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tbohon

Logic Error

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tbohon

So for the first time in a couple of years I'm actively working with AutoIT (and enjoying it immensely) but have run into a small issue.

The code below runs fine - it should, it's what a dozen lines or so? - except for changing the $Label2 from ENABLEd to DISABLEd.  Obviously I'm not doing something right but have run out of ideas after studying the Help file and looking at other examples.  Idea is to have the state of $Label2 change from ENABLEd to DISABLEd and vice-versa with each click of $Button1.

Help?

 

Thanks in advance :)

 

#include <ButtonConstants.au3>
#include <GUIConstantsEx.au3>
#include <StaticConstants.au3>
#include <WindowsConstants.au3>
#Region ### START Koda GUI section ### Form=
$Form1 = GUICreate("My First AutoIT Project (in a long time)", 623, 449, -1, -1)
$Label1 = GUICtrlCreateLabel("Click the button ---> ", 135, 88, 218, 33)
GUICtrlSetFont(-1, 18, 400, 0, "MS Sans Serif")
$Button1 = GUICtrlCreateButton("Click me!", 383, 80, 105, 49)
$Label2 = GUICtrlCreateLabel("You clicked me!!!!!", 202, 208, 218, 44)
GUICtrlSetFont(-1, 20, 400, 0, "MS Sans Serif")
GUICtrlSetState(-1, $GUI_DISABLE)
$Button2 = GUICtrlCreateButton("Exit", 544, 400, 57, 33)
GUISetState(@SW_SHOW)
#EndRegion ### END Koda GUI section ###

While 1
    $nMsg = GUIGetMsg()
    Switch $nMsg
        Case $GUI_EVENT_CLOSE
            Exit

        Case $Button1
           If GuiCtrlGetState($Label2) = $GUI_ENABLE Then
              GuiCtrlSetState($Label2, $GUI_DISABLE)
           Else
              GUICtrlSetState($Label2, $GUI_ENABLE)
           EndIf

        Case $Button2
           Exit

    EndSwitch
WEnd

 

Edited by tbohon

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Melba23

tbohon,

GUICtrlGetState can return a mixture of states - in this case you also get a $GUI_VISIBLE state as well as the $GUI_ENABLE/DISABLE state. So you need to use BitAND to check if the correct bits are set:

#include <GUIConstantsEx.au3>

$Form1 = GUICreate("My First AutoIT Project (in a long time)", 623, 449, -1, -1)

$Label1 = GUICtrlCreateLabel("Click the button ---> ", 135, 88, 218, 33)
$Label2 = GUICtrlCreateLabel("You clicked me!!!!!", 202, 208, 218, 44)
GUICtrlSetState(-1, $GUI_DISABLE)
$Button1 = GUICtrlCreateButton("Click me!", 383, 80, 105, 49)
$Button2 = GUICtrlCreateButton("Exit", 544, 400, 57, 33)

GUISetState(@SW_SHOW)

While 1
    Switch GUIGetMsg()
        Case $GUI_EVENT_CLOSE
            Exit

        Case $Button1
            If BitAND(GUICtrlGetState($Label2), $GUI_ENABLE) Then
                GUICtrlSetState($Label2, $GUI_DISABLE)
            Else
                GUICtrlSetState($Label2, $GUI_ENABLE)
            EndIf

        Case $Button2
            Exit

    EndSwitch
WEnd

Please ask if you have any questions.

M23

  • Like 1

Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind._______My UDFs:

Spoiler

ArrayMultiColSort ---- Sort arrays on multiple columns
ChooseFileFolder ---- Single and multiple selections from specified path treeview listing
Date_Time_Convert -- Easily convert date/time formats, including the language used
ExtMsgBox --------- A highly customisable replacement for MsgBox
GUIExtender -------- Extend and retract multiple sections within a GUI
GUIFrame ---------- Subdivide GUIs into many adjustable frames
GUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView items
GUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeView
Marquee ----------- Scrolling tickertape GUIs
NoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxes
Notify ------------- Small notifications on the edge of the display
Scrollbars ----------Automatically sized scrollbars with a single command
StringSize ---------- Automatically size controls to fit text
Toast -------------- Small GUIs which pop out of the notification area

 

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tbohon

Many thanks ... not sure I would have figured this out anytime this century.  Have forgotten SO much after my hiatus ... kind of like starting all over.

 

Appreciate it!!!

 

Tom

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