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LotBlind

Is sending inputs to multiple windows in real-time possible?

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LotBlind

Hi!

I'm trying to use a keyboard input visualizer to show which keys I'm pressing when I'm playing a game in DOSBox. Problem is, when DOSBox is focused, it "steals" the inputs all for itself and so the visualizer can't see them. I couldn't really see this in the FAQ or search but I wonder if anyone could tell me whether AutoIT can provide a solution at all?

Thanks!

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Earthshine

gaming stuff is not allowed as per the written/posted Forum Rules. Sorry.


My resources are limited. You must ask the right questions

 

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LotBlind

I did read the rules...

" Launching, automation or script interaction with games or game servers, regardless of the game. "

Doesn't sound like what I'm doing. Besides, this could easily come up in a non-gaming context. In fact I know running a Unity program seems to run into the same issue.

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Earthshine

:). Good luck with this.


My resources are limited. You must ask the right questions

 

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Melba23

LotBlind,

Quote

a keyboard input visualizer to show which keys I'm pressing

Which sounds very much like it would fall foul of the keylogger prohibition - the thread gets locked anyway.

M23

  • Like 1

Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind._______My UDFs:

Spoiler

ArrayMultiColSort ---- Sort arrays on multiple columns
ChooseFileFolder ---- Single and multiple selections from specified path treeview listing
Date_Time_Convert -- Easily convert date/time formats, including the language used
ExtMsgBox --------- A highly customisable replacement for MsgBox
GUIExtender -------- Extend and retract multiple sections within a GUI
GUIFrame ---------- Subdivide GUIs into many adjustable frames
GUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView items
GUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeView
Marquee ----------- Scrolling tickertape GUIs
NoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxes
Notify ------------- Small notifications on the edge of the display
Scrollbars ----------Automatically sized scrollbars with a single command
StringSize ---------- Automatically size controls to fit text
Toast -------------- Small GUIs which pop out of the notification area

 

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