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Bot for piano tile like game

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Hi there guys,

I'm having a really bad time making this workout.

This game is kinda guitar hero but is a piano.

The key falls down always in the same color. Every time a key reaches the bottom we press it and a soft transparent white light fades in and fades out slowly in the key area.

The script that I've made following google searches goes alright while the keys fall at a slow pace. But when the game starts to go faster he fails to press all the keys.

The reason is that normally he presses the keys in one color. But when a key is pressed successfully, this soft white light makes the keys whiter, so it's a different color and that is where I fail to create a code that works out.

> Here how it's like when not pressed.

> Here when pressed.

Hope someone can help me...

This is what I got so far:


While 1
 $pix1 = PixelSearch(767, 708, 768, 709, 0xE8263A)
    If IsArray($pix1) = True Then
 $pix2 = PixelSearch(914, 694, 916, 696, 0xE9273B)
    If IsArray($pix2) = True Then
 $pix3 = PixelSearch(1028, 691, 1030, 693, 0xE9273B)
    If IsArray($pix3) = True Then
 $pix4 = PixelSearch(1176, 707, 1178, 709, 0xE82639)
    If IsArray($pix4) = True Then


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Welcome to the AutoIt forum.

Unfortunately you appear to have missed the Forum rules on your way in. Please read them now - particularly the bit about not discussing game automation - and then you will understand why you will get no help and this thread will now be locked.

See you soon with a legitimate question I hope.



Public_Domain.png.2d871819fcb9957cf44f4514551a2935.png Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind

Open spoiler to see my UDFs:


ArrayMultiColSort ---- Sort arrays on multiple columns
ChooseFileFolder ---- Single and multiple selections from specified path treeview listing
Date_Time_Convert -- Easily convert date/time formats, including the language used
ExtMsgBox --------- A highly customisable replacement for MsgBox
GUIExtender -------- Extend and retract multiple sections within a GUI
GUIFrame ---------- Subdivide GUIs into many adjustable frames
GUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView items
GUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeView
Marquee ----------- Scrolling tickertape GUIs
NoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxes
Notify ------------- Small notifications on the edge of the display
Scrollbars ----------Automatically sized scrollbars with a single command
StringSize ---------- Automatically size controls to fit text
Toast -------------- Small GUIs which pop out of the notification area


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