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Rfsvieira

Gui + Combobox setdata from other comboboxs choices

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Rfsvieira

Hello, i past only part of the code

I´m trying to create a new list depeding  of the choices of the combobox 1,2, and 3, for the combobox 10

If i ask the choice in the mensage box it respondes correctely, but if i click on the combobox10 it is empty doesnt add the $ps1 (choice of combobox1)

I get the probleme alredy, is because wen i create the combox10 and the setdata, is before the variable get the value.

Is there any way to add the combobox inside the loop?

while 1

.....

case $????

$Combo10 = GUICtrlCreateCombo("Corpo", 273, 53, 75, 25, BitOR($CBS_DROPDOWN,$CBS_AUTOHSCROLL))
GUICtrlSetData($combo10, $ps1)

Any ideas??

sorry i creat 3 quots and dont know how to erase the 2 empty ones

Thanks

#include <ButtonConstants.au3>
#include <ComboConstants.au3>
#include <GUIConstantsEx.au3>
#include <StaticConstants.au3>
#include <WindowsConstants.au3>

$dir =("FU\")



#Region ### START Koda GUI section ### Form=
$Form1 = GUICreate("Form1", 500, 400, 224, 137)

$Button1 = GUICtrlCreateButton("reade var $ps1", 6, 360, 40, 20)
GUICtrlSetFont(-1, 8, 400, 0, "Arial")


$Pic1 = GUICtrlCreatePic("", 41, 51, 25, 25)
$Pic2 = GUICtrlCreatePic("", 41, 83, 25, 25)
$Pic3 = GUICtrlCreatePic("", 41, 113, 25, 25)

$Combo1 = GUICtrlCreateCombo("Corpo", 73, 53, 75, 25, BitOR($CBS_DROPDOWN,$CBS_AUTOHSCROLL))
jcorpo($combo1); this funcion will show list of itens
$Combo2 = GUICtrlCreateCombo("Corpo", 73, 85, 75, 25, BitOR($CBS_DROPDOWN,$CBS_AUTOHSCROLL))
jcorpo($combo2)
$Combo3 = GUICtrlCreateCombo("Corpo", 73, 115, 75, 25, BitOR($CBS_DROPDOWN,$CBS_AUTOHSCROLL))
jcorpo($combo3)


$Pic10 = GUICtrlCreatePic("", 241, 51, 25, 25)
$Combo10 = GUICtrlCreateCombo("Corpo", 273, 53, 75, 25, BitOR($CBS_DROPDOWN,$CBS_AUTOHSCROLL))
GUICtrlSetData($combo10, $ps1 &"|"& $ps2 &"|"& $ps3); doesnt work, supostely should get the choice of combo1,1 and 3

GUISetState(@SW_SHOW)
#EndRegion ### END Koda GUI section ###

While 1

    $nMsg = GUIGetMsg()
    Switch $nMsg

        Case $Button1
            MsgBox("0", "test", $ps1, "3")
        Case $combo1
            $ps1 = GUICtrlRead($combo1)
            img1($combo1, $Pic1, 41, 51); this funcion will show one image depending the choice
        case $combo2
            $ps2 = GUICtrlRead($combo2)
            if $ps2 = $ps1 Then

            MsgBox("0", "ERRO", "Repetindo seleção",2)
            Else

            img1($combo2, $pic2, 41, 83)
            EndIf

        Case $combo3
            $ps3 = GUICtrlRead($combo3)
            if $ps3 = $ps2 or $ps3 = $ps1 Then

            MsgBox("0", "ERRO", "Repetindo seleção",2)
            Else

            img1($combo3, $Pic3, 41, 113)
            EndIf

        case $combo10
            img1($combo10, $pic10, 41, 145)

             Case $GUI_EVENT_CLOSE
                 Exit


    EndSwitch

WEnd


 

 

 

 

 

Edited by Rfsvieira

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ahmet

Something like this maybe:

$hMain=GUICreate("Test")

$idCombo1=GUICtrlCreateCombo("One",10,10)
GUICtrlSetData($idCombo1,"Two")
$idCombo2=GUICtrlCreateCombo("A",10,40)
GUICtrlSetData($idCombo2,"B")

$idCombo3=GUICtrlCreateCombo("",10,70) ;this is the combobox that will be populated depending on selection from Combo1 and Combo2

