Single and multiple selections from specified path treeview listing
Date_Time_Convert -- Easily convert date/time formats, including the language used
ExtMsgBox --------- A highly customisable replacement for MsgBox
GUIExtender -------- Extend and retract multiple sections within a GUI
GUIFrame ---------- Subdivide GUIs into many adjustable frames
GUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView items
GUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeView
Marquee ----------- Scrolling tickertape GUIs
NoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxes
Notify ------------- Small notifications on the edge of the display
Scrollbars ----------Automatically sized scrollbars with a single command
StringSize ---------- Automatically size controls to fit text
Toast -------------- Small GUIs which pop out of the notification area

 

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adz89,

And yet using those same strings with GUICtrlCreatePic fails? :)

Try creating a GUI with only those 2 image controls within it and see if you can get them to work in that case. ;)

M23

Ok will do, I'll let you know in due course

Self confessed noob...

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Ok, well still nothing happening...

Here is the code I used;

#include <GUIConstantsEx.au3>
buildGUI()
while 1
$msg = GUIGetMsg()
Select
Case $msg = $GUI_EVENT_CLOSE
  ExitLoop
EndSelect
WEnd

func buildGUI()
$m=700
$n=600
GUICreate("Display Control",$m,$n)
GUISetState(@SW_SHOW)
GUICtrlCreatePic(@ScriptDir & "GUIScreen.jpg",10,270,100,100)
GUICtrlCreatePic(@ScriptDir & "GUIInfo.jpg",$m-110,$n-113,100,100)
EndFunc

Self confessed noob...

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adz89,

I created the same folder structure as you and my images showed up without problem using your code - so I have no idea what is going on. :)

Really clutching at straws here, but I take it the images do actually have some content that you can see against the GUI background? Do they show up in other apps such as Paint? Have you tried using other images in their place? ;)

M23

Public_Domain.png.2d871819fcb9957cf44f4514551a2935.png Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind

Open spoiler to see my UDFs:

Spoiler

ArrayMultiColSort ---- Sort arrays on multiple columns
ChooseFileFolder ---- Single and multiple selections from specified path treeview listing
Date_Time_Convert -- Easily convert date/time formats, including the language used
ExtMsgBox --------- A highly customisable replacement for MsgBox
GUIExtender -------- Extend and retract multiple sections within a GUI
GUIFrame ---------- Subdivide GUIs into many adjustable frames
GUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView items
GUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeView
Marquee ----------- Scrolling tickertape GUIs
NoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxes
Notify ------------- Small notifications on the edge of the display
Scrollbars ----------Automatically sized scrollbars with a single command
StringSize ---------- Automatically size controls to fit text
Toast -------------- Small GUIs which pop out of the notification area

 

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adz89,

I created the same folder structure as you and my images showed up without problem using your code - so I have no idea what is going on. :)

Really clutching at straws here, but I take it the images do actually have some content that you can see against the GUI background? Do they show up in other apps such as Paint? Have you tried using other images in their place? ;)

M23

Well I'm out at the moment, but I'll try other images later, but the images can be open in picture viewer, and are both .jpg's...

I'll let you know how it goes with other images.

Self confessed noob...

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Ok, I got it working, not sure what the problem was though. I renamed the non-working pic from screen to disp_ex and left it as a jpg, and resaved the jpg file to be a bmp...

All working now though!

Thanks for the help guys, if anyone's interested I'll post the working, final script later!

Self confessed noob...

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adz89,

Glad you got it working despite my ineffective help. :)

M23

Public_Domain.png.2d871819fcb9957cf44f4514551a2935.png Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind

Open spoiler to see my UDFs:

Spoiler

ArrayMultiColSort ---- Sort arrays on multiple columns
ChooseFileFolder ---- Single and multiple selections from specified path treeview listing
Date_Time_Convert -- Easily convert date/time formats, including the language used
ExtMsgBox --------- A highly customisable replacement for MsgBox
GUIExtender -------- Extend and retract multiple sections within a GUI
GUIFrame ---------- Subdivide GUIs into many adjustable frames
GUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView items
GUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeView
Marquee ----------- Scrolling tickertape GUIs
NoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxes
Notify ------------- Small notifications on the edge of the display
Scrollbars ----------Automatically sized scrollbars with a single command
StringSize ---------- Automatically size controls to fit text
Toast -------------- Small GUIs which pop out of the notification area

 

