rsod

Binding one key to another

5 posts in this topic

Hello.

What I'm trying is to do so key "f" treated as "6". I got this code:

HotKeySet("{f}", "fPress")

while true
   sleep(100)
WEnd

func fPress()
   Send("{6}")
EndFunc

And it works, but not the way I want it to work. Instead of having "6" pressed and released at the same time as "f" pressed and released, it generates short "impulses" of pressing 6. It works something like:

("F"down.................................................................."F"up)

("6"down...."6"up)("6"down...."6"up)("6"down...."6"up)

I need these keyup/keydown events to fire at the same time like: 

("F"down.................................................................."F"up)

("6"down.................................................................."6"up)

I tried to google it for a couple hours, didn't really found any working solution. 

Thanks in advance.

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@rsod, what exactly are you trying to do by firing 6 continually, where you can't just input 6 into the application? The better you can explain (what app you're in, what your goal is, etc.) the better we can help.


√-1 2^3 ∑ π, and it was delicious!

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I want to redefine key in game that has no such option.

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(sorry I don't know how to edit hope this will merge with previous post) 

but it's not just short hit-type button, it needs to be held for a certain amount of time and then released. 

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rsod,

Welcome to the AutoIt forum.

Unfortunately you appear to have missed the Forum rules on your way in. Please read them now - particularly the bit about not discussing game automation - and then you will understand why you will get no help and this thread will now be locked.

See you soon with a legitimate question I hope.

M23


Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind._______My UDFs:

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ArrayMultiColSort ---- Sort arrays on multiple columns
ChooseFileFolder ---- Single and multiple selections from specified path treeview listing
Date_Time_Convert -- Easily convert date/time formats, including the language used
ExtMsgBox --------- A highly customisable replacement for MsgBox
GUIExtender -------- Extend and retract multiple sections within a GUI
GUIFrame ---------- Subdivide GUIs into many adjustable frames
GUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView items
GUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeView
Marquee ----------- Scrolling tickertape GUIs
NoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxes
Notify ------------- Small notifications on the edge of the display
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StringSize ---------- Automatically size controls to fit text
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