Global $Combo1Text=GUICtrlRead($idCombo1), $Combo2Text=GUICtrlRead($idCombo2) ;read current selections and store them inside some variables
Global $Combo1NewText, $Combo2NewText ; when an combobox gets actioned its selection will be stored in these variables

GUISetState()

While 1
    Switch GUIGetMsg()
        Case -3
            Exit
        Case $idCombo1
            $Combo1NewText=GUICtrlRead($idCombo1)
            If $Combo1NewText<>$Combo1Text Then ;if selection has been changed then proceed
                $Combo1Text=$Combo1NewText
                GUICtrlSetData($idCombo3,$Combo1Text & ", " & $Combo2Text) 
            EndIf
        Case $idCombo2
            $Combo2NewText=GUICtrlRead($idCombo2)
            If $Combo2NewText<>$Combo2Text Then
                $Combo2Text=$Combo2NewText
                GUICtrlSetData($idCombo3,$Combo1Text & ", " & $Combo2Text) 
            EndIf
    EndSwitch
WEnd

 

Edited by ahmet

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Rfsvieira

Thanks ahmet

its almost what i want and need, e make some changes but have for now 1 problem

combo1 - options - one|two|tree

combo2 - options - A|B|C

I add the "|" to appear in list, theproble is that it sume all choises, imagine option One our A its add only if i choice other and then goes to A our One,

i know how resolve it, i dont know is how to resolve the sume, if i choise A for mistake our B , and the i figure that i want is C, wen i go to the combo3 there will be all Choises maked and not the last choise

Thanks for help

 

$hMain=GUICreate("Test")

$idCombo1=GUICtrlCreateCombo("One",10,10)
GUICtrlSetData($idCombo1,"Two|three|four"); list of choices
$idCombo2=GUICtrlCreateCombo("A",10,40)
GUICtrlSetData($idCombo2,"B|C|D|E")

$idCombo3=GUICtrlCreateCombo("",10,70) ;this is the combobox that will be populated depending on selection from Combo1 and Combo2

Global $Combo1Text=GUICtrlRead($idCombo1), $Combo2Text=GUICtrlRead($idCombo2) ;read current selections and store them inside some variables

Global $Combo1NewText, $Combo2NewText ; when an combobox gets actioned its selection will be stored in these variables



GUISetState()

While 1
    Switch GUIGetMsg()
        Case -3
            Exit
        Case $idCombo1
            $Combo1NewText=GUICtrlRead($idCombo1)
            If $Combo1NewText<>$Combo1Text Then ;if selection has been changed then proceed (understand)

                $Combo1Text=$Combo1NewText
                ;GUICtrlSetData($idCombo3,$Combo1Text & ", " & $Combo2Text); I dasactiv it because was duplicating
            EndIf

        Case $idCombo2
            $Combo2NewText=GUICtrlRead($idCombo2)
            If $Combo2NewText<>$Combo2Text Then

                $Combo2Text=$Combo2NewText

            EndIf

            GUICtrlSetData($idCombo3, $Combo1Text & "|" & $Combo2Text)
    EndSwitch
WEnd

 Thanks it helps nnow i know that is possible i have another problema with tabs afterresolv it i will place in new post

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ahmet

Can you write expected results like this:

Combo1: One; Combo2: A; Result: One A
Combo1=One; Combo2: C; Result: previous data + One C

Or something that looks like the above text

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Rfsvieira

Sorry, i didnt understand :(

 

like is now the code, if i change the combo1 to B, and if i change to C, because i didnt want the B

Wen i go to the combo3, it will have all (B, C), But what i want is that ther only have C, because was the last option

I thing

Combo1: One; Combo2: A; Result: One A
Combo1=One; Combo2: C; Result: previous data + One C; this is what i thing i want, how i apply it to my code?

I have 14 combobox, with 10 option every one, and i only want to have in (combo3) the 14 choices, this my example, but i dont get how i make it if i make changes for mistake or somthing like it.

Can you past your code idea?

