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Question about d2 bot (mmbot)


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Alright i'm sure you get these posts alot.. but the mmbot code is really complex -.-

There's an addon called Kuk-Bot used for baaling (if anyone knows what it is..)

I don't understand how the pathing works on it.. like how it knows where it's going

I know it's a very open question but if anyone in breif could explain how the bot knows where it is all the time..?

If it's required i'll post a link to the source code for it.

Edited by Jasio
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The source code to mm.bot is like any autoit exe ya could think of...

the source code isn't distrubuted cause that would just make it that easier for blizzard to ban for it....

I will tell ya with comments and stacking the code end to end its about 8,000 -9k lines of code.

theres functions within the mmbot that are ran for certain code that does all the 'hard work' the code you see is just interupted

Heres a *edited* example ....

Func InTownCheckMercAlive()
  $Pix = PixelGetColor (***** + $XDiff, **** + $YDiff)
  If $Pix == $MERC_GREEN_BAR_Color Then
oÝ÷ Ù8^±ê·öÆ«z¶§iû^®)í£  ÚrبƫyÊ&¦W­yÛa¢Ç­)à²X¤{
m¡«­¢+ÙÕ¹Õ]AѽQ@ ¤($%%É
¡¬ ¨¨¨¨¨¨¨°¨¨¨¨¨¨°¨¨¨¨¨¨°¨¨¨¨¨¨¨¨°¨¨¨¨¨¨°¨¨¨¨¨¨°¨¨¨¨¨¨¨°¨¨¨¨¨¨°¨¨¨¨¨¨¤ôôÄQ¡¸($$%AÑ  ÅÕ½Ðí]AQ½A¥¹±ÅÕ½Ðì¤(

Kuk bot reads the map that is modded with colors to find its way... the mm.bot engines functions are pretty static in the sense they work with trav, pindle, eldrich, because its the same way each time.

And ya the mm.bot source code is 100% clean but there is hidden features....

Edited by Sykeo
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