UEZ Posted Tuesday at 06:51 PM Posted Tuesday at 06:51 PM (edited) I tried to apply dark mode to the SampleControls.au3 example. What I did so far: expandcollapse popup; Coded by UEZ build 2025-10-16 beta ;not DPI aware! #include <APIConstants.au3> #include <AVIConstants.au3> #include <GUIConstantsEx.au3> #include <TreeViewConstants.au3> #include <ListViewConstants.au3> #include <GuiMenu.au3> #include <GuiScrollBars.au3> #include <GuiTab.au3> #include <WinAPIConstants.au3> #include <WinAPIGdi.au3> #include <WinAPIRes.au3> #include <WinAPIShellEx.au3> #include <WinAPISys.au3> #include <WinAPISysWin.au3> #include <WinAPITheme.au3> #include <WindowsConstants.au3> Enum $IHCM_USE_CACHED_VALUE, $IHCM_REFRESH Enum $APPMODE_DEFAULT = 0, $APPMODE_ALLOWDARK, $APPMODE_FORCEDARK, $APPMODE_FORCELIGHT, $APPMODE_MAX Const $PRF_CLIENT = 0x04 ; Dark Mode Colors (RGB) Global Const $COLOR_BG_DARK = 0x202020 Global Const $COLOR_TEXT_LIGHT = 0xFFFFFF Global Const $COLOR_CONTROL_BG = 0x2B2B2B Global Const $COLOR_EDIT_BG = 0x1E1E1E Global Const $COLOR_BUTTON_BG = 0x333333 Global Const $COLOR_BORDER = 0x3F3F3F ; Global variables for subclassing (MUST be declared before _Example()!) Global $g_hGUI = 0, $g_hTab, $g_ListView Global $g_aControls[50][3] = [[0, 0, 0]] ; [ControlID, hWnd, OldWndProc] Global $g_iControlCount = 0 Global $g_pSubclassProc = 0 ; Global brushes for _WM_CTLCOLOR (avoids memory leaks) Global $g_hBrushEdit = 0 Global $g_hBrushButton = 0 Global $g_hBrushBg = 0 Global $g_hBrushGreen Global $g_hLabelGreen = 0, $g_idLabelGreen Global $g_idLabelPic, $g_hLabelPic Global $g_hMenu = 0 ; Global variable for tab subclassing Global $g_hTab_CB, $g_pTab_CB, $g_hProc ; Structure for NM_CUSTOMDRAW notification Global Const $tagNMCUSTOMDRAW = _ $tagNMHDR & ";" & _ ; Contains NM_CUSTOMDRAW / NMHDR header among other things "dword dwDrawStage;" & _ ; Current drawing stage (CDDS_*) "handle hdc;" & _ ; Device Context Handle "long left;long top;long right;long bottom;" & _ ; Drawing rectangle "dword_ptr dwItemSpec;" & _ ; Item index or other info (depending on the control) "uint uItemState;" & _ ; State Flags (CDIS_SELECTED, CDIS_FOCUS etc.) "lparam lItemlParam" ; lParam set by the item (e.g., via LVITEM.lParam) Global $g_hMenu = 0, $hMenuFont Global $g_aMenuText = [] ; dynamic array for top-level menu texts Global $arMenuItems[1][8] $arMenuItems[0][0] = 0 Global $arSideItems[1][10] $arSideItems[0][0] = 0 Const $ODT_MENU = 1 Const $ODS_SELECTED = 0x0001 Const $ODS_DISABLED = 0x0004 _Example() Func _Example() ; Create global brushes $g_hBrushEdit = _WinAPI_CreateSolidBrush(_ColorToCOLORREF($COLOR_EDIT_BG)) $g_hBrushButton = _WinAPI_CreateSolidBrush(_ColorToCOLORREF($COLOR_BUTTON_BG)) $g_hBrushBg = _WinAPI_CreateSolidBrush(_ColorToCOLORREF($COLOR_BG_DARK)) #Region GUI $g_hGUI = GUICreate("Sample GUI with Dark Mode", 400, 400) GUISetIcon(@SystemDir & "\mspaint.exe", 0) GUISetBkColor($COLOR_BG_DARK, $g_hGUI) ; Register GUI-level WM_CTLCOLOR messages GUIRegisterMsg($WM_CTLCOLOREDIT, "_WM_CTLCOLOR") GUIRegisterMsg($WM_CTLCOLORLISTBOX, "_WM_CTLCOLOR") GUIRegisterMsg($WM_CTLCOLORBTN, "_WM_CTLCOLOR") GUIRegisterMsg($WM_CTLCOLORSTATIC, "_WM_CTLCOLOR") GUIRegisterMsg($WM_INITMENUPOPUP, "_OnInitMenuPopup") GUIRegisterMsg($WM_MEASUREITEM, "WM_MEASUREITEM_Handler") GUIRegisterMsg($WM_DRAWITEM, "WM_DRAWITEM_Handler") GUIRegisterMsg($WM_ACTIVATE, "_WM_ACTIVATE_OverpaintLine") GUIRegisterMsg($WM_WINDOWPOSCHANGED, "_WM_WINDOWPOSCHANGED_OverpaintLine") #EndRegion GUI #Region MENU Global $g_aMenuText[4] $g_aMenuText[0] = "Menu &One" $g_aMenuText[1] = "Menu &Two" $g_aMenuText[2] = "Menu Th&ree" $g_aMenuText[3] = "Menu &Four" Local $idMenu1 = GUICtrlCreateMenu($g_aMenuText[0]) Local $idMenu2 = GUICtrlCreateMenu($g_aMenuText[1]) GUICtrlCreateMenu($g_aMenuText[2]) GUICtrlCreateMenu($g_aMenuText[3]) GUICtrlCreateMenuItem('SubMenu One &A', $idMenu1) GUICtrlCreateMenuItem('SubMenu One &B', $idMenu1) ; Owner-draw Top-Level Menu einrichten _MakeMenuOwnerDraw($g_hGUI) #EndRegion MENU #Region CONTEXT MENU Local $idContextMenu = GUICtrlCreateContextMenu() GUICtrlCreateMenuItem("Context Menu", $idContextMenu) GUICtrlCreateMenuItem("", $idContextMenu) GUICtrlCreateMenuItem("&Properties", $idContextMenu) #EndRegion CONTEXT MENU #Region PIC Local $idPic = GUICtrlCreatePic("", 0, 0, 169, 68) GUICtrlSetImage($idPic, "C:\Program Files (x86)\AutoIt3\Examples\GUI\logo4.gif") GUICtrlSetTip(-1, '#Region PIC') $g_idLabelPic = GUICtrlCreateLabel("Sample Pic", 75, 1, 53, 15) $g_hLabelPic = GUICtrlGetHandle($g_idLabelPic) #EndRegion PIC #Region AVI Local $idAvi = GUICtrlCreateAvi("C:\Program Files (x86)\AutoIt3\Examples\GUI\SampleAVI.avi", 