Thanks for your time, sorry im basic for now in autoit, hope in future increse my knowlege

 

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ahmet

I think the following code should help

#include <GuiComboBox.au3>

Global $bRemoved=0
$hMain=GUICreate("Test")

$idCombo1=GUICtrlCreateCombo("One",10,10)
GUICtrlSetData($idCombo1,"Two|three|four"); list of choices
$idCombo2=GUICtrlCreateCombo("A",10,40)
GUICtrlSetData($idCombo2,"B|C|D|E")

$idCombo3=GUICtrlCreateCombo("",10,70) ;this is the combobox that will be populated depending on selection from Combo1 and Combo2

Global $Combo1Text=GUICtrlRead($idCombo1), $Combo2Text=GUICtrlRead($idCombo2) ;read current selections and store them inside some variables

Global $Combo1NewText, $Combo2NewText ; when an combobox gets actioned its selection will be stored in these variables



GUISetState()

While 1
    Switch GUIGetMsg()
        Case -3
            Exit
        Case $idCombo1
            $Combo1NewText=GUICtrlRead($idCombo1)
            If $Combo1NewText<>$Combo1Text Then ;if selection has been changed then proceed (understand)
                $bRemoved=_GuiCtrlComboBox_RemoveString($idCombo3, $Combo1Text, $Combo1NewText)
                $Combo1Text=$Combo1NewText
                If $bRemoved=0 Then GUICtrlSetData($idCombo3, $Combo1Text & "|" & $Combo2Text); I dasactiv it because was duplicating
            EndIf
            ;GUICtrlSetData($idCombo3, $Combo1Text & "|" & $Combo2Text)
        Case $idCombo2
            $Combo2NewText=GUICtrlRead($idCombo2)
            If $Combo2NewText<>$Combo2Text Then
                $bRemoved=_GuiCtrlComboBox_RemoveString($idCombo3, $Combo2Text, $Combo2NewText)
                $Combo2Text=$Combo2NewText
                If $bRemoved=0 Then GUICtrlSetData($idCombo3, $Combo1Text & "|" & $Combo2Text) ; if string was not replaced then add manually
            EndIf

    EndSwitch
WEnd

;Function _GuiCtrlComboBox_RemoveString removes string from combobox and replaces it eith the new string, and also returns 1 if strig has benn replaced or 0 otherwise
Func _GuiCtrlComboBox_RemoveString($hWnd, $sOldText, $sReplaceWithText)
    Local $iIndex=_GUICtrlComboBox_FindStringExact($hWnd, $sOldText) ;find index of string you want to change
    If $iIndex<>-1 Then ; if the string has been found do the following
        _GUICtrlComboBox_DeleteString($hWnd, $iIndex)
        _GUICtrlComboBox_InsertString($hWnd,$sReplaceWithText,$iIndex)
        Return 1
    Else ; the string $sOldText has not been found
        Return 0
    EndIf
EndFunc

 

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Rfsvieira

Very very thanks, is that, the code in the funcion i didnt know, will try read abou it in  the help file, thanks a lot is that i was nedding

and work like i want :=))))))))

Thanks for your time

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ahmet

You are welcome :)

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Melba23

Rfsvieira,

Following our PM exchange, here is my version of how you might do this. Remember computers are really fast - so where humans always look for the small changes to limit the work, computers can run whole repetitive loops. So we just look for any combo to be actioned and then reload the third - using a leading "|" to completely replace the data rather than removing the old entries:

#include <GUIConstantsEx.au3>

; Array to hold combo ControlIDs
Global $aCombo[3]

$hMain = GUICreate("Test")

$aCombo[1] = GUICtrlCreateCombo("One", 10, 10)
GUICtrlSetData($aCombo[1], "Two|Three|Four") ; list of choices
$aCombo[2] = GUICtrlCreateCombo("A", 10, 40)
GUICtrlSetData($aCombo[2], "B|C|D|E")

$idCombo3 = GUICtrlCreateCombo("", 10, 70) ; this is the combobox that will be populated depending on selection from Combo1 and Combo2

GUISetState()

While 1
    Switch GUIGetMsg()
        Case $GUI_EVENT_CLOSE
            Exit
        Case $aCombo[1], $aCombo[2]                 ; Whenever a combo is actioned

            $sNewData = _ReadCombos()               ; Read all combos
            GUICtrlSetData($idCombo3, $sNewData)    ; Reset the data in the dependent combo
    EndSwitch

WEnd



Func _ReadCombos()

