Jump to content

Is it possible to compile multiple scripts, each with their own unique GUI, into one GUI with tabs?


Recommended Posts

Hello all,

I've been working on 4 standalone scripts. They each have their own GUI and are now independent .exe's. But instead of having 4 separate icons on my computer, is it possible to put them all together into one .exe?

What I want is one interface with tabs. Each script's GUI would be on their own respective tab. Is this possible?

The different scripts don't need to communicate with one another. I just want them all in one .exe.

I can't find this anywhere... Any help would be greatly appreciated. Thank you!

Link to post
Share on other sites
  • Moderators

XinYoung,

You just need to create child GUIs on each of the tabs and hide/show them as you change the tab selection. The Tabs tutorial in the Wiki shows how you can do this.

M23

 

Public_Domain.png.2d871819fcb9957cf44f4514551a2935.png Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind

Open spoiler to see my UDFs:

Spoiler

ArrayMultiColSort ---- Sort arrays on multiple columns
ChooseFileFolder ---- Single and multiple selections from specified path treeview listing
Date_Time_Convert -- Easily convert date/time formats, including the language used
ExtMsgBox --------- A highly customisable replacement for MsgBox
GUIExtender -------- Extend and retract multiple sections within a GUI
GUIFrame ---------- Subdivide GUIs into many adjustable frames
GUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView items
GUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeView
Marquee ----------- Scrolling tickertape GUIs
NoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxes
Notify ------------- Small notifications on the edge of the display
Scrollbars ----------Automatically sized scrollbars with a single command
StringSize ---------- Automatically size controls to fit text
Toast -------------- Small GUIs which pop out of the notification area

 

Link to post
Share on other sites
  • 2 weeks later...

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Skysnake
      Good morning
       
      In terms of AutoIt, what is that? A GUI with an input control?
      How would that be coded?
      I have never done anything like this.
    • By XGamerGuide
      👋 Hey
      I want to call a function when something changes on an element in my GUI. That should work for a combo box (with $CBS_DROPDOWNLIST) when I select an item and for a text input when I type.
    • By NassauSky
      Hi all,
      The more projects I work on, the harder it is to find old scripts I created with certain techniques in them. I'd like to leave this here for others to get an idea from and it will be available now by keyword searching in this forum.
      This project needed an evenly distributed button grid setup on a touch screen with half decent sized buttons and spacing so the user would be less likely to press the key beside it. Here is one quick example to give anyone an idea of a way to handle it.
      #include <GUIConstants.au3> GUICreate("Button Grid", 1080, 100) ; will create a dialog box that when displayed is centered GUISetState(@SW_SHOW) ; will display an empty dialog box ;--Create and Position Controls Dim $btnActivated[1][2] ;Col 1 is button id, Col 2 is True/False used in 1 example as depressed Dim $btnArray[100][2] ;Col 1 is button id, Col 2 is True/False used in 1 example as depressed $num = 0 $btnActivated[0][0] = GUICtrlCreateButton("Activated", 0, 0, 100, 100) ;x,y,w,h $btnActivated[0][1] = True GUICtrlSetBkColor(-1,0x00ff00) GUICtrlSetColor(-1,0x005500) GUICtrlSetFont(-1,14) For $Y = 0 To 1 For $X = 0 To 7 ConsoleWrite( ($X * 100) + ($X*20) + 120 & @CRLF) If $Y=0 Then $btnArray[$num][0] = GUICtrlCreateButton($num + 1, ($X * 100) + ($X*20) + 120, 0, 100, 40) ;x,y,w,h Else $btnArray[$num][0] = GUICtrlCreateButton($num + 1, ($X * 100) + ($X*20) + 120, ($Y * 40) + $Y*20, 100, 40) ;x,y,w,h EndIf GUICtrlSetBkColor($btnArray[$num][0], 0xFFFFFF) $num += 1 Next Next ;--Set Button Names GUICtrlSetData($btnArray[0][0],"Autoit") GUICtrlSetData($btnArray[1][0],"Is") GUICtrlSetData($btnArray[2][0],"Cool") ; Run the GUI until the dialog is closed While 1 $msg = GUIGetMsg() Switch $msg Case $GUI_EVENT_CLOSE ExitLoop Case $btnActivated[0][0] $btnActivated[0][1] = NOT $btnActivated[0][1] If $btnActivated[0][1] Then GUICtrlSetBkColor($btnActivated[0][0],0x00ff00) GUICtrlSetColor($btnActivated[0][0],0x005500) GUICtrlSetData($btnActivated[0][0],"Activated") GUICtrlSetFont($btnActivated[0][0],14) Else GUICtrlSetBkColor($btnActivated[0][0],0xFF9999) GUICtrlSetColor($btnActivated[0][0],0x550000) GUICtrlSetData($btnActivated[0][0],"DeActivated") GUICtrlSetFont($btnActivated[0][0],13) EndIf Case $btnArray[0][0] If $btnActivated[0][1] Then MsgBox(0,"Notice","Btn1",1) EndIf Case $btnArray[1][0] If $btnActivated[0][1] Then MsgBox(0,"Notice","Btn2",1) EndIf Case $btnArray[2][0] If $btnActivated[0][1] Then MsgBox(0,"Notice","Btn3",1) EndIf EndSwitch WEnd I couldn't find one of my old projects that broke the button array into more columns that included the actual button name in the field. Feel free to share your own or share a more flexible version of this simple example.

    • By It_is_me_Me
      I am making some GUI with combobox for the Baudrates communications and I listed 9600, 57600, 115200. 
      I wrote the code to be defaulted to 57600 like this:
      GUICtrlSetData($comboBox_opticalBaudRate, "9600|57600|115200", "57600")
      But I wanted the GUI to remember the last item the user picks so the baudrates will NOT be defaulted to 57600.
      Example, I pick 9600 as my baudrates, then I close the GUI, after opening it, it always prompt 57600 since that is what I did in my code. But I want that if I choose 9600 and close the GUI, opening it again will show 9600 now instead of 57600.
      Is there a way to do it in GUI setting?
       
      Thanks.
    • By ashraful089
      #include <ButtonConstants.au3>
      #include <ComboConstants.au3>
      #include <GUIConstantsEx.au3>
      #include <WindowsConstants.au3>
      #Region ### START Koda GUI section ### Form=C:\Users\Engr. Ashraful\Videos\koda_1.7.3.0\Forms\ProgramPlayer\FormProgamToOpen.kxf
      $FormInput = GUICreate("Input", 302, 205, 454, 285)
      $Resolution = GUICtrlCreateCombo("Resolution", 80, 24, 145, 25)
      GUICtrlSetData(-1, "1920|VM1920|1366")
      $ComboProgramType = GUICtrlCreateCombo("Program Type Selection", 80, 64, 145, 25, BitOR($CBS_DROPDOWN,$CBS_AUTOHSCROLL))
      GUICtrlSetData(-1, "Multimedia|Official|Design|Web")
      $ButtonEnter = GUICtrlCreateButton("Enter", 104, 104, 75, 25)
      GUISetState(@SW_SHOW)
      #EndRegion ### END Koda GUI section ###
      While 1
          $nMsg = GUIGetMsg()
          Switch $nMsg
              Case $GUI_EVENT_CLOSE
                  Exit
          EndSwitch
      WEnd
       
      please help me to read combo box input and use the value for another function/ work
       
×
×
  • Create New...