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Rfsvieira

Gui + Combobox setdata from other comboboxs choices

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Hello, i past only part of the code

I´m trying to create a new list depeding  of the choices of the combobox 1,2, and 3, for the combobox 10

If i ask the choice in the mensage box it respondes correctely, but if i click on the combobox10 it is empty doesnt add the $ps1 (choice of combobox1)

I get the probleme alredy, is because wen i create the combox10 and the setdata, is before the variable get the value.

Is there any way to add the combobox inside the loop?

while 1

.....

case $????

$Combo10 = GUICtrlCreateCombo("Corpo", 273, 53, 75, 25, BitOR($CBS_DROPDOWN,$CBS_AUTOHSCROLL))
GUICtrlSetData($combo10, $ps1)

Any ideas??

sorry i creat 3 quots and dont know how to erase the 2 empty ones

Thanks

#include <ButtonConstants.au3>
#include <ComboConstants.au3>
#include <GUIConstantsEx.au3>
#include <StaticConstants.au3>
#include <WindowsConstants.au3>

$dir =("FU\")



#Region ### START Koda GUI section ### Form=
$Form1 = GUICreate("Form1", 500, 400, 224, 137)

$Button1 = GUICtrlCreateButton("reade var $ps1", 6, 360, 40, 20)
GUICtrlSetFont(-1, 8, 400, 0, "Arial")


$Pic1 = GUICtrlCreatePic("", 41, 51, 25, 25)
$Pic2 = GUICtrlCreatePic("", 41, 83, 25, 25)
$Pic3 = GUICtrlCreatePic("", 41, 113, 25, 25)

$Combo1 = GUICtrlCreateCombo("Corpo", 73, 53, 75, 25, BitOR($CBS_DROPDOWN,$CBS_AUTOHSCROLL))
jcorpo($combo1); this funcion will show list of itens
$Combo2 = GUICtrlCreateCombo("Corpo", 73, 85, 75, 25, BitOR($CBS_DROPDOWN,$CBS_AUTOHSCROLL))
jcorpo($combo2)
$Combo3 = GUICtrlCreateCombo("Corpo", 73, 115, 75, 25, BitOR($CBS_DROPDOWN,$CBS_AUTOHSCROLL))
jcorpo($combo3)


$Pic10 = GUICtrlCreatePic("", 241, 51, 25, 25)
$Combo10 = GUICtrlCreateCombo("Corpo", 273, 53, 75, 25, BitOR($CBS_DROPDOWN,$CBS_AUTOHSCROLL))
GUICtrlSetData($combo10, $ps1 &"|"& $ps2 &"|"& $ps3); doesnt work, supostely should get the choice of combo1,1 and 3

GUISetState(@SW_SHOW)
#EndRegion ### END Koda GUI section ###

While 1

    $nMsg = GUIGetMsg()
    Switch $nMsg

        Case $Button1
            MsgBox("0", "test", $ps1, "3")
        Case $combo1
            $ps1 = GUICtrlRead($combo1)
            img1($combo1, $Pic1, 41, 51); this funcion will show one image depending the choice
        case $combo2
            $ps2 = GUICtrlRead($combo2)
            if $ps2 = $ps1 Then

            MsgBox("0", "ERRO", "Repetindo seleção",2)
            Else

            img1($combo2, $pic2, 41, 83)
            EndIf

        Case $combo3
            $ps3 = GUICtrlRead($combo3)
            if $ps3 = $ps2 or $ps3 = $ps1 Then

            MsgBox("0", "ERRO", "Repetindo seleção",2)
            Else

            img1($combo3, $Pic3, 41, 113)
            EndIf

        case $combo10
            img1($combo10, $pic10, 41, 145)

             Case $GUI_EVENT_CLOSE
                 Exit


    EndSwitch

WEnd


 

 

 

 

 

Edited by Rfsvieira

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Something like this maybe:

$hMain=GUICreate("Test")

$idCombo1=GUICtrlCreateCombo("One",10,10)
GUICtrlSetData($idCombo1,"Two")
$idCombo2=GUICtrlCreateCombo("A",10,40)
GUICtrlSetData($idCombo2,"B")

