HiNoTora Posted February 6, 2014 Share Posted February 6, 2014 How to fuse 2 scripts into one 1. expandcollapse popup#include <GUIConstantsEx.au3> #include <EditConstants.au3> #include <GUIEdit.au3> #include <ScrollBarConstants.au3> #include <ButtonConstants.au3> #include <EditConstants.au3> #include <GUIConstantsEx.au3> #include <WindowsConstants.au3> #include <IE.au3> #include <GuiMenu.au3> #include <WinAPI.au3> #Include <Misc.au3> Opt("GUIOnEventMode", 1) _IEErrorHandlerRegister() Global $oIE1 = _IECreateEmbedded(), $oIE2 = _IECreateEmbedded(), $oIE3 = _IECreateEmbedded() Global $hGUI = GUICreate("LIVE FOREX SIGNALS", 600, 461, -1, -1, -1, $WS_EX_TOPMOST) GUICtrlCreateObj($oIE1, -90, 1, 740, 150) GUICtrlCreateObj($oIE2, 1, 150, 740, 100) GUICtrlCreateObj($oIE3, 1, 250, 740, 150) GUISetState() GUISetOnEvent($GUI_EVENT_CLOSE, "Terminate") GUISetState(@SW_SHOW, $hGUI) Global $hButton = GUICtrlCreateButton("Made BY: Dersiniar - dersiniar@gmail.com", 30, 400, 510, 60) GUICtrlSetColor(-1, 0xFF68000) GUICtrlSetFont(-1, 15, 800, 0, "Comic Sans Ms") _IENavigate($oIE1, "http://fxsignals.fxmarketleaders.com/ClosedNG.aspx") _IELoadWait($oIE1, 2000) _IENavigate($oIE2, "http://fxsignals.fxmarketleaders.com/Longsignalsng.aspx") _IELoadWait($oIE2, 2000) _IENavigate($oIE3, "http://fxsignals.fxmarketleaders.com/shortsignalsng.aspx") _IELoadWait($oIE3, 2000) While 1 _IEAction($oIE1, "refresh") Sleep(4500) _IEAction($oIE2, "refresh") Sleep(4500) _IEAction($oIE3, "refresh") Sleep(4500) wend Func Terminate() Exit EndFunc ;==>Terminate 2. #include <IE.au3> $oIE = _IECreate() _IENavigate($oIE, "http://fxsignals.fxmarketleaders.com/shortsignalsng.aspx") $body = _IEBodyReadHTML($oIE) If StringInStr($body, "buy") Then SoundPlay(@WindowsDir & "\media\onestop.mid", 0) MsgBox(0, "New Signal", "New Signal was found") Else Sleep( 100 ) EndIf Exit And some fixing in script2 Script 2 opens up new IE and navigates to adress. It shold read from script1 $oIE3 Link to comment Share on other sites More sharing options...
camilla Posted February 6, 2014 Share Posted February 6, 2014 use the second script in a fun and call it or include it like this #include<second script.au3> Link to comment Share on other sites More sharing options...
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