eynstyne Posted August 1, 2006 Share Posted August 1, 2006 Thanks to RazerM for fixing my problem.. Just dice is one of my personal favorites since it is so damn simplistic to use. Drag the dice to move them around the screen and click to roll. Click the x to quit and roll to roll all dice. Finally Here it is! - Enjoy! Eynstyne F@m!ly Guy Fr33k! - Avatar speaks for itself__________________________________________________________________________________________ite quotes... - Is your refrigerator running? If it is, It probably runs like you...very homosexually - Christians don't believe in gravity - Geeze Brian where do you think you are, Payless?- Show me potato Salad!__________________________________________________________________________________________Programs available - Shutdown timer[indent][/indent] Link to comment Share on other sites More sharing options...
XxXFaNtA Posted August 1, 2006 Share Posted August 1, 2006 Very Nice /[center][/center] Link to comment Share on other sites More sharing options...
i542 Posted August 1, 2006 Share Posted August 1, 2006 WOW! That is very very nice. i542 I can do signature me. Link to comment Share on other sites More sharing options...
Moderators big_daddy Posted August 1, 2006 Moderators Share Posted August 1, 2006 Cool script, but I had to optimize it a little. expandcollapse popup#include <GUIConstants.au3> Opt("GuiOnEventMode", True) Global _ $GUI[9], _ $PIC[9] Global Enum Step + 36 _ $CTRL_POS_1 = 29, _ $CTRL_POS_2, _ $CTRL_POS_3, _ $CTRL_POS_4, _ $CTRL_POS_5, _ $CTRL_POS_6 For $i = 1 To 6 $GUI[$i] = GUICreate("Dice Numbers", 34, 32, Eval("CTRL_POS_" & $i), 4, $WS_POPUP, $WS_EX_TOOLWINDOW + $WS_EX_LAYERED + $WS_EX_TOPMOST) $PIC[$i] = GUICtrlCreatePic(@ScriptDir & "\DICE\Dice" & $i & ".bmp", 0, 0, 34, 32, -1, $GUI_WS_EX_PARENTDRAG) GUICtrlSetOnEvent(-1, "Roll") GUISetState() Next $GUI[7] = GUICreate("Dice Numbers", 34, 32, 118, 53, $WS_POPUP, $WS_EX_TOOLWINDOW + $WS_EX_LAYERED + $WS_EX_TOPMOST) $PIC[7] = GUICtrlCreatePic(@ScriptDir & "\DICE\diceclose.bmp", 0, 0, 34, 32, -1, $GUI_WS_EX_PARENTDRAG) GUICtrlSetOnEvent(-1, "Bye") GUISetState() $GUI[8] = GUICreate("Dice Numbers", 82, 32, 176, 53, $WS_POPUP, $WS_EX_TOOLWINDOW + $WS_EX_LAYERED + $WS_EX_TOPMOST) $PIC[8] = GUICtrlCreatePic(@ScriptDir & "\DICE\Roll.bmp", 0, 0, 82, 32, -1, $GUI_WS_EX_PARENTDRAG) GUICtrlSetOnEvent(-1, "Rollall") GUISetState() While 1 Sleep(50) WEnd Func Roll() $CtrlID = @GUI_CtrlId For $i = 1 To 6 GUICtrlSetImage($CtrlID, @ScriptDir & "\DICE\Dice" & Random(1, 6, 1) & ".bmp") Sleep(100) Next EndFunc ;==>Roll Func RollAll() For $i = 1 To 6 For $y = 1 To 6 GUICtrlSetImage($PIC[Random(1, 6, 1)], @ScriptDir & "\DICE\Dice" & Random(1, 6, 1) & ".bmp") Sleep(50) Next Next EndFunc ;==>RollAll Func Bye() For $i = 1 To 9 GUIDelete($GUI[Random(1, 6, 1)]) Sleep(200) Next Exit EndFunc ;==>Bye Link to comment Share on other sites More sharing options...
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