$idCombo3=GUICtrlCreateCombo("",10,70) ;this is the combobox that will be populated depending on selection from Combo1 and Combo2

Global $Combo1Text=GUICtrlRead($idCombo1), $Combo2Text=GUICtrlRead($idCombo2) ;read current selections and store them inside some variables
Global $Combo1NewText, $Combo2NewText ; when an combobox gets actioned its selection will be stored in these variables

GUISetState()

While 1
    Switch GUIGetMsg()
        Case -3
            Exit
        Case $idCombo1
            $Combo1NewText=GUICtrlRead($idCombo1)
            If $Combo1NewText<>$Combo1Text Then ;if selection has been changed then proceed
                $Combo1Text=$Combo1NewText
                GUICtrlSetData($idCombo3,$Combo1Text & ", " & $Combo2Text) 
            EndIf
        Case $idCombo2
            $Combo2NewText=GUICtrlRead($idCombo2)
            If $Combo2NewText<>$Combo2Text Then
                $Combo2Text=$Combo2NewText
                GUICtrlSetData($idCombo3,$Combo1Text & ", " & $Combo2Text) 
            EndIf
    EndSwitch
WEnd

 

Edited by ahmet

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Thanks ahmet

its almost what i want and need, e make some changes but have for now 1 problem

combo1 - options - one|two|tree

combo2 - options - A|B|C

I add the "|" to appear in list, theproble is that it sume all choises, imagine option One our A its add only if i choice other and then goes to A our One,

i know how resolve it, i dont know is how to resolve the sume, if i choise A for mistake our B , and the i figure that i want is C, wen i go to the combo3 there will be all Choises maked and not the last choise

Thanks for help

 

$hMain=GUICreate("Test")

$idCombo1=GUICtrlCreateCombo("One",10,10)
GUICtrlSetData($idCombo1,"Two|three|four"); list of choices
$idCombo2=GUICtrlCreateCombo("A",10,40)
GUICtrlSetData($idCombo2,"B|C|D|E")

$idCombo3=GUICtrlCreateCombo("",10,70) ;this is the combobox that will be populated depending on selection from Combo1 and Combo2

Global $Combo1Text=GUICtrlRead($idCombo1), $Combo2Text=GUICtrlRead($idCombo2) ;read current selections and store them inside some variables

Global $Combo1NewText, $Combo2NewText ; when an combobox gets actioned its selection will be stored in these variables



GUISetState()

While 1
    Switch GUIGetMsg()
        Case -3
            Exit
        Case $idCombo1
            $Combo1NewText=GUICtrlRead($idCombo1)
            If $Combo1NewText<>$Combo1Text Then ;if selection has been changed then proceed (understand)

                $Combo1Text=$Combo1NewText
                ;GUICtrlSetData($idCombo3,$Combo1Text & ", " & $Combo2Text); I dasactiv it because was duplicating
            EndIf

        Case $idCombo2
            $Combo2NewText=GUICtrlRead($idCombo2)
            If $Combo2NewText<>$Combo2Text Then

                $Combo2Text=$Combo2NewText

            EndIf

            GUICtrlSetData($idCombo3, $Combo1Text & "|" & $Combo2Text)
    EndSwitch
WEnd

 Thanks it helps nnow i know that is possible i have another problema with tabs afterresolv it i will place in new post

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Can you write expected results like this:

Combo1: One; Combo2: A; Result: One A
Combo1=One; Combo2: C; Result: previous data + One C

Or something that looks like the above text

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Sorry, i didnt understand :(

 

like is now the code, if i change the combo1 to B, and if i change to C, because i didnt want the B

Wen i go to the combo3, it will have all (B, C), But what i want is that ther only have C, because was the last option

I thing

Combo1: One; Combo2: A; Result: One A
Combo1=One; Combo2: C; Result: previous data + One C; this is what i thing i want, how i apply it to my code?

I have 14 combobox, with 10 option every one, and i only want to have in (combo3) the 14 choices, this my example, but i dont get how i make it if i make changes for mistake or somthing like it.

Can you past your code idea?

