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kcd-clan

Full screen mode?

14 posts in this topic




You could try sending ALT-ENTER



Get Beta versions Here Get latest SciTE editor Here AutoIt 1-2-3 by Valuater - A great starting point.

Time you enjoyed wasting is not wasted time ......T.S. Elliot
Suspense is worse than disappointment................Robert Burns
God help the man who won't help himself, because no-one else will...........My Grandmother

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I will bet you 90% of your games will not work like that.

I do not play games so it was just a wild guess.


Get Beta versions Here Get latest SciTE editor Here AutoIt 1-2-3 by Valuater - A great starting point.

Time you enjoyed wasting is not wasted time ......T.S. Elliot
Suspense is worse than disappointment................Robert Burns
God help the man who won't help himself, because no-one else will...........My Grandmother

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Did you try 'WinMove()'?

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If WinMove() doesn't do it, then the answer is a respectfully no... I'm sure if I created a full screen game I would lock the size or contantly poll it it make sure it were full screen.

However, It might be possible to embed it in a GUI? Although I'm not entirely sure.


[center]Common sense plays a role in the basics of understanding AutoIt... If you're lacking in that, do us all a favor, and step away from the computer.[/center]

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Some people are just too lazy to search.

If you had searched the web for it you'll find the answer within 5 seconds (depending on your internet conenction.) :D

Simply search for:

Window Mode MU

#)

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