Jump to content
Sign in to follow this  
Xandy

Waxworks Code Wheel

Recommended Posts

mesale0077

Source   link broken

Page Not Found ?

new link please

  • Like 1

Share this post


Link to post
Share on other sites
Xandy

Hmm.  It's working for me.  It has something to do with when I re-upload a zip file, I always have to change the name to something new.

Edited by Xandy

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Similar Content

    • nooneclose
      By nooneclose
      I want to check some Excel data against data on a website in Chrome. I use Chrome because the site I use does not function properly in Internet Explorer or Firefox. I know how to do the Excel stuff I just can not figure out how to send to Chrome, let alone check to see if the data matches or not. I am also having trouble finding any help online while searching for Chrome functions for Autoit. I have a Chrome UDF installed but I still can not figure out how to get my code to properly function. (I am not posting code because I am  sure my code isn't right, to begin with)
      As usual, any and all help would be greatly appreciated. 
    • ohaya
      By ohaya
      Hi,
      I have a situation where I need to make one request to get a kind of pre-logon page, then click a link on that pre-logon page, which then returns a login form page, and then fill in information in the form page and submit it.
      How can I handle that using AutoIT?
      I can get the AutoIT script to tab to the link, then send an ENTER, which then causes the FORM page to appear in IE.  However, I cannot seem to get the form object from the FORM page (_IEFormGetObjByName fails when it searches for the form).  Why is that, and how can I get the AutoIT to process the FORM page?
      Thanks,
      Jim
    • Xandy
      By Xandy
      Special thanks: AdmiralAlkex, Melba23, MrCrearoR, Dragon Warrior 3, SDL
      MapIt is a tile world editor.  MapIt was built around the concept of reversing Dragon Warrior map images.  MapIt can take image input and produce a tile and world array.  
      Changing and replacing tile / world data is easy.  B/c tile world editor.

      CTRL+R in image above to signal replace tile action and I use "G" to Get the tile under mouse.
      A full list of hotkeys can be assigned in the: Help Menu\Hotkeys
       
      MapParser is a C++ project that scans images for unique tiles. 
      MapIt can be downloaded without MapParser. MapParser can be toggled off in the Scan_Image dialog. Without MapParser, MapIt will use the Scan_Tiles() function written in AutoIt ; which is 100 * slower Idk. If MapParser.exe will not run for you:      Installing Visual C++ Redistributable for Visual Studio 2015 should fix it: https://www.microsoft.com/en-us/download/details.aspx?id=48145   
      You can start with example world and tiles.
      Example world was made following these steps:
      Started with a tile map image of DragonWarrior3 town of: Reeve From MapIt World Menu \ New \ Scan_Image dialog, I set the area to exclude the key legend to the far right of image. After scanning the map image to world and tile array.  I removed a few of the map artifacts.  More work could be done on this world; removing unwanted tiles, but it is fine for now. I saved my world to disk.  This creates folder: Worldname: Containing folder of Tiles and a Worldname.txt. Using The Gimp, I edited some tiles to have a transparent color: Stairs, Trees, Desk Tables, Chest-of-drawers, chairs, Signs, Doors, Beds. I changed the world layers to 2: Help Menu \ Settings \ eSETTING_WORLD_L = 2 F9 Finds all selected tile on current layer and changes to a new selected tile on new layer. I used F9 to change all Trees on layer: 0 to Trees on layer: 1. Then I used F9 to change all Trees on layer: 0 to Grass on layer: 0  
      In this video you can see how I used the Tile Menu \ Replace From Disk option to remap tile images to my custom tiles.  Conveniently my tiles already have a transparent pixel.
      See video for how that was done:
      To use the example world:
      First unzip the world save file: http://songersoft.com/programming/mapit/worlds/Reeve_Swapped.zip From the World Menu: choose \Load Navigate to the Reeve_Swapped.txt located in the extracted zip. Or you can scan any image.
      The map images I used are here: http://www.realmofdarkness.net/dq/games/nes/dw3/maps/world
      For download, videos, and example of created world file data; please visit the MapIt webpage: http://songersoft.com/programming/mapit/mapit_about.phtml
    • JuanFelipe
      By JuanFelipe
      Hello friends, I have a simple question, can I have a variable that is not reset, even if my program is closed?
      That is, I want to make a program that can only be opened once, have a variable $ ini = 0, when it is opened for the first and only time it becomes $ ini = 1, so that it can not use the program a second time, as if it was a test software.
      I do not want the variable to depend on a reading of an external file that is easily manipulated. Thank you.
    • nooneclose
      By nooneclose
      My program has to first search for names in Column D that do not match up with column C. I got that search to work using arrays. It was slow and I could not figure out how to delete them so I just manually put coded the names that do not belong. I found their cell location but I do not know how to store that location and delete it.
      This is what I have so far.
      Local $NameToDelete1[6]  = _Excel_RangeFind($OpenWorkbook, "Smith, Bill") _ArrayDisplay($NameToDelete1, "Excel UDF: _Excel_RangeFind Example 1", "", 0, "|", "Sheet|Name|Cell|Value|Formula|Comment") _Excel_RangeDelete($OpenWorkbook.ActiveSheet, $NameToDelete1[2], $xlShiftUp)  
      Please help, I wanted to have this program done yesterday but I did not see this problem until yesterday. 
×