Thanks for your time, sorry im basic for now in autoit, hope in future increse my knowlege

 

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I think the following code should help

#include <GuiComboBox.au3>

Global $bRemoved=0
$hMain=GUICreate("Test")

$idCombo1=GUICtrlCreateCombo("One",10,10)
GUICtrlSetData($idCombo1,"Two|three|four"); list of choices
$idCombo2=GUICtrlCreateCombo("A",10,40)
GUICtrlSetData($idCombo2,"B|C|D|E")

$idCombo3=GUICtrlCreateCombo("",10,70) ;this is the combobox that will be populated depending on selection from Combo1 and Combo2

Global $Combo1Text=GUICtrlRead($idCombo1), $Combo2Text=GUICtrlRead($idCombo2) ;read current selections and store them inside some variables

Global $Combo1NewText, $Combo2NewText ; when an combobox gets actioned its selection will be stored in these variables



GUISetState()

While 1
    Switch GUIGetMsg()
        Case -3
            Exit
        Case $idCombo1
            $Combo1NewText=GUICtrlRead($idCombo1)
            If $Combo1NewText<>$Combo1Text Then ;if selection has been changed then proceed (understand)
                $bRemoved=_GuiCtrlComboBox_RemoveString($idCombo3, $Combo1Text, $Combo1NewText)
                $Combo1Text=$Combo1NewText
                If $bRemoved=0 Then GUICtrlSetData($idCombo3, $Combo1Text & "|" & $Combo2Text); I dasactiv it because was duplicating
            EndIf
            ;GUICtrlSetData($idCombo3, $Combo1Text & "|" & $Combo2Text)
        Case $idCombo2
            $Combo2NewText=GUICtrlRead($idCombo2)
            If $Combo2NewText<>$Combo2Text Then
                $bRemoved=_GuiCtrlComboBox_RemoveString($idCombo3, $Combo2Text, $Combo2NewText)
                $Combo2Text=$Combo2NewText
                If $bRemoved=0 Then GUICtrlSetData($idCombo3, $Combo1Text & "|" & $Combo2Text) ; if string was not replaced then add manually
            EndIf

    EndSwitch
WEnd

;Function _GuiCtrlComboBox_RemoveString removes string from combobox and replaces it eith the new string, and also returns 1 if strig has benn replaced or 0 otherwise
Func _GuiCtrlComboBox_RemoveString($hWnd, $sOldText, $sReplaceWithText)
    Local $iIndex=_GUICtrlComboBox_FindStringExact($hWnd, $sOldText) ;find index of string you want to change
    If $iIndex<>-1 Then ; if the string has been found do the following
        _GUICtrlComboBox_DeleteString($hWnd, $iIndex)
        _GUICtrlComboBox_InsertString($hWnd,$sReplaceWithText,$iIndex)
        Return 1
    Else ; the string $sOldText has not been found
        Return 0
    EndIf
EndFunc

 

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Very very thanks, is that, the code in the funcion i didnt know, will try read abou it in  the help file, thanks a lot is that i was nedding

and work like i want :=))))))))

Thanks for your time

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Rfsvieira,

Following our PM exchange, here is my version of how you might do this. Remember computers are really fast - so where humans always look for the small changes to limit the work, computers can run whole repetitive loops. So we just look for any combo to be actioned and then reload the third - using a leading "|" to completely replace the data rather than removing the old entries:

#include <GUIConstantsEx.au3>

; Array to hold combo ControlIDs
Global $aCombo[3]

$hMain = GUICreate("Test")

$aCombo[1] = GUICtrlCreateCombo("One", 10, 10)
GUICtrlSetData($aCombo[1], "Two|Three|Four") ; list of choices
$aCombo[2] = GUICtrlCreateCombo("A", 10, 40)
GUICtrlSetData($aCombo[2], "B|C|D|E")

$idCombo3 = GUICtrlCreateCombo("", 10, 70) ; this is the combobox that will be populated depending on selection from Combo1 and Combo2

GUISetState()

While 1
    Switch GUIGetMsg()
        Case $GUI_EVENT_CLOSE
            Exit
        Case $aCombo[1], $aCombo[2]                 ; Whenever a combo is actioned

            $sNewData = _ReadCombos()               ; Read all combos
            GUICtrlSetData($idCombo3, $sNewData)    ; Reset the data in the dependent combo
    EndSwitch