    ; Will hold combo contents
    $sData = ""
    ; Loop through combos
    For $i = 1 To 2
        ; Note leading "|" even for first element - that way this data will replace the existing content 
        $sData &= "|" & GUICtrlRead($aCombo[$i])
    Next
    ; Return the string ready for loading
    Return $sData

EndFunc

M23

Edited by Melba23
Added more explanation

Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind._______My UDFs:

Spoiler

ArrayMultiColSort ---- Sort arrays on multiple columns
ChooseFileFolder ---- Single and multiple selections from specified path treeview listing
Date_Time_Convert -- Easily convert date/time formats, including the language used
ExtMsgBox --------- A highly customisable replacement for MsgBox
GUIExtender -------- Extend and retract multiple sections within a GUI
GUIFrame ---------- Subdivide GUIs into many adjustable frames
GUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView items
GUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeView
Marquee ----------- Scrolling tickertape GUIs
NoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxes
Notify ------------- Small notifications on the edge of the display
Scrollbars ----------Automatically sized scrollbars with a single command
StringSize ---------- Automatically size controls to fit text
Toast -------------- Small GUIs which pop out of the notification area

 

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Rfsvieira

Hello, very thanks its working, im not gething is the comparations if repet working..

Thomowro i wll try add the timing (for loop the functions)

Any idea?

Case $idCombo[1], $idCombo[2], $idCombo[3], $idCombo[4], $idCombo[5], $idCombo[6], $idCombo[7]
            _Image($idcombo[1], $cPic_1)

            _Image($idcombo[2], $cPic_2)

            _Image($idcombo[3], $cPic_3)

            _Image($idcombo[4], $cPic_4)

            _Image($idcombo[5], $cPic_5)

            _Image($idcombo[6], $cPic_6)

            _Image($idcombo[7], $cPic_7)

        For $i = 2 To 7
        If GUICtrlRead($idcombo[1]) == GUICtrlRead ($idcombo[$i]) or GUICtrlRead($idcombo[2]) == GUICtrlRead ($idcombo[$i+1]) Then
        MsgBox("", "ERROR", "repetitions of options", 3);If chose the same it informe that canot be igual
        EndIf
   Next



$sNewData = _ReadCombos()               ; Read all combos
            GUICtrlSetData($idCombo15, $sNewData)    ; Reset the data in the dependent combo

        Case $idCombo15
            $c15 = GUICtrlRead($idCombo15)
            _Image($idCombo15, $cPic_15)
            
            
            

_pos($c15)

EndSwitch

WEnd

func _pos($tt)
if $tt = GUICtrlRead($idcombo[1]) Then
MsgBox("","","ps1")
EndIf
if $tt = GUICtrlRead($idcombo[2]) Then
MsgBox("","","ps2")
EndIf

EndFunc

 

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Melba23

Rfsvieira,

This seems to work just fine for me - you cannot select the same item more than once and the dependent combo fills with the selections:

#include <GuiConstantsEx.au3>
#include <GuiTab.au3>
#include <GuiComboBox.au3>
#include <Array.au3>

Global $sDir = @ScriptDir & "\"

; Arrays to hold combo and pic ControlIDs
Global $aCombo_1[4], $aPic_1[4]
; Array to hold initial combo data and linked images
Global $aComboData[8][2] = [[0, 0], ["1", "1.bmp"], _
                                    ["2", "2.bmp"], _
                                    ["3", "3.bmp"], _
                                    ["4", "4.bmp"], _
                                    ["5", "5.bmp"], _
                                    ["6", "6.bmp"], _
                                    ["7", "7.bmp"]]

$hGUI = GUICreate("Test Script", 500, 500)

$cTab = GUICtrlCreateTab(5, 10, 500, 450)

$cTab_0 = GUICtrlCreateTabItem("Tab 0")

$cTab_1 = GUICtrlCreateTabItem("Tab 1")

; use a loop to fill the arrays with the ControlIDs
For $i = 1 To 3
    $aCombo_1[$i] = GUICtrlCreateCombo("", 50, 170 + (30 * $i), 65, 25)
    _GUICtrlComboBox_SetCueBanner($aCombo_1[$i], "Corpo")
    GUICtrlSetFont($aCombo_1[$i], 8, 400, 0, "Arial")
    _jcorpo($aCombo_1[$i])
    $aPic_1[$i] = GUICtrlCreatePic("", 15, 170 + (30 * $i), 25, 25)
Next

