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Mapping a button using Koda

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I am trying to show some co-workers how to easily use Koda with AutoIT to create simple windows. One thing I am running into though. Is there a way to map a simple button you create in koda to another file in the same directory? In other directories? I dont see a "browse" for exe button inside koda.



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Koda is for designing the GUI, then you must work with the commands and UDF's

#include <GUIConstants.au3>

GUICreate("My GUI Button") ; will create a dialog box that when displayed is centered

$Button_1 = GUICtrlCreateButton ("Run Notepad",  10, 30, 100)
$Button_2 = GUICtrlCreateButton ( "Open Browse",  0, -1)

GUISetState ()      ; will display an  dialog box with 2 button

; Run the GUI until the dialog is closed
While 1
    $msg = GUIGetMsg()
        Case $msg = $GUI_EVENT_CLOSE
        Case $msg = $Button_1
            Run('Notepad.exe')    ; Will Run/Open Notepad
        Case $msg = $Button_2
            FileOpenDialog("Title", @ScriptDir, "Exec (*.exe)" , 1)

in my signature is a great starter program



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