WEnd



Func _ReadCombos()

    ; Will hold combo contents
    $sData = ""
    ; Loop through combos
    For $i = 1 To 2
        ; Note leading "|" even for first element - that way this data will replace the existing content 
        $sData &= "|" & GUICtrlRead($aCombo[$i])
    Next
    ; Return the string ready for loading
    Return $sData

EndFunc

M23

Edited by Melba23
Added more explanation

Public_Domain.png.2d871819fcb9957cf44f4514551a2935.png Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind

Open spoiler to see my UDFs:

Spoiler

ArrayMultiColSort ---- Sort arrays on multiple columns
ChooseFileFolder ---- Single and multiple selections from specified path treeview listing
Date_Time_Convert -- Easily convert date/time formats, including the language used
ExtMsgBox --------- A highly customisable replacement for MsgBox
GUIExtender -------- Extend and retract multiple sections within a GUI
GUIFrame ---------- Subdivide GUIs into many adjustable frames
GUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView items
GUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeView
Marquee ----------- Scrolling tickertape GUIs
NoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxes
Notify ------------- Small notifications on the edge of the display
Scrollbars ----------Automatically sized scrollbars with a single command
StringSize ---------- Automatically size controls to fit text
Toast -------------- Small GUIs which pop out of the notification area

 

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Hello, very thanks its working, im not gething is the comparations if repet working..

Thomowro i wll try add the timing (for loop the functions)

Any idea?

Case $idCombo[1], $idCombo[2], $idCombo[3], $idCombo[4], $idCombo[5], $idCombo[6], $idCombo[7]
            _Image($idcombo[1], $cPic_1)

            _Image($idcombo[2], $cPic_2)

            _Image($idcombo[3], $cPic_3)

            _Image($idcombo[4], $cPic_4)

            _Image($idcombo[5], $cPic_5)

            _Image($idcombo[6], $cPic_6)

            _Image($idcombo[7], $cPic_7)

        For $i = 2 To 7
        If GUICtrlRead($idcombo[1]) == GUICtrlRead ($idcombo[$i]) or GUICtrlRead($idcombo[2]) == GUICtrlRead ($idcombo[$i+1]) Then
        MsgBox("", "ERROR", "repetitions of options", 3);If chose the same it informe that canot be igual
        EndIf
   Next



$sNewData = _ReadCombos()               ; Read all combos
            GUICtrlSetData($idCombo15, $sNewData)    ; Reset the data in the dependent combo

        Case $idCombo15
            $c15 = GUICtrlRead($idCombo15)
            _Image($idCombo15, $cPic_15)
            
            
            

_pos($c15)

EndSwitch

WEnd

func _pos($tt)
if $tt = GUICtrlRead($idcombo[1]) Then
MsgBox("","","ps1")
EndIf
if $tt = GUICtrlRead($idcombo[2]) Then
MsgBox("","","ps2")
EndIf

EndFunc

 

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Rfsvieira,

This seems to work just fine for me - you cannot select the same item more than once and the dependent combo fills with the selections:

#include <GuiConstantsEx.au3>
#include <GuiTab.au3>
#include <GuiComboBox.au3>
#include <Array.au3>

Global $sDir = @ScriptDir & "\"

; Arrays to hold combo and pic ControlIDs
Global $aCombo_1[4], $aPic_1[4]
; Array to hold initial combo data and linked images
Global $aComboData[8][2] = [[0, 0], ["1", "1.bmp"], _
                                    ["2", "2.bmp"], _
                                    ["3", "3.bmp"], _
                                    ["4", "4.bmp"], _
                                    ["5", "5.bmp"], _
                                    ["6", "6.bmp"], _
                                    ["7", "7.bmp"]]

$hGUI = GUICreate("Test Script", 500, 500)

$cTab = GUICtrlCreateTab(5, 10, 500, 450)

$cTab_0 = GUICtrlCreateTabItem("Tab 0")

$cTab_1 = GUICtrlCreateTabItem("Tab 1")

