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Naowut

Keybinds using IF

6 posts in this topic

#1 ·  Posted (edited)

Hello

If I pressed 1 at any time since the script has been running

x::e

z::q

If I pressed 2

a::e

s::q

I cant figure out how to do it. Hopefully someone can help me.

Thanks!

eDIT: Named the thread using IF but I think it has to do with vars. New at this but thats the most Im getting from reading. ^^

Edited by Naowut

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Welcome, you are not making yourself very clear here.

Try explaining what you want and have tried by showing some code.

Jos


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Thanks for your reply.

1:

f::q

g::e

2:

h::q

j::e

Both numbers should be like toggles with a set of keybinds attached.

So if I press 1 it should activate those binds and if I press 2 it should activate those binds and ofcourse deactivate the binds on 1.

Hope I made it a little more clear now.

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#5 ·  Posted (edited)

Difficult to know what you want without the code

#include <Misc.au3>

While 1

If _IsPressed("31") Then
Send("x")
Send("{: 2}")
Send("e")
Send("z")
Send("{: 2}")
Send("q")
EndIf

If _IsPressed("32") Then
Send("a")
Send("{: 2}")
Send("e")
Send("s")
Send("{: 2}")
Send("q")
EndIf

Sleep(100)
WEnd
Edited by GordonFreeman

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From what I understand you whish to have distinct keyboard mappings whether '1' or '2' is pressed.

If so, then lookup HotKeySet() in helpfile, try some code and post it back if you experience issue(s).


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