Jibberish Posted August 31, 2017 Posted August 31, 2017 I am working on a Video Player Test Script. I am reading a text file into a 3d array to be displayed in a GUI. Array Content: [x][0]FileName.mp4 [x][1]UsageCount -> Up to a 4 digit number [x][2]EnableUsageCount (True/False) In the GUI the user can check the filename box, edit the number of usages and check EnableUsageCount to turn on the UsageCount control using the UsageCount number for the maximum number of plays. To make this easier to deal with I have removed the EnableUsageCount section, and am just concentrating on getting a method to put the edited (or unchanged) UsageCount in the array. Currently nothing is read into the array, due to my using the wrong method in the Case statement. Here are code snippets of what I am trying to do: expandcollapse popup; Snippets from script ; I read the text file at the bottom and put the .mp4 filenames in $aManifest[x][0] and UsageCount in $aManifest[x][1] ; Then I create a GUI to display the .mp4 filenames with checkboxes and the UsageCount to the right. UsageCount is editable by the user. ; If the filename is checked, I want to read the filename into $aCheckedVideos[x][0] and the updated UsageCount in $aCheckedVideos[x][1] ; The GUICtrlRead($aVideoName[$i]) with Case $GUI_CHECKED & UNCHECKED works for the checkboxes ; This section puts the filenames in the GUI with a checkbox For $i = 0 to $iMMCount Step 1 $sMP4Text = $aManifest[$i][0] $iMP4Length = StringLen($sMP4Text) $aVideoName[$i] = GUICtrlCreateCheckbox($sMP4Text,$iLeft, $iTop) $iTop += 30 Next ; This section reads numbers from the Manifest array, and I want to be able to change the number and have them saved. ; So the Case $GUI_CHECKED & UNCHECKED won't work here, and I can't figure out what I should be doing here. For $i = 0 to $iMMCount Step 1 $sUsageText = $aManifest[$i][1] $aUsageCount[$i] = GUICtrlCreateInput($sUsageText,$iLeft, $iTop, 50,18, $GUI_DOCKAUTO) GUICtrlSetPos($aUsageCount[$i],200) $iTop += 30 Next While 1 $nMsg = GUIGetMsg() Switch $nMsg Case $GUI_EVENT_CLOSE Exit Case $idCloseGUI For $i = 0 To $iMMNewCount Step 1 Switch GUICtrlRead($aVideoName[$i]) Case $GUI_CHECKED $aCheckedVideos[$i][0] = $aManifest[$i][0] ; If checked, I put the results into a two D array Case $GUI_UNCHECKED ; where Video Name is $aCheckedVideos[x][0] EndSwitch Switch GUICtrlRead($aUsageCounter[$i]) Case $GUI_CHECKED $aCheckedVideos[$i][1] = $aUsageCount[$i] ;I want to put the text (numbers) in $aCheckedVideos[x][1] Case $GUI_UNCHECKED ;but what is returned is blank, probably due to EndSwitch ; $GUI_CHECKED being the wrong thing. Next ExitLoop EndSwitch WEnd ;The txt file I'm reading has the following: ;~ /** Title #1: Big Buck Bunny 1080p **/ ;~ "Name": "Big Buck Bunny", ;~ "URI": "..\\MediaFiles\\bbb_1080_60s.mp4", ;~ "UsageCount": 9999, ;~ "URI": "..\\MediaFiles\\bbb_1080_60s_enc1.mp4", ;~ "UsageCount": 45, ;~ "URI": "..\\MediaFiles\\bbb_1080_60s_enc1.mp4", ;~ "UsageCount": 2, ;~ /** Title #2: Tears of Steel 4K **/ ;~ "Name": "Tears of Steel 4K", ;~ "URI": "..\\MediaFiles\\tos_4K_60s_HEVC.mp4", ;~ "UsageCount": 9876, ;~ "URI": "..\\MediaFiles\\tos_4K_60s_HEVC_enc2.mp4", ;~ "UsageCount": 0, ;~ "URI": "..\\MediaFiles\\tos_4K_60s_HEVC_enc2.mp4", ;~ "UsageCount": 5, I am certain that the section Switch GUICtrlRead($aUsageCounter[$i]) Case $GUI_CHECKED $aCheckedVideos[$i][1] = $aUsageCount[$i] ;I want to put the text (numbers) in $aCheckedVideos[x][1] Case $GUI_UNCHECKED ;but what is returned is blank, probably due to EndSwitch ; $GUI_CHECKED being the wrong thing. is wrong, and this is what I am looking for help with. Instead of $GUI_CHECKED what should I be looking for? The worst part of this is I had this working late last night, and then lost my changes and cannot for the life of me remember how I had this working. Help is truly appreciated! Jibberish