; use a loop to fill the arrays with the ControlIDs
For $i = 1 To 3
    $aCombo_1[$i] = GUICtrlCreateCombo("", 50, 170 + (30 * $i), 65, 25)
    _GUICtrlComboBox_SetCueBanner($aCombo_1[$i], "Corpo")
    GUICtrlSetFont($aCombo_1[$i], 8, 400, 0, "Arial")
    _jcorpo($aCombo_1[$i])
    $aPic_1[$i] = GUICtrlCreatePic("", 15, 170 + (30 * $i), 25, 25)
Next

$cTab_2 = GUICtrlCreateTabItem("Tab 2")

; Create dependent combo and pic control
$cCombo_2 = GUICtrlCreateCombo("", 50, 200, 65, 25)
$cPic_2 = GUICtrlCreatePic("", 15, 200, 25, 25)

GUICtrlCreateTabItem("")

; Button to move to next tab
$cSwitch = GUICtrlCreateButton("Switch Next", 20, 470, 80, 20)

GUISetState(@SW_SHOW, $hGUI)

While 1
    $iMsg = GUIGetMsg()
    Switch $iMsg

        Case $GUI_EVENT_CLOSE
            Exit

        Case $cSwitch
            ; Much more elegant way to move to the next tab
            _GUICtrlTab_SetCurSel($cTab, Mod(_GUICtrlTab_GetCurSel($cTab) + 1, 3))

        Case $cCombo_2
            ; Read combo selection
            $sSel = GUICtrlRead($cCombo_2)
            ; Find associated image
            $iImage = _ArraySearch($aComboData, $sSel, 0, 0, 0, 0, 1, 0)
            ; Set image
            GUICtrlSetImage($cPic_2, $sDir & $aComboData[$iImage][1])

        Case Else
            For $i = 1 To 3
                ; Check if a combo
                If $iMsg = $aCombo_1[$i] Then
                    ; Check if a valid choice
                    If _Check($i) Then
                        ; Set correct image
                        _Image($i)
                        ; Get selected combo items to add to dependent combo in Tab 2
                        $sData = ""
                        For $i = 1 To 3
                            ; Read combo
                            $sSel = GUICtrlRead($aCombo_1[$i])
                            ; If somethign selected then add to list
                            If $sSel Then
                                $sData &= "|" & $sSel
                            EndIf
                        Next
                        ; Add to combo
                        GUICtrlSetData($cCombo_2, $sData)
                    Else
                        ; Set combo back to default state
                        _jcorpo($aCombo_1[$i])
                    EndIf
                    ; No point in checking further
                    ExitLoop
                EndIf
            Next

    EndSwitch
WEnd

Func _Image($iIndex)

    ; Get combo selection
    $sSel = GUICtrlRead($aCombo_1[$iIndex])
    ; get associated image
    $iImage = _ArraySearch($aComboData, $sSel, 0, 0, 0, 0, 1, 0)
    ; Set image
    GUICtrlSetImage($aPic_1[$iIndex], $sDir & $aComboData[$iImage][1])

EndFunc   ;==>_Image

Func _jcorpo($cCombo)

    ; read data from the combo data array
    $sData = ""
    For $i = 1 To UBound($aComboData) - 1
        $sData &= "|" & $aComboData[$i][0]
    Next
    GUICtrlSetData($cCombo, $sData)

EndFunc   ;==>_jcorpo

Func _Check($iIndex)

    ; Get contents of other combos
    $sData = ""
    For $i = 1 To 3
        If $i <> $iIndex Then
            $sData &= "|" & GUICtrlRead($aCombo_1[$i])
        EndIf
    Next
    $sData &= "|"
    ; Read content of the actioned combo
    $sSel = "|" & GUICtrlRead($aCombo_1[$iIndex]) & "|"
    ; Now check there is not another instance of the selection
    If StringInStr($sData, $sSel) Then
        ; Return "error" state
        Return False
    EndIf
    ; Return "no error" state
    Return True 

EndFunc

Func _exit()
    Exit
EndFunc   ;==>_exit

How about you?