$cTab_2 = GUICtrlCreateTabItem("Tab 2")

; Create dependent combo and pic control
$cCombo_2 = GUICtrlCreateCombo("", 50, 200, 65, 25)
$cPic_2 = GUICtrlCreatePic("", 15, 200, 25, 25)

GUICtrlCreateTabItem("")

; Button to move to next tab
$cSwitch = GUICtrlCreateButton("Switch Next", 20, 470, 80, 20)

GUISetState(@SW_SHOW, $hGUI)

While 1
    $iMsg = GUIGetMsg()
    Switch $iMsg

        Case $GUI_EVENT_CLOSE
            Exit

        Case $cSwitch
            ; Much more elegant way to move to the next tab
            _GUICtrlTab_SetCurSel($cTab, Mod(_GUICtrlTab_GetCurSel($cTab) + 1, 3))

        Case $cCombo_2
            ; Read combo selection
            $sSel = GUICtrlRead($cCombo_2)
            ; Find associated image
            $iImage = _ArraySearch($aComboData, $sSel, 0, 0, 0, 0, 1, 0)
            ; Set image
            GUICtrlSetImage($cPic_2, $sDir & $aComboData[$iImage][1])

        Case Else
            For $i = 1 To 3
                ; Check if a combo
                If $iMsg = $aCombo_1[$i] Then
                    ; Check if a valid choice
                    If _Check($i) Then
                        ; Set correct image
                        _Image($i)
                        ; Get selected combo items to add to dependent combo in Tab 2
                        $sData = ""
                        For $i = 1 To 3
                            ; Read combo
                            $sSel = GUICtrlRead($aCombo_1[$i])
                            ; If somethign selected then add to list
                            If $sSel Then
                                $sData &= "|" & $sSel
                            EndIf
                        Next
                        ; Add to combo
                        GUICtrlSetData($cCombo_2, $sData)
                    Else
                        ; Set combo back to default state
                        _jcorpo($aCombo_1[$i])
                    EndIf
                    ; No point in checking further
                    ExitLoop
                EndIf
            Next

    EndSwitch
WEnd

Func _Image($iIndex)

    ; Get combo selection
    $sSel = GUICtrlRead($aCombo_1[$iIndex])
    ; get associated image
    $iImage = _ArraySearch($aComboData, $sSel, 0, 0, 0, 0, 1, 0)
    ; Set image
    GUICtrlSetImage($aPic_1[$iIndex], $sDir & $aComboData[$iImage][1])

EndFunc   ;==>_Image

Func _jcorpo($cCombo)

    ; read data from the combo data array
    $sData = ""
    For $i = 1 To UBound($aComboData) - 1
        $sData &= "|" & $aComboData[$i][0]
    Next
    GUICtrlSetData($cCombo, $sData)

EndFunc   ;==>_jcorpo

Func _Check($iIndex)

    ; Get contents of other combos
    $sData = ""
    For $i = 1 To 3
        If $i <> $iIndex Then
            $sData &= "|" & GUICtrlRead($aCombo_1[$i])
        EndIf
    Next
    $sData &= "|"
    ; Read content of the actioned combo
    $sSel = "|" & GUICtrlRead($aCombo_1[$iIndex]) & "|"
    ; Now check there is not another instance of the selection
    If StringInStr($sData, $sSel) Then
        ; Return "error" state
        Return False
    EndIf
    ; Return "no error" state
    Return True 

EndFunc

Func _exit()
    Exit
EndFunc   ;==>_exit

How about you?

M23

Edit: The BMPs I used - put them in the same folder as the script:

 

Edited by Melba23
Added BMPs

Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind._______My UDFs:

Spoiler

ArrayMultiColSort ---- Sort arrays on multiple columns
ChooseFileFolder ---- Single and multiple selections from specified path treeview listing
Date_Time_Convert -- Easily convert date/time formats, including the language used
ExtMsgBox --------- A highly customisable replacement for MsgBox
GUIExtender -------- Extend and retract multiple sections within a GUI
GUIFrame ---------- Subdivide GUIs into many adjustable frames
GUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView items
GUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeView
Marquee ----------- Scrolling tickertape GUIs
NoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxes
Notify ------------- Small notifications on the edge of the display
Scrollbars ----------Automatically sized scrollbars with a single command
StringSize ---------- Automatically size controls to fit text
Toast -------------- Small GUIs which pop out of the notification area

