power1power1 Posted February 16, 2014 Posted February 16, 2014 Hello, How I can get the name of the default Audio Device? Thanks.
BrewManNH Posted February 16, 2014 Posted February 16, 2014 http://bit.ly/MpBx4I If I posted any code, assume that code was written using the latest release version unless stated otherwise. Also, if it doesn't work on XP I can't help with that because I don't have access to XP, and I'm not going to.Give a programmer the correct code and he can do his work for a day. Teach a programmer to debug and he can do his work for a lifetime - by Chirag GudeHow to ask questions the smart way! I hereby grant any person the right to use any code I post, that I am the original author of, on the autoitscript.com forums, unless I've specifically stated otherwise in the code or the thread post. If you do use my code all I ask, as a courtesy, is to make note of where you got it from. Back up and restore Windows user files _Array.au3 - Modified array functions that include support for 2D arrays. - ColorChooser - An add-on for SciTE that pops up a color dialog so you can select and paste a color code into a script. - Customizable Splashscreen GUI w/Progress Bar - Create a custom "splash screen" GUI with a progress bar and custom label. - _FileGetProperty - Retrieve the properties of a file - SciTE Toolbar - A toolbar demo for use with the SciTE editor - GUIRegisterMsg demo - Demo script to show how to use the Windows messages to interact with controls and your GUI. - Latin Square password generator
power1power1 Posted February 16, 2014 Author Posted February 16, 2014 I have googled already ... The links show how to set/change the default Audio Device. I am looking for how to "get" the name of the defualt Audio Device.
power1power1 Posted February 18, 2014 Author Posted February 18, 2014 OK, so far, I have figured out that I have to use GetDefaultAudioEndpoint() function and this function has been used in Control Vista+ Master Volume '?do=embed' frameborder='0' data-embedContent>>. I took a few lines from there with no success yet. It shows "0" inststead of the name. Any help is appreciated. Const $CLSID_MMDeviceEnumerator = "{BCDE0395-E52F-467C-8E3D-C4579291692E}" Const $IID_IMMDeviceEnumerator = "{A95664D2-9614-4F35-A746-DE8DB63617E6}" Const $tagIMMDeviceEnumerator = _ "EnumAudioEndpoints hresult(int;dword;ptr*);" & _ "GetDefaultAudioEndpoint hresult(int;int;ptr*);" & _ "GetDevice hresult(wstr;ptr*);" & _ "RegisterEndpointNotificationCallback hresult(ptr);" & _ "UnregisterEndpointNotificationCallback hresult(ptr)" Const $eRender = 0, $eConsole = 0, $pDefaultDevice = 0 $oDevEnum = ObjCreateInterface($CLSID_MMDeviceEnumerator, $IID_IMMDeviceEnumerator, $tagIMMDeviceEnumerator) $device = $oDevEnum.GetDefaultAudioEndpoint($eRender, $eConsole, $pDefaultDevice) ConsoleWrite($device)
power1power1 Posted May 28, 2014 Author Posted May 28, 2014 I am back on this subject again and I have not had any progress. Just wondering somebody might have a helpful suggestion.
Solution trancexx Posted May 28, 2014 Solution Posted May 28, 2014 Something like this: expandcollapse popup#include <WinAPICOM.au3> Global Const $sCLSID_MMDeviceEnumerator = "{BCDE0395-E52F-467C-8E3D-C4579291692E}" Global Const $sIID_IMMDeviceEnumerator = "{A95664D2-9614-4F35-A746-DE8DB63617E6}" Global Const $tagIMMDeviceEnumerator = "EnumAudioEndpoints hresult(int;int;ptr*);" & _ "GetDefaultAudioEndpoint hresult(int;int;ptr*);" & _ "GetDevice hresult(wstr;ptr*);" & _ "RegisterEndpointNotificationCallback hresult(ptr);" & _ "UnregisterEndpointNotificationCallback hresult(ptr);" Global Const $IID_IMMDevice = "{D666063F-1587-4E43-81F1-B948E807363F}" Global Const $tagIMMDevice = "Activate hresult(ptr;dword;variant*;ptr*);" & _ "OpenPropertyStore hresult(dword;ptr*);" & _ "GetId hresult(ptr*);" & _ "GetState hresult(dword*);" Global Const $IID_IPropertyStore = "{886d8eeb-8cf2-4446-8d02-cdba1dbdcf99}" Global Const $tagIPropertyStore = "GetCount hresult(dword*);" & _ "GetAt hresult(dword;ptr*);" & _ "GetValue hresult(struct*;variant*);" & _ "SetValue hresult(struct*;variant);" & _ "Commit hresult();" Global Const $sPKEY_Device_FriendlyName = "{a45c254e-df1c-4efd-8020-67d146a850e0} 14" Global Const $STGM_READ = 0 Global Const $DEVICE_STATE_ACTIVE = 0x00000001 Global Const $eRender = 0 Global Const $eCapture = 1 Global Const $eAll = 2 Global Const $EDataFlow_enum_count = 3 Global