0, 180, 10, 32, 32, $ACS_AUTOPLAY) GUICtrlSetTip(-1, '#Region AVI') GUICtrlCreateLabel("Sample avi", 175, 50) #EndRegion AVI #Region TAB Local $idTab = GUICtrlCreateTab(240, 0, 150, 70), $g_hTab = GUICtrlGetHandle($idTab) _AddControlForSubclass($idTab) GUICtrlCreateTabItem("One") GUICtrlSetTip(-1, '#Region TAB1') GUICtrlCreateLabel("Sample Tab", 250, 40) GUICtrlCreateTabItem("Two") GUICtrlSetTip(-1, '#Region TAB2') GUICtrlCreateTabItem("Three") GUICtrlSetTip(-1, '#Region TAB3') GUICtrlCreateTabItem("") $g_hTab = GUICtrlGetHandle($idTab) #EndRegion TAB #Region COMBO Local $idCombo = GUICtrlCreateCombo("Sample Combo", 250, 80, 120, 100) GUICtrlSetData($idCombo, "Item 2|Item 3", "Sample Combo") _AddControlForSubclass($idCombo) GUICtrlSetTip(-1, '#Region COMBO') #EndRegion COMBO #Region PROGRESS Local $idProgress = GUICtrlCreateProgress(60, 80, 150, 20) _AddControlForSubclass($idProgress) GUICtrlSetTip(-1, '#Region PROGRESS') GUICtrlSetData(-1, 60) GUICtrlCreateLabel("Progress:", 5, 82) #EndRegion PROGRESS #Region EDIT Local $idEdit = GUICtrlCreateEdit(@CRLF & " Sample Edit Control", 10, 110, 150, 70) _AddControlForSubclass($idEdit) GUICtrlSetTip(-1, '#Region EDIT') #EndRegion EDIT #Region LIST Local $idList = GUICtrlCreateList("", 5, 190, 100, 90) _AddControlForSubclass($idList) GUICtrlSetTip(-1, '#Region LIST') GUICtrlSetData(-1, "A.Sample|B.List|C.Control|D.Here", "B.List") #EndRegion LIST #Region ICON GUICtrlCreateIcon("explorer.exe", 0, 175, 120) GUICtrlSetTip(-1, '#Region ICON') GUICtrlCreateLabel("Icon", 180, 160, 50, 20) #EndRegion ICON #Region LIST VIEW Local $idListView = GUICtrlCreateListView("Sample|ListView|", 110, 190, 110, 80, $LVS_REPORT) _AddControlForSubclass($idListView) GUICtrlSetBkColor($idListView, $COLOR_EDIT_BG) GUICtrlSetColor($idListView, $COLOR_TEXT_LIGHT) GUICtrlSetTip(-1, '#Region LIST VIEW') GUICtrlCreateListViewItem("A|One", $idListView) GUICtrlCreateListViewItem("B|Two", $idListView) GUICtrlCreateListViewItem("C|Three", $idListView) $g_ListView = GUICtrlGetHandle($idListView) #EndRegion LIST VIEW #Region GROUP WITH RADIO BUTTONS Local $idGroup = GUICtrlCreateGroup("Sample Group", 230, 120) GUICtrlSetColor($idGroup, $COLOR_TEXT_LIGHT) Local $idRadio1 = GUICtrlCreateRadio("Radio One", 250, 140, 80) GUICtrlSetTip($idRadio1, '#Region RADIO1') GUICtrlSetState($idRadio1, $GUI_CHECKED) Local $idRadio2 = GUICtrlCreateRadio("Radio Two", 250, 165, 80) GUICtrlSetTip($idRadio2, '#Region RADIO2') GUICtrlCreateGroup("", -99, -99, 1, 1) DllCall("UxTheme.dll", "int", "SetWindowTheme", "hwnd", GUICtrlGetHandle($idGroup), "wstr", 0, "wstr", 0) DllCall("UxTheme.dll", "int", "SetWindowTheme", "hwnd", GUICtrlGetHandle($idRadio1), "wstr", 0, "wstr", 0) DllCall("UxTheme.dll", "int", "SetWindowTheme", "hwnd", GUICtrlGetHandle($idRadio2), "wstr", 0, "wstr", 0) #EndRegion GROUP WITH RADIO BUTTONS #Region UPDOWN GUICtrlCreateLabel("UpDown", 350, 115) GUICtrlSetColor(-1, $COLOR_TEXT_LIGHT) Local $idInput = GUICtrlCreateInput("42", 350, 130, 40, 20) _AddControlForSubclass($idInput) Local $idUpDown = GUICtrlCreateUpdown(-1) _AddControlForSubclass($idUpDown) #EndRegion UPDOWN #Region LABEL $g_idLabelGreen = GUICtrlCreateLabel("Green" & @CRLF & "Label", 350, 165, 40, 40) $g_hLabelGreen = GUICtrlGetHandle($g_idLabelGreen) GUICtrlSetTip($g_idLabelGreen, '#Region LABEL') $g_hBrushGreen = _WinAPI_CreateSolidBrush(_ColorToCOLORREF(0x00FF00)) ; green background #Region SLIDER GUICtrlCreateLabel("Slider:", 235, 215) Local $idSlider = GUICtrlCreateSlider(270, 210, 120, 30) _AddControlForSubclass($idSlider) GUICtrlSetTip(-1, '#Region SLIDER') GUICtrlSetData(-1, 30) #EndRegion SLIDER #Region INPUT Local $idInput2 = GUICtrlCreateInput("Sample Input Box", 235, 255, 130, 20) _AddControlForSubclass($idInput2) GUICtrlSetTip(-1, '#Region INPUT') #EndRegion INPUT #Region DATE Local $idDate = GUICtrlCreateDate("", 5, 280, 200, 20) _AddControlForSubclass($idDate) GUICtrlSetBkColor($idDate, $COLOR_EDIT_BG) GUICtrlSetColor($idDate, $COLOR_TEXT_LIGHT) GUICtrlSetTip(-1, '#Region DATE') GUICtrlCreateLabel("(Date control expands into a calendar)", 10, 305, 200, 20) GUICtrlSetColor(-1, $COLOR_TEXT_LIGHT) #EndRegion DATE #Region BUTTON Local $idButton = GUICtrlCreateButton("Sample Button", 10, 330, 100, 30) _AddControlForSubclass($idButton) GUICtrlSetTip(-1, '#Region BUTTON') #EndRegion BUTTON #Region CHECKBOX Local $idCheckBox = GUICtrlCreateCheckbox("Checkbox", 130, 335, 80, 20) GUICtrlSetTip(-1, '#Region CHECKBOX') DllCall("UxTheme.dll", "int", "SetWindowTheme", "hwnd", GUICtrlGetHandle($idCheckBox), "wstr", 0, "wstr", 0) #EndRegion CHECKBOX #Region TREEVIEW ONE Local $idTreeView1 = GUICtrlCreateTreeView(210, 290, 80, 80) _AddControlForSubclass($idTreeView1) GUICtrlSetBkColor($idTreeView1, $COLOR_EDIT_BG) GUICtrlSetColor($idTreeView1, $COLOR_TEXT_LIGHT) GUICtrlSetTip(-1, '#Region TREEVIEW ONE') Local $idTreeViewItem = GUICtrlCreateTreeViewItem("TreeView", $idTreeView1) GUICtrlCreateTreeViewItem("Item1", $idTreeViewItem) GUICtrlCreateTreeViewItem("Item2", $idTreeViewItem) GUICtrlCreateTreeViewItem("Foo", -1) GUICtrlSetState($idTreeViewItem, $GUI_EXPAND) #EndRegion TREEVIEW ONE #Region TREEVIEW TWO Local $idTreeView2 = GUICtrlCreateTreeView(295, 290, 103, 80, $TVS_CHECKBOXES) _AddControlForSubclass($idTreeView2) GUICtrlSetBkColor($idTreeView2, $COLOR_EDIT_BG) GUICtrlSetColor($idTreeView2, $COLOR_TEXT_LIGHT) GUICtrlSetTip(-1, '#Region TREEVIEW TWO') GUICtrlCreateTreeViewItem("TreeView", $idTreeView2) GUICtrlCreateTreeViewItem("With", $idTreeView2) GUICtrlCreateTreeViewItem("$TVS_CHECKBOXES", $idTreeView2) GUICtrlSetState(-1, $GUI_CHECKED) GUICtrlCreateTreeViewItem("Style", $idTreeView2) #EndRegion TREEVIEW TWO ; Apply Dark Mode _ApplyDarkModeToAllControls() ; Handle scrollbars for windows that have them _EnableDarkScrollBars() ; Register a custom window procedure for the tab control for owner-drawing $g_hTab_CB = DllCallbackRegister('_WinProc', 'ptr', 'hwnd;uint;wparam;lparam') $g_pTab_CB = DllCallbackGetPtr($g_hTab_CB) $g_hProc = _WinAPI_SetWindowLong($g_hTab, $GWL_WNDPROC, $g_pTab_CB) GUISetState(@SW_SHOW) _OverpaintWhiteLine() _WinAPI_RedrawWindow($g_hGUI, 0, 0, BitOR($RDW_INVALIDATE, $RDW_UPDATENOW)) While 1 Switch GUIGetMsg() Case $GUI_EVENT_CLOSE _CleanupSubclassing() _CleanupBrushes() ExitLoop EndSwitch WEnd ; Restore the original window procedure for the tab control _WinAPI_SetWindowLong($g_hTab, $GWL_WNDPROC, $g_hProc) DllCallbackFree($g_hTab_CB) GUIDelete() EndFunc ;==>_Example Func _OverpaintWhiteLine() ;under menu bar Local $hDC = _WinAPI_GetWindowDC($g_hGUI) If Not $hDC Then Return Local $tWndRect = _WinAPI_GetWindowRect($g_hGUI) Local $iWndWidth = $tWndRect.right - $tWndRect.left ; Übermale die weiße Linie bei Y=45 Local $tRect = DllStructCreate($tagRECT) With $tRect .left = 0 .top = 45 .right = $iWndWidth .bottom = 46 EndWith Local $hBrush = _WinAPI_CreateSolidBrush(_ColorToCOLORREF($COLOR_BG_DARK)) _WinAPI_FillRect($hDC, $tRect, $hBrush) _WinAPI_DeleteObject($hBrush) _WinAPI_ReleaseDC($g_hGUI, $hDC) EndFunc ;==>_OverpaintWhiteLine Func _WM_ACTIVATE_OverpaintLine($hWnd, $iMsg, $wParam, $lParam) If $hWnd <> $g_hGUI Then Return $GUI_RUNDEFMSG _OverpaintWhiteLine() Return $GUI_RUNDEFMSG EndFunc ;==>_WM_ACTIVATE_OverpaintLine Func _WM_WINDOWPOSCHANGED_OverpaintLine($hWnd, $iMsg, $wParam, $lParam) If $hWnd <> $g_hGUI Then Return $GUI_RUNDEFMSG _OverpaintWhiteLine() Return $GUI_RUNDEFMSG EndFunc ;==>_WM_WINDOWPOSCHANGED_OverpaintLine Func _OnInitMenuPopup($hWnd, $iMsg, $wParam, $lParam) ; wParam = HMENU of the popup, lParam = position/index - not needed here ; A small delay sometimes helps to ensure the popup window exists Sleep(100) ; The foreground window is most likely the new menu popup Local $hPopup = _WinAPI_GetForegroundWindow() If Not $hPopup Then Return $GUI_RUNDEFMSG Local $sCls = StringLower(_WinAPI_GetClassName($hPopup)) If $sCls <> "#32768" And $sCls <> "popupmenu" Then ; if no menu popup is detected -> do nothing Return $GUI_RUNDEFMSG EndIf ; Set Theme + AllowDarkMode on the popup itself _WinAPI_SetWindowTheme($hPopup, "DarkMode_Explorer", "") _WinAPI_AllowDarkModeForWindow($hPopup, True) ; Also apply the theme to all child windows of the popup (e.g., scrollbars) Local $hChild = _WinAPI_GetWindow($hPopup, $GW_CHILD) While $hChild Local $sChildCls = StringLower(_WinAPI_GetClassName($hChild)) ; apply theme specifically for scrollbars, UpDown, etc. If $sChildCls = "scrollbar" Or $sChildCls = "msctls_updown32" Or $sChildCls = "traynotifywnd" Then _WinAPI_SetWindowTheme($hChild, "DarkMode_Explorer", "") _WinAPI_AllowDarkModeForWindow($hChild, True) Else ; try generically _WinAPI_SetWindowTheme($hChild, "DarkMode_Explorer", "") _WinAPI_AllowDarkModeForWindow($hChild, True) EndIf $hChild = _WinAPI_GetWindow($hChild, $GW_HWNDNEXT) WEnd ; Force refresh so the change is visible immediately _WinAPI_FlushMenuThemes() _WinAPI_RefreshImmersiveColorPolicyState() _WinAPI_RedrawWindow($hPopup, 0, 0, BitOR($RDW_INVALIDATE, $RDW_UPDATENOW)) Return $GUI_RUNDEFMSG EndFunc ;==>_OnInitMenuPopup Func _ColorToCOLORREF($iColor) ;RGB to BGR Local $iR = BitAND(BitShift($iColor, 16), 0xFF) Local $iG = BitAND(BitShift($iColor, 8), 0xFF) Local $iB = BitAND($iColor, 0xFF) Return BitOR(BitShift($iB, -16), BitShift($iG, -8), $iR) EndFunc ;==>_ColorToCOLORREF