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" & $a_Options_List[$IDX_Item], _ 10, 90 + ($IDX_Item - 1) * 21, $i_Width - 45, 20, BitOR($BS_LEFT, $WS_GROUP)) EndIf Next Local $temp_var = $a_Options_List[0] Local $a_accelerators[($temp_var * 2) + 1][2] Local $i_Accelerators_Counter = 0 Local $i_Accelerator_Char1 = '' Local $i_Accelerator_Char2 = '' For $IDX_Item = 1 To $a_Options_List[0] If $IDX_Item > 9 Then $i_Accelerator_Char1 = Chr(Asc('A') + $IDX_Item - 10) $i_Accelerator_Char2 = Chr(Asc('a') + $IDX_Item - 10) Else $i_Accelerator_Char1 = "{NUMPAD" & $IDX_Item & "}" ;Chr(48 + $IDX_Item) $i_Accelerator_Char2 = $IDX_Item EndIf $a_accelerators[($IDX_Item * 2) - 1][0] = $i_Accelerator_Char1 $a_accelerators[($IDX_Item * 2) - 1][1] = $a_List_of_Button_ID[$IDX_Item] $a_accelerators[($IDX_Item * 2) - 1 + 1][0] = $i_Accelerator_Char2 $a_accelerators[($IDX_Item * 2) - 1 + 1][1] = $a_List_of_Button_ID[$IDX_Item] $i_Accelerators_Counter += 2 Next $a_accelerators[0][0] = $i_Accelerators_Counter GUISetAccelerators($a_accelerators, $hChild) GUICtrlSetData($id_Label1, $s_Description) GUISetState(@SW_SHOW, $hWND_DateForm) GUISetState(@SW_SHOW, $hChild) #EndRegion _my_gui_Wybierz - GUI Creation #Region - _my_gui_Wybierz - Handling messages Local $i_Selected_item = 0 Local $v_Return_Value = "" Local $a_GUI_Messages While 1 $a_GUI_Messages = GUIGetMsg($GUI_EVENT_ARRAY) If $a_GUI_Messages[0] = $GUI_EVENT_NONE Then ; do nothing ElseIf $a_GUI_Messages[1] = $hWND_DateForm Then If $a_GUI_Messages[0] = $GUI_EVENT_CLOSE Then ExitLoop ElseIf $a_GUI_Messages[1] <> $hChild Then ; .... Else For $IDX_Check = 1 To $a_Options_List[0] If $a_List_of_Button_ID[$IDX_Check] = $a_GUI_Messages[0] Then $v_Return_Value = GUICtrlRead($a_List_of_Button_ID[$IDX_Check]) $i_Selected_item = $IDX_Check $v_Return_Value = _RegExpFirstMatch($v_Return_Value, '.+?\. (.+)') ExitLoop 2 ; exit from ForNext and also from WhileWend EndIf Next EndIf WEnd #EndRegion - _my_gui_Wybierz - Handling messages GUIDelete($hChild) GUIDelete($hWND_DateForm) Return SetError(0, $i_Selected_item, $v_Return_Value) EndFunc ;==>_my_gui_Wybierz Func WM_VSCROLL($hWnd, $msg, $wParam, $lParam) #forceref $msg, $wParam, $lParam Local $nScrollCode = BitAND($wParam, 0x0000FFFF) Local $index = -1, $yChar, $yPos Local $Min, $Max, $Page, $Pos, $TrackPos For $x = 0 To UBound($aSB_WindowInfo) - 1 If $aSB_WindowInfo[$x][0] = $hWnd Then $index = $x $yChar = $aSB_WindowInfo[$index][3] ExitLoop EndIf Next If $index = -1 Then Return 0 ; Get all the vertial scroll bar information Local $tSCROLLINFO = _GUIScrollBars_GetScrollInfoEx($hWnd, $SB_VERT) $Min = DllStructGetData($tSCROLLINFO, "nMin") $Max = DllStructGetData($tSCROLLINFO, "nMax") $Page = DllStructGetData($tSCROLLINFO, "nPage") ; Save the position for comparison later on $yPos = DllStructGetData($tSCROLLINFO, "nPos") $Pos = $yPos $TrackPos = DllStructGetData($tSCROLLINFO, "nTrackPos") Switch $nScrollCode Case $SB_TOP ; user clicked the HOME keyboard key DllStructSetData($tSCROLLINFO, "nPos", $Min) Case $SB_BOTTOM ; user clicked the END keyboard key DllStructSetData($tSCROLLINFO, "nPos", $Max) Case $SB_LINEUP ; user clicked the top arrow DllStructSetData($tSCROLLINFO, "nPos", $Pos - 1) Case $SB_LINEDOWN ; user clicked the bottom arrow DllStructSetData($tSCROLLINFO, "nPos", $Pos + 1) Case $SB_PAGEUP ; user clicked the scroll bar shaft above the scroll box DllStructSetData($tSCROLLINFO, "nPos", $Pos - $Page) Case $SB_PAGEDOWN ; user clicked the scroll bar shaft below the scroll box DllStructSetData($tSCROLLINFO, "nPos", $Pos + $Page) Case $SB_THUMBTRACK ; user dragged the scroll box DllStructSetData($tSCROLLINFO, "nPos", $TrackPos) EndSwitch ; Set the position and then retrieve it. Due to adjustments ; by Windows it may not be the same as the value set. DllStructSetData($tSCROLLINFO, "fMask", $SIF_POS) _GUIScrollBars_SetScrollInfo($hWnd, $SB_VERT, $tSCROLLINFO) _GUIScrollBars_GetScrollInfo($hWnd, $SB_VERT, $tSCROLLINFO) ; If the position has changed, scroll the window and update it $Pos = DllStructGetData($tSCROLLINFO, "nPos") If ($Pos <> $yPos) Then _GUIScrollBars_ScrollWindow($hWnd, 0, $yChar * ($yPos - $Pos)) $yPos = $Pos EndIf Return $GUI_RUNDEFMSG EndFunc ;==>WM_VSCROLL Func _RegExpFirstMatch($s_Data, $s_Pattern) Local $a_Results = StringRegExp($s_Data, $s_Pattern, $STR_REGEXPARRAYGLOBALMATCH) If @error Then Return SetError(@error, @extended, '') Return SetError(0, UBound($a_Results), $a_Results[0]) EndFunc ;==>_RegExpFirstMatch  
      I have few problems with this code, and many question related to them.
      Question 1:
      How to make the Scrollbars to work ?
      I mean to scroll buttons.
      Question 2:
      Do I must to ues Child Window, or is it possible to scroll buttons without using Child Window ?
      Question 3:
      Why after uncommenting this following line:
      ;~ _GUIScrollBars_SetScrollRange($hChild, $SB_VERT, 3, 30) the ScrollBar disapears ?
    • By Mo0C0w
      Hey guys!
      I just started working with the GUI yesterday and it has only brought more fun to the Autoit adventure  
      Basically I have a GUI windows that opens and based on the selection of the combo box the button will do something different. This specific scenario I am talking about the Client Update Verification  combo selection. When selected and the button is pressed my second gui window opens. As of now if I only paste comp1 or comp2 by itself it works correctly, but if I paste both, it has a fit.
      What would the correct way to do this be? Any help or examples, would be greatly appreciated! Thank you in advance
       