 

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      obs: looking at the "includes" one realizes that already tried of everything that knew
      my code
      #include <ButtonConstants.au3> #include <EditConstants.au3> #include <GUIConstantsEx.au3> #include <GUIListBox.au3> #include <StaticConstants.au3> #include <WindowsConstants.au3> #include <GUIConstantsEx.au3> #include <GuiImageList.au3> #include <GuiListView.au3> #include <GUIConstantsEx.au3> #include <GuiListView.au3> #include <MsgBoxConstants.au3> #include <WinAPI.au3> #include <StringConstants.au3> #include <Array.au3> #include <GuiListBox.au3> #Region ### START Koda GUI section ### Form= $Form1 = GUICreate("Form1", 612, 480, 192, 154) $MenuItem1 = GUICtrlCreateMenu("&Arquivo") $MenuItem2 = GUICtrlCreateMenuItem("Salvar Ctrl+S", $MenuItem1, $SS_CENTER) $MenuItem4 = GUICtrlCreateMenuItem("Carregar Ctrl+O", $MenuItem1, $SS_CENTER) $MenuItem3 = GUICtrlCreateMenuItem("Salvar Como Shitft+Ctrl+S", $MenuItem1, $SS_CENTER) $Group1 = GUICtrlCreateGroup("", 21, 8, 569, 97, $SS_CENTER) $Input1 = GUICtrlCreateInput("ID COR", 122, 32, 97, 21, $SS_CENTER) $Input2 = GUICtrlCreateInput("REGIÃO", 138, 64, 249, 21, $SS_CENTER) $Input3 = GUICtrlCreateInput("Label", 264, 30, 121, 21, $SS_CENTER) $Label1 = GUICtrlCreateLabel("Label", 232, 32, 30, 17, $SS_CENTER) $Button1 = GUICtrlCreateButton("Capturar Cor", 42, 30, 75, 25, $SS_CENTER) $Button2 = GUICtrlCreateButton("Capturar Região", 42, 62, 91, 25, $SS_CENTER) $Button3 = GUICtrlCreateButton("ADD", 442, 24, 113, 33) $Button5 = GUICtrlCreateButton("Delet", 442, 64, 113, 33) $Group2 = GUICtrlCreateGroup("Editar ID selecionado", 8, 384, 601, 57, $SS_CENTER) $Input7 = GUICtrlCreateInput("ID", 10, 402, 40,21, $SS_CENTER) $Input4 = GUICtrlCreateInput("COR", 51, 402, 121, 21, $SS_CENTER) $Input5 = GUICtrlCreateInput("REGIÃO", 173, 402, 249, 21, $SS_CENTER) $Input6 = GUICtrlCreateInput("LABEL", 423, 402, 121, 21, $SS_CENTER) $Button4 = GUICtrlCreateButton("\/", 544, 400, 30, 25, $SS_CENTER) $Button6 = GUICtrlCreateButton("/\", 574, 400, 30, 25, $SS_CENTER) ; Add column Global $id = Int(0) $List1 = GUICtrlCreateListView("",5, 120, 601, 253, $SS_CENTER) _GUICtrlListView_AddColumn($List1, "ID",40) _GUICtrlListView_AddColumn($List1, "COR",100) _GUICtrlListView_AddColumn($List1, "COORDENADA",305) _GUICtrlListView_AddColumn($List1, "LABEL",150) GUISetState(@SW_SHOW) #EndRegion ### END