Func _AddControlForSubclass($iCtrlID) Local $hCtrl = GUICtrlGetHandle($iCtrlID) If $hCtrl Then $g_aControls[$g_iControlCount][0] = $iCtrlID $g_aControls[$g_iControlCount][1] = $hCtrl $g_aControls[$g_iControlCount][2] = 0 ; Placeholder for OldWndProc $g_iControlCount += 1 EndIf EndFunc ;==>_AddControlForSubclass Func _ApplyDarkModeToAllControls() ; DWM Dark Mode for the main window _WinAPI_SetPreferredAppMode($APPMODE_FORCEDARK) ; Create subclass callback If Not $g_pSubclassProc Then $g_pSubclassProc = DllCallbackRegister("_SubclassProc", "lresult", "hwnd;uint;wparam;lparam;uint_ptr;dword_ptr") EndIf ; Subclass all controls For $i = 0 To $g_iControlCount - 1 Local $hCtrl = $g_aControls[$i][1] If $hCtrl Then Local $sClass = _WinAPI_GetClassName($hCtrl) ; Use SetWindowSubclass _WinAPI_SetWindowSubclass($hCtrl, DllCallbackGetPtr($g_pSubclassProc), $i, 0) ; Special themes for different control types Switch StringLower($sClass) Case "edit", "richedit", "richedit20a", "richedit20w" _WinAPI_SetWindowTheme($hCtrl, "DarkMode_CFD", 0) Case "button" _WinAPI_SetWindowTheme($hCtrl, "DarkMode_Explorer", 0) Case "combobox" _WinAPI_SetWindowTheme($hCtrl, "DarkMode_CFD", 0) ; Handle ComboBox child-edit Local $hEdit = _WinAPI_FindWindowEx($hCtrl, 0, "Edit", "") If $hEdit Then _WinAPI_SetWindowTheme($hEdit, "DarkMode_CFD", 0) _WinAPI_AllowDarkModeForWindow($hEdit, True) EndIf ; ComboBox dropdown list Local $hComboLBox = _WinAPI_FindWindowEx($hCtrl, 0, "ComboLBox", "") If $hComboLBox Then _WinAPI_SetWindowTheme($hComboLBox, "DarkMode_Explorer", 0) _WinAPI_AllowDarkModeForWindow($hComboLBox, True) EndIf Case "syslistview32" _WinAPI_SetWindowTheme($hCtrl, "DarkMode_Explorer", 0) ; ListView extended styles for better dark mode _SendMessage($hCtrl, $LVS_EX_DOUBLEBUFFER, 0x00010000, 0x00010000) ; Also make the ListView header dark Local $hHeader = _SendMessage($hCtrl, $LVM_GETHEADER, 0, 0) If $hHeader Then _WinAPI_SetWindowTheme($hHeader, "DarkMode_ItemsView", 0) EndIf Case "systreeview32" _WinAPI_SetWindowTheme($hCtrl, "DarkMode_Explorer", 0) Case "msctls_trackbar32" ; Slider _WinAPI_SetWindowTheme($hCtrl, "DarkMode_Explorer", 0) Case "systabcontrol32" _WinAPI_SetWindowTheme($hCtrl, "DarkMode_Explorer", "") ;must be "" ; tab-Control background _SendMessage($hCtrl, 0x132D, 0, $COLOR_BG_DARK) ; TCM_SETBKCOLOR ; Try to make the UpDown (spinner for too many tabs) dark as well Local $hUpDown = _WinAPI_FindWindowEx($hCtrl, 0, "msctls_updown32", "") If $hUpDown Then _WinAPI_SetWindowTheme($hUpDown, "DarkMode_Explorer", 0) Case "listbox" _WinAPI_SetWindowTheme($hCtrl, "DarkMode_Explorer", 0) Case "msctls_progress32" _WinAPI_SetWindowTheme($hCtrl, "DarkMode_Explorer", 0) Case "scrollbar" _WinAPI_SetWindowTheme($hCtrl, "DarkMode_Explorer", 0) Case "sysdatetimepick32" ; Parent DTP dark theme _WinAPI_SetWindowTheme($hCtrl, "DarkMode_Explorer", 0) _WinAPI_AllowDarkModeForWindow($hCtrl, True) ; Child Edit (the visible text part) Local $hEditChild = _WinAPI_FindWindowEx($hCtrl, 0, "Edit", "") If $hEditChild Then _WinAPI_SetWindowTheme($hEditChild, "DarkMode_CFD", 0) _WinAPI_AllowDarkModeForWindow($hEditChild, True) EndIf ; UpDown / Spinner Local $hUpDown = _WinAPI_FindWindowEx($hCtrl, 0, "msctls_updown32", "") If $hUpDown Then _WinAPI_SetWindowTheme($hUpDown, "DarkMode_Explorer", 0) _WinAPI_AllowDarkModeForWindow($hUpDown, True) EndIf Case Else _WinAPI_SetWindowTheme($hCtrl, "DarkMode_Explorer", 0) EndSwitch _WinAPI_AllowDarkModeForWindow($hCtrl, True) EndIf Next ; Update theme system _WinAPI_RefreshImmersiveColorPolicyState() _WinAPI_FlushMenuThemes() _WinAPI_DwmSetWindowAttribute($g_hGUI, $DWMWA_USE_IMMERSIVE_DARK_MODE, True) ; Redraw GUI _WinAPI_RedrawWindow($g_hGUI, 0, 0, $RDW_UPDATENOW) EndFunc ;==>_ApplyDarkModeToAllControls Func _CleanupSubclassing() ; Remove all subclasses If $g_pSubclassProc Then For $i = 0 To $g_iControlCount - 1 Local $hCtrl = $g_aControls[$i][1] If $hCtrl Then _WinAPI_RemoveWindowSubclass($hCtrl, DllCallbackGetPtr($g_pSubclassProc), $i) EndIf Next DllCallbackFree($g_pSubclassProc) $g_pSubclassProc = 0 EndIf EndFunc ;==>_CleanupSubclassing Func _SubclassProc($hWnd, $iMsg, $wParam, $lParam, $iID, $pData) Switch $iMsg Case $WM_NOTIFY Local $tNMHDR = DllStructCreate($tagNMHDR, $lParam) Local $hFrom = $tNMHDR.hWndFrom Local $iCode = $tNMHDR.Code ; --- Adjust ListView Header text color --- If $iCode = $NM_CUSTOMDRAW Then Local $tNMCUSTOMDRAW = DllStructCreate($tagNMCUSTOMDRAW, $lParam) Local $dwDrawStage = $tNMCUSTOMDRAW.dwDrawStage Local $hDC = $tNMCUSTOMDRAW.hdc Switch $dwDrawStage Case $CDDS_PREPAINT Return $CDRF_NOTIFYITEMDRAW Case $CDDS_ITEMPREPAINT _WinAPI_SetTextColor($hDC, _ColorToCOLORREF($COLOR_TEXT_LIGHT)) ; White text _WinAPI_SetBkColor($hDC, _ColorToCOLORREF($COLOR_BG_DARK)) ; Dark background Return BitOR($CDRF_NEWFONT, $CDRF_NOTIFYPOSTPAINT) EndSwitch EndIf Case $WM_PAINT ; Custom Paint for better Dark Mode rendering Return _WinAPI_DefSubclassProc($hWnd, $iMsg, $wParam, $lParam) EndSwitch ; Forward standard message to DefSubclassProc Return _WinAPI_DefSubclassProc($hWnd, $iMsg, $wParam, $lParam) EndFunc ;==>_SubclassProc Func _MakeMenuOwnerDraw($hWnd) ; Get menu handle $g_hMenu = _GUICtrlMenu_GetMenu($hWnd) If Not $g_hMenu Then Return False Local $iCount = _GUICtrlMenu_GetItemCount($g_hMenu) If $iCount <= 0 Then Return False ReDim $g_aMenuText[$iCount] For $i = 0 To $iCount - 1 ; retrieve text via GetMenuStringW (works better than _GUICtrlMenu_GetItemText) Local $tText = DllStructCreate("wchar s[256]") Local $iLen = DllCall("user32.dll", "int", "GetMenuStringW", _ "handle", $g_hMenu, _ "uint", $i, _ "struct*", $tText, _ "int", 255, _ "uint", 0x0400) ; MF_BYPOSITION If IsArray($iLen) And $iLen[0] > 0 Then $g_aMenuText[$i] = $tText.s Else $g_aMenuText[$i] = "" EndIf ; set top-level item to owner-draw _GUICtrlMenu_SetItemType($g_hMenu, $i, $MFT_OWNERDRAW, True) Next ; redraw menu bar immediately _GUICtrlMenu_DrawMenuBar($hWnd) _WinAPI_RedrawWindow($hWnd, 0, 0, BitOR($RDW_INVALIDATE, $RDW_UPDATENOW)) Return True EndFunc ;==>_MakeMenuOwnerDraw Func WM_MEASUREITEM_Handler($hWnd, $iMsg, $wParam, $lParam) Local $tagMEASUREITEM = "uint CtlType;uint CtlID;uint itemID;uint itemWidth;uint itemHeight;ulong_ptr itemData" Local $t = DllStructCreate($tagMEASUREITEM, $lParam) If Not IsDllStruct($t) Then Return $GUI_RUNDEFMSG If $t.CtlType <> $ODT_MENU Then Return $GUI_RUNDEFMSG Local $itemID = $t.itemID ; itemID is the control ID, not the position! ; We must derive the position from the itemID Local $iPos = -1 For $i = 0 To UBound($g_aMenuText) - 1 If $itemID = ($i + 3) Then ; Offset of 3 due to internal IDs $iPos = $i ExitLoop EndIf Next ; Fallback: try the itemID directly If $iPos < 0 Then $iPos = $itemID If $iPos < 0 Or $iPos >= UBound($g_aMenuText) Then $iPos = 0 Local $sText = $g_aMenuText[$iPos] ; Calculate text dimensions Local $hDC = _WinAPI_GetDC($hWnd) Local $hFont = _SendMessage($hWnd, $WM_GETFONT, 0, 0) If Not $hFont Then $hFont = _WinAPI_GetStockObject($DEFAULT_GUI_FONT) Local $hOldFont = _WinAPI_SelectObject($hDC, $hFont) Local $tSize = _WinAPI_GetTextExtentPoint32($hDC, $sText) Local $iTextWidth = $tSize.X Local $iTextHeight = $tSize.Y _WinAPI_SelectObject($hDC, $hOldFont) _WinAPI_ReleaseDC($hWnd, $hDC) ; Set dimensions with padding $t.itemWidth = $iTextWidth + 1 $t.itemHeight = $iTextHeight + 1 Return 1 EndFunc ;==>WM_MEASUREITEM_Handler Func WM_DRAWITEM_Handler($hWnd, $iMsg, $wParam, $lParam) Local $tagDRAWITEM = "uint CtlType;uint CtlID;uint itemID;uint itemAction;uint itemState;ptr hwndItem;handle hDC;" & _ "long left;long top;long right;long bottom;ulong_ptr itemData" Local $t = DllStructCreate($tagDRAWITEM, $lParam) If Not IsDllStruct($t) Then Return $GUI_RUNDEFMSG If $t.CtlType <> $ODT_MENU Then Return $GUI_RUNDEFMSG Local $hDC = $t.hDC Local $left = $t.left Local $top = $t.top Local $right = $t.right Local $bottom = $t.bottom Local $state = $t.itemState Local $itemID = $t.itemID ; convert itemID to position Local $iPos = -1 For $i = 0 To UBound($g_aMenuText) - 1 If $itemID = ($i + 3) Then $iPos = $i ExitLoop EndIf Next If $iPos < 0 Then $iPos = $itemID If $iPos < 0 Or $iPos >= UBound($g_aMenuText) Then $iPos = 0 Local $sText = $g_aMenuText[$iPos] $sText = StringReplace($sText, "&", "") ; Colors Local $clrBG = _ColorToCOLORREF($COLOR_BG_DARK) Local $clrSel = _ColorToCOLORREF(0x505050) Local $clrText = _ColorToCOLORREF($COLOR_TEXT_LIGHT) Static $iDrawCount = 0 Static $bFullBarDrawn = False ; Count how many items were drawn in this "draw cycle" $iDrawCount += 1 ; If we are at the first item AND the bar has not yet been drawn If $iPos = 0 And Not $bFullBarDrawn Then ; Get the full window width Local $tClient = _WinAPI_GetClientRect($hWnd) Local $iFullWidth = DllStructGetData($tClient, "right") ; Fill the entire menu bar Local $tFullMenuBar = DllStructCreate($tagRECT) With $tFullMenuBar .left = 0 .top = $top .right = $iFullWidth + 3 .bottom = $bottom EndWith Local $hFullBrush = _WinAPI_CreateSolidBrush($clrBG) _WinAPI_FillRect($hDC, $tFullMenuBar, $hFullBrush) _WinAPI_DeleteObject($hFullBrush) EndIf ; After drawing all items, mark as "drawn" If $iDrawCount >= UBound($g_aMenuText) Then $bFullBarDrawn = True $iDrawCount = 0 EndIf ; Draw background for the area AFTER the last menu item If $iPos = (UBound($g_aMenuText) - 1) Then ; Last menu Local $tClient = _WinAPI_GetClientRect($hWnd) Local $iFullWidth = DllStructGetData($tClient, "right") ; Fill only the area to the RIGHT of the last menu item If $right < $iFullWidth Then Local $tEmptyArea = DllStructCreate($tagRECT) With $tEmptyArea .left = $right .top = $top .right = $iFullWidth + _WinAPI_GetSystemMetrics(7) .bottom = $bottom EndWith Local $hEmptyBrush = _WinAPI_CreateSolidBrush($clrBG) _WinAPI_FillRect($hDC, $tEmptyArea, $hEmptyBrush) _WinAPI_DeleteObject($hEmptyBrush) EndIf EndIf ; Draw item background (selected = lighter) Local $bSelected = BitAND($state, $ODS_SELECTED) Local $hBrush = _WinAPI_CreateSolidBrush($bSelected ? $clrSel : $clrBG) Local $tItemRect = DllStructCreate($tagRECT) With $tItemRect .left = $left .top = $top .right = $right .bottom = $bottom EndWith _WinAPI_FillRect($hDC, $tItemRect, $hBrush) _WinAPI_DeleteObject($hBrush) ; Setup font Local $hFont = _SendMessage($hWnd, $WM_GETFONT, 0, 0) If Not $hFont Then $hFont = _WinAPI_GetStockObject($DEFAULT_GUI_FONT) Local $hOldFont = _WinAPI_SelectObject($hDC, $hFont) _WinAPI_SetBkMode($hDC, $TRANSPARENT) _WinAPI_SetTextColor($hDC, $clrText) ; Draw text Local $tTextRect = DllStructCreate($tagRECT) With $tTextRect .left = $left + 10 .top = $top + 4 .right = $right - 10 .bottom = $bottom - 4 EndWith DllCall("user32.dll", "int", "DrawTextW", "handle", $hDC, "wstr", $sText, "int", -1, "ptr", DllStructGetPtr($tTextRect), "uint", BitOR($DT_SINGLELINE, $DT_VCENTER, $DT_LEFT)) If $hOldFont Then _WinAPI_SelectObject($hDC, $hOldFont) Return 1 EndFunc ;==>WM_DRAWITEM_Handler Func _WM_CTLCOLOR($hWnd, $iMsg, $wParam, $lParam) Local $hDC = $wParam Local $hCtrl = $lParam ; If the control is the special green label -> return green background If $hCtrl = $g_hLabelGreen Then ; black text on a green background _WinAPI_SetTextColor($hDC, _ColorToCOLORREF(0x000000)) _WinAPI_SetBkColor($hDC, _ColorToCOLORREF(0x00FF00)) _WinAPI_SetBkMode($hDC, $OPAQUE) ; important, otherwise it remains transparent and you cannot see the background If $g_hBrushGreen Then Return $g_hBrushGreen EndIf ; --- Special case: Make "Sample Pic" label transparent --- If $hCtrl = $g_hLabelPic Then ; set transparent background _WinAPI_SetBkMode($hDC, $TRANSPARENT) ; set text color (if necessary) - e.g., white _WinAPI_SetTextColor($hDC, _ColorToCOLORREF($COLOR_TEXT_LIGHT)) ; return NULL_BRUSH (stock object), so Windows does NOT fill with your dark brush Local $hNull = _WinAPI_GetStockObject(5) ; 5 = NULL_BRUSH If $hNull Then Return $hNull ; Fallback if not available: Return $GUI_RUNDEFMSG EndIf ; --- Default behavior for all other statics / controls --- _WinAPI_SetTextColor($hDC, _ColorToCOLORREF($COLOR_TEXT_LIGHT)) Local $hBrush = $g_hBrushEdit Local $iColor = $COLOR_EDIT_BG Switch $iMsg Case $WM_CTLCOLORBTN $hBrush = $g_hBrushButton $iColor = $COLOR_BUTTON_BG Case $WM_CTLCOLORSTATIC $hBrush = $g_hBrushBg $iColor = $COLOR_BG_DARK EndSwitch _WinAPI_SetBkColor($hDC, _ColorToCOLORREF($iColor)) _WinAPI_SetBkMode($hDC, $TRANSPARENT) Return $hBrush EndFunc ;==>_WM_CTLCOLOR Func _CleanupBrushes() ; Delete all brushes If $g_hBrushEdit Then _WinAPI_DeleteObject($g_hBrushEdit) If $g_hBrushButton Then _WinAPI_DeleteObject($g_hBrushButton) If $g_hBrushBg Then _WinAPI_DeleteObject($g_hBrushBg) If $g_hBrushGreen Then _WinAPI_DeleteObject($g_hBrushGreen) EndFunc ;==>_CleanupBrushes Func _EnableDarkScrollBars() ; Try to enable Dark Mode for all scrollbars (also for TreeView with checkboxes) For $i = 0 To $g_iControlCount - 1 Local $hCtrl = $g_aControls[$i][1] If Not $hCtrl Then ContinueLoop ; 1️ Normal attempt (works for most controls) Local $tScrollInfo = _GUIScrollBars_GetScrollInfoEx($hCtrl, 1) If IsDllStruct($tScrollInfo) Then _WinAPI_SetWindowTheme($hCtrl, "DarkMode_Explorer", 0) EndIf ; 2️ Extension: If the control has its own scrollbar child windows (e.g., TreeView with $TVS_CHECKBOXES) Local $hChild = _WinAPI_GetWindow($hCtrl, $GW_CHILD) While $hChild Local $sClass = _WinAPI_GetClassName($hChild) If StringCompare($sClass, "ScrollBar") = 0 Then ; Set DarkMode on the ScrollBar itself _WinAPI_SetWindowTheme($hChild, "DarkMode_Explorer", 0) _WinAPI_AllowDarkModeForWindow($hChild, True) EndIf $hChild = _WinAPI_GetWindow($hChild, $GW_HWNDNEXT) WEnd Next EndFunc ;==>_EnableDarkScrollBars Func _WinProc($hWnd, $iMsg, $wParam, $lParam) ; Custom window procedure for tab control with Dark Mode Switch $iMsg Case $WM_ERASEBKGND Return 1 ; Prevent background erase to avoid flicker Case $WM_PAINT Local $tPaint = DllStructCreate($tagPAINTSTRUCT) Local $hDC = DllCall("user32.dll", "handle", "BeginPaint", "hwnd", $hWnd, "struct*", $tPaint) If @error Or