Rfsvieira Posted December 6, 2015 Posted December 6, 2015 (edited) Hello, i past only part of the codeI´m trying to create a new list depeding of the choices of the combobox 1,2, and 3, for the combobox 10If i ask the choice in the mensage box it respondes correctely, but if i click on the combobox10 it is empty doesnt add the $ps1 (choice of combobox1)I get the probleme alredy, is because wen i create the combox10 and the setdata, is before the variable get the value.Is there any way to add the combobox inside the loop?while 1.....case $????$Combo10 = GUICtrlCreateCombo("Corpo", 273, 53, 75, 25, BitOR($CBS_DROPDOWN,$CBS_AUTOHSCROLL))GUICtrlSetData($combo10, $ps1)Any ideas??sorry i creat 3 quots and dont know how to erase the 2 empty onesThanksexpandcollapse popup#include <ButtonConstants.au3> #include <ComboConstants.au3> #include <GUIConstantsEx.au3> #include <StaticConstants.au3> #include <WindowsConstants.au3> $dir =("FU\") #Region ### START Koda GUI section ### Form= $Form1 = GUICreate("Form1", 500, 400, 224, 137) $Button1 = GUICtrlCreateButton("reade var $ps1", 6, 360, 40, 20) GUICtrlSetFont(-1, 8, 400, 0, "Arial") $Pic1 = GUICtrlCreatePic("", 41, 51, 25, 25) $Pic2 = GUICtrlCreatePic("", 41, 83, 25, 25) $Pic3 = GUICtrlCreatePic("", 41, 113, 25, 25) $Combo1 = GUICtrlCreateCombo("Corpo", 73, 53, 75, 25, BitOR($CBS_DROPDOWN,$CBS_AUTOHSCROLL)) jcorpo($combo1); this funcion will show list of itens $Combo2 = GUICtrlCreateCombo("Corpo", 73, 85, 75, 25, BitOR($CBS_DROPDOWN,$CBS_AUTOHSCROLL)) jcorpo($combo2) $Combo3 = GUICtrlCreateCombo("Corpo", 73, 115, 75, 25, BitOR($CBS_DROPDOWN,$CBS_AUTOHSCROLL)) jcorpo($combo3) $Pic10 = GUICtrlCreatePic("", 241, 51, 25, 25) $Combo10 = GUICtrlCreateCombo("Corpo", 273, 53, 75, 25, BitOR($CBS_DROPDOWN,$CBS_AUTOHSCROLL)) GUICtrlSetData($combo10, $ps1 &"|"& $ps2 &"|"& $ps3); doesnt work, supostely should get the choice of combo1,1 and 3 GUISetState(@SW_SHOW) #EndRegion ### END Koda GUI section ### While 1 $nMsg = GUIGetMsg() Switch $nMsg Case $Button1 MsgBox("0", "test", $ps1, "3") Case $combo1 $ps1 = GUICtrlRead($combo1) img1($combo1, $Pic1, 41, 51); this funcion will show one image depending the choice case $combo2 $ps2 = GUICtrlRead($combo2) if $ps2 = $ps1 Then MsgBox("0", "ERRO", "Repetindo seleção",2) Else img1($combo2, $pic2, 41, 83) EndIf Case $combo3 $ps3 = GUICtrlRead($combo3) if $ps3 = $ps2 or $ps3 = $ps1 Then MsgBox("0", "ERRO", "Repetindo seleção",2) Else img1($combo3, $Pic3, 41, 113) EndIf case $combo10 img1($combo10, $pic10, 41, 145) Case $GUI_EVENT_CLOSE Exit EndSwitch WEnd Edited December 6, 2015 by Rfsvieira
ahmet Posted December 6, 2015 Posted December 6, 2015 (edited) Something like this maybe:$hMain=GUICreate("Test") $idCombo1=GUICtrlCreateCombo("One",10,10) GUICtrlSetData($idCombo1,"Two") $idCombo2=GUICtrlCreateCombo("A",10,40) GUICtrlSetData($idCombo2,"B") $idCombo3=GUICtrlCreateCombo("",10,70) ;this is the combobox that will be populated depending on selection from Combo1 and Combo2 Global $Combo1Text=GUICtrlRead($idCombo1), $Combo2Text=GUICtrlRead($idCombo2) ;read current selections and store them inside some variables Global $Combo1NewText, $Combo2NewText ; when an combobox gets actioned its selection will be stored in these variables GUISetState() While 1 Switch GUIGetMsg() Case -3 Exit Case $idCombo1 $Combo1NewText=GUICtrlRead($idCombo1) If $Combo1NewText<>$Combo1Text Then ;if selection has been changed then proceed $Combo1Text=$Combo1NewText GUICtrlSetData($idCombo3,$Combo1Text & ", " & $Combo2Text) EndIf Case $idCombo2 $Combo2NewText=GUICtrlRead($idCombo2) If $Combo2NewText<>$Combo2Text Then $Combo2Text=$Combo2NewText GUICtrlSetData($idCombo3,$Combo1Text & ", " & $Combo2Text) EndIf EndSwitch WEnd Edited December 6, 2015 by ahmet