M23

Edit: The BMPs I used - put them in the same folder as the script:

 

Edited by Melba23
Added BMPs

Public_Domain.png.2d871819fcb9957cf44f4514551a2935.png Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind

Open spoiler to see my UDFs:

Spoiler

ArrayMultiColSort ---- Sort arrays on multiple columns
ChooseFileFolder ---- Single and multiple selections from specified path treeview listing
Date_Time_Convert -- Easily convert date/time formats, including the language used
ExtMsgBox --------- A highly customisable replacement for MsgBox
GUIExtender -------- Extend and retract multiple sections within a GUI
GUIFrame ---------- Subdivide GUIs into many adjustable frames
GUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView items
GUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeView
Marquee ----------- Scrolling tickertape GUIs
NoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxes
Notify ------------- Small notifications on the edge of the display
Scrollbars ----------Automatically sized scrollbars with a single command
StringSize ---------- Automatically size controls to fit text
Toast -------------- Small GUIs which pop out of the notification area

 

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      ; ; cabinet maker process to automate MasterCam ; ATP nesting process ; #include <AutoItConstants.au3> #include <Array.au3> ;#include <file.au3> ;#include <FileConstants.au3> #include <GUIConstantsEx.au3> #include <MsgBoxConstants.au3> #include <WinAPI.au3> #include <WinAPIFiles.au3> #include <WindowsConstants.au3> ;#include <XML.au3>; If XML library is updated, note that this script requires that save file will overwrite an existing file Opt("GUIOnEventMode", 1) ; 1 = OnEvent mode Opt("WinWaitDelay", 500) ; milliseconds Opt("TrayIconDebug", 1) Opt("WinSearchChildren", 1) Global $hMainGUI Global $hMainGUI2 Func GetAllWindowsControls($hCallersWindow, $bOnlyVisible = Default, $sStringIncludes = Default, $sClass = Default) If Not IsHWnd($hCallersWindow) Then ConsoleWrite("$hCallersWindow must be a handle...provided=[" & $hCallersWindow & "]" & @CRLF) Return False EndIf ; Get all list of controls If $bOnlyVisible = Default Then $bOnlyVisible = True If $sStringIncludes = Default Then $sStringIncludes = "" If $sClass = Default Then $sClass = "" $sClassList = WinGetClassList($hCallersWindow) ; Create array $aClassList = StringSplit($sClassList, @CRLF, 2) ; Sort array _ArraySort($aClassList) _ArrayDelete($aClassList, 0) ; Loop $iCurrentClass = "" $iCurrentCount = 1 $iTotalCounter = 1 If StringLen($sClass) > 0 Then For $i = UBound($aClassList) - 1 To 0 Step -1 If $aClassList[$i] <> $sClass Then _ArrayDelete($aClassList, $i) EndIf Next EndIf For $i = 0 To UBound($aClassList) - 1 If $aClassList[$i] = $iCurrentClass Then $iCurrentCount += 1 Else $iCurrentClass = $aClassList[$i] $iCurrentCount = 1 EndIf $hControl = ControlGetHandle($hCallersWindow, "", "[CLASSNN:" & $iCurrentClass & $iCurrentCount & "]") $text = StringRegExpReplace(ControlGetText($hCallersWindow, "", $hControl), "[\n\r]", "{@CRLF}") $aPos = ControlGetPos($hCallersWindow, "", $hControl) $sControlID = _WinAPI_GetDlgCtrlID($hControl) $bIsVisible = ControlCommand($hCallersWindow, "", $hControl, "IsVisible") If $bOnlyVisible And Not $bIsVisible Then $iTotalCounter += 1 ContinueLoop EndIf If StringLen($sStringIncludes) > 0 Then If Not StringInStr($text, $sStringIncludes) Then $iTotalCounter += 1 ContinueLoop EndIf EndIf If IsArray($aPos) Then ;ConsoleWrite("ControlID=[" & StringFormat("%5s", $sControlID) & "] Handle=[" & StringFormat("%10s", $hControl) & "] ClassNN=[" & StringFormat("%19s", $iCurrentClass & $iCurrentCount) & "] XPos=[" & StringFormat("%4s", $aPos[0]) & "] YPos=[" & StringFormat("%4s", $aPos[1]) & "] Width=[" & StringFormat("%4s", $aPos[2]) & "] Height=[" & StringFormat("%4s", $aPos[3]) & "] IsVisible=[" & $bIsVisible & "] Text=[" & $text & "]." & @CRLF) ConsoleWrite("Func=[GetAllWindowsControls]: ControlCounter=[" & StringFormat("%3s", $iTotalCounter) & "] ControlID=[" & StringFormat("%5s", $sControlID) & "] Handle=[" & StringFormat("%10s", $hControl) & "] ClassNN=[" & StringFormat("%19s", $iCurrentClass & $iCurrentCount) & "] XPos=[" & StringFormat("%4s", $aPos[0]) & "] YPos=[" & StringFormat("%4s", $aPos[1]) & "] Width=[" & StringFormat("%4s", $aPos[2]) & "] Height=[" & StringFormat("%4s", $aPos[3]) & "] IsVisible=[" & $bIsVisible & "] Text=[" & $text & "]." & @CRLF) Else ;ConsoleWrite("ControlID=[" & StringFormat("%5s", $sControlID) & "] Handle=[" & StringFormat("%10s", $hControl) & "] ClassNN=[" & StringFormat("%19s", $iCurrentClass & $iCurrentCount) & "] XPos=[winclosed] YPos=[winclosed] Width=[winclosed] Height=[winclosed] Text=[" & $text & "]." & @CRLF) ConsoleWrite("Func=[GetAllWindowsControls]: ControlCounter=[" & StringFormat("%3s", $iTotalCounter) & "] ControlID=[" & StringFormat("%5s", $sControlID) & "] Handle=[" & StringFormat("%10s", $hControl) & "] ClassNN=[" & StringFormat("%19s", $iCurrentClass & $iCurrentCount) & "] XPos=[winclosed] YPos=[winclosed] Width=[winclosed] Height=[winclosed] Text=[" & $text & "]." & @CRLF) EndIf If Not WinExists($hCallersWindow) Then ExitLoop $iTotalCounter += 1 Next ;MsgBox($MB_SYSTEMMODAL, "title", "check console for control list") EndFunc ;==>GetAllWindowsControls ; ======= Func GetAllWindowsControls($hCallersWindow, $bOnlyVisible = Default, $sStringIncludes = Default, $sClass = Default) ========= Func setNestingOverlay() $ovrWidth = 400 $ovrHeight = 60 $ovrLeft = -1 ;$mcamWindow[0] + $nestControlRelative[0] $ovrTop = -1;$mcamWindow[1] + $nestControlRelative[1]+ 10 $hMainGUI = GUICreate("covering mastercam buttons", $ovrWidth, $ovrHeight, $ovrLeft, $ovrTop, -1, $WS_EX_TOPMOST) GUISetOnEvent($GUI_EVENT_CLOSE, "CloseButton2") Local $iOKButton1 = GUICtrlCreateButton("Continue to gui2", 20, 20, 80) GUICtrlSetOnEvent($iOKButton1, "NestResultButtonOverlay") GUISetState(@SW_SHOW, $hMainGUI) GetAllWindowsControls(WinGetHandle("[ACTIVE]")) ;loop to monitor button click While 1 Sleep(50) ; Sleep to reduce CPU usage WEnd ConsoleWrite(" exit loop setNestingOverlay") EndFunc ;==>setNestingOverlay ;=== 2nd gui ======= 2nd gui ======= 2nd gui ======= 2nd gui ======= 2nd gui ======= 2nd gui ==== func NestResultButtonOverlay() $ovrWidth = -1;$mcamWindow[2] - 10 $ovrHeight = 70 ;40 $ovrLeft = -1 ;$mcamWindow[0] + 5 ;+ $nestControlRelative[0] $ovrTop = -1 ;$mcamWindow[1] + $nestControlRelative[1]+ 10 $hMainGUI2 = GUICreate("gui2-- covering nest result buttons", $ovrWidth, $ovrHeight, $ovrLeft, $ovrTop, -1, $WS_EX_TOPMOST) ;width, height, left, top ;GUISetState(@SW_DISABLE + @SW_MINIMIZE, $hMainGUI) ;GUISwitch($hMainGUI2) GUISetOnEvent($GUI_EVENT_CLOSE, "CloseButton2") local $iBackNestingButton = GUICtrlCreateButton("Back to Nesting", 20, 10, 120) GUICtrlSetOnEvent($iBackNestingButton, "backtoNesting") Local $iOKButton2 = GUICtrlCreateButton("Continue for g-Code", 160, 10, 120) GUICtrlSetOnEvent(-1, "generateGCode") ;GUICtrlSetOnEvent($iOKButton2, "generateGCode") Local $iDoneButton2 = GUICtrlCreateButton("Oops go back to vortex", 300, 10, 120) GUICtrlSetOnEvent($iDoneButton2, "CloseButton2") GUISetState(@SW_SHOW, $hMainGUI2) GUISetState(@SW_DISABLE + @SW_MINIMIZE, $hMainGUI) GUISwitch($hMainGUI2) GetAllWindowsControls(WinGetHandle("[ACTIVE]")) While 1 Sleep(50) ; Sleep to reduce CPU usage WEnd ConsoleWrite(" exit loop NestResultButtonOverlay") EndFunc ;==>setNestingOverlay func backtoNesting() msgbox($MB_SYSTEMMODAL, "gui2","backtoNesting") EndFunc Func CloseButton2() msgbox($MB_SYSTEMMODAL, "gui2","CloseButton2") Exit EndFunc func generateGCode() msgbox($MB_SYSTEMMODAL, "gui2","generateGCode") EndFunc ; =========== main =========== main =========== main =========== main =========== main =========== main setNestingOverlay()  
    • By Blueman
      Hey Guys,
      Maybe you can help me with something small.
      It is not terrible but it slows down my script and after a while even crash the script.

