edumanilha Posted April 17, 2020 Posted April 17, 2020 (edited) Hi, everyone! I Put a slider into my GDI GUI, but I can't make it transparent...I tried some examples and everything...I tried with winapi redraw: _WinAPI_RedrawWindow($hGUI4, 0, 0, $RDW_UPDATENOW) ;Your Code must lie in it _WinAPI_RedrawWindow($hGUI4, 0, 0, $RDW_VALIDATE) and the setbitmap func: Func _SetBitmap($hGUI, $hImage, $iOpacity) ;Func _SetBitmap($hGUI, $hImage, $iOpacity, $n_width = 200, $n_height = 200) Local $hScrDC, $hMemDC, $hBitmap, $hOld, $pSize, $tSize, $pSource, $tSource, $pBlend, $tBlend $hScrDC = _WinAPI_GetDC(0) $hMemDC = _WinAPI_CreateCompatibleDC($hScrDC) $hBitmap = _GDIPlus_BitmapCreateHBITMAPFromBitmap($hImage) $hOld = _WinAPI_SelectObject($hMemDC, $hBitmap) $tSize = DllStructCreate($tagSIZE) $pSize = DllStructGetPtr($tSize) DllStructSetData($tSize, "X", _GDIPlus_ImageGetWidth($hImage)) DllStructSetData($tSize, "Y", _GDIPlus_ImageGetHeight($hImage)) ;DllStructSetData($tSize, "X", $n_width) ;DllStructSetData($tSize, "Y", $n_height) $tSource = DllStructCreate($tagPOINT) $pSource = DllStructGetPtr($tSource) $tBlend = DllStructCreate($tagBLENDFUNCTION) $pBlend = DllStructGetPtr($tBlend) DllStructSetData($tBlend, "Alpha", $iOpacity) DllStructSetData($tBlend, "Format", 1) _WinAPI_UpdateLayeredWindow($hGUI, $hScrDC, 0, $pSize, $hMemDC, $pSource, 0, $pBlend, $ULW_ALPHA) _WinAPI_ReleaseDC(0, $hScrDC) _WinAPI_SelectObject($hMemDC, $hOld) _WinAPI_DeleteObject($hBitmap) _WinAPI_DeleteDC($hMemDC) _GDIPlus_ImageDispose($hImage) EndFunc ;==>_SetBitmap And some dll example but from a very old topic... With winapi redraw, a black square appears on my image...And with setbitmap my script froze... WinSetTrans($hGUI5, "", GUICtrlRead($iSlider)) WinSetTrans($hGUI6, "", GUICtrlRead($iSlider)) _SetBitmap($SplashGUIlogo, $hSplashlogo,GUICtrlRead($iSlider)) Can anyone please give me a hand? Thanks in advance! Edited April 17, 2020 by edumanilha
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