Rfsvieira Posted December 6, 2015 Author Posted December 6, 2015 Thanks ahmetits almost what i want and need, e make some changes but have for now 1 problemcombo1 - options - one|two|treecombo2 - options - A|B|CI add the "|" to appear in list, theproble is that it sume all choises, imagine option One our A its add only if i choice other and then goes to A our One,i know how resolve it, i dont know is how to resolve the sume, if i choise A for mistake our B , and the i figure that i want is C, wen i go to the combo3 there will be all Choises maked and not the last choiseThanks for help expandcollapse popup$hMain=GUICreate("Test") $idCombo1=GUICtrlCreateCombo("One",10,10) GUICtrlSetData($idCombo1,"Two|three|four"); list of choices $idCombo2=GUICtrlCreateCombo("A",10,40) GUICtrlSetData($idCombo2,"B|C|D|E") $idCombo3=GUICtrlCreateCombo("",10,70) ;this is the combobox that will be populated depending on selection from Combo1 and Combo2 Global $Combo1Text=GUICtrlRead($idCombo1), $Combo2Text=GUICtrlRead($idCombo2) ;read current selections and store them inside some variables Global $Combo1NewText, $Combo2NewText ; when an combobox gets actioned its selection will be stored in these variables GUISetState() While 1 Switch GUIGetMsg() Case -3 Exit Case $idCombo1 $Combo1NewText=GUICtrlRead($idCombo1) If $Combo1NewText<>$Combo1Text Then ;if selection has been changed then proceed (understand) $Combo1Text=$Combo1NewText ;GUICtrlSetData($idCombo3,$Combo1Text & ", " & $Combo2Text); I dasactiv it because was duplicating EndIf Case $idCombo2 $Combo2NewText=GUICtrlRead($idCombo2) If $Combo2NewText<>$Combo2Text Then $Combo2Text=$Combo2NewText EndIf GUICtrlSetData($idCombo3, $Combo1Text & "|" & $Combo2Text) EndSwitch WEnd Thanks it helps nnow i know that is possible i have another problema with tabs afterresolv it i will place in new post
ahmet Posted December 7, 2015 Posted December 7, 2015 Can you write expected results like this:Combo1: One; Combo2: A; Result: One A Combo1=One; Combo2: C; Result: previous data + One COr something that looks like the above text
Rfsvieira Posted December 7, 2015 Author Posted December 7, 2015 Sorry, i didnt understand like is now the code, if i change the combo1 to B, and if i change to C, because i didnt want the BWen i go to the combo3, it will have all (B, C), But what i want is that ther only have C, because was the last optionI thingCombo1: One; Combo2: A; Result: One A Combo1=One; Combo2: C; Result: previous data + One C; this is what i thing i want, how i apply it to my code?I have 14 combobox, with 10 option every one, and i only want to have in (combo3) the 14 choices, this my example, but i dont get how i make it if i make changes for mistake or somthing like it.Can you past your code idea?Thanks for your time, sorry im basic for now in autoit, hope in future increse my knowlege
