Xand3r Posted January 9, 2007 Posted January 9, 2007 ok so when this loop gets to the last part it moves faster and faster and faster and i don't want i to do that #include<GUIconstants.au3> Global $g=10 $acc=1 $vit=0.5 $init=100 GUICreate("Gravity emulation" , 50 , 50 , 400 , $init , BitAND($WS_POPUP,$WS_BORDER)) $pos=WinGetPos("Gravity emulation") GUISetState(@sw_show) Sleep(1000) While(1) $pos[1]=$pos[1]+$vit $vit=$vit+$init/10000000 WinMove("Gravity emulation" , "" , $pos[0] , $pos[1]) If($pos[1]>=@DesktopHeight-75) Then $vit=-$vit $init=$init+30 SoundPlay(@WindowsDir&"\media\start.wav") EndIf If $pos[1]<=$init Then $vit=0.5 WinMove("Gravity emulation" , "" , $pos[0] , $pos[1]+30) EndIf If($init>@DesktopHeight-75) Then MsgBox(0 , "" , "the gui stopped jumping :P") Sleep(1000) Exit EndIf WEnd Only two things are infinite, the universe and human stupidity, and i'm not sure about the former -Alber EinsteinPractice makes perfect! but nobody's perfect so why practice at all?http://forum.ambrozie.ro
Valuater Posted January 9, 2007 Posted January 9, 2007 I think that is what it supposed to do... "Gravity emulation" its the same thing a real ball would do on a hard surface anyways... this might do the trick #include<GUIconstants.au3> Global $g = 10 $acc = 1 $vit = 0.5 $init = 100 $dif = 0 $cnt = 0 GUICreate("Gravity emulation", 50, 50, 400, $init, BitAND($WS_POPUP, $WS_BORDER)) $pos = WinGetPos("Gravity emulation") GUISetState(@SW_SHOW) Sleep(1000) While (1) $begin = TimerInit() $pos[1] = $pos[1] + $vit $vit = $vit + $init / 10000000 WinMove("Gravity emulation", "", $pos[0], $pos[1]) If ($pos[1] >= @DesktopHeight - 75) Then $vit = -$vit $init = $init + 30 SoundPlay(@WindowsDir & "\media\start.wav") $cnt += .15 ;**** maybe 10 to 20 EndIf If $pos[1] <= $init Then $vit = 0.5 WinMove("Gravity emulation", "", $pos[0], $pos[1] + 30) EndIf If ($init > @DesktopHeight - 75) Then MsgBox(0, "", "the gui stopped jumping tongue.gif") Sleep(1000) Exit EndIf While $dif < $cnt $dif = TimerDiff($begin) WEnd $dif = 0 WEnd 8)
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