      First i explain what i have;
      I have a GUI with a lot of GUICtrlCreateInput controls, lets say 600 pieces.
      All the controls are hidden when the GUI is displayed, i have 3 buttons attached to 200 pieces each.
      When i press button-1 the first 200 controls are showed,
      When i press button-2 the first 200 controls are hidden and the next 200 controls are showed,
      etc, etc.
      This is working perfectly but after a while the GUI is getting slower and slower.
      After a while the controls aren't responding anymore and the script crashes.
      When i compile the script to 64-Bits version the speed is a lot better but you can still see the script slowing down each time i use the buttons.
      I think there has to be a buffer somewhere that is filling each time i show and hide the controls, but how can i clear that buffer without restarting the script?
      Deleting and re-creating the controls didn't help, deleting the entire gui (and controls) and re-creating it didn't help also.
      The only thing that is working is restarting the script.

      Thanks guys!

      PS: If you need a working example i can add it to this topic, just let me know. It is not rocket science, i just create the controls and show/hide them with a while loop and 3 buttons.
       
    • By TheDcoder
      ProxAllium
      ProxAllium is a GUI frontend to Tor, it aims to make the usage of Tor easier by directly exposing its SOCK5 proxy which can be used to access the Tor network. The GUI is designed to be simple and user-friendly and it has a few other features... namely:
      Fully portable - doesn't write outside its own directory Integrated with Tor via the controller interface and properly communicates with it Minimize to tray Option to start with Windows Interface to configure bridges if Tor is censored in your region Many customization options are available via the config.ini file Screenshots:
      The code is made with pure AutoIt, is fully open source and you are free to adapt it to your needs
      The GitHub repository hosts all the releases and code. As a bonus it has a somewhat sparsely documented Tor UDF which can be used to control Tor, the code also demonstrates the proper usage of my Process UDF which might be interesting if you want to deal with processes.
       
      As some of my friends know, I no longer use Windows as my main operating system. I switched to Linux a few months back as my primary operating system and haven't looked back since. Unfortunately that meant I could no longer use my own program due to it being Windows only... after a few months of playing around with C and making a basic program, I have decided to rewrite all of ProxAllium into C and make it cross-platform. Sadly this means that the AutoIt version of ProxAllium will not receive any major updates now.
      Let me know if this is something you guys would use, I used it daily with my IRC client to connect via Tor (to protect my I.P). I hope you enjoy using my program!
    • By morion84
      Hi, when I call a MsgBox function I can use a "$MB_SERVICE_NOTIFICATION" flag so it will be displayed "on the current active desktop, even if there is no user logged on to the computer.". That works just great. Is there a way to do the same to Autoit GUI Form so it will be visible on desktop even if running from system account and user is not logged?
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