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Cloudsx

under constructie

11 posts in this topic

i have made a script with some help of you but i want to have 1 more thing

i am tryng to make a game with autoit

i am tryng to make a war game with autoit

so here is my problem

i have a parent Guicreate en an child Guicreate but i have a building in the child and i want that to make

so i click on it the building and it going to make

but i want to see what i am built on the parent guicreate

so how can i fix that

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i have made a script with some help of you but i want to have 1 more thing

i am tryng to make a game with autoit

i am tryng to make a war game with autoit

so here is my problem

i have a parent Guicreate en an child Guicreate but i have a building in the child and i want that to make

so i click on it the building and it going to make

but i want to see what i am built on the parent guicreate

so how can i fix that

HI,

would you post your code, please? It is much easier than.

So long,

Mega


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MultipleFuncsWithOneHotkey Start different funcs by hitting one hotkey different times

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#3 ·  Posted (edited)

oke i will do

#include <GUIConstants.au3>

GUICreate("game",350,400); will create a dialog box that when displayed is centered
GUISetState (@SW_SHOW); will display an empty dialog box

GUICtrlCreateLabel("onder constructie",50,50)

Opt("GUICoordMode",4)
$gebouwen = GUICtrlCreateButton("gebouwen",290,100,60)
$militair = GUICtrlCreateButton("militair",290,125,60)
$voertuigen = GUICtrlCreateButton("voertuigen",290,150,60)
$onderzoek = GUICtrlCreateButton("onderzoek",290,175,60)
$verdediging = GUICtrlCreateButton("verdediging",290,200,61)
$overzicht = GUICtrlCreateButton("overzicht",290,225,60)

GUISetState ();this wil create a button

Dim $2, $3, $4, $5, $6, $7

While 1
$msg = GUIGetMsg()

If $msg = $GUI_EVENT_CLOSE Then
If WinActive("game") then Exit
If WinActive("gebouwen") then GUIDelete( $2)
If WinActive("militair") then GUIDelete( $3)
if WinActive("voertuigen") then GUIDelete( $4)
If WinActive("onderzoek") then GUIDelete( $5)
If WinActive("verdediging") then GUIDelete( $6)
If WinActive("overzicht") then GUIDelete($7)
EndIf
if $msg = $gebouwen Then GUI2Create()
If $msg = $militair then Gui3create()
if $msg = $voertuigen then Gui4create()
If $msg = $onderzoek then Gui5create()
If $msg = $verdediging then gui6create()
If $msg = $overzicht then Gui7create()

Wend

Func GUI2Create()
If WinExists("gebouwen") then Return
$2 = GUICreate("gebouwen",350,350)
GUISetState (@SW_SHOW)
EndFunc

Func Gui3create()
If WinExists("militair") then Return
$3 = GUICreate("militair",350,350)
GUISetState (@SW_SHOW)
EndFunc

Func Gui4create()
If WinExists("voertuigen") then Return
$4 = GUICreate("voertuigen",350,350)
GUISetState (@SW_SHOW)
EndFunc

Func gui5create()
If WinExists("onderzoek") then Return
$5 = GUICreate("onderzoek",350,350)
GUISetState (@SW_SHOW)
EndFunc

Func gui6create()
If WinExists("verdediging") then Return
$6 = GUICreate("verdediging",350,350)
GUISetState (@SW_SHOW)
EndFunc

Func gui7create()
If WinExists("overzicht") then Return
$7 = GUICreate("overzicht",350,350)
GUISetState (@SW_SHOW)
EndFunc

here i want it what i sad about under constructie

Edited by Cloudsx

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put you code inside a box ( i can see you tried )

[ code] ; no spaces

; post your code

[ /code] ; no spaces

8)


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#5 ·  Posted (edited)

that better :o:geek:

but can some one help me with that

Edited by Cloudsx

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#include <GUIConstants.au3>

GUICreate("game",350,400); will create a dialog box that when displayed is centered
GUISetState (@SW_SHOW); will display an empty dialog box

$label = GUICtrlCreateLabel("onder constructie",50,50)

Opt("GUICoordMode",4)
$gebouwen = GUICtrlCreateButton("gebouwen",290,100,60)
$militair = GUICtrlCreateButton("militair",290,125,60)
$voertuigen = GUICtrlCreateButton("voertuigen",290,150,60)
$onderzoek = GUICtrlCreateButton("onderzoek",290,175,60)
$verdediging = GUICtrlCreateButton("verdediging",290,200,61)
$overzicht = GUICtrlCreateButton("overzicht",290,225,60)

GUISetState ();this wil create a button

Dim $2, $3, $4, $5, $6, $7

While 1
$msg = GUIGetMsg()

If $msg = $GUI_EVENT_CLOSE Then
If WinActive("game") then Exit
If WinActive("gebouwen") then GUIDelete( $2)
If WinActive("militair") then GUIDelete( $3)
if WinActive("voertuigen") then GUIDelete( $4)
If WinActive("onderzoek") then GUIDelete( $5)
If WinActive("verdediging") then GUIDelete( $6)
If WinActive("overzicht") then GUIDelete($7)
EndIf
if $msg = $gebouwen Then GUI2Create()
If $msg = $militair then Gui3create()
if $msg = $voertuigen then Gui4create()
If $msg = $onderzoek then Gui5create()
If $msg = $verdediging then gui6create()
If $msg = $overzicht then Gui7create()

Wend

Func GUI2Create()
If WinExists("gebouwen") then Return
    GUICtrlSetData($label, "Like this")
$2 = GUICreate("gebouwen",350,350)
GUISetState (@SW_SHOW)
EndFunc

Func Gui3create()
If WinExists("militair") then Return
$3 = GUICreate("militair",350,350)
GUISetState (@SW_SHOW)
EndFunc

Func Gui4create()
If WinExists("voertuigen") then Return
$4 = GUICreate("voertuigen",350,350)
GUISetState (@SW_SHOW)
EndFunc

Func gui5create()
If WinExists("onderzoek") then Return
$5 = GUICreate("onderzoek",350,350)
GUISetState (@SW_SHOW)
EndFunc

Func gui6create()
If WinExists("verdediging") then Return
$6 = GUICreate("verdediging",350,350)
GUISetState (@SW_SHOW)
EndFunc

Func gui7create()
If WinExists("overzicht") then Return
$7 = GUICreate("overzicht",350,350)
GUISetState (@SW_SHOW)
EndFunc

8)


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wil this help if i want to build something in gebouwen(building)

that it will display in the main page under "under constructie"

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it should.

8)

( remember i told you this is bas akwards )


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who is bas akwards

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your script... no who..

i told you this in the other post when i helped you before

8)


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oke sorry

but the script is good but it must stand under the under constructie

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