ahmet Posted December 8, 2015 Posted December 8, 2015 I think the following code should helpexpandcollapse popup#include <GuiComboBox.au3> Global $bRemoved=0 $hMain=GUICreate("Test") $idCombo1=GUICtrlCreateCombo("One",10,10) GUICtrlSetData($idCombo1,"Two|three|four"); list of choices $idCombo2=GUICtrlCreateCombo("A",10,40) GUICtrlSetData($idCombo2,"B|C|D|E") $idCombo3=GUICtrlCreateCombo("",10,70) ;this is the combobox that will be populated depending on selection from Combo1 and Combo2 Global $Combo1Text=GUICtrlRead($idCombo1), $Combo2Text=GUICtrlRead($idCombo2) ;read current selections and store them inside some variables Global $Combo1NewText, $Combo2NewText ; when an combobox gets actioned its selection will be stored in these variables GUISetState() While 1 Switch GUIGetMsg() Case -3 Exit Case $idCombo1 $Combo1NewText=GUICtrlRead($idCombo1) If $Combo1NewText<>$Combo1Text Then ;if selection has been changed then proceed (understand) $bRemoved=_GuiCtrlComboBox_RemoveString($idCombo3, $Combo1Text, $Combo1NewText) $Combo1Text=$Combo1NewText If $bRemoved=0 Then GUICtrlSetData($idCombo3, $Combo1Text & "|" & $Combo2Text); I dasactiv it because was duplicating EndIf ;GUICtrlSetData($idCombo3, $Combo1Text & "|" & $Combo2Text) Case $idCombo2 $Combo2NewText=GUICtrlRead($idCombo2) If $Combo2NewText<>$Combo2Text Then $bRemoved=_GuiCtrlComboBox_RemoveString($idCombo3, $Combo2Text, $Combo2NewText) $Combo2Text=$Combo2NewText If $bRemoved=0 Then GUICtrlSetData($idCombo3, $Combo1Text & "|" & $Combo2Text) ; if string was not replaced then add manually EndIf EndSwitch WEnd ;Function _GuiCtrlComboBox_RemoveString removes string from combobox and replaces it eith the new string, and also returns 1 if strig has benn replaced or 0 otherwise Func _GuiCtrlComboBox_RemoveString($hWnd, $sOldText, $sReplaceWithText) Local $iIndex=_GUICtrlComboBox_FindStringExact($hWnd, $sOldText) ;find index of string you want to change If $iIndex<>-1 Then ; if the string has been found do the following _GUICtrlComboBox_DeleteString($hWnd, $iIndex) _GUICtrlComboBox_InsertString($hWnd,$sReplaceWithText,$iIndex) Return 1 Else ; the string $sOldText has not been found Return 0 EndIf EndFunc
Rfsvieira Posted December 9, 2015 Author Posted December 9, 2015 Very very thanks, is that, the code in the funcion i didnt know, will try read abou it in the help file, thanks a lot is that i was neddingand work like i want :=))))))))Thanks for your time
Moderators Melba23 Posted December 19, 2015 Moderators Posted December 19, 2015 (edited) Rfsvieira,Following our PM exchange, here is my version of how you might do this. Remember computers are really fast - so where humans always look for the small changes to limit the work, computers can run whole repetitive loops. So we just look for any combo to be actioned and then reload the third - using a leading "|" to completely replace the data rather than removing the old entries:expandcollapse popup#include <GUIConstantsEx.au3> ; Array to hold combo ControlIDs Global $aCombo[3] $hMain = GUICreate("Test") $aCombo[1] = GUICtrlCreateCombo("One", 10, 10) GUICtrlSetData($aCombo[1], "Two|Three|Four") ; list of choices $aCombo[2] = GUICtrlCreateCombo("A", 10, 40) GUICtrlSetData($aCombo[2], "B|C|D|E") $idCombo3 = GUICtrlCreateCombo("", 10, 70) ; this is the combobox that will be populated depending on selection from Combo1 and Combo2 GUISetState() While 1 Switch GUIGetMsg() Case $GUI_EVENT_CLOSE Exit Case $aCombo[1], $aCombo[2] ; Whenever a combo is actioned $sNewData = _ReadCombos() ; Read all combos GUICtrlSetData($idCombo3, $sNewData) ; Reset the data in the dependent combo EndSwitch WEnd Func _ReadCombos() ; Will hold combo contents $sData = "" ; Loop through combos For $i = 1 To 2 ; Note leading "|" even for first element - that way this data will replace the existing content $sData &= "|" & GUICtrlRead($aCombo[$i]) Next ; Return the string ready for loading Return $sData EndFuncM23 Edited December 19, 2015 by Melba23 Added more explanation Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind Open spoiler to see my UDFs: Spoiler ArrayMultiColSort ---- Sort arrays on multiple columnsChooseFileFolder ---- Single and multiple selections from specified path treeview listingDate_Time_Convert -- Easily convert date/time formats, including the language usedExtMsgBox --------- A highly customisable replacement for MsgBoxGUIExtender -------- Extend and retract multiple sections within a GUIGUIFrame ---------- Subdivide GUIs into many adjustable framesGUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView itemsGUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeViewMarquee ----------- Scrolling tickertape GUIsNoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxesNotify ------------- Small notifications on the edge of the displayScrollbars ----------Automatically sized scrollbars with a single commandStringSize ---------- Automatically size controls to fit textToast -------------- Small GUIs which pop out of the notification area
Rfsvieira Posted December 21, 2015 Author Posted December 21, 2015 Hello, very thanks its working, im not gething is the comparations if repet working..Thomowro i wll try add the timing (for loop the functions)Any idea?expandcollapse popupCase $idCombo[1], $idCombo[2], $idCombo[3], $idCombo[4], $idCombo[5], $idCombo[6], $idCombo[7] _Image($idcombo[1], $cPic_1) _Image($idcombo[2], $cPic_2) _Image($idcombo[3], $cPic_3) _Image($idcombo[4], $cPic_4) _Image($idcombo[5], $cPic_5) _Image($idcombo[6], $cPic_6) _Image($idcombo[7], $cPic_7) For $i = 2 To 7 If GUICtrlRead($idcombo[1]) == GUICtrlRead ($idcombo[$i]) or GUICtrlRead($idcombo[2]) == GUICtrlRead ($idcombo[$i+1]) Then MsgBox("", "ERROR", "repetitions of options", 3);If chose the same it informe that canot be igual EndIf Next $sNewData = _ReadCombos() ; Read all combos GUICtrlSetData($idCombo15, $sNewData) ; Reset the data in the dependent combo Case $idCombo15 $c15 = GUICtrlRead($idCombo15) _Image($idCombo15, $cPic_15) _pos($c15) EndSwitch WEnd func _pos($tt) if $tt = GUICtrlRead($idcombo[1]) Then MsgBox("","","ps1") EndIf if $tt = GUICtrlRead($idcombo[2]) Then MsgBox("","","ps2") EndIf EndFunc
Moderators Melba23 Posted December 21, 2015 Moderators Posted December 21, 2015 (edited) Rfsvieira, This seems to work just fine for me - you cannot select the same item more than once and the dependent combo fills with the selections: expandcollapse popup#include <GuiConstantsEx.au3> #include <GuiTab.au3> #include <GuiComboBox.au3> #include <Array.au3> Global $sDir = @ScriptDir & "\" ; Arrays to hold combo and pic ControlIDs Global $aCombo_1[4], $aPic_1[4] ; Array to hold initial combo data and linked images Global $aComboData[8][2] = [[0, 0], ["1", "1.bmp"], _ ["2", "2.bmp"], _ ["3", "3.bmp"], _ ["4", "4.bmp"], _ ["5", "5.bmp"], _ ["6", "6.bmp"], _ ["7", "7.bmp"]] $hGUI = GUICreate("Test Script", 500, 500) $cTab = GUICtrlCreateTab(5, 10, 500, 450) $cTab_0 = GUICtrlCreateTabItem("Tab 0") $cTab_1 = GUICtrlCreateTabItem("Tab 1") ; use a loop to fill the arrays with the ControlIDs For $i = 1 To 3 $aCombo_1[$i] = GUICtrlCreateCombo("", 50, 170 + (30 * $i), 65, 25) _GUICtrlComboBox_SetCueBanner($aCombo_1[$i], "Corpo") GUICtrlSetFont($aCombo_1[$i], 8, 400, 0, "Arial") _jcorpo($aCombo_1[$i]) $aPic_1[$i] = GUICtrlCreatePic("", 15, 170 + (30 * $i), 25, 25) Next $cTab_2 = GUICtrlCreateTabItem("Tab 2") ; Create dependent combo and pic control $cCombo_2 = GUICtrlCreateCombo("", 50, 200, 65, 25) $cPic_2 = GUICtrlCreatePic("", 15, 200, 25, 25) GUICtrlCreateTabItem("") ; Button to move to next tab $cSwitch = GUICtrlCreateButton("Switch Next", 20, 470, 80, 20) GUISetState(@SW_SHOW, $hGUI) While 1 $iMsg = GUIGetMsg() Switch $iMsg Case $GUI_EVENT_CLOSE Exit Case $cSwitch ; Much more elegant way to move to the next tab _GUICtrlTab_SetCurSel($cTab, Mod(_GUICtrlTab_GetCurSel($cTab) + 1, 3)) Case $cCombo_2 ; Read combo selection $sSel = GUICtrlRead($cCombo_2) ; Find associated image $iImage = _ArraySearch($aComboData, $sSel, 0, 0, 0, 0, 1, 0) ; Set image GUICtrlSetImage($cPic_2, $sDir & $aComboData[$iImage][1]) Case Else For $i = 1 To 3 ; Check if a combo If $iMsg = $aCombo_1[$i] Then ; Check if a valid choice If _Check($i) Then ; Set correct image _Image($i) ; Get selected combo items to add to dependent combo in Tab 2 $sData = "" For $i = 1 To 3 ; Read combo $sSel = GUICtrlRead($aCombo_1[$i]) ; If somethign selected then add to list If $sSel Then $sData &= "|" & $sSel EndIf Next ; Add to combo GUICtrlSetData($cCombo_2, $sData) Else ; Set combo back to default state _jcorpo($aCombo_1[$i]) EndIf ; No point in checking further ExitLoop EndIf Next EndSwitch WEnd Func _Image($iIndex) ; Get combo selection $sSel = GUICtrlRead($aCombo_1[$iIndex]) ; get associated image $iImage = _ArraySearch($aComboData, $sSel, 0, 0, 0, 0, 1, 0) ; Set image GUICtrlSetImage($aPic_1[$iIndex], $sDir & $aComboData[$iImage][1]) EndFunc ;==>_Image Func _jcorpo($cCombo) ; read data from the combo data array $sData = "" For $i = 1 To UBound($aComboData) - 1 $sData &= "|" & $aComboData[$i][0] Next GUICtrlSetData($cCombo, $sData) EndFunc ;==>_jcorpo Func _Check($iIndex) ; Get contents of other combos $sData = "" For $i = 1 To 3 If $i <> $iIndex Then $sData &= "|" & GUICtrlRead($aCombo_1[$i]) EndIf Next $sData &= "|" ; Read content of the actioned combo $sSel = "|" & GUICtrlRead($aCombo_1[$iIndex]) & "|" ; Now check there is not another instance of the selection If StringInStr($sData, $sSel) Then ; Return "error" state Return False EndIf ; Return "no error" state Return True EndFunc Func _exit() Exit EndFunc ;==>_exit How about you? M23 Edit: The BMPs I used - put them in the same folder as the script: Edited September 27, 2017 by Melba23 Added BMPs Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind Open spoiler to see my UDFs: Spoiler ArrayMultiColSort ---- Sort arrays on multiple columnsChooseFileFolder ---- Single and multiple selections from specified path treeview listingDate_Time_Convert -- Easily convert date/time formats, including the language usedExtMsgBox --------- A highly customisable replacement for MsgBoxGUIExtender -------- Extend and retract multiple sections within a GUIGUIFrame ---------- Subdivide GUIs into many adjustable framesGUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView itemsGUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeViewMarquee ----------- Scrolling tickertape GUIsNoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxesNotify ------------- Small notifications on the edge of the displayScrollbars ----------Automatically sized scrollbars with a single commandStringSize ---------- Automatically size controls to fit textToast -------------- Small GUIs which pop out of the notification area
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