      #include <ButtonConstants.au3> #include <ComboConstants.au3> #include <GUIConstantsEx.au3> #include <StaticConstants.au3> #include <WindowsConstants.au3> #include <Client_List.au3> #Region ### START Koda GUI section ### Form=c:\users\dnoble\pictures\plexiibox v4.kxf Global $Form1_1 = GUICreate("Plexii", 336, 419, 1548, 586) GUISetBkColor(0xFFFFFF) Global $Pic1 = GUICtrlCreatePic("C:\Users\dnoble\Pictures\plexii.jpg", 41, 0, 252, 268, BitOR($GUI_SS_DEFAULT_PIC,$SS_CENTERIMAGE)) Global $Label2 = GUICtrlCreateLabel("Select Test", 125, 280, 95, 24) GUICtrlSetFont(-1, 12, 800, 0, "MS Sans Serif") Global $Combo2 = GUICtrlCreateCombo("Select Test", 39, 312, 257, 25, BitOR($CBS_DROPDOWN,$CBS_AUTOHSCROLL)) GUICtrlSetData(-1, "Client Update Verification|Bids") GUICtrlSetFont(-1, 12, 400, 0, "MS Sans Serif") Global $Button1 = GUICtrlCreateButton("Proceed", 111, 352, 129, 33) GUICtrlSetFont(-1, 12, 400, 0, "MS Sans Serif") GUISetState(@SW_SHOW) #EndRegion ### END Koda GUI section ### While 1 $nMsg = GUIGetMsg() Switch $nMsg Case $GUI_EVENT_CLOSE Exit Case $Button1 If GUICtrlRead($Combo2) = "Client Update Verification" Then _Form2() ;clientupdateverification() EndSwitch WEnd Func _Form2() #Region ### START Koda GUI section ### Form=c:\users\dnoble\pictures\plexiiboxclientupdate verification.kxf $Form1_1 = GUICreate("Plexii", 336, 521, 866, 454) GUISetBkColor(0xFFFFFF) $Edit1 = GUICtrlCreateEdit("", 57, 72, 241, 345) GUICtrlSetData(-1, "Edit1") $Button1 = GUICtrlCreateButton("Execute", 95, 440, 145, 41) GUICtrlSetFont(-1, 12, 400, 0, "MS Sans Serif") GUISetState(@SW_SHOW) #EndRegion ### END Koda GUI section ### While 1 $nMsg = GUIGetMsg() Switch $nMsg Case $GUI_EVENT_CLOSE Exit Case $Button1 If GUICtrlRead($Edit1) = "comp1" Then comp1() If GUICtrlRead($Edit1) = "comp2" Then comp2() EndSwitch WEnd EndFunc  

