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Yahtzee(mega)

31 posts in this topic

Posted (edited)

Hi,

I started to write the game Yahtzee in Autoit and released my first version at sourceForge.net.

Link: http://sourceforge.net/projects/yahtzee-mega

Maybe some of you will check it out and give some feedback. There are also some screenshots available at

sourceForge.net.

Edit: Deleted the script preview because it cannot be displayed correctly.

Edit_29.05.06: New version released. (stable) Rel. 1.01

(First version was downloaded 60 times)

Thanks to CHRIS95219 for the logo

So long,

Mega

Edit: Deleted Email

Edited by Xenobiologist

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Posted (edited)

You might want to fix your post, seems it was cut off and seems your signature is in the [autoit ][ /autoit] tags.

Edit:

I think I would have made a permutation for 123456 - for the $shortrun / $longrun arrays that way you had every possible combination.

I can't feedback more, as the code is cut off for me, but I'm sure I'll like the way you did the high score switching :)

Edited by SmOke_N

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Posted

Hmm, I fear the code highlighting has messed up somehow on this as it's broken when I try and reedit. Can you post an attachment of the script you posted so that I can test.

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Posted (edited)

Hmm, I fear the code highlighting has messed up somehow on this as it's broken when I try and reedit. Can you post an attachment of the script you posted so that I can test.

HI,

changed the 1 post from autoit tags back to code tags and uploaded the complete game as Yahtzee.zip inc. the source.

Edit: Deleted the script preview, because it cannot be displayed correctly with code or autoit tags. :)

So long,

Mega

Edited by th.meger

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Posted

Edit: Deleted the script preview, because it cannot be displayed correctly with code or autoit tags. :)

Cna you do as Jon requests? Attach, so Jon can sort the problem. :(

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Posted

Cna you do as Jon requests? Attach, so Jon can sort the problem. :(

HI,

it is already in the zip file. So I don't want to attach it additionally. :)

Hope that helps to catch the Forum-display-error.

So long,

Mega

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Posted

cool, u finnally got your game out. I completely forgot about the yahtzee game you were making... lol. Nice Job.

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Posted

Hope that helps to catch the Forum-display-error.

Should be fixed now :)

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Posted (edited)

Thats awesome you released at sourceforge..

bwt how did it take to get it up at sf.net?

Edited by slightly_abnormal

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Posted

Thats awesome you released at sourceforge..

bwt how did it take to get it up at sf.net?

HI,

you want to know how? Just normal, I created a porject and then it took 2 weeks after I got the permission and the project - activated.

I think, there are also quite a handful autoit-projects at SourceForge.net

So long,

Mega

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Posted

Hi @all,

I just finished uploading my new and heavily improved version of the game Yahtzee. :(

Tell me what ya think, please.

So long,

Mega

P.S.: Who will get a highScore above 330 points? :)

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Posted

Tell me what ya think, please.

:) Kudos...

Nice presentation...I like your style. An old game close to my heart from younger years.

Thanks for making your hard work available on this forum!

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Posted

Thanks!

I wrote it for my girlfriend, because Yahtzee is one of the few games she can win against me. :)

So long,

Mega

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Posted

Would you make this for 2 players?

Thanks!

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Posted

Hi,

you can play it one after another and compare the highscore. :(

Okay, ... :)

the question is, how will a mutliplayer version look like? Save the score and have a bar player 1 and then player 2 at top of GUI? Should the players roll by turns?

If it is player 1 turn, should he see the score of player 2? Should I try to implement TCP Server and Client for LAN game?

I'll have a look at it when I'm back from holiday. Thanks for your suggestion.

So long,

Mega

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Posted

DON'T make this over TCP, please! My internet hoster have blocked ALL TCP ports and I could not play this...

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Posted (edited)

DON'T make this over TCP, please! My internet hoster have blocked ALL TCP ports and I could not play this...

Haha that's funny. You know Internet goes via TCP port 21 don't you? Lol!

Blocking all TCP ports over Internet would leave you with noth... UDP ^^

Anyway, Yea please make this a LAN game, i think that will be very funny to play!

[Edit] Dumb comment

Edited by Manadar

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Posted

HI,

I found a solution of aTCP server and client. Maybe I can adapt it and change it to my needs. I'll try to implement the option:

Play alone

Play with 2-4 players locally

Play with 2 players via LAN

But I think it will take some weeks, cause the whether is so damn cool and the soccer WM is now. :D

So long,

Mega

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Posted

Hi,

thanks everybody. :shocked:

200 downloads here and over 500 downloads at sourceforge.net. :(

Anybody interested in a version 2.0?

There are new features available in Autoit so that it should be possible to rewrite the code and add some things.

Thanks for your feedback!

I love this forum and Autoit!

So long,

Mega

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Posted

would't it be easier to write it in another language (I dont think autoit is made for games)

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