Const $eConsole = 0 Global Const $eMultimedia = 1 Global Const $eCommunications = 2 Global Const $ERole_enum_count = 3 Func _WinAPI_PKEYFromString($sPKEY, $pID = Default) Local $tPKEY = DllStructCreate("byte GUID[16]; dword PID;") DllCall("propsys.dll", "long", "PSPropertyKeyFromString", "wstr", $sPKEY, "struct*", $tPKEY) If $pID <> Default Then DllStructSetData($tPKEY, "PID", $pID) Return $tPKEY EndFunc ;========================================================== Local $oEnumerator = ObjCreateInterface($sCLSID_MMDeviceEnumerator, $sIID_IMMDeviceEnumerator, $tagIMMDeviceEnumerator) Local $pDefaultEndpoint $oEnumerator.GetDefaultAudioEndpoint($eRender, $DEVICE_STATE_ACTIVE, $pDefaultEndpoint) Local $oEndpoint = ObjCreateInterface($pDefaultEndpoint, $IID_IMMDevice, $tagIMMDevice) ; PropertyStore stores properties Local $pProps $oEndpoint.OpenPropertyStore($STGM_READ, $pProps) $oProps = ObjCreateInterface($pProps, $IID_IPropertyStore, $tagIPropertyStore) ; Collect FriendlyName property Local $tPKEY_Device_FriendlyName = _WinAPI_PKEYFromString($sPKEY_Device_FriendlyName) Local $sName $oProps.GetValue($tPKEY_Device_FriendlyName, $sName) ConsoleWrite($sName & @CRLF) ♡♡♡ . eMyvnE
power1power1 Posted May 28, 2014 Author Posted May 28, 2014 Amazing ... It works ... Thank you! Now, I will go through your code and learn a thing or two
nacerbaaziz Posted April 18, 2018 Posted April 18, 2018 thank you verry much i found that and it do what i want this is what i found #include <WinAPICOM.au3> Global Const $sCLSID_MMDeviceEnumerator = "{BCDE0395-E52F-467C-8E3D-C4579291692E}" Global Const $sIID_IMMDeviceEnumerator = "{A95664D2-9614-4F35-A746-DE8DB63617E6}" Global Const $tagIMMDeviceEnumerator = "EnumAudioEndpoints hresult(int;int;ptr*);" & _ "GetDefaultAudioEndpoint hresult(int;int;ptr*);" & _ "GetDevice hresult(wstr;ptr*);" & _ "RegisterEndpointNotificationCallback hresult(ptr);" & _ "UnregisterEndpointNotificationCallback hresult(ptr);" Global Const $IID_IMMDevice = "{D666063F-1587-4E43-81F1-B948E807363F}" Global Const $tagIMMDevice = "Activate hresult(ptr;dword;variant*;ptr*);" & _ "OpenPropertyStore hresult(dword;ptr*);" & _ "GetId hresult(ptr*);" & _ "GetState hresult(dword*);" Global Const $IID_IPropertyStore = "{886d8eeb-8cf2-4446-8d02-cdba1dbdcf99}" Global Const $tagIPropertyStore = "GetCount hresult(dword*);" & _ "GetAt hresult(dword;ptr*);" & _ "GetValue hresult(struct*;variant*);" & _ "SetValue hresult(struct*;variant);" & _ "Commit hresult();" Global Const $sPKEY_Device_FriendlyName = "{a45c254e-df1c-4efd-8020-67d146a850e0} 14" Global Const $STGM_READ = 0 Global Const $DEVICE_STATE_ACTIVE = 0x00000001 Global Const $eRender = 0 Global Const $eCapture = 1 Global Const $eAll = 2 Global Const $EDataFlow_enum_count = 3 Global Const $eConsole = 0 Global Const $eMultimedia = 1 Global Const $eCommunications = 2 Global Const $ERole_enum_count = 3 Func _WinAPI_PKEYFromString($sPKEY, $pID = Default) Local $tPKEY = DllStructCreate("byte GUID[16]; dword PID;") DllCall("propsys.dll", "long", "PSPropertyKeyFromString", "wstr", $sPKEY, "struct*", $tPKEY) If $pID <> Default Then DllStructSetData($tPKEY, "PID", $pID) Return $tPKEY EndFunc func GetSpeaker() Local $oEnumerator = ObjCreateInterface($sCLSID_MMDeviceEnumerator, $sIID_IMMDeviceEnumerator, $tagIMMDeviceEnumerator) Local $pDefaultEndpoint $oEnumerator.GetDefaultAudioEndpoint($eRender, $DEVICE_STATE_ACTIVE, $pDefaultEndpoint) Local $oEndpoint = ObjCreateInterface($pDefaultEndpoint, $IID_IMMDevice, $tagIMMDevice) ; PropertyStore stores properties Local $pProps $oEndpoint.OpenPropertyStore($STGM_READ, $pProps) $oProps = ObjCreateInterface($pProps, $IID_IPropertyStore, $tagIPropertyStore) ; Collect FriendlyName property Local $tPKEY_Device_FriendlyName = _WinAPI_PKEYFromString($sPKEY_Device_FriendlyName) Local $sName $oProps.GetValue($tPKEY_Device_FriendlyName, $sName) return $sName endFunc thank you an other one
ViciousXUSMC Posted April 18, 2018 Posted April 18, 2018 You will want to use code tags like Trance did above to make that more readable. I have to ask, is there a easy way to change the current device just as easily? I have like 3 sound cards, and when I connect different interfaces my defaults change all the time. I would love a fast way to set "recording mode" "web meeting mode" etc where I turn on the proper microphone and audio out device.
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