    • By XGamerGuide
      I'm trying to assign a faint text in the background to an input field that disappears after the input has started. This should have a certain color such as gray.
    • By Bruceway
      Hi All, 
      I am trying to mark out the middle square of this Magnify Routine "window on right" (stolen from M23 - Thanks) - I assume the DllCall is overwriting the boxes. But wherever I try and redraw, they won't stay on the Magnify Window. Can anyone advise, bet way to keep boxes around the middle square.
      Please be kind with my code, it is ripped from a MUCH bigger exe.
      The "half" transparent window, is for dragging to where you want it, and the buttons are for more precise placement.
      #include <WindowsConstants.au3> #include <StaticConstants.au3> #include <GUIConstantsEx.au3> #include <WinAPI.au3> Global $hMag_GUI, $hMagDC, $hDeskDC, $hPen, $oObj, $aWinPos[2], $iLast_Mouse_X = 0, $iLast_Mouse_Y = 0 Global $pWindowCaptureX, $pWindowCaptureY Global $pWindowMagWinX, $pWindowMagWinY #Region - GUI3 ; *** Grabber/Picker Window Global $hGUI3 = GUICreate("Capture", 150, 150, $pWindowCaptureX, $pWindowCaptureY, $WS_EX_TOOLWINDOW) Global $Pic1 = GUICtrlCreatePic("", 70, 40, 10, 10, BitOR($GUI_SS_DEFAULT_PIC,$WS_BORDER)) Global $hButtonUp = GUICtrlCreateButton("U", 65, 60, 20, 20) Global $hButtonDown = GUICtrlCreateButton("D", 65, 100, 20, 20) Global $hButtonLeft = GUICtrlCreateButton("L", 40, 80, 20, 20) Global $hButtonRight = GUICtrlCreateButton("R", 90, 80, 20, 20) Global $hButtonOK = GUICtrlCreateButton("OK", 60, 80, 30, 20) #EndRegion - GUI3 #Region - GUI4 Global $hGUI4 = GUICreate("MagWin", 250, 250, 325, 195) Global $hButtonMOK = GUICtrlCreateButton("OK", 45, 140, 30, 20) Global $hButtonMUp = GUICtrlCreateButton("U", 50, 120, 20, 20) Global $hButtonMDown = GUICtrlCreateButton("D", 50, 160, 20, 20) Global $hButtonMLeft = GUICtrlCreateButton("L", 25, 140, 20, 20) Global $hButtonMRight = GUICtrlCreateButton("R", 75, 140, 20, 20) Global $hLabelWindow = GUICtrlCreateLabel("Window", 5, 185, 44, 15) Global $hLabelWindowText = GUICtrlCreateLabel("", 60, 185, 176, 15) Global $hLabelCheck = GUICtrlCreateLabel("Check", 5, 205, 44, 15) Global $hLabelCheckText = GUICtrlCreateLabel("", 60, 205, 176, 15) Global $hLabelScreen = GUICtrlCreateLabel("Screen", 5, 225, 44, 15) Global $hLabelScreenText = GUICtrlCreateLabel("", 60, 225, 176, 15) #EndRegion - GUI4 ;GUISetState(@SW_HIDE, $hGUI1) GUISetState(@SW_SHOW, $hGUI3) GUISetState(@SW_SHOW, $hGUI4) WinSetTrans($hGUI3, "", 100) $hMag_GUI = WinGetHandle("MagWin") ; Get device context for Mag GUI $hMagDC = _WinAPI_GetDC($hMag_GUI) If @error Then Exit ; Get device context for desktop $hDeskDC = _WinAPI_GetDC(0) If @error Then _WinAPI_ReleaseDC($hMag_GUI, $hMagDC) Exit EndIf ; Create pen $hPen = _WinAPI_CreatePen($PS_SOLID, 5, 0x7E7E7E) $oObj = _WinAPI_SelectObject($hMagDC, $hPen) ; Loop until the user exits. ; *** Static Window While 1 ; Reset position Local $aWinPos = WinGetPos("Capture") If $aWinPos[0] <> $iLast_Mouse_X Or $aWinPos[1] <> $iLast_Mouse_Y Then ; Redraw Mag GUI _FOEA_Loupe($aWinPos) ;~ Local $TWPx = $aWinPos[0]+81 ;+81 Top Left Corner; +85 Middle ;~ Local $TWPy = $aWinPos[1]+75 ;+75 Top Left Corner; +80 Middle ;~ ;*** WINDOW COORDS = x+81 & y+75 (top left of picker square) GUISetState(@SW_HIDE, $hGUI3) Local $output1 = PixelCheckSum($aWinPos[0]+81, $aWinPos[1]+75, $aWinPos[0]+91, $aWinPos[1]+85) Local $output2 = PixelCheckSum($aWinPos[0]+73, $aWinPos[1]+66, $aWinPos[0]+83, $aWinPos[1]+76) If $aWinPos[0] < 1440 Then GUICtrlSetData($hLabelWindowText, $aWinPos[0]+81 & "(" & $aWinPos[0]+81+1440 &")," & $aWinPos[1]+75 & " : " & $output1) GUICtrlSetData($hLabelCheckText, $aWinPos[0]+73 & "(" & $aWinPos[0]+73+1440 & ")," & $aWinPos[1]+66 & " : " & $output2) GUICtrlSetData($hLabelScreenText, "W: " & $aWinPos[0]+73 & "(" & $aWinPos[0]+73+1440 &")," & $aWinPos[1]+66 & " C: " & $aWinPos[0]+81 & "," & $aWinPos[1]+75) Else GUICtrlSetData($hLabelWindowText, $aWinPos[0]+81-1440 & "(" & $aWinPos[0]+81 &")," & $aWinPos[1]+75 & " : " & $output1) GUICtrlSetData($hLabelCheckText, $aWinPos[0]+89-1440 & "(" & $aWinPos[0]+89 &")," & $aWinPos[1]+84 & " : " & $output2) GUICtrlSetData($hLabelScreenText, "W: " & $aWinPos[0]+73-1440 & "(" & $aWinPos[0]+73 & ")," & $aWinPos[1]+66 & " C: " & $aWinPos[0]+81 & "," & $aWinPos[1]+75) ;GUICtrlSetData($hLabel2, $aWinPos[1]+75) EndIf GUISetState(@SW_SHOW, $hGUI3) $iLast_Mouse_X = $aWinPos[0] $iLast_Mouse_Y = $aWinPos[1] $pWindowCaptureX = $aWinPos[0] $pWindowCaptureY = $aWinPos[1] ; *** Box ; Tried it here - doesn't work ;~ Global $Graphic = GUICtrlCreateGraphic(176, 55, 2, 20) ;~ Global $Graphic = GUICtrlCreateGraphic(194, 55, 2, 20) ;~ Global $Graphic = GUICtrlCreateGraphic(176, 55, 20, 2) ;~ Global $Graphic = GUICtrlCreateGraphic(176, 73, 20, 2) ;~ Global $Graphic = GUICtrlCreateGraphic(0, 0, 1, 1) EndIf Switch GUIGetMsg() Case $GUI_EVENT_CLOSE Local $aWinPos = WinGetPos("MagWin") $pWindowMagWinX = $aWinPos[0] $pWindowMagWinY = $aWinPos[1] ;GUISetState(@SW_HIDE, $hGUI3) GUIDelete($hGUI3) ; Clear up Mag GUI _WinAPI_SelectObject($hMagDC, $oObj) _WinAPI_DeleteObject($hPen) _WinAPI_ReleaseDC(0, $hDeskDC) _WinAPI_ReleaseDC($hMag_GUI, $hMagDC) ;GUISetState(@SW_HIDE, $hMag_G