Koda GUI section ### While 1 $nMsg = GUIGetMsg() Switch $nMsg Case $GUI_EVENT_CLOSE Exit Case $MenuItem2 MsgBox($MB_SYSTEMMODAL, "ctrl + s", "Nothing Here",1) Case $MenuItem3 MsgBox($MB_SYSTEMMODAL, "shift+ctrl s", "Nothing Here",1) Case $MenuItem4 MsgBox($MB_SYSTEMMODAL, "ctrl + o", "Nothing Here",1) Case $Button1 MsgBox($MB_SYSTEMMODAL, "Capturar cor", "Aperte espaço para capturar a cor") GUICtrlSetData($Input1,MouseColor()) Case $Button2 MsgBox($MB_SYSTEMMODAL, "capturar região", "Aperte espaço para capturar a posição inicial") local $mouse = MouseGetPos() $x_init = $mouse[0] $y_init = $mouse[1] MsgBox($MB_SYSTEMMODAL, "capturar região", "Aperte espaço para capturar a posição final") local $mouse = MouseGetPos() $x_end = $mouse[0] $y_end = $mouse[1] GUICtrlSetData($Input2,$x_init&','&$y_init&' ; '&$x_end&','&$y_end) Case $Button3 _GUICtrlListView_AddItem($List1, $id, 1) ; id _GUICtrlListView_AddSubItem($List1, $id, GUICtrlRead($Input1), 1, 1) ;cor _GUICtrlListView_AddSubItem($List1, $id, GUICtrlRead($Input2), 2, 1) ;coordenada _GUICtrlListView_AddSubItem($List1, $id, GUICtrlRead($Input3), 3, 1) ;label $id= $id + 1 Case $Button4 $Item = _GUICtrlListView_GetSelectedIndices($List1) $Sid = _GUICtrlListView_GetItem($List1, Number($Item),0) $Scor = _GUICtrlListView_GetItem($List1, Number($Item),1) $Scord = _GUICtrlListView_GetItem($List1, Number($Item),2) $Slabel = _GUICtrlListView_GetItem($List1, Number($Item),3) ; get info GUICtrlSetData($Input7,$Sid[3]) GUICtrlSetData($Input4,$Scor[3]) GUICtrlSetData($Input5,$Scord[3]) GUICtrlSetData($Input6,$Slabel[3]) Case $Button5 _GUICtrlListView_DeleteItemsSelected($List1) Case $Button6 ; give back inf if GUICtrlRead($Input7) <> "ID" Then _GUICtrlListView_SetItem($List1, GUICtrlRead($Input4), GUICtrlRead($Input7),1) ;cor _GUICtrlListView_SetItem($List1, GUICtrlRead($Input5), GUICtrlRead($Input7),2) ;coordenada _GUICtrlListView_SetItem($List1, GUICtrlRead($Input6), GUICtrlRead($Input7),3) ;coordenada EndIf EndSwitch WEnd Func MouseColor() local $mouse = MouseGetPos() Return Hex(PixelGetColor($mouse[0],$mouse[1]), 6) EndFunc  
    • FrancescoDiMuro
      By FrancescoDiMuro
      Good evening everyone
      First, I want to apologize with you for the title not very clear, but I thought a little bit on which title to set at the thread, and this is the one that came in mind.
      Now, let me explain what I'm trying to understand.