Not $hDC[0] Then Return _WinAPI_CallWindowProc($g_hProc, $hWnd, $iMsg, $wParam, $lParam) $hDC = $hDC[0] ; Get client rectangle Local $tClient = _WinAPI_GetClientRect($hWnd) If Not IsDllStruct($tClient) Then _WinAPI_EndPaint($hWnd, $tPaint) Return 0 EndIf Local $iWidth = $tClient.Right Local $iHeight = $tClient.Bottom ; Create memory DC for double buffering Local $hMemDC = _WinAPI_CreateCompatibleDC($hDC) Local $hBitmap = _WinAPI_CreateCompatibleBitmap($hDC, $iWidth, $iHeight) Local $hOldBmp = _WinAPI_SelectObject($hMemDC, $hBitmap) ; Fill background Local $hBrush = _WinAPI_CreateSolidBrush(_ColorToCOLORREF($COLOR_BG_DARK)) _WinAPI_FillRect($hMemDC, $tClient, $hBrush) _WinAPI_DeleteObject($hBrush) ; Get tab info Local $iTabCount = _SendMessage($hWnd, 0x1304, 0, 0) ; TCM_GETITEMCOUNT Local $iCurSel = _SendMessage($hWnd, 0x130B, 0, 0) ; TCM_GETCURSEL ; Setup font Local $hFont = _SendMessage($hWnd, $WM_GETFONT, 0, 0) If Not $hFont Then $hFont = _WinAPI_GetStockObject($DEFAULT_GUI_FONT) Local $hOldFont = _WinAPI_SelectObject($hMemDC, $hFont) _WinAPI_SetBkMode($hMemDC, $TRANSPARENT) _WinAPI_SetTextColor($hMemDC, _ColorToCOLORREF($COLOR_TEXT_LIGHT)) ; Draw each tab Local $tRect, $tRect, $iLeft, $iTop, $iRight, $iBottom For $i = 0 To $iTabCount - 1 ; Get tab rectangle using TCM_GETITEMRECT $tRect = DllStructCreate($tagRECT) $aResult = DllCall("user32.dll", "lresult", "SendMessageW", _ "hwnd", $hWnd, _ "uint", 0x130A, _ ; TCM_GETITEMRECT "wparam", $i, _ "struct*", $tRect) If @error Or Not $aResult[0] Then ContinueLoop $iLeft = $tRect.Left $iTop = $tRect.Top $iRight = $tRect.Right $iBottom = $tRect.Bottom ; Skip if rectangle is invalid If $iLeft >= $iRight Or $iTop >= $iBottom Then ContinueLoop ; Get tab text Local $tItem = DllStructCreate("uint Mask;dword dwState;dword dwStateMask;ptr pszText;int cchTextMax;int iImage;lparam lParam") Local $tText = DllStructCreate("wchar Text[256]") With $tItem .Mask = 0x0001 ; TCIF_TEXT .pszText = DllStructGetPtr($tText) .cchTextMax = 256 EndWith DllCall("user32.dll", "lresult", "SendMessageW", _ "hwnd", $hWnd, _ "uint", 0x133C, _ ; TCM_GETITEMW "wparam", $i, _ "struct*", $tItem) Local $sText = DllStructGetData($tText, "Text") ; Draw tab background Local $bSelected = ($i = $iCurSel) Local $iTabColor = $bSelected ? $COLOR_BUTTON_BG : $COLOR_BG_DARK Local $hTabBrush = _WinAPI_CreateSolidBrush(_ColorToCOLORREF($iTabColor)) Local $tTabRect = DllStructCreate($tagRECT) DllStructSetData($tTabRect, "Left", $iLeft) DllStructSetData($tTabRect, "Top", $iTop) DllStructSetData($tTabRect, "Right", $iRight) DllStructSetData($tTabRect, "Bottom", $iBottom) _WinAPI_FillRect($hMemDC, $tTabRect, $hTabBrush) _WinAPI_DeleteObject($hTabBrush) ; Draw selection indicator (top border for selected tab) If $bSelected Then Local $hPen = _WinAPI_CreatePen(0, 2, _ColorToCOLORREF(0x0078D4)) ; Blue accent Local $hOldPen = _WinAPI_SelectObject($hMemDC, $hPen) _WinAPI_MoveTo($hMemDC, $iLeft, $iTop) _WinAPI_LineTo($hMemDC, $iRight - 2, $iTop) _WinAPI_SelectObject($hMemDC, $hOldPen) _WinAPI_DeleteObject($hPen) EndIf ; Draw separator between tabs If $i < $iTabCount - 1 Then Local $hPenSep = _WinAPI_CreatePen(0, 1, _ColorToCOLORREF($COLOR_BORDER)) Local $hOldPenSep = _WinAPI_SelectObject($hMemDC, $hPenSep) _WinAPI_MoveTo($hMemDC, $iRight - 1, $iTop + 4) _WinAPI_LineTo($hMemDC, $iRight - 1, $iBottom - 4) _WinAPI_SelectObject($hMemDC, $hOldPenSep) _WinAPI_DeleteObject($hPenSep) EndIf ; Draw text centered in tab Local $tTextRect = DllStructCreate($tagRECT) With $tTextRect .Left = $iLeft + 6 .Top = $iTop + 3 .Right = $iRight - 6 .Bottom = $iBottom - 3 EndWith DllCall("user32.dll", "int", "DrawTextW", _ "handle", $hMemDC, _ "wstr", $sText, _ "int", -1, _ "struct*", $tTextRect, _ "uint", BitOR($DT_CENTER, $DT_VCENTER, $DT_SINGLELINE)) Next ; Draw border around entire control Local $hBorderPen = _WinAPI_CreatePen(0, 1, _ColorToCOLORREF($COLOR_BORDER)) Local $hOldBorderPen = _WinAPI_SelectObject($hMemDC, $hBorderPen) Local $hNullBrush = _WinAPI_GetStockObject(5) ; NULL_BRUSH Local $hOldBorderBrush = _WinAPI_SelectObject($hMemDC, $hNullBrush) DllCall("gdi32.dll", "bool", "Rectangle", _ "handle", $hMemDC, _ "int", 0, _ "int", 0, _ "int", $iWidth, _ "int", $iHeight) _WinAPI_SelectObject($hMemDC, $hOldBorderPen) _WinAPI_SelectObject($hMemDC, $hOldBorderBrush) _WinAPI_DeleteObject($hBorderPen) ; Copy to screen _WinAPI_BitBlt($hDC, 0, 0, $iWidth, $iHeight, $hMemDC, 0, 0, $SRCCOPY) ; Cleanup _WinAPI_SelectObject($hMemDC, $hOldFont) _WinAPI_SelectObject($hMemDC, $hOldBmp) _WinAPI_DeleteObject($hBitmap) _WinAPI_DeleteDC($hMemDC) _WinAPI_EndPaint($hWnd, $tPaint) Return 0 EndSwitch Return _WinAPI_CallWindowProc($g_hProc, $hWnd, $iMsg, $wParam, $lParam) EndFunc ;==>_WinProc Func _WinAPI_FindWindowEx($hParent, $hAfter, $sClass, $sTitle = "") Local $ret = DllCall("user32.dll", "hwnd", "FindWindowExW", "hwnd", $hParent, "hwnd", $hAfter, "wstr", $sClass, "wstr", $sTitle) If @error Or Not IsArray($ret) Then Return 0 Return $ret[0] EndFunc ;==>_WinAPI_FindWindowEx #Region DarkMode API Func _WinAPI_ShouldAppsUseDarkMode() Local $aResult = DllCall("UxTheme.dll", "bool", 132) If @error Then Return SetError(1, 0, False) Return ($aResult[0] <> 0) EndFunc ;==>_WinAPI_ShouldAppsUseDarkMode Func _WinAPI_AllowDarkModeForWindow($hWND, $bAllow = True) Local $aResult = DllCall("UxTheme.dll", "bool", 133, "hwnd", $hWND, "bool", $bAllow) If @error Then Return SetError(1, 0, False) Return ($aResult[0] <> 0) EndFunc ;==>_WinAPI_AllowDarkModeForWindow Func _WinAPI_FlushMenuThemes() Local $aResult = DllCall("UxTheme.dll", "none", 136) If @error Then Return SetError(1, 0, False) Return True EndFunc ;==>_WinAPI_FlushMenuThemes Func _WinAPI_RefreshImmersiveColorPolicyState() Local $aResult = DllCall("UxTheme.dll", "none", 104) If @error Then Return SetError(1, 0, False) Return True EndFunc ;==>_WinAPI_RefreshImmersiveColorPolicyState Func _WinAPI_IsDarkModeAllowedForWindow($hWND) Local $aResult = DllCall("UxTheme.dll", "bool", 137, "hwnd", $hWND) If @error Then Return SetError(1, 0, False) Return ($aResult[0] <> 0) EndFunc ;==>_WinAPI_IsDarkModeAllowedForWindow Func _WinAPI_GetIsImmersiveColorUsingHighContrast($iIMMERSIVE_HC_CACHE_MODE) Local $aResult = DllCall("UxTheme.dll", "bool", 106, "long", $iIMMERSIVE_HC_CACHE_MODE) If @error Then Return SetError(1, 0, False) Return ($aResult[0] <> 0) EndFunc ;==>_WinAPI_GetIsImmersiveColorUsingHighContrast Func _WinAPI_OpenNcThemeData($hWND, $tClassList) Local $aResult = DllCall("UxTheme.dll", "hwnd", 49, "hwnd", $hWND, "struct*", $tClassList) If @error Then Return SetError(1, 0, False) Return $aResult[0] EndFunc ;==>_WinAPI_OpenNcThemeData Func _WinAPI_ShouldSystemUseDarkMode() Local $aResult = DllCall("UxTheme.dll", "bool", 138) If @error Then Return SetError(1, 0, False) Return ($aResult[0] <> 0) EndFunc ;==>_WinAPI_ShouldSystemUseDarkMode Func _WinAPI_IsDarkModeAllowedForApp() Local $aResult = DllCall("UxTheme.dll", "bool", 139) If @error Then Return SetError(1, 0, False) Return ($aResult[0] <> 0) EndFunc ;==>_WinAPI_IsDarkModeAllowedForApp Func _WinAPI_AllowDarkModeForApp($bAllow = True) ;Windows 10 Build 17763 Return _WinAPI_SetPreferredAppMode($bAllow ? 1 : 0) ; 1 = AllowDark, 0 = Default EndFunc ;==>_WinAPI_AllowDarkModeForApp Func _WinAPI_SetPreferredAppMode($iPreferredAppMode) ;Windows 10 Build 18362+ Local $aResult = DllCall("UxTheme.dll", "long", 135, "long", $iPreferredAppMode) If @error Then Return SetError(1, 0, False) Return $aResult[0] EndFunc ;==>_WinAPI_SetPreferredAppMode #EndRegion DarkMode API Does anyone know how to switch the menu bar and date picker to dark mode? Edited 1 hour ago by UEZ WildByDesign 1 Please don't send me any personal message and ask for support! I will not reply! Selection of finest graphical examples at Codepen.io The own fart smells best! ✌Her 'sikim hıyar' diyene bir avuç tuz alıp koşma!¯\_(ツ)_/¯ ٩(●̮̮̃•̃)۶ ٩(-̮̮̃-̃)۶ૐ
ahmet Posted Tuesday at 07:28 PM Posted Tuesday at 07:28 PM There is some discussion here. I am not sure how much moder menu raw is used there. What was left as I xan remeber was the white bottom line. I think them menu needs to be ownerdrawn. I do not if that is the case for all other common controls and dark mode.
UEZ Posted 2 hours ago Author Posted 2 hours ago (edited) Updated the code -> see 1st post. To do: date picker Edited 1 hour ago by UEZ argumentum 1 Please don't send me any personal message and ask for support! I will not reply! Selection of finest graphical examples at Codepen.io The own fart smells best! ✌Her 'sikim hıyar' diyene bir avuç tuz alıp koşma!¯\_(ツ)_/¯ ٩(●̮̮̃•̃)۶ ٩(-̮̮̃-̃)۶ૐ
WildByDesign Posted 1 hour ago Posted 1 hour ago (edited) @UEZ Excellent work! EDIT: I just spent around an hour studying the code. The more that I read, the more my jaw dropped to the floor. Very impressive. I may have to find an excuse to create an app that uses tabs now. I had always dreamed of dark mode tabs in AutoIt for quite a while now. 😃 I noticed one problem. I see that you've added code to paint over the white line. However, I still see the white line under the menubar. EDIT2: I changed the color of the painted line so that I could see where it was ending up and get a screenshot for you. Edited 1 minute ago by WildByDesign
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