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Load Ico-Image from DLL

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Hi guys,

I'd like to create a DLL with the resource of the script. So i'd like to include:

1) Icon

2) Image

3) Exe ( if it is possible )

I Have created the resource DLL with I don't know if it is the best solution for create a resource DLL, if you have other suggestion please tell me ( i'l like to add also the version number to the DLL, the file description etc. but seems i can't with that UDF )

I have add tree icon:

  • ICON_1
  • ICON_2
  • ICON_3
And one image:
The test script:

#include <GUIConstantsEx.au3>
#include <ButtonConstants.au3>
#include <Constants.au3>
#include <WinAPI.au3>


Func Example()
 GUICreate("", 400, 380, -1, -1)
 GUICtrlCreateButton("my picture button", 10, 20, 40, 40, $BS_ICON)
 GUICtrlSetImage(-1, "DLLTest.dll", "ICON_1")
 GUICtrlCreateButton("my picture button", 50, 20, 40, 40, $BS_ICON)
 GUICtrlSetImage(-1, "DLLTest.dll", "-2")
 GUICtrlCreateButton("my picture button", 90, 20, 40, 40, $BS_ICON)
 GUICtrlSetImage(-1, "DLLTest.dll", "-3")
 GUICtrlCreatePic("", 0, 20, 400, 380)
 GUICtrlSetState(-1, $GUI_DISABLE)
 GUICtrlSetImageFromDLL(-1, "DLLTest.dll", "-4")

 While 1
  $msg = GUIGetMsg()
  If $msg = $GUI_EVENT_CLOSE Then ExitLoop
EndFunc   ;==>Example

Func GUICtrlSetImageFromDLL($controlID, $filename, $imageIndex)
 Local Const $STM_SETIMAGE = 0x0172
 $hLib = _WinAPI_LoadLibrary($filename)
 $hBmp = _WinAPI_LoadImage($hLib, $imageIndex, $IMAGE_BITMAP, 0, 0, $LR_DEFAULTCOLOR)
 GUICtrlSendMsg($controlID, $STM_SETIMAGE, $IMAGE_BITMAP, $hBmp)
EndFunc   ;==>GUICtrlSetImageFromDLL

I can see the icon, but i have a question:

Why i cant' put the name but i need to use negative values?

The IMAGE not work, don't know how i need to put in :D

You can find the example DLL in the attachment. Thanks for any help


Edited by johnmcloud

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I assume that you have created the image resource wrongly. Probably you have to use bitmap instead of a jpg.

Another possibility is to use binary strings and load them from memory -> check out File to Base64 String Code Generator.



Edited by UEZ

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