      I am making an application ( with n clients ), with an SQLite Database, which has a Main form, and n sub-forms... 
      Since these sub-forms are called several times, because they are used to add or update records to the Database, I put the code that generates the GUI of these sub-forms in Functions.
      There are two sub-forms which are "treated" as two main forms, since even them have n sub-forms, which perform various tasks.
      Where am I stucked?

      For the Main form I created a Status Bar, in order to display messages ( add/delete/update/search results ), and it works perfectly with all the forms which don't have other sub-forms.
      For the two forms, which indeed have n sub-forms, I created two separated Status Bars, which are (re)created everytime I call the function that then displays the form.
      Practically, I can't set icons to these two Status Bars, and I don't know why.
      I'm really sorry that I don't feel clear enough, so, here you are an example of what I am saying.
      I recreated exactly what my script does:
      #include <GuiButton.au3> #include <GUIConstantsEx.au3> #include <GuiStatusBar.au3> #include <WindowsConstants.au3> Opt("GUIOnEventMode", 1) Global $frmSubForm, _ $txtSubFormField, _ $sbSubFormStatusBar, _ $objSB_IconError = _WinAPI_LoadShell32Icon(109), _ $objSB_IconInformation = _WinAPI_LoadShell32Icon(277) #Region ### START Koda GUI section ### Form= $frmMainForm = GUICreate("Main Form", 300, 300, -1, -1) GUISetOnEvent($GUI_EVENT_CLOSE, "ExitApplication") $sbMainStatusBar = _GUICtrlStatusBar_Create($frmMainForm) $btnCreateSubForm = GUICtrlCreateButton("Create Sub Form", 105, 110, 75, 41, BitOR($BS_CENTER,$BS_VCENTER,$BS_MULTILINE)) GUICtrlSetOnEvent(-1, "GenerateSubForm") GUICtrlSetFont(-1, 10, 400, 0, "Arial") _GUICtrlStatusBar_SetSimple($sbMainStatusBar) _GUICtrlStatusBar_SetText($sbMainStatusBar, "") GUISetState(@SW_SHOW, $frmMainForm) #EndRegion ### END Koda GUI section ### While 1 Sleep(100) WEnd Func ExitApplication() Exit EndFunc Func GenerateSubForm() #Region ### START Koda GUI section ### Form= $frmSubForm = GUICreate("Sub-Form", 300, 300, -1, -1, -1, -1, $frmMainForm) GUISetOnEvent($GUI_EVENT_CLOSE, "DeleteSubForm") $txtSubFormField = GUICtrlCreateInput("", 0, 0, 100, 20) $btnCheckSubFormField = GUICtrlCreateButton("Check Field", 105, 110, 75, 41, BitOR($BS_CENTER,$BS_VCENTER,$BS_MULTILINE)) GUICtrlSetOnEvent(-1, "CheckSubFormField") GUICtrlSetFont(-1, 10, 400, 0, "Arial") $sbSubFormStatusBar = _GUICtrlStatusBar_Create($frmSubForm) _GUICtrlStatusBar_SetSimple($sbSubFormStatusBar) _GUICtrlStatusBar_SetText($sbSubFormStatusBar, "") GUISetState(@SW_SHOW, $frmSubForm) GUISetState(@SW_DISABLE, $frmMainForm) #EndRegion ### END Koda GUI section ### EndFunc Func DeleteSubForm() ; Declared Globally => $frmSubForm GUIDelete($frmSubForm) GUISetState(@SW_ENABLE, $frmMainForm) EndFunc Func WriteToStatusBar($sbStatusBar, $objSB_Icon, $strText) _GUICtrlStatusBar_SetIcon($sbStatusBar, 0, $objSB_Icon) _GUICtrlStatusBar_SetText($sbStatusBar, $strText) ConsoleWrite("Icon Handle: " & $objSB_Icon & @CRLF) EndFunc Func CheckSubFormField() ; Declared Globally => $txtSubFormField If GUICtrlRead($txtSubFormField) = "" Then ; Declared Globally => $sbStatusBar WriteToStatusBar($sbSubFormStatusBar, $objSB_IconError, "Field NOK.") Else WriteToStatusBar($sbSubFormStatusBar, $objSB_IconInformation, "Field OK.") EndIf EndFunc The text is set, but icon is not.
      Could someone please tell me why?
      Thanks everyone in advance  

      Best Regards.
    • Reziskonh
      By Reziskonh
      Hi, everybody
      I look for GUI whose behavior similar to the message of an email client or antivirus
      In other words:
          Any PC screen able to calculate the size
          To consider the Task bar size
          To find the lower corner on the right/below and to nestle on it

      Notes:
      In GUI the GUICtrlCreateEdit field (as option) - that can be received and displayed through variable information
      Thanks a lot
      PS
      I use the translator, excuse if something is not clear
       

    • VollachR
      By VollachR
      Hi,
      I'd like to show a progress bar for an operation performed by an external program my script is running silently, I want to show it in a GUI I created using the GUICtrlCreateProgress but I have no idea how to do it.
      The important thing to point out is that there's no way of knowing how long the external program will run, as it is a file splitter and it depends on the size of file it splits and the split parts size.
      Can someone point me in the right direction or give me an example how to do so?
      This is my RunWait command:
      RunWait($MYFILES1 & '\fsplit.exe -split ' & $Size & ' mb ' & $File & " -f " & $File & "." & $extension) It uses multiple variables declared and set earlier in the script, how will I got about having the progress of that command shown using GUICtrlCreateProgress ? Is it possible?
      Thank you.
    • nacerbaaziz
      By nacerbaaziz
      Hello my friends
      I have an inquiry and I hope to find the answer here
      I want to create a graphical user interface
      but I want to hide the system menu
      I mean the window menu
      Is this possible?
      If is possible please give me how to do that
      Thanks in advance
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