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2D Array into 1D Array


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Show an example of what's in the 2D array, and how you want it to look in the 1D array, and we can have something to work with.

If I posted any code, assume that code was written using the latest release version unless stated otherwise. Also, if it doesn't work on XP I can't help with that because I don't have access to XP, and I'm not going to.
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Back up and restore Windows user files _Array.au3 - Modified array functions that include support for 2D arrays.  -  ColorChooser - An add-on for SciTE that pops up a color dialog so you can select and paste a color code into a script.  -  Customizable Splashscreen GUI w/Progress Bar - Create a custom "splash screen" GUI with a progress bar and custom label.  -  _FileGetProperty - Retrieve the properties of a file  -  SciTE Toolbar - A toolbar demo for use with the SciTE editor  -  GUIRegisterMsg demo - Demo script to show how to use the Windows messages to interact with controls and your GUI.  -   Latin Square password generator

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Tapes,

2D to 1D might be done like this

;
;
;


#include <array.au3>

local $2DArray[2][5] = [ _
                        [1,2,3,4,5], _
                        ['a','b','c','d','e'] _
                        ]

local $1Darray = _2Dto1DArray($2DArray)

_arraydisplay($1Darray)

func _2Dto1DArray($array)

    if ubound($array,0) <> 2 then return seterror(1)    ;   not a 2D array

    ; create target temp array

    local $aTMP[ubound($array,1) * ubound($array,2)]

    ; populate temp array

    local $offset = 0

    for $1 = 0 to ubound($array,1) - 1
        for $2 = 0 to ubound($array,2) - 1
            $aTMP[$offset] = $array[$1][$2]
            $offset += 1
        Next
    Next

    return $aTMP

endfunc

This will combine 2 to 10 1d arrays to 1 2D array

#include <array.au3>

local $a1[20] = [1,2,3,4,5,6,7,8,9,0,1,2,3,4,5,6,7,8,9,0]
local $a2[10] = [1,2,3,4,5,6,7,8,9,0]
local $a3[50] = ['','',3,4,5,6,7,8,9,0,1,2,3,4,5,6,7,8,9,0,1,2,3,4,5,6,7,8,9,0,1,2,3,4,5,6,7,8,9,0]
local $a4[5] = [1,2,3,4,5]
local $a5[7] = [1,2,3,4,5,6,7]

local $a10 = _array_combine($a1,$a2,$a3,$a4,$a5)

_arraydisplay($a10)

func _array_combine($arr1,$arr2,$arr3=0,$arr4=0,$arr5=0,$arr6=0,$arr7=0,$arr8=0,$arr9=0,$arr10=0)

    ;-----------------------------------------------------------------------------------------------------------------
    ; combine 2 to 10 array into 1 2D array
    ;-----------------------------------------------------------------------------------------------------------------

    ; ensure at least two arrays
    if not IsArray($arr1) or not IsArray($arr2) then return seterror(1,0,0)

    ; find # of array passed ($1 = # of arrays)
    for $1 = 1 to 10
        if not isarray(eval("arr" & $1)) then ExitLoop
    Next

    ; set # of cols variable to # of arrays in parameter
    local $num_cols = $1 - 1
    local $max_rows = 0

    ; set # elements to largest array passed
    for $1 = 1 to $num_cols
        if ubound(eval("arr" & $1)) - 1 > $max_rows then $max_rows = ubound(eval("arr" & $1))
    next

    ConsoleWrite('Formatting target array as ' & $num_cols & ' columns and ' & $max_rows & ' elements.' & @LF)

    ; define result array
    local $aTarget[$max_rows][$num_cols], $aTemp

    ; populate result array
    for $1 = 0 to $num_cols -1
        $aTemp = eval("arr" & $1+1)
        for $2 = 0 to ubound($aTemp) - 1
            $aTarget[$2][$1] = $aTemp[$2]
        Next
    next

    return $aTarget

endfunc

kylomas

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Kylomas I tried you're first one and its close to what I want, but just to clear things up I'll give you an example.

For example, lets keep your 2D array you gave me.

local $2DArray[2][5] = [ _  [1,2,3,4,5], _  ['a','b','c','d','e'] _  ]
 

The displayed array when I use your code gives me Array1D = [1,2,3,4,5,a,b,c,d,e]

what I'm looking for though is for the array to give me Array1D  [1a,2b,3c,4d,5e.. and so on for more rows]

Any more ideas?

Thanks for the help so far though!

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Tapes,

That is why BrewmanNH asked for more definition.  I just happened to have some example code laying around.

Give us a "real" world example with ALL requirements for best results.

kylomas 

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"I like pigs.  Dogs look up to us.  Cats look down on us.  Pigs treat us as equals."

- Sir Winston Churchill

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#include <Array.au3>
local $2DArray[2][5] = [ [1,2,3,4,5],  ['a','b','c','d','e'] ]
Local $1Darray[UBound($2DArray, Ubound($2DArray, 0)) ]
For $I = 0 to UBound($2DArray, Ubound($2DArray, 0)) - 1
    $1Darray[$I] = $2DArray[0][$I] & $2DArray[1][$I]
Next
_ArrayDisplay($1Darray)

If I posted any code, assume that code was written using the latest release version unless stated otherwise. Also, if it doesn't work on XP I can't help with that because I don't have access to XP, and I'm not going to.
Give a programmer the correct code and he can do his work for a day. Teach a programmer to debug and he can do his work for a lifetime - by Chirag Gude
How to ask questions the smart way!

I hereby grant any person the right to use any code I post, that I am the original author of, on the autoitscript.com forums, unless I've specifically stated otherwise in the code or the thread post. If you do use my code all I ask, as a courtesy, is to make note of where you got it from.

Back up and restore Windows user files _Array.au3 - Modified array functions that include support for 2D arrays.  -  ColorChooser - An add-on for SciTE that pops up a color dialog so you can select and paste a color code into a script.  -  Customizable Splashscreen GUI w/Progress Bar - Create a custom "splash screen" GUI with a progress bar and custom label.  -  _FileGetProperty - Retrieve the properties of a file  -  SciTE Toolbar - A toolbar demo for use with the SciTE editor  -  GUIRegisterMsg demo - Demo script to show how to use the Windows messages to interact with controls and your GUI.  -   Latin Square password generator

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Here's another method.

;

#include <Array.au3>

Local $aArray[3][4] = [["a","b","","d"], ["0"," - ","3","4"], ["","x","y","z"]]
;_ArrayDisplay($aArray)

Local $aNewArray[UBound($aArray, 2)]

For $i = 0 To UBound($aArray, 2) -1
    For $j = 0 To UBound($aArray) -1
        $aNewArray[$i] &= $aArray[$j][$i]
    Next
Next
_ArrayDisplay($aNewArray)
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