AlmarM Posted October 9, 2007 Share Posted October 9, 2007 I made this little Vsay Maker program.(Its only usefull for people who play: Wolfenstein - Enemy Territory)Source#include <GUIConstants.au3> $GUI = GUICreate("Vsay Maker", 315, 300, -1, -1) GUISetState(@SW_SHOW) $Label_1 = GUICtrlCreateLabel("Vsay", 5, 10) $Combo_1 = GUICtrlCreateCombo("Vsay List", 5, 33, 150) GUICtrlSetData(-1, "PathCleared|EnemyWeak|AllClear|Incoming|FireInTheHole|OnDefense|OnOffense|TakingFire|MinesCleared|EnemyDisguised|Medic|NeedAmmo|NeedBackup|NeedEngineer|CoverMe|HoldFire|WhereTo|NeedOps|FollowMe|LetsGo|Move|ClearPath|DefendObjective|DisarmDynamite|ClearMines|ReinforceOffense|ReinforceDefense|Affirmative|Negative|Thanks|Welcome|Sorry|Oops|EnemyWeak|Hi|Bye|GreatShot|Cheer|HoldFire|GoodGame|CommandAcknowledged|CommandDeclined|CommandCompleted|DestroyPrimary|DestroySecondary|DestroyConstruction|ConstructionCommencing|RepairVehicle|DestroyVehicle|EscortVehicle", "Vsay List") $Label_2 = GUICtrlCreateLabel("Key", 160, 10) $Combo_2 = GUICtrlCreateCombo("Key List", 160, 33, 150) GUICtrlSetData(-1, "f1|f2|f3|f4|f5|f6|f7|f8|f9|f10|f11|f12|1|2|3|4|5|6|7|8|9|0|a|b|c|d|e|f|g|h|i|j|k|l|m|n|o|p|q|r|s|t|u|v|w|x|y|z|ins|del|home|pgdn|pgup|end|-|=|[|]|;|'|\|,|.|/|alt|ctrl|tab|mouse1|mouse2|mouse3|mwheelup|mwheeldown|kp_ins|kp_home|kp_del|kp_pgdn|kp_pgup|kp_end|kp_leftarrow|kp_rightarrow|kp_uparrow|kp_downarrow|kp_5", "Key List") $Label_3 = GUICtrlCreateLabel("Text", 5, 63) $Input_1 = GUICtrlCreateInput("", 5, 83, 305) $Button_1 = GUICtrlCreateButton("Add Vsay", 5, 107, 305) $Edit_1 = GUICtrlCreateEdit("", 5, 137, 305, 157) GUISetState() While 1 $msg = GUIGetMsg() Select Case $msg = $GUI_EVENT_CLOSE Exit Case $msg = $Button_1 $Read_1 = GUICtrlRead($Combo_1) $Read_2 = GUICtrlRead($Combo_2) $Read_3 = GUICtrlRead($Input_1) GUICtrlSetData($Edit_1, "bind " & $Read_2 & " vsay " & $Read_1 & " " & $Read_3 & @CRLF, "|") EndSelect WEnd ;==> All Cases Minesweeper A minesweeper game created in autoit, source available. _Mouse_UDF An UDF for registering functions to mouse events, made in pure autoit. 2D Hitbox Editor A 2D hitbox editor for quick creation of 2D sphere and rectangle hitboxes. Link to comment Share on other sites More sharing options...
PolishTranslator Posted October 9, 2007 Share Posted October 9, 2007 (edited) C:\Documents and Settings\Black\Pulpit\vsay.au3(7,20) : ERROR: syntax error (illegal character)GUICtrlSetData(-1, "~~~~~~~~~~~~~~~~~~~^C:\Documents and Settings\Black\Pulpit\vsay.au3(15,20) : ERROR: syntax error (illegal character)GUICtrlSetData(-1, "~~~~~~~~~~~~~~~~~~~^C:\Documents and Settings\Black\Pulpit\vsay.au3 - 2 error(s), 0 warning(s)Ehh... that stupid error. One common question:Did VSayMaker works with Digital Paintball 2 ?- > 3d!T <-Sorry... For other newbies: please add an "backspaces" and this will work Edited October 9, 2007 by PolishTranslator Link to comment Share on other sites More sharing options...
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