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Execute button with Enter


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I'm looking for a func i guess to detect the active input box and if a user presses enter it will execute, i realize that this can easily be done another way by setting a hotkey, or using _IsPressed and WinActive, but this won't work if you're using mutiple buttons with different functions, i tried searching the forums, but i really have no idea what this would be called, if anyone can point me to some thing some one has already made or post what they use I would appreciate it.

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Hi,

does this help?

#include <GUIConstants.au3>
HotKeySet("{Enter}", "_check")

#Region ### START Koda GUI section ### Form=
$Form1 = GUICreate("GUI", 633, 447, 193, 115)
$Button1 = GUICtrlCreateButton("AButton1", 16, 16, 75, 25, 0)
$Button2 = GUICtrlCreateButton("AButton2", 96, 16, 75, 25, 0)
$Button3 = GUICtrlCreateButton("AButton3", 176, 16, 75, 25, 0)
GUISetState(@SW_SHOW)
#EndRegion ### END Koda GUI section ###

While 1
    $nMsg = GUIGetMsg()
    Switch $nMsg
        Case $GUI_EVENT_CLOSE
            Exit
        Case $Button1
            MsgBox(0, "Pressed", "1")
        Case $Button2
            MsgBox(0, "Pressed", "2")
        Case $Button3
            MsgBox(0, "Pressed", "3")
    EndSwitch
WEnd

Func _check()
    If WinActive("GUI") Then
        ControlClick("GUI", "", ControlGetFocus("GUI"))
    EndIf
EndFunc   ;==>_check

So long,

Mega

Scripts & functions Organize Includes Let Scite organize the include files

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_RunOnlyOnThis UDF Make sure that a script can only be executed on ... (Windows / HD / ...)

Internet-Café Server/Client Application Open CD, Start Browser, Lock remote client, etc.

MultipleFuncsWithOneHotkey Start different funcs by hitting one hotkey different times

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i think this one will help you

#include <GUIConstants.au3>

;define
$hotkey = "{ENTER}"

;gui_starts here
$hotkey_is_set = 0

$main_gui = GUICreate("Press Enter...", 220, 130)  ; will create a dialog box that when displayed is centered
$input1 = GUICtrlCreateInput ("Field 1", 10, 10, 200, 20)
$input2 = GUICtrlCreateInput ("Field 2", 10, 40, 200, 20)
$input3 = GUICtrlCreateInput ("Field 3", 10, 70, 200, 20)
$input4 = GUICtrlCreateInput ("Field 4", 10, 100, 200, 20)
;show the gui
GUISetState (@SW_SHOW)

;start the script
While 1
    $msg = GUIGetMsg()
    
    If $msg = $GUI_EVENT_CLOSE Then ExitLoop

    set_executekey()
    sleep (100)
Wend

;de/activate hotkey
Func set_executekey($mbox = 0)
    ;deactivate hotkey when window is active and msgbox is open
    ;(to prevent msgbox from open again when pressing enter while box is visible)
    If $mbox = 1 Then
        HotKeySet ($hotkey)
        $hotkey_is_set = 0
    ;activate hotkey when window is active and hotkey isn`t set yet (checks $hotkey_is_set var)
    ElseIf WinActive ($main_gui) Then
        If $hotkey_is_set = 0 Then
            HotKeySet ($hotkey, "check_and_go")
            $hotkey_is_set = 1
        EndIf
    ;deactivates hotkey if window isn`t active anymore and the hotkey was set before
    Else
        If $hotkey_is_set = 1 Then
            HotKeySet ($hotkey)
        EndIf
    EndIf
EndFunc

Func check_and_go()
    ;you can shorten this function if you use an array
    If ControlGetFocus($main_gui) = "Edit1" Then
        set_executekey(1)
        MsgBox (0, "1", GUICtrlRead ($input1))
    ElseIf ControlGetFocus($main_gui) = "Edit2" Then
        set_executekey(1)
        MsgBox (0, "2", GUICtrlRead ($input2))
    ElseIf ControlGetFocus($main_gui) = "Edit3" Then
        set_executekey(1)
        MsgBox (0, "3", GUICtrlRead ($input3))
    ElseIf ControlGetFocus($main_gui) = "Edit4" Then
        set_executekey(1)
        MsgBox (0, "4", GUICtrlRead ($input4))
    EndIf
EndFunc

greets, chris

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Here, try this...

#include <GUIConstants.au3>
Opt('GUIOnEventMode', 1)

;define
$hotkey = "{ENTER}"

;gui_starts here
$hotkey_is_set = 0

$main_gui = GUICreate("Press Enter...", 220, 250)  ; will create a dialog box that when displayed is centered
$input1 = GUICtrlCreateInput("Field 1", 10, 10, 200, 20)
$input2 = GUICtrlCreateInput("Field 2", 10, 40, 200, 20)
$input3 = GUICtrlCreateInput("Field 3", 10, 70, 200, 20)
$input4 = GUICtrlCreateInput("Field 4", 10, 100, 200, 20)

$btn_1 = GUICtrlCreateButton("Button 1", 10, 130, 200, 20)
$btn_2 = GUICtrlCreateButton("Button 2", 10, 160, 200, 20)
$btn_3 = GUICtrlCreateButton("Button 3", 10, 190, 200, 20)
$btn_4 = GUICtrlCreateButton("Button 4", 10, 220, 200, 20)

GUISetOnEvent($GUI_EVENT_CLOSE, 'quit')
GUICtrlSetOnEvent($btn_1, 'btn1')
GUICtrlSetOnEvent($btn_2, 'btn2')
GUICtrlSetOnEvent($btn_3, 'btn3')
GUICtrlSetOnEvent($btn_4, 'btn4')

;show the gui
GUISetState(@SW_SHOW)

;start the script
While 1
    set_executekey()
    Sleep(100)
WEnd

;de/activate hotkey
Func set_executekey($mbox = 0)
    ;deactivate hotkey when window is active and msgbox is open
    ;(to prevent msgbox from open again when pressing enter while box is visible)
    If $mbox = 1 Then
        HotKeySet($hotkey)
        $hotkey_is_set = 0
        ;activate hotkey when window is active and hotkey isn`t set yet (checks $hotkey_is_set var)
    ElseIf WinActive($main_gui) Then
        If $hotkey_is_set = 0 Then
            HotKeySet($hotkey, "check_and_go")
            $hotkey_is_set = 1
        EndIf
        ;deactivates hotkey if window isn`t active anymore and the hotkey was set before
    Else
        If $hotkey_is_set = 1 Then
            HotKeySet($hotkey)
        EndIf
    EndIf
EndFunc   ;==>set_executekey

Func check_and_go()
    ;you can shorten this function if you use an array
    If ControlGetFocus($main_gui) = "Edit1" Then
        set_executekey(1)
        btn1()
    ElseIf ControlGetFocus($main_gui) = "Edit2" Then
        set_executekey(1)
        btn2()
    ElseIf ControlGetFocus($main_gui) = "Edit3" Then
        set_executekey(1)
        btn3()
    ElseIf ControlGetFocus($main_gui) = "Edit4" Then
        set_executekey(1)
        btn4()
    EndIf
EndFunc

Func btn1()
    MsgBox(0, '', 'Button 1')
EndFunc

Func btn2()
    MsgBox(0, '', 'Button 2')
EndFunc

Func btn3()
    MsgBox(0, '', 'Button 3')
EndFunc

Func btn4()
    MsgBox(0, '', 'Button 4')
EndFunc

Func quit()
    Exit
EndFunc

It's what sirhc (chris!) posted, just in eventmode, and with buttons.

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