Renderer Posted March 26, 2017 Posted March 26, 2017 Is it possible to make 2 sounds to play at the same time in AutoIt? Thanks in advance.
Moderators Melba23 Posted March 26, 2017 Moderators Posted March 26, 2017 Renderer, What code have you tried to see if it is, or is not, possible? Spoiler It is quite possible. M23 Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind Open spoiler to see my UDFs: Spoiler ArrayMultiColSort ---- Sort arrays on multiple columnsChooseFileFolder ---- Single and multiple selections from specified path treeview listingDate_Time_Convert -- Easily convert date/time formats, including the language usedExtMsgBox --------- A highly customisable replacement for MsgBoxGUIExtender -------- Extend and retract multiple sections within a GUIGUIFrame ---------- Subdivide GUIs into many adjustable framesGUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView itemsGUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeViewMarquee ----------- Scrolling tickertape GUIsNoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxesNotify ------------- Small notifications on the edge of the displayScrollbars ----------Automatically sized scrollbars with a single commandStringSize ---------- Automatically size controls to fit textToast -------------- Small GUIs which pop out of the notification area
Renderer Posted March 26, 2017 Author Posted March 26, 2017 1 hour ago, Melba23 said: Renderer, What code have you tried to see if it is, or is not, possible? Reveal hidden contents It is quite possible. M23 I think i've managed to make them play together. Here's the script: local $player1 = ObjCreate("WMPlayer.OCX") local $player2 = ObjCreate("WMPlayer.OCX") if @error then MsgBox(18,'Error ' & hex(@error,4)," ... ") endif $player1.url = @scriptdir &"\test1.wav" $player2.url = @scriptdir &"\test2.wav" $player1.controls.play() & $player2.controls.play() sleep(2000)
Moderators Melba23 Posted March 26, 2017 Moderators Posted March 26, 2017 Renderer, Why not use the standard Sound UDF? #include "Sound.au3" Global $sFilePath_1 = @scriptdir & "\test1.wav" Global $sFilePath_2 = @scriptdir & "\test2.wav" $vSound_ID1 = _SoundOpen($sFilePath_1) $vSound_ID2 = _SoundOpen($sFilePath_2) _SoundPlay($vSound_ID1) ; Play and return immediately _SoundPlay($vSound_ID2, 1) ; Play and wait until it finishes _SoundClose($vSound_ID1) _SoundClose($vSound_ID2) M23 Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind Open spoiler to see my UDFs: Spoiler ArrayMultiColSort ---- Sort arrays on multiple columnsChooseFileFolder ---- Single and multiple selections from specified path treeview listingDate_Time_Convert -- Easily convert date/time formats, including the language usedExtMsgBox --------- A highly customisable replacement for MsgBoxGUIExtender -------- Extend and retract multiple sections within a GUIGUIFrame ---------- Subdivide GUIs into many adjustable framesGUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView itemsGUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeViewMarquee ----------- Scrolling tickertape GUIsNoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxesNotify ------------- Small notifications on the edge of the displayScrollbars ----------Automatically sized scrollbars with a single commandStringSize ---------- Automatically size controls to fit textToast -------------- Small GUIs which pop out of the notification area
Renderer Posted March 26, 2017 Author Posted March 26, 2017 1 hour ago, Melba23 said: Renderer, Why not use the standard Sound UDF? #include "Sound.au3" Global $sFilePath_1 = @scriptdir & "\test1.wav" Global $sFilePath_2 = @scriptdir & "\test2.wav" $vSound_ID1 = _SoundOpen($sFilePath_1) $vSound_ID2 = _SoundOpen($sFilePath_2) _SoundPlay($vSound_ID1) ; Play and return immediately _SoundPlay($vSound_ID2, 1) ; Play and wait until it finishes _SoundClose($vSound_ID1) _SoundClose($vSound_ID2) M23 good idea too.
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