HenryWilliams Posted October 6, 2023 Share Posted October 6, 2023 Is there a way to disable all buttons in a window until a checkbox is pressed? I've tried the following, but the buttons are still responsive, but don't trigger until after the checkbox is checked. I'm looking to have the buttons disabled (perhaps even greyed out or something of the like) to where they're 100% unresponsive until after the checkbox is checked. Thanks in advance. While 1 If BitAND(GUICtrlRead($idCheckBox_Accept),$GUI_Checked) Then Switch GUIGetMsg() Case $GUI_EVENT_CLOSE, $idButton_Cancel ConsoleWrite("You clicked the [Cancel] button.") ExitLoop Case $idButton_Next ConsoleWrite("You clicked the [Next] button.") ExitLoop EndSwitch EndIf WEnd Link to comment Share on other sites More sharing options...
Solution ahmet Posted October 6, 2023 Solution Share Posted October 6, 2023 Here is an example. It is a modified example from help file. If you have a lot of buttons you have to disable and enable them manually, like I did in my example. If you have any questions about the code feel free to ask. expandcollapse popup#include <GUIConstantsEx.au3> #include <MsgBoxConstants.au3> Example() Func Example() ; Create a GUI with various controls. Local $hGUI = GUICreate("Example", 300, 200) ; Create a checkbox control. Local $idCheckbox = GUICtrlCreateCheckbox("Standard Checkbox", 10, 10, 185, 25) Local $idButton_Close = GUICtrlCreateButton("Close", 210, 170, 85, 25) Local $idTestButton=GUICtrlCreateButton("Button with changable state",10,40);we will change state of this button GUICtrlSetState(-1,$GUI_DISABLE) ; Display the GUI. GUISetState(@SW_SHOW, $hGUI) ; Loop until the user exits. While 1 Switch GUIGetMsg() Case $GUI_EVENT_CLOSE, $idButton_Close ExitLoop Case $idCheckbox If _IsChecked($idCheckbox) Then GUICtrlSetState($idTestButton,$GUI_ENABLE) Else GUICtrlSetState($idTestButton,$GUI_DISABLE) EndIf Case $idTestButton MsgBox(0,"Click","I am clickable") EndSwitch WEnd ; Delete the previous GUI and all controls. GUIDelete($hGUI) EndFunc ;==>Example Func _IsChecked($idControlID) Return BitAND(GUICtrlRead($idControlID), $GUI_CHECKED) = $GUI_CHECKED EndFunc ;==>_IsChecked Link to comment Share on other sites More sharing options...
Andreik Posted October 6, 2023 Share Posted October 6, 2023 (edited) You can group up multiple buttons and save their IDs into an array when each button it's created. Then you can change their state together. Here it's a modified version of ahmet. #include <GUIConstantsEx.au3> Local $acButtons[10] Local $hGUI = GUICreate("Example", 300, 350) Local $cCheckbox = GUICtrlCreateCheckbox("Standard Checkbox", 10, 10, 185, 25) ; Let's create a bunch of buttons For $Index = 0 To UBound($acButtons) - 1 $acButtons[$Index] = GUICtrlCreateButton("Button with changable state", 10, $Index * 25 + 40) GUICtrlSetState($acButtons[$Index], $GUI_DISABLE) Next GUISetState(@SW_SHOW, $hGUI) While True $iMsg = GUIGetMsg() Switch $iMsg Case $GUI_EVENT_CLOSE Exit Case $cCheckbox ButtonsSetState(_IsChecked($cCheckbox)) Case $acButtons[0] To $acButtons[UBound($acButtons) - 1] MsgBox(0, "Click", "You clicked button " & $iMsg - $acButtons[0]) EndSwitch WEnd Func ButtonsSetState($bEnable = True) For $Index = 0 To UBound($acButtons) - 1 GUICtrlSetState($acButtons[$Index], $bEnable ? $GUI_ENABLE : $GUI_DISABLE) Next EndFunc Func _IsChecked($idControlID) Return BitAND(GUICtrlRead($idControlID), $GUI_CHECKED) = $GUI_CHECKED EndFunc ;==>_IsChecked Edited October 6, 2023 by Andreik When the words fail... music speaks. Link to comment Share on other sites More sharing options...
HenryWilliams Posted October 9, 2023 Author Share Posted October 9, 2023 Thank you both, Ahmet and Andreik! Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now