GUIDelete($hGUI4) GUIDelete($hMag_GUI) ExitLoop Case $hButtonMOK GUISetState(@SW_HIDE, $hGUI3) Local $aWinPos = WinGetPos("Capture") Local $TWPx = $aWinPos[0]+81 ;+81 Top Left Corner; +85 Middle Local $TWPy = $aWinPos[1]+75 ;+75 Top Left Corner; +80 Middle ;*** WINDOW COORDS = x+81 & y+75 (top left of picker square) If $aWinPos[0] > 1440 Then $aWinPos[0] = $aWinPos[0]-1440 $TWPx = $TWPx-1440 EndIf Local $output0 = PixelCheckSum($TWPx-8, $TWPy-9, $TWPx-8+10, $TWPy+1) ;_FOEA_WinAPI_DrawRect(LRChecksum($TWPx-8), $TWPy-9, LRChecksum($TWPx-8)+10, $TWPy+1, 0xFFFFFF, 50) MsgBox($MB_SYSTEMMODAL, "Results ", _ "Window Coords" & @CRLF & _ $TWPx & "(" & $TWPx+1440 & "), " & $TWPy & @CRLF & _ "Checksum0: " & $output0 & @CRLF) GUISetState(@SW_SHOW, $hGUI3) WinActivate($hGUI3, "Capture") Case $hButtonMUp _FOEA_ButtonMUp() Case $hButtonMDown _FOEA_ButtonMDown() Case $hButtonMRight _FOEA_ButtonMRight() Case $hButtonMLeft _FOEA_ButtonMLeft() EndSwitch WEnd Func _FOEA_Loupe($aWinPos) Local $iX, $iY DllCall("gdi32.dll", "int", "StretchBlt", _ "int", $hMagDC, "int", 10, "int", 10, "int", 110, "int", 110, _ "int", $hDeskDC, "int", $aWinPos[0]+68, "int", $aWinPos[1]+61, "int", 20, "int", 20, _ "long", $SRCCOPY) DllCall("gdi32.dll", "int", "StretchBlt", _ "int", $hMagDC, "int", 130, "int", 10, "int", 110, "int", 110, _ "int", $hDeskDC, "int", $aWinPos[0]+70, "int", $aWinPos[1]+63, "int", 7, "int", 7, _ "long", $SRCCOPY) ; Appears initially - then disappears... Global $Graph1 = GUICtrlCreateGraphic(170, 57, 8, 16, $SS_WHITERECT) Global $Graph2 = GUICtrlCreateGraphic(170, 73, 31, 8, $SS_WHITERECT) Global $Graph3 = GUICtrlCreateGraphic(193, 57, 8, 16, $SS_WHITERECT) Global $Graph4 = GUICtrlCreateGraphic(170, 49, 31, 8, $SS_WHITERECT) ; This apears to be needed to stop the Magnify window moving Global $Graph5 = GUICtrlCreateGraphic(0, 0, 1, 1) ;Tried this too - no difference GUISetState(@SW_SHOW, $Graph1) GUISetState(@SW_SHOW, $Graph2) GUISetState(@SW_SHOW, $Graph3) GUISetState(@SW_SHOW, $Graph4) EndFunc ;==>Loupe Func _FOEA_ButtonMUp() Local $aWinPos = WinGetPos("Capture") WinMove($hGUI3, "Capture", $aWinPos[0], $aWinPos[1]-1) EndFunc Func _FOEA_ButtonMDown() Local $aWinPos = WinGetPos("Capture") WinMove($hGUI3, "Capture", $aWinPos[0], $aWinPos[1]+1) EndFunc Func _FOEA_ButtonMRight() Local $aWinPos = WinGetPos("Capture") WinMove($hGUI3, "Capture", $aWinPos[0]+1, $aWinPos[1]) EndFunc Func _FOEA_ButtonMLeft() Local $aWinPos = WinGetPos("Capture") WinMove($hGUI3, "Capture", $aWinPos[0]-1, $aWinPos[1]) EndFunc  
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