Jibberish Posted September 6, 2017 Author Posted September 6, 2017 OK I created a new script that can be run so you can see my problem. I need to display the updated number in the final display. expandcollapse popup;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ; ; This script reads a text file into an array and displays the Name and Number from the text file. ; The user can check a name and change the number, and the results are displayed in _ArrayDisplay. ; Only the Checked names are displayed in their original position. This is necessary for future ; plumbing. ; ; The problem with this script is the original number is returned, not the changed number. I cannot ; figure out how to get the updated number to be displayed. ; ;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ #include-once #include <MsgBoxConstants.au3> #include <array.au3> #include <Date.au3> #include <WinAPIFiles.au3> #include <AutoItConstants.au3> #include <Misc.au3> #include <File.au3> #include <GUIConstantsEx.au3> #include <StaticConstants.au3> Local $iMax = 6 ;Default number of Videos - 1 for the array counter Dim $aTextFile[$iMax][2] ; [start with 5 entries][Name, Number] Don't get confused! [Row][Column] Local $i = 0 Local $iLeft = 30 Local $iTop = 30 Local $sName Local $sNumber Local $aArray Local $iMaxCol = 5 Local $iRow = 0 Local $iCol = 0 Local $aNumberCount[$iMaxCol][2] $aArray1 = ReadFile() $aNamesNumbers = DisplayNames($aArray1) _ArrayDisplay($aNamesNumbers) ;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ; ; ReadFile() places the contents of the NameNumber.txt file in an array ; ;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Func ReadFile() Local $sFileData = @ScriptDir & "\NameNumber.txt" Local $iStrReturn = 0 Local $aArrayFile Local $aTextFile[$iMaxCol][2] Local $aName Local $sCheckBox1 Const $iL = 10 ; Count from Left for GUI so all buttons line up Local $sFill Local $iA = 0, $iN = 0 ; Put the Names into an Array _FileReadToArray($sFileData, $aArrayFile) For $iA = 0 To $aArrayFile[0] ; Step through the array looking for Names If StringInStr($aArrayFile[$iA], "Name:") Then $aName = StringSplit($aArrayFile[$iA],":") $sFill = $aName[2] If UBound($aTextFile) <= $iRow Then ; Resize the array when $iRow is equal to the element count in the array to prevent subscript error ReDim $aTextFile[UBound($aTextFile) + 1][$iMaxCol] EndIf $aTextFile[$iRow][$iCol] = $sFill $iRow += 1 EndIf Next $iCol = 1 $iRow = 0 $sFill = "" For $iA = 1 To $aArrayFile[0] ; Step through the array looking for Numbers If StringInStr($aArrayFile[$iA], "Number:") Then $aName = StringSplit($aArrayFile[$iA],":") $sFill = $aName[2] If UBound($aTextFile) <= $iRow Then ; Resize the array when $iRow is equal to the element count in the array to prevent subscript error ReDim $aTextFile[UBound($aTextFile) + 1][$iMaxCol] EndIf $aTextFile[$iRow][$iCol] = $sFill $iRow += 1 EndIf Next Return $aTextFile EndFunc ;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ; ; Display the Name and Number ; ;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Func DisplayNames($aArray1) Local $aName[$iMax] Local $aNumbers[$iMax] $iMMCount = UBound($aArray1) $iMMCount -=1 Local $iWidth = 300 Local $iLength = 300;$iMMCount * 30 GUISetFont(12) $hGUI = GUICreate("Edit / Update Number Test", $iWidth, $iLength, -1, -1) GUICtrlCreateLabel(" Name Number",1,5) ;$iTop += 30 ;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ; ; Display Name with a Checkbox. Only Checked Names should be saved. ; ;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ For $i = 0 to $iMMCount Step 1 $sNameText = $aArray1[$i][0] $iNameLength = StringLen($sNameText) $aName[$i] = GUICtrlCreateCheckbox($sNameText,$iLeft, $iTop) $iTop += 30 Next ;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ; ; Display the number from the text file below each name. Allow the user to change the number and display the ; new number. ; ;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ $iLeft = 60 GUIStartGroup() $iTop = 28 For $i = 0 to $iMMCount Step 1 $sNumberText = $aArray1[$i][1] $aNumberCount[$i][1] = $sNumberText $aNumberCount[$i][0] = GUICtrlCreateInput($sNumberText,$iLeft, $iTop, 50,18, $GUI_DOCKAUTO) GUICtrlSetPos($aNumberCount[$i][0],200) $iTop += 30 Next ;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ; ; Read the checked names and (possibly updated) number ; ;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ $iMMCount = UBound($aNumberCount) $iMMNewCount = $iMMCount - 1 Local $aGUICheckbox[$iMMCount] Local $aCheckedNameNumber[$iMMCount][2] $iLeft = 30 Local $idCloseGUI = GUICtrlCreateButton("Close",$iLeft, $iTop) GUISetState(@SW_SHOW) While 1 $nMsg = GUIGetMsg() Switch $nMsg Case $GUI_EVENT_CLOSE Exit Case $idCloseGUI For $i = 0 To $iMMNewCount Step 1 Switch GUICtrlRead($aName[$i]) Case $GUI_CHECKED $aCheckedNameNumber[$i][0] = $aArray1[$i][0] Case $GUI_UNCHECKED EndSwitch Switch GUICtrlRead($aNumberCount[$i][0]) Case $aCheckedNameNumber[$i][1] = GUICtrlRead($aNumberCount[$i][1]) EndSwitch Next ExitLoop EndSwitch WEnd For $i = 0 to $iMMNewCount step 1 GUICtrlRead($aNumberCount[$i][0]) If $aCheckedNameNumber[$i][0] <> "" Then $aCheckedNameNumber[$i][1] = $aNumberCount[$i][1] EndIf Next GUIDelete($hGUI) Return $aCheckedNameNumber EndFunc The text file that is read is here: * This is a dummy file with Somebody.name and Number * The only purpose of this file is to read the updated Number. Name:Taggart Number:916 Name:Mongo Number:90 Name:Hedley Lamarr Number:22 Name:Bart Number:9999 Name:The Waco Kid Number:2244 Copy the text above into NameNumber.txt and store the file in your script directory. Run the script, Check a Checkbox and change that associated number and continue. You will see the original number is displayed, not the one you just modified. How do I get the updated data from the GUI?
Moderators Melba23 Posted September 8, 2017 Moderators Posted September 8, 2017 Jibberish, You are using the wrong element of the $aNumberCount array to get the ControlID of the inputs. Try this: expandcollapse popup#include <GUIConstantsEx.au3> #include <Array.au3> #include <File.au3> Local $iMax = 6 ;Default number of Videos - 1 for the array counter Local $aTextFile[$iMax][2] ; [start with 5 entries][Name, Number] Don't get confused! [Row][Column] Local $i = 0 Local $iLeft = 30 Local $iTop = 30 Local $sName Local $sNumber Local $aArray Local $iMaxCol = 5 Local $iRow = 0 Local $iCol = 0 Local $aNumberCount[$iMaxCol][2] $aArray1 = ReadFile() $aNamesNumbers = DisplayNames($aArray1) _ArrayDisplay($aNamesNumbers, "", Default, 8) Func ReadFile() Local $sFileData = @ScriptDir & "\NameNumber.txt" Local $iStrReturn = 0 Local $aArrayFile Local $aTextFile[$iMaxCol][2] Local $aName Local $sCheckBox1 Const $iL = 10 ; Count from Left for GUI so all buttons line up Local $sFill Local $iA = 0, $iN = 0 ; Put the Names into an Array _FileReadToArray($sFileData, $aArrayFile) For $iA = 0 To $aArrayFile[0] ; Step through the array looking for Names If StringInStr($aArrayFile[$iA], "Name:") Then $aName = StringSplit($aArrayFile[$iA], ":") $sFill = $aName[2] If UBound($aTextFile) <= $iRow Then ; Resize the array when $iRow is equal to the element count in the array to prevent subscript error ReDim $aTextFile[UBound($aTextFile) + 1][$iMaxCol] EndIf $aTextFile[$iRow][$iCol] = $sFill $iRow += 1 EndIf Next $iCol = 1 $iRow = 0 $sFill = "" For $iA = 1 To $aArrayFile[0] ; Step through the array looking for Numbers If StringInStr($aArrayFile[$iA], "Number:") Then $aName = StringSplit($aArrayFile[$iA], ":") $sFill = $aName[2] If UBound($aTextFile) <= $iRow Then ; Resize the array when $iRow is equal to the element count in the array to prevent subscript error ReDim $aTextFile[UBound($aTextFile) + 1][$iMaxCol] EndIf $aTextFile[$iRow][$iCol] = $sFill $iRow += 1 EndIf Next Return $aTextFile EndFunc ;==>ReadFile ;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ; ; Display the Name and Number ; ;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Func DisplayNames($aArray1) Local $aName[$iMax] Local $aNumbers[$iMax] $iMMCount = UBound($aArray1) $iMMCount -= 1 Local $iWidth = 300 Local $iLength = 300 ;$iMMCount * 30 GUISetFont(12) $hGUI = GUICreate("Edit / Update Number Test", $iWidth, $iLength, -1, -1) GUICtrlCreateLabel(" Name Number", 1, 5) ;$iTop += 30 ;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ; ; Display Name with a Checkbox. Only Checked Names should be saved. ; ;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ For $i = 0 To $iMMCount Step 1 $sNameText = $aArray1[$i][0] $iNameLength = StringLen($sNameText) $aName[$i] = GUICtrlCreateCheckbox($sNameText, $iLeft, $iTop) $iTop += 30 Next ;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ; ; Display the number from the text file below each name. Allow the user to change the number and display the ; new number. ; ;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ $iLeft = 60 ;GUIStartGroup() $iTop = 28 For $i = 0 To $iMMCount Step 1 $sNumberText = $aArray1[$i][1] $aNumberCount[$i][1] = $sNumberText $aNumberCount[$i][0] = GUICtrlCreateInput($sNumberText, $iLeft, $iTop, 50, 18, $GUI_DOCKAUTO) GUICtrlSetPos($aNumberCount[$i][0], 200) $iTop += 30 Next ;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ; ; Read the checked names and (possibly updated) number ; ;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ $iMMCount = UBound($aNumberCount) $iMMNewCount = $iMMCount - 1 Local $aGUICheckbox[$iMMCount] Local $aCheckedNameNumber[$iMMCount][2] $iLeft = 30 Local $idCloseGUI = GUICtrlCreateButton("Close", $iLeft, $iTop) GUISetState(@SW_SHOW) While 1 $nMsg = GUIGetMsg() Switch $nMsg Case $GUI_EVENT_CLOSE Exit Case $idCloseGUI For $i = 0 To $iMMNewCount Step 1 If GUICtrlRead($aName[$i]) = $GUI_CHECKED Then ; Only read the checked items <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< $aCheckedNameNumber[$i][0] = $aArray1[$i][0] ; The name... <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< $aCheckedNameNumber[$i][1] = GUICtrlRead($aNumberCount[$i][0]) ; ...and the current input value <<<<<<<<<<<<<< EndIf Next ExitLoop EndSwitch WEnd ;For $i = 0 To $iMMNewCount Step 1 ; GUICtrlRead($aNumberCount[$i][0]) ; If $aCheckedNameNumber[$i][0] <> "" Then ; $aCheckedNameNumber[$i][1] = $aNumberCount[$i][1] ; EndIf ;Next GUIDelete($hGUI) Return $aCheckedNameNumber EndFunc ;==>DisplayNames M23 Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind Open spoiler to see my UDFs: Spoiler ArrayMultiColSort ---- Sort arrays on multiple columnsChooseFileFolder ---- Single and multiple selections from specified path treeview listingDate_Time_Convert -- Easily convert date/time formats, including the language usedExtMsgBox --------- A highly customisable replacement for MsgBoxGUIExtender -------- Extend and retract multiple sections within a GUIGUIFrame ---------- Subdivide GUIs into many adjustable framesGUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView itemsGUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeViewMarquee ----------- Scrolling tickertape GUIsNoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxesNotify ------------- Small notifications on the edge of the displayScrollbars ----------Automatically sized scrollbars with a single commandStringSize ---------- Automatically size controls to fit textToast -------------